I stumbled over this when Valgrind'ing CppunitTest_sd_filters_test somewhat erroneously reported Source and destination overlap in memcpy(0x2fde4af8, 0x2fde4af8, 96) for aCamera = rNewCamera; in E3dScene::SetCamera (svx/source/engine3d/scene3d.cxx), where the compiler chose to use memcpy in the implicit definition of the Viewport3D (being a base class of Camera3D) copy assignment operator, and the call pattern of Get/SetCamera in EnhancedCustomShape3d::Create3DObject (svx/source/customshapes/EnhancedCustomShape3d.cxx) causes that assignment to be a self-assignment. Upon closer inspection, some calls of GetCamera already create a copy from the returned reference, while others modified the returned reference, but then would also always call SetCamera on it. An alternative to the given change would have been to instead change SetCamera(Camera3D&) to UpdateCamera() and require all call sites of GetCamera/UpdateCamera to modify the reference returned from GetCamera, but it looks safer overall to go this way. Change-Id: I578e72db57630dca1b09124a3b11d177005b797d
464 lines
15 KiB
C++
464 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include "fucon3d.hxx"
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#include <vcl/waitobj.hxx>
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#include <svx/svxids.hrc>
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#include <svl/aeitem.hxx>
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#include <sfx2/app.hxx>
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#include <sfx2/dispatch.hxx>
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#include <sfx2/viewfrm.hxx>
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#include <tools/poly.hxx>
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#include <math.h>
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#include <svx/globl3d.hxx>
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#include <svx/scene3d.hxx>
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#include <svx/sphere3d.hxx>
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#include <svx/cube3d.hxx>
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#include <svx/lathe3d.hxx>
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#include <svx/camera3d.hxx>
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#include "app.hrc"
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#include "res_bmp.hrc"
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#include "View.hxx"
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#include "Window.hxx"
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#include "ViewShell.hxx"
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#include "drawdoc.hxx"
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#include "ViewShellBase.hxx"
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#include "ToolBarManager.hxx"
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#include <svx/svx3ditems.hxx>
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#include <svx/polysc3d.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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using namespace com::sun::star;
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namespace sd {
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FuConstruct3dObject::FuConstruct3dObject (
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ViewShell* pViewSh,
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::sd::Window* pWin,
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::sd::View* pView,
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SdDrawDocument* pDoc,
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SfxRequest& rReq)
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: FuConstruct(pViewSh, pWin, pView, pDoc, rReq)
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{
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}
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rtl::Reference<FuPoor> FuConstruct3dObject::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent )
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{
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FuConstruct3dObject* pFunc;
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rtl::Reference<FuPoor> xFunc( pFunc = new FuConstruct3dObject( pViewSh, pWin, pView, pDoc, rReq ) );
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xFunc->DoExecute(rReq);
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pFunc->SetPermanent(bPermanent);
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return xFunc;
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}
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void FuConstruct3dObject::DoExecute( SfxRequest& rReq )
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{
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FuConstruct::DoExecute( rReq );
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mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar(
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ToolBarManager::TBG_FUNCTION,
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ToolBarManager::msDrawingObjectToolBar);
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}
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E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape()
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{
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E3dCompoundObject* p3DObj = nullptr;
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switch (nSlotId)
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{
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default:
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case SID_3D_CUBE:
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{
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p3DObj = new E3dCubeObj(
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mpView->Get3DDefaultAttributes(),
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::basegfx::B3DPoint(-2500, -2500, -2500),
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::basegfx::B3DVector(5000, 5000, 5000));
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break;
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}
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case SID_3D_SPHERE:
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{
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p3DObj = new E3dSphereObj(
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mpView->Get3DDefaultAttributes(),
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::basegfx::B3DPoint(0, 0, 0),
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::basegfx::B3DVector(5000, 5000, 5000));
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break;
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}
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case SID_3D_SHELL:
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{
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XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, false);
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aXPoly.Scale(5.0, 5.0);
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::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
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if(aB2DPolygon.areControlPointsUsed())
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{
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aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
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}
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p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
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/* this is an open object, therefore it has to be handled double-
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sided by default */
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p3DObj->SetMergedItem(makeSvx3DDoubleSidedItem(true));
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break;
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}
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case SID_3D_HALF_SPHERE:
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{
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XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, false);
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aXPoly.Scale(5.0, 5.0);
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aXPoly.Insert(0, Point (2400*5, 1250*5), XPOLY_NORMAL);
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aXPoly.Insert(0, Point (2000*5, 1250*5), XPOLY_NORMAL);
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aXPoly.Insert(0, Point (1500*5, 1250*5), XPOLY_NORMAL);
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aXPoly.Insert(0, Point (1000*5, 1250*5), XPOLY_NORMAL);
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aXPoly.Insert(0, Point (500*5, 1250*5), XPOLY_NORMAL);
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aXPoly.Insert(0, Point (250*5, 1250*5), XPOLY_NORMAL);
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aXPoly.Insert(0, Point (50*5, 1250*5), XPOLY_NORMAL);
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aXPoly.Insert(0, Point (0*5, 1250*5), XPOLY_NORMAL);
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::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
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if(aB2DPolygon.areControlPointsUsed())
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{
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aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
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}
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p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
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break;
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}
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case SID_3D_TORUS:
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{
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::basegfx::B2DPolygon aB2DPolygon(::basegfx::tools::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0));
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if(aB2DPolygon.areControlPointsUsed())
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{
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aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
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}
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p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
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break;
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}
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case SID_3D_CYLINDER:
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{
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::basegfx::B2DPolygon aInnerPoly;
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aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(0*5, -1000*5));
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aInnerPoly.setClosed(true);
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p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
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break;
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}
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case SID_3D_CONE:
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{
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::basegfx::B2DPolygon aInnerPoly;
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aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
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aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
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aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
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aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
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aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
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aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
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aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(0*5, 1000*5));
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aInnerPoly.setClosed(true);
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p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
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break;
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}
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case SID_3D_PYRAMID:
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{
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::basegfx::B2DPolygon aInnerPoly;
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aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
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aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
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aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
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aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
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aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
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aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
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aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
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aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
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aInnerPoly.setClosed(true);
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p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
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p3DObj->SetMergedItem(makeSvx3DHorizontalSegmentsItem(4));
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break;
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}
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}
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return p3DObj;
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}
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void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject* p3DObj, E3dScene *pScene)
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{
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Camera3D aCamera = pScene->GetCamera ();
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// get transformed BoundVolume of the new object
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basegfx::B3DRange aBoundVol;
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basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
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aObjVol.transform(p3DObj->GetTransform());
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aBoundVol.expand(aObjVol);
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double fDeepth(aBoundVol.getDepth());
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aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0));
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aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2));
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aCamera.SetFocalLength(mpView->GetDefaultCamFocal());
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pScene->SetCamera(aCamera);
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basegfx::B3DHomMatrix aTransformation;
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switch (nSlotId)
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{
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case SID_3D_CUBE:
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{
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aTransformation.rotate(DEG2RAD(20), 0.0, 0.0);
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}
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break;
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case SID_3D_SPHERE:
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{
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}
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break;
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case SID_3D_SHELL:
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case SID_3D_HALF_SPHERE:
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{
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aTransformation.rotate(DEG2RAD(200), 0.0, 0.0);
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}
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break;
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case SID_3D_CYLINDER:
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case SID_3D_CONE:
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case SID_3D_PYRAMID:
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{
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}
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break;
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case SID_3D_TORUS:
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{
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aTransformation.rotate(DEG2RAD(90), 0.0, 0.0);
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}
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break;
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default:
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{
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}
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break;
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}
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pScene->SetTransform(aTransformation * pScene->GetTransform());
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SfxItemSet aAttr (mpViewShell->GetPool());
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pScene->SetMergedItemSetAndBroadcast(aAttr);
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}
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bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt)
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{
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bool bReturn = FuConstruct::MouseButtonDown(rMEvt);
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if ( rMEvt.IsLeft() && !mpView->IsAction() )
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{
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Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
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mpWindow->CaptureMouse();
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sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() );
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E3dCompoundObject* p3DObj = nullptr;
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WaitObject aWait( static_cast<vcl::Window*>(mpViewShell->GetActiveWindow()) );
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p3DObj = ImpCreateBasic3DShape();
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E3dScene* pScene = mpView->SetCurrent3DObj(p3DObj);
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ImpPrepareBasic3DShape(p3DObj, pScene);
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bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene);
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SdrObject* pObj = mpView->GetCreateObj();
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if (pObj)
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{
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SfxItemSet aAttr(mpDoc->GetPool());
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SetStyleSheet(aAttr, pObj);
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// extract LineStyle
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aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
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pObj->SetMergedItemSet(aAttr);
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}
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}
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return bReturn;
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}
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bool FuConstruct3dObject::MouseMove(const MouseEvent& rMEvt)
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{
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return FuConstruct::MouseMove(rMEvt);
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}
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bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt)
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{
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bool bReturn = false;
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if ( mpView->IsCreateObj() && rMEvt.IsLeft() )
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{
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mpView->EndCreateObj(SDRCREATE_FORCEEND);
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bReturn = true;
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}
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bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn;
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if (!bPermanent)
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mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SfxCallMode::ASYNCHRON);
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return bReturn;
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}
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/**
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* Process keyboard input
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* @returns sal_True if a KeyEvent is being processed, sal_False otherwise
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*/
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bool FuConstruct3dObject::KeyInput(const KeyEvent& rKEvt)
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{
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return FuConstruct::KeyInput(rKEvt);
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}
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void FuConstruct3dObject::Activate()
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{
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mpView->SetCurrentObj(OBJ_NONE);
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FuConstruct::Activate();
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}
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void FuConstruct3dObject::Deactivate()
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{
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FuConstruct::Deactivate();
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}
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SdrObject* FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle)
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{
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E3dCompoundObject* p3DObj = ImpCreateBasic3DShape();
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// E3dView::SetCurrent3DObj part
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// get transformed BoundVolume of the object
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basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
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aObjVol.transform(p3DObj->GetTransform());
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basegfx::B3DRange aVolume(aObjVol);
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double fW(aVolume.getWidth());
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double fH(aVolume.getHeight());
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Rectangle a3DRect(0, 0, (long)fW, (long)fH);
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E3dScene* pScene = new E3dPolyScene(mpView->Get3DDefaultAttributes());
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// copied code from E3dView::InitScene
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double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0));
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Camera3D aCam(pScene->GetCamera());
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aCam.SetAutoAdjustProjection(false);
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aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH);
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::basegfx::B3DPoint aLookAt;
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double fDefaultCamPosZ = mpView->GetDefaultCamPosZ();
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::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ);
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aCam.SetPosAndLookAt(aCamPos, aLookAt);
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aCam.SetFocalLength(mpView->GetDefaultCamFocal());
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aCam.SetDefaults(::basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, mpView->GetDefaultCamFocal());
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pScene->SetCamera(aCam);
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pScene->Insert3DObj(p3DObj);
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pScene->NbcSetSnapRect(a3DRect);
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pScene->SetModel(mpDoc);
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ImpPrepareBasic3DShape(p3DObj, pScene);
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SfxItemSet aAttr(mpDoc->GetPool());
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SetStyleSheet(aAttr, p3DObj);
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aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
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p3DObj->SetMergedItemSet(aAttr);
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// make object interactive at once
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pScene->SetRectsDirty();
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|
|
|
// Take care of restrictions for the rectangle
|
|
Rectangle aRect(rRectangle);
|
|
|
|
switch(nID)
|
|
{
|
|
case SID_3D_CUBE:
|
|
case SID_3D_SPHERE:
|
|
case SID_3D_TORUS:
|
|
{
|
|
// force quadratic
|
|
ImpForceQuadratic(aRect);
|
|
break;
|
|
}
|
|
|
|
case SID_3D_SHELL:
|
|
case SID_3D_HALF_SPHERE:
|
|
{
|
|
// force horizontal layout
|
|
break;
|
|
}
|
|
|
|
case SID_3D_CYLINDER:
|
|
case SID_3D_CONE:
|
|
case SID_3D_PYRAMID:
|
|
{
|
|
// force vertical layout
|
|
break;
|
|
}
|
|
}
|
|
|
|
// use changed rectangle, not original one
|
|
pScene->SetLogicRect(aRect);
|
|
|
|
return pScene;
|
|
}
|
|
|
|
} // end of namespace sd
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|