168 lines
4.9 KiB
C++
168 lines
4.9 KiB
C++
/*************************************************************************
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*
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* $RCSfile: shdwcrsr.cxx,v $
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*
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* $Revision: 1.3 $
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*
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* last change: $Author: vg $ $Date: 2003-04-17 15:56:43 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#pragma hdrstop
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#ifndef _SV_WINDOW_HXX //autogen
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#include <vcl/window.hxx>
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#endif
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#include "swtypes.hxx"
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#include "shdwcrsr.hxx"
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SwShadowCursor::~SwShadowCursor()
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{
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if( USHRT_MAX != nOldMode )
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DrawCrsr( aOldPt, nOldHeight, nOldMode );
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}
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void SwShadowCursor::SetPos( const Point& rPt, long nHeight, USHORT nMode )
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{
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Point aPt( pWin->LogicToPixel( rPt ));
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nHeight = pWin->LogicToPixel( Size( 0, nHeight )).Height();
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if( aOldPt != aPt || nOldHeight != nHeight || nOldMode != nMode )
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{
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if( USHRT_MAX != nOldMode )
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DrawCrsr( aOldPt, nOldHeight, nOldMode );
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DrawCrsr( aPt, nHeight, nMode );
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nOldMode = nMode;
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nOldHeight = nHeight;
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aOldPt = aPt;
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}
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}
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void SwShadowCursor::DrawTri( const Point& rPt, long nHeight, BOOL bLeft )
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{
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USHORT nLineDiff = ( nHeight / 2 );
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USHORT nLineDiffHalf = nLineDiff / 2;
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// Punkt oben
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Point aPt1( (bLeft ? rPt.X() - 3 : rPt.X() + 3),
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rPt.Y() + nLineDiffHalf );
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// Punkt unten
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Point aPt2( aPt1.X(), aPt1.Y() + nHeight - nLineDiff - 1 );
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short nDiff = bLeft ? -1 : 1;
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while( aPt1.Y() <= aPt2.Y() )
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{
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pWin->DrawLine( aPt1, aPt2 );
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aPt1.Y()++, aPt2.Y()--;
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aPt2.X() = aPt1.X() += nDiff;
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}
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}
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void SwShadowCursor::DrawCrsr( const Point& rPt, long nHeight, USHORT nMode )
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{
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nHeight = (((nHeight / 4)+1) * 4) + 1;
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pWin->Push();
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pWin->SetMapMode( MAP_PIXEL );
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pWin->SetRasterOp( ROP_XOR );
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pWin->SetLineColor( Color( aCol.GetColor() ^ COL_WHITE ) );
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// 1. der Strich:
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pWin->DrawLine( Point( rPt.X(), rPt.Y() + 1),
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Point( rPt.X(), rPt.Y() - 2 + nHeight ));
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// 2. das Dreieck
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if( HORI_LEFT == nMode || HORI_CENTER == nMode ) // Pfeil nach rechts
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DrawTri( rPt, nHeight, FALSE );
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if( HORI_RIGHT == nMode || HORI_CENTER == nMode ) // Pfeil nach links
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DrawTri( rPt, nHeight, TRUE );
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pWin->Pop();
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}
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void SwShadowCursor::Paint()
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{
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if( USHRT_MAX != nOldMode )
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DrawCrsr( aOldPt, nOldHeight, nOldMode );
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}
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Rectangle SwShadowCursor::GetRect() const
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{
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long nH = nOldHeight;
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Point aPt( aOldPt );
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nH = (((nH / 4)+1) * 4) + 1;
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USHORT nWidth = nH / 4 + 3 + 1;
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Size aSz( nWidth, nH );
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if( HORI_RIGHT == nOldMode )
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aPt.X() -= aSz.Width();
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else if( HORI_CENTER == nOldMode )
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{
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aPt.X() -= aSz.Width();
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aSz.Width() *= 2;
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}
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return pWin->PixelToLogic( Rectangle( aPt, aSz ) );
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}
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