Files
libreoffice/sd/source/ui/func/fuoaprms.cxx
Caolán McNamara a7a96078ff Resolves: tdf#99464 set what parent the dialogs are dialogs for
With nullptr a parent is searched for and assigned (unless NoParent is
set which means no parent)

since...

commit dd46727b99
Author: Caolán McNamara <caolanm@redhat.com>
Date:   Tue Apr 5 15:27:38 2016 +0100

    Resolves; tdf#87120 no keyboard navigation inside floating windows

    lets try and treat these the same as we do normal toplevels
    like dialogs if they popup with GrabFocus.

    This way focus can be set on widgets inside the floating windows, and
    so keyboard traversal of widgets etc all works.

I believe an active menu is allowed as a parent (which I'll investigate and see
if we can fix or revert that if necessary), but its good practice to explicitly
set the right parent rather than depending on what happens to be on top anyway.

Change-Id: I744f6d9bc133058a4a9db94d6c27d2e36e22179e
2016-05-11 21:19:46 +01:00

807 lines
31 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "fuoaprms.hxx"
#include "sdattr.hxx"
#include <svx/svdpagv.hxx>
#include <editeng/colritem.hxx>
#include <svx/svdundo.hxx>
#include <vcl/group.hxx>
#include <vcl/fixed.hxx>
#include <sfx2/objsh.hxx>
#include <sfx2/request.hxx>
#include <sfx2/viewfrm.hxx>
#include <vcl/msgbox.hxx>
#include <svl/aeitem.hxx>
#include "svx/xtable.hxx"
#include "strings.hrc"
#include "glob.hrc"
#include "drawdoc.hxx"
#include "ViewShell.hxx"
#include "anminfo.hxx"
#include "unoaprms.hxx"
#include "sdundogr.hxx"
#include "View.hxx"
#include "Window.hxx"
#include "sdabstdlg.hxx"
#include "sdresid.hxx"
#include <tools/helpers.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <memory>
using namespace ::com::sun::star;
namespace sd {
#define ATTR_MISSING 0 ///< Attribute missing
#define ATTR_MIXED 1 ///< Attribute ambiguous (on multi-selection)
#define ATTR_SET 2 ///< Attribute unique
FuObjectAnimationParameters::FuObjectAnimationParameters (
ViewShell* pViewSh,
::sd::Window* pWin,
::sd::View* pView,
SdDrawDocument* pDoc,
SfxRequest& rReq)
: FuPoor(pViewSh, pWin, pView, pDoc, rReq)
{
}
rtl::Reference<FuPoor> FuObjectAnimationParameters::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq )
{
rtl::Reference<FuPoor> xFunc( new FuObjectAnimationParameters( pViewSh, pWin, pView, pDoc, rReq ) );
xFunc->DoExecute(rReq);
return xFunc;
}
void FuObjectAnimationParameters::DoExecute( SfxRequest& rReq )
{
::svl::IUndoManager* pUndoMgr = mpViewShell->GetViewFrame()->GetObjectShell()->GetUndoManager();
const SdrMarkList& rMarkList = mpView->GetMarkedObjectList();
const size_t nCount = rMarkList.GetMarkCount();
short nAnimationSet = ATTR_MISSING;
short nEffectSet = ATTR_MISSING;
short nTextEffectSet = ATTR_MISSING;
short nSpeedSet = ATTR_MISSING;
short nFadeColorSet = ATTR_MISSING;
short nFadeOutSet = ATTR_MISSING;
short nInvisibleSet = ATTR_MISSING;
short nSoundOnSet = ATTR_MISSING;
short nSoundFileSet = ATTR_MISSING;
short nPlayFullSet = ATTR_MISSING;
short nClickActionSet = ATTR_MISSING;
short nBookmarkSet = ATTR_MISSING;
short nSecondEffectSet = ATTR_MISSING;
short nSecondSpeedSet = ATTR_MISSING;
short nSecondSoundOnSet = ATTR_MISSING;
short nSecondPlayFullSet = ATTR_MISSING;
// defaults (for Undo-Action)
presentation::AnimationEffect eEffect = presentation::AnimationEffect_NONE;
presentation::AnimationEffect eTextEffect = presentation::AnimationEffect_NONE;
presentation::AnimationSpeed eSpeed = presentation::AnimationSpeed_MEDIUM;
bool bActive = false;
bool bFadeOut = false;
Color aFadeColor = COL_LIGHTGRAY;
bool bInvisible = false;
bool bSoundOn = false;
OUString aSound;
bool bPlayFull = false;
presentation::ClickAction eClickAction = presentation::ClickAction_NONE;
OUString aBookmark;
presentation::AnimationEffect eSecondEffect = presentation::AnimationEffect_NONE;
presentation::AnimationSpeed eSecondSpeed = presentation::AnimationSpeed_MEDIUM;
bool bSecondSoundOn = false;
bool bSecondPlayFull = false;
SdAnimationInfo* pInfo;
SdrMark* pMark;
// inspect first object
pMark = rMarkList.GetMark(0);
pInfo = mpDoc->GetAnimationInfo(pMark->GetMarkedSdrObj());
if( pInfo )
{
bActive = pInfo->mbActive;
nAnimationSet = ATTR_SET;
eEffect = pInfo->meEffect;
nEffectSet = ATTR_SET;
eTextEffect = pInfo->meTextEffect;
nTextEffectSet = ATTR_SET;
eSpeed = pInfo->meSpeed;
nSpeedSet = ATTR_SET;
bFadeOut = pInfo->mbDimPrevious;
nFadeOutSet = ATTR_SET;
aFadeColor = pInfo->maDimColor;
nFadeColorSet = ATTR_SET;
bInvisible = pInfo->mbDimHide;
nInvisibleSet = ATTR_SET;
bSoundOn = pInfo->mbSoundOn;
nSoundOnSet = ATTR_SET;
aSound = pInfo->maSoundFile;
nSoundFileSet = ATTR_SET;
bPlayFull = pInfo->mbPlayFull;
nPlayFullSet = ATTR_SET;
eClickAction = pInfo->meClickAction;
nClickActionSet = ATTR_SET;
aBookmark = pInfo->GetBookmark();
nBookmarkSet = ATTR_SET;
eSecondEffect = pInfo->meSecondEffect;
nSecondEffectSet = ATTR_SET;
eSecondSpeed = pInfo->meSecondSpeed;
nSecondSpeedSet = ATTR_SET;
bSecondSoundOn = pInfo->mbSecondSoundOn;
nSecondSoundOnSet = ATTR_SET;
bSecondPlayFull = pInfo->mbSecondPlayFull;
nSecondPlayFullSet = ATTR_SET;
}
// if necessary, inspect more objects
for( size_t nObject = 1; nObject < nCount; ++nObject )
{
pMark = rMarkList.GetMark( nObject );
SdrObject* pObject = pMark->GetMarkedSdrObj();
pInfo = mpDoc->GetAnimationInfo(pObject);
if( pInfo )
{
if( bActive != pInfo->mbActive )
nAnimationSet = ATTR_MIXED;
if( eEffect != pInfo->meEffect )
nEffectSet = ATTR_MIXED;
if( eTextEffect != pInfo->meTextEffect )
nTextEffectSet = ATTR_MIXED;
if( eSpeed != pInfo->meSpeed )
nSpeedSet = ATTR_MIXED;
if( bFadeOut != pInfo->mbDimPrevious )
nFadeOutSet = ATTR_MIXED;
if( aFadeColor != pInfo->maDimColor )
nFadeColorSet = ATTR_MIXED;
if( bInvisible != pInfo->mbDimHide )
nInvisibleSet = ATTR_MIXED;
if( bSoundOn != pInfo->mbSoundOn )
nSoundOnSet = ATTR_MIXED;
if( aSound != pInfo->maSoundFile )
nSoundFileSet = ATTR_MIXED;
if( bPlayFull != pInfo->mbPlayFull )
nPlayFullSet = ATTR_MIXED;
if( eClickAction != pInfo->meClickAction )
nClickActionSet = ATTR_MIXED;
if( aBookmark != pInfo->GetBookmark() )
nBookmarkSet = ATTR_MIXED;
if( eSecondEffect != pInfo->meSecondEffect )
nSecondEffectSet = ATTR_MIXED;
if( eSecondSpeed != pInfo->meSecondSpeed )
nSecondSpeedSet = ATTR_MIXED;
if( bSecondSoundOn != pInfo->mbSecondSoundOn )
nSecondSoundOnSet = ATTR_MIXED;
if( bSecondPlayFull != pInfo->mbSecondPlayFull )
nSecondPlayFullSet = ATTR_MIXED;
}
else
{
if (nAnimationSet == ATTR_SET && bActive)
nAnimationSet = ATTR_MIXED;
if (nEffectSet == ATTR_SET && eEffect != presentation::AnimationEffect_NONE)
nEffectSet = ATTR_MIXED;
if (nTextEffectSet == ATTR_SET && eTextEffect != presentation::AnimationEffect_NONE)
nTextEffectSet = ATTR_MIXED;
if (nSpeedSet == ATTR_SET)
nSpeedSet = ATTR_MIXED;
if (nFadeOutSet == ATTR_SET && bFadeOut)
nFadeOutSet = ATTR_MIXED;
if (nFadeColorSet == ATTR_SET)
nFadeColorSet = ATTR_MIXED;
if (nInvisibleSet == ATTR_SET && bInvisible)
nInvisibleSet = ATTR_MIXED;
if (nSoundOnSet == ATTR_SET && bSoundOn)
nSoundOnSet = ATTR_MIXED;
if (nSoundFileSet == ATTR_SET)
nSoundFileSet = ATTR_MIXED;
if (nPlayFullSet == ATTR_SET && bPlayFull)
nPlayFullSet = ATTR_MIXED;
if (nClickActionSet == ATTR_SET && eClickAction != presentation::ClickAction_NONE)
nClickActionSet = ATTR_MIXED;
if (nBookmarkSet == ATTR_SET)
nBookmarkSet = ATTR_MIXED;
if (nSecondEffectSet == ATTR_SET && eSecondEffect != presentation::AnimationEffect_NONE)
nSecondEffectSet = ATTR_MIXED;
if (nSecondSpeedSet == ATTR_SET)
nSecondSpeedSet = ATTR_MIXED;
if (nSecondSoundOnSet == ATTR_SET && bSecondSoundOn)
nSecondSoundOnSet = ATTR_MIXED;
if (nSecondPlayFullSet == ATTR_SET && bSecondPlayFull)
nSecondPlayFullSet = ATTR_MIXED;
}
}
/* Exactly two objects with path effect?
Then, only the animation info at the moved object is valid. */
if (nCount == 2)
{
SdrObject* pObject1 = rMarkList.GetMark(0)->GetMarkedSdrObj();
SdrObject* pObject2 = rMarkList.GetMark(1)->GetMarkedSdrObj();
SdrObjKind eKind1 = (SdrObjKind)pObject1->GetObjIdentifier();
SdrObjKind eKind2 = (SdrObjKind)pObject2->GetObjIdentifier();
SdAnimationInfo* pInfo1 = mpDoc->GetAnimationInfo(pObject1);
SdAnimationInfo* pInfo2 = mpDoc->GetAnimationInfo(pObject2);
pInfo = nullptr;
if (pObject1->GetObjInventor() == SdrInventor &&
((eKind1 == OBJ_LINE) || // 2 point line
(eKind1 == OBJ_PLIN) || // Polygon
(eKind1 == OBJ_PATHLINE)) && // Bezier curve
(pInfo2 && pInfo2->meEffect == presentation::AnimationEffect_PATH))
{
pInfo = pInfo2;
}
if (pObject2->GetObjInventor() == SdrInventor &&
((eKind2 == OBJ_LINE) || // 2 point line
(eKind2 == OBJ_PLIN) || // Polygon
(eKind2 == OBJ_PATHLINE)) && // Bezier curve
(pInfo1 && pInfo1->meEffect == presentation::AnimationEffect_PATH))
{
pInfo = pInfo1;
}
if (pInfo)
{
bActive = pInfo->mbActive; nAnimationSet = ATTR_SET;
eEffect = pInfo->meEffect; nEffectSet = ATTR_SET;
eTextEffect = pInfo->meTextEffect; nTextEffectSet = ATTR_SET;
eSpeed = pInfo->meSpeed; nSpeedSet = ATTR_SET;
bFadeOut = pInfo->mbDimPrevious; nFadeOutSet = ATTR_SET;
aFadeColor = pInfo->maDimColor; nFadeColorSet = ATTR_SET;
bInvisible = pInfo->mbDimHide; nInvisibleSet = ATTR_SET;
bSoundOn = pInfo->mbSoundOn; nSoundOnSet = ATTR_SET;
aSound = pInfo->maSoundFile; nSoundFileSet = ATTR_SET;
bPlayFull = pInfo->mbPlayFull; nPlayFullSet = ATTR_SET;
eClickAction = pInfo->meClickAction; nClickActionSet = ATTR_SET;
aBookmark = pInfo->GetBookmark(); nBookmarkSet = ATTR_SET;
eSecondEffect = pInfo->meSecondEffect; nSecondEffectSet = ATTR_SET;
eSecondSpeed = pInfo->meSecondSpeed; nSecondSpeedSet = ATTR_SET;
bSecondSoundOn = pInfo->mbSecondSoundOn; nSecondSoundOnSet = ATTR_SET;
bSecondPlayFull = pInfo->mbSecondPlayFull; nSecondPlayFullSet = ATTR_SET;
}
}
const SfxItemSet* pArgs = rReq.GetArgs();
if(!pArgs)
{
// fill ItemSet for dialog
SfxItemSet aSet(mpDoc->GetPool(), ATTR_ANIMATION_START, ATTR_ACTION_END);
// fill the set
if (nAnimationSet == ATTR_SET)
aSet.Put( SfxBoolItem( ATTR_ANIMATION_ACTIVE, bActive));
else if (nAnimationSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ANIMATION_ACTIVE);
else
aSet.Put(SfxBoolItem(ATTR_ANIMATION_ACTIVE, false));
if (nEffectSet == ATTR_SET)
aSet.Put(SfxAllEnumItem(ATTR_ANIMATION_EFFECT, (sal_uInt16)eEffect));
else if (nEffectSet == ATTR_MIXED)
aSet.InvalidateItem( ATTR_ANIMATION_EFFECT );
else
aSet.Put(SfxAllEnumItem(ATTR_ANIMATION_EFFECT, presentation::AnimationEffect_NONE));
if (nTextEffectSet == ATTR_SET)
aSet.Put(SfxAllEnumItem(ATTR_ANIMATION_TEXTEFFECT, (sal_uInt16)eTextEffect));
else if (nTextEffectSet == ATTR_MIXED)
aSet.InvalidateItem( ATTR_ANIMATION_TEXTEFFECT );
else
aSet.Put(SfxAllEnumItem(ATTR_ANIMATION_TEXTEFFECT, presentation::AnimationEffect_NONE));
if (nSpeedSet == ATTR_SET)
aSet.Put(SfxAllEnumItem(ATTR_ANIMATION_SPEED, (sal_uInt16)eSpeed));
else
aSet.InvalidateItem(ATTR_ANIMATION_SPEED);
if (nFadeOutSet == ATTR_SET)
aSet.Put(SfxBoolItem(ATTR_ANIMATION_FADEOUT, bFadeOut));
else if (nFadeOutSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ANIMATION_FADEOUT);
else
aSet.Put(SfxBoolItem(ATTR_ANIMATION_FADEOUT, false));
if (nFadeColorSet == ATTR_SET)
aSet.Put(SvxColorItem(aFadeColor, ATTR_ANIMATION_COLOR));
else if (nFadeColorSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ANIMATION_COLOR);
else
aSet.Put(SvxColorItem(RGB_Color(COL_LIGHTGRAY), ATTR_ANIMATION_COLOR));
if (nInvisibleSet == ATTR_SET)
aSet.Put(SfxBoolItem(ATTR_ANIMATION_INVISIBLE, bInvisible));
else if (nInvisibleSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ANIMATION_INVISIBLE);
else
aSet.Put(SfxBoolItem(ATTR_ANIMATION_INVISIBLE, false));
if (nSoundOnSet == ATTR_SET)
aSet.Put(SfxBoolItem(ATTR_ANIMATION_SOUNDON, bSoundOn));
else if (nSoundOnSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ANIMATION_SOUNDON);
else
aSet.Put(SfxBoolItem(ATTR_ANIMATION_SOUNDON, false));
if (nSoundFileSet == ATTR_SET)
aSet.Put(SfxStringItem(ATTR_ANIMATION_SOUNDFILE, aSound));
else
aSet.InvalidateItem(ATTR_ANIMATION_SOUNDFILE);
if (nPlayFullSet == ATTR_SET)
aSet.Put(SfxBoolItem(ATTR_ANIMATION_PLAYFULL, bPlayFull));
else if (nPlayFullSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ANIMATION_PLAYFULL);
else
aSet.Put(SfxBoolItem(ATTR_ANIMATION_PLAYFULL, false));
if (nClickActionSet == ATTR_SET)
aSet.Put(SfxAllEnumItem(ATTR_ACTION, (sal_uInt16)eClickAction));
else if (nClickActionSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ACTION);
else
aSet.Put(SfxAllEnumItem(ATTR_ACTION, presentation::ClickAction_NONE));
if (nBookmarkSet == ATTR_SET)
aSet.Put(SfxStringItem(ATTR_ACTION_FILENAME, aBookmark));
else
aSet.InvalidateItem(ATTR_ACTION_FILENAME);
if (nSecondEffectSet == ATTR_SET)
aSet.Put(SfxAllEnumItem(ATTR_ACTION_EFFECT, (sal_uInt16)eSecondEffect));
else if (nSecondEffectSet == ATTR_MIXED)
aSet.InvalidateItem( ATTR_ACTION_EFFECT );
else
aSet.Put(SfxAllEnumItem(ATTR_ACTION_EFFECT, presentation::AnimationEffect_NONE));
if (nSecondSpeedSet == ATTR_SET)
aSet.Put(SfxAllEnumItem(ATTR_ACTION_EFFECTSPEED, (sal_uInt16)eSecondSpeed));
else
aSet.InvalidateItem(ATTR_ACTION_EFFECTSPEED);
if (nSecondSoundOnSet == ATTR_SET)
aSet.Put(SfxBoolItem(ATTR_ACTION_SOUNDON, bSecondSoundOn));
else if (nSecondSoundOnSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ACTION_SOUNDON);
else
aSet.Put(SfxBoolItem(ATTR_ACTION_SOUNDON, false));
if (nSecondPlayFullSet == ATTR_SET)
aSet.Put(SfxBoolItem(ATTR_ACTION_PLAYFULL, bSecondPlayFull));
else if (nSecondPlayFullSet == ATTR_MIXED)
aSet.InvalidateItem(ATTR_ACTION_PLAYFULL);
else
aSet.Put(SfxBoolItem(ATTR_ACTION_PLAYFULL, false));
SdAbstractDialogFactory* pFact = SdAbstractDialogFactory::Create();
std::unique_ptr<SfxAbstractDialog> pDlg(pFact ? pFact->CreatSdActionDialog(mpViewShell->GetActiveWindow(), &aSet, mpView) : nullptr);
short nResult = pDlg ? pDlg->Execute() : static_cast<short>(RET_CANCEL);
if( nResult == RET_OK )
{
rReq.Done( *( pDlg->GetOutputItemSet() ) );
pArgs = rReq.GetArgs();
}
if( nResult != RET_OK )
return;
}
// evaluation of the ItemSets
if (pArgs->GetItemState(ATTR_ANIMATION_ACTIVE) == SfxItemState::SET)
{
bActive = static_cast<const SfxBoolItem&>(pArgs->Get(ATTR_ANIMATION_ACTIVE)).GetValue();
nAnimationSet = ATTR_SET;
}
else
nAnimationSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_EFFECT) == SfxItemState::SET)
{
eEffect = (presentation::AnimationEffect)static_cast<const SfxAllEnumItem&>( pArgs->
Get(ATTR_ANIMATION_EFFECT)).GetValue();
nEffectSet = ATTR_SET;
}
else
nEffectSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_TEXTEFFECT) == SfxItemState::SET)
{
eTextEffect = (presentation::AnimationEffect)static_cast<const SfxAllEnumItem&>( pArgs->
Get(ATTR_ANIMATION_TEXTEFFECT)).GetValue();
nTextEffectSet = ATTR_SET;
}
else
nTextEffectSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_SPEED) == SfxItemState::SET)
{
eSpeed = (presentation::AnimationSpeed)static_cast<const SfxAllEnumItem&>( pArgs->
Get(ATTR_ANIMATION_SPEED)).GetValue();
nSpeedSet = ATTR_SET;
}
else
nSpeedSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_FADEOUT) == SfxItemState::SET)
{
bFadeOut = static_cast<const SfxBoolItem&>(pArgs->Get(ATTR_ANIMATION_FADEOUT)).GetValue();
nFadeOutSet = ATTR_SET;
}
else
nFadeOutSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_INVISIBLE) == SfxItemState::SET)
{
bInvisible = static_cast<const SfxBoolItem&>(pArgs->Get(ATTR_ANIMATION_INVISIBLE)).GetValue();
nInvisibleSet = ATTR_SET;
}
else
nInvisibleSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_SOUNDON) == SfxItemState::SET)
{
bSoundOn = static_cast<const SfxBoolItem&>(pArgs->Get(ATTR_ANIMATION_SOUNDON)).GetValue();
nSoundOnSet = ATTR_SET;
}
else
nSoundOnSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_SOUNDFILE) == SfxItemState::SET)
{
aSound = static_cast<const SfxStringItem&>(pArgs->Get(ATTR_ANIMATION_SOUNDFILE)).GetValue();
nSoundFileSet = ATTR_SET;
}
else
nSoundFileSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_COLOR) == SfxItemState::SET)
{
aFadeColor = static_cast<const SvxColorItem&>(pArgs->Get(ATTR_ANIMATION_COLOR)).GetValue();
nFadeColorSet = ATTR_SET;
}
else
nFadeColorSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ANIMATION_PLAYFULL) == SfxItemState::SET)
{
bPlayFull = static_cast<const SfxBoolItem&>(pArgs->Get(ATTR_ANIMATION_PLAYFULL)).GetValue();
nPlayFullSet = ATTR_SET;
}
else
nPlayFullSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ACTION) == SfxItemState::SET)
{
eClickAction = (presentation::ClickAction)static_cast<const SfxAllEnumItem&>(pArgs->
Get(ATTR_ACTION)).GetValue();
nClickActionSet = ATTR_SET;
}
else
nClickActionSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ACTION_FILENAME) == SfxItemState::SET)
{
aBookmark = static_cast<const SfxStringItem&>(pArgs->
Get(ATTR_ACTION_FILENAME)).GetValue();
nBookmarkSet = ATTR_SET;
}
else
nBookmarkSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ACTION_EFFECT) == SfxItemState::SET)
{
eSecondEffect = (presentation::AnimationEffect)static_cast<const SfxAllEnumItem&>( pArgs->
Get(ATTR_ACTION_EFFECT)).GetValue();
nSecondEffectSet = ATTR_SET;
}
else
nSecondEffectSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ACTION_EFFECTSPEED) == SfxItemState::SET)
{
eSecondSpeed = (presentation::AnimationSpeed)static_cast<const SfxAllEnumItem&>( pArgs->
Get(ATTR_ACTION_EFFECTSPEED)).GetValue();
nSecondSpeedSet = ATTR_SET;
}
else
nSecondSpeedSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ACTION_SOUNDON) == SfxItemState::SET)
{
bSecondSoundOn = static_cast<const SfxBoolItem&>(pArgs->Get(ATTR_ACTION_SOUNDON)).GetValue();
nSecondSoundOnSet = ATTR_SET;
}
else
nSecondSoundOnSet = ATTR_MISSING;
if (pArgs->GetItemState(ATTR_ACTION_PLAYFULL) == SfxItemState::SET)
{
bSecondPlayFull = static_cast<const SfxBoolItem&>(pArgs->Get(ATTR_ACTION_PLAYFULL)).GetValue();
nSecondPlayFullSet = ATTR_SET;
}
else
nSecondPlayFullSet = ATTR_MISSING;
// if any attribute is chosen
if (nEffectSet == ATTR_SET ||
nTextEffectSet == ATTR_SET ||
nSpeedSet == ATTR_SET ||
nAnimationSet == ATTR_SET ||
nFadeOutSet == ATTR_SET ||
nFadeColorSet == ATTR_SET ||
nInvisibleSet == ATTR_SET ||
nSoundOnSet == ATTR_SET ||
nSoundFileSet == ATTR_SET ||
nPlayFullSet == ATTR_SET ||
nClickActionSet == ATTR_SET ||
nBookmarkSet == ATTR_SET ||
nSecondEffectSet == ATTR_SET ||
nSecondSpeedSet == ATTR_SET ||
nSecondSoundOnSet == ATTR_SET ||
nSecondPlayFullSet == ATTR_SET)
{
// String for undo-group and list-action
OUString aComment(SdResId(STR_UNDO_ANIMATION));
// with 'following curves', we have an additional UndoAction
// therefore cling? here
pUndoMgr->EnterListAction(aComment, aComment);
// create undo group
SdUndoGroup* pUndoGroup = new SdUndoGroup(mpDoc);
pUndoGroup->SetComment(aComment);
// for the path effect, remember some stuff
SdrPathObj* pPath = nullptr;
if (eEffect == presentation::AnimationEffect_PATH && nEffectSet == ATTR_SET)
{
DBG_ASSERT(nCount == 2, "This effect expects two selected objects");
SdrObject* pObject1 = rMarkList.GetMark(0)->GetMarkedSdrObj();
SdrObject* pObject2 = rMarkList.GetMark(1)->GetMarkedSdrObj();
SdrObjKind eKind1 = (SdrObjKind)pObject1->GetObjIdentifier();
SdrObjKind eKind2 = (SdrObjKind)pObject2->GetObjIdentifier();
SdrObject* pRunningObj = nullptr;
if (pObject1->GetObjInventor() == SdrInventor &&
((eKind1 == OBJ_LINE) || // 2 point line
(eKind1 == OBJ_PLIN) || // Polygon
(eKind1 == OBJ_PATHLINE))) // Bezier curve
{
pPath = static_cast<SdrPathObj*>(pObject1);
pRunningObj = pObject2;
}
if (pObject2->GetObjInventor() == SdrInventor &&
((eKind2 == OBJ_LINE) || // 2 point line
(eKind2 == OBJ_PLIN) || // Polygon
(eKind2 == OBJ_PATHLINE))) // Bezier curve
{
pPath = static_cast<SdrPathObj*>(pObject2);
pRunningObj = pObject1;
}
assert(pRunningObj && pPath && "no curve found");
// push the running object to the end of the curve
if (pRunningObj)
{
Rectangle aCurRect(pRunningObj->GetLogicRect());
Point aCurCenter(aCurRect.Center());
const ::basegfx::B2DPolyPolygon& rPolyPolygon = pPath->GetPathPoly();
sal_uInt32 nNoOfPolygons(rPolyPolygon.count());
const ::basegfx::B2DPolygon aPolygon(rPolyPolygon.getB2DPolygon(nNoOfPolygons - 1L));
sal_uInt32 nPoints(aPolygon.count());
const ::basegfx::B2DPoint aNewB2DCenter(aPolygon.getB2DPoint(nPoints - 1L));
const Point aNewCenter(FRound(aNewB2DCenter.getX()), FRound(aNewB2DCenter.getY()));
Size aDistance(aNewCenter.X() - aCurCenter.X(), aNewCenter.Y() - aCurCenter.Y());
pRunningObj->Move(aDistance);
pUndoMgr->AddUndoAction(mpDoc->GetSdrUndoFactory().CreateUndoMoveObject( *pRunningObj, aDistance));
}
}
for (size_t nObject = 0; nObject < nCount; ++nObject)
{
SdrObject* pObject = rMarkList.GetMark(nObject)->GetMarkedSdrObj();
pInfo = mpDoc->GetAnimationInfo(pObject);
bool bCreated = false;
if( !pInfo )
{
pInfo = SdDrawDocument::GetShapeUserData(*pObject,true);
bCreated = true;
}
// path object for 'following curves'?
if (eEffect == presentation::AnimationEffect_PATH && pObject == pPath)
{
SdAnimationPrmsUndoAction* pAction = new SdAnimationPrmsUndoAction
(mpDoc, pObject, bCreated);
pAction->SetActive(pInfo->mbActive, pInfo->mbActive);
pAction->SetEffect(pInfo->meEffect, pInfo->meEffect);
pAction->SetTextEffect(pInfo->meTextEffect, pInfo->meTextEffect);
pAction->SetSpeed(pInfo->meSpeed, pInfo->meSpeed);
pAction->SetDim(pInfo->mbDimPrevious, pInfo->mbDimPrevious);
pAction->SetDimColor(pInfo->maDimColor, pInfo->maDimColor);
pAction->SetDimHide(pInfo->mbDimHide, pInfo->mbDimHide);
pAction->SetSoundOn(pInfo->mbSoundOn, pInfo->mbSoundOn);
pAction->SetSound(pInfo->maSoundFile, pInfo->maSoundFile);
pAction->SetPlayFull(pInfo->mbPlayFull, pInfo->mbPlayFull);
pAction->SetClickAction(pInfo->meClickAction, pInfo->meClickAction);
pAction->SetBookmark(pInfo->GetBookmark(), pInfo->GetBookmark());
pAction->SetVerb(pInfo->mnVerb, pInfo->mnVerb);
pAction->SetSecondEffect(pInfo->meSecondEffect, pInfo->meSecondEffect);
pAction->SetSecondSpeed(pInfo->meSecondSpeed, pInfo->meSecondSpeed);
pAction->SetSecondSoundOn(pInfo->mbSecondSoundOn, pInfo->mbSecondSoundOn);
pAction->SetSecondPlayFull(pInfo->mbSecondPlayFull, pInfo->mbSecondPlayFull);
pUndoGroup->AddAction(pAction);
}
else
{
// create undo action with old and new sizes
SdAnimationPrmsUndoAction* pAction = new SdAnimationPrmsUndoAction
(mpDoc, pObject, bCreated);
pAction->SetActive(pInfo->mbActive, bActive);
pAction->SetEffect(pInfo->meEffect, eEffect);
pAction->SetTextEffect(pInfo->meTextEffect, eTextEffect);
pAction->SetSpeed(pInfo->meSpeed, eSpeed);
pAction->SetDim(pInfo->mbDimPrevious, bFadeOut);
pAction->SetDimColor(pInfo->maDimColor, aFadeColor);
pAction->SetDimHide(pInfo->mbDimHide, bInvisible);
pAction->SetSoundOn(pInfo->mbSoundOn, bSoundOn);
pAction->SetSound(pInfo->maSoundFile, aSound);
pAction->SetPlayFull(pInfo->mbPlayFull, bPlayFull);
pAction->SetPathObj(pInfo->mpPathObj, pPath);
pAction->SetClickAction(pInfo->meClickAction, eClickAction);
pAction->SetBookmark(pInfo->GetBookmark(), aBookmark);
pAction->SetVerb(pInfo->mnVerb, (sal_uInt16)pInfo->GetBookmark().toInt32() );
pAction->SetSecondEffect(pInfo->meSecondEffect, eSecondEffect);
pAction->SetSecondSpeed(pInfo->meSecondSpeed, eSecondSpeed);
pAction->SetSecondSoundOn(pInfo->mbSecondSoundOn, bSecondSoundOn);
pAction->SetSecondPlayFull(pInfo->mbSecondPlayFull,bSecondPlayFull);
pUndoGroup->AddAction(pAction);
// insert new values at info block of the object
if (nAnimationSet == ATTR_SET)
pInfo->mbActive = bActive;
if (nEffectSet == ATTR_SET)
pInfo->meEffect = eEffect;
if (nTextEffectSet == ATTR_SET)
pInfo->meTextEffect = eTextEffect;
if (nSpeedSet == ATTR_SET)
pInfo->meSpeed = eSpeed;
if (nFadeOutSet == ATTR_SET)
pInfo->mbDimPrevious = bFadeOut;
if (nFadeColorSet == ATTR_SET)
pInfo->maDimColor = aFadeColor;
if (nInvisibleSet == ATTR_SET)
pInfo->mbDimHide = bInvisible;
if (nSoundOnSet == ATTR_SET)
pInfo->mbSoundOn = bSoundOn;
if (nSoundFileSet == ATTR_SET)
pInfo->maSoundFile = aSound;
if (nPlayFullSet == ATTR_SET)
pInfo->mbPlayFull = bPlayFull;
if (nClickActionSet == ATTR_SET)
pInfo->meClickAction = eClickAction;
if (nBookmarkSet == ATTR_SET)
pInfo->SetBookmark( aBookmark );
if (nSecondEffectSet == ATTR_SET)
pInfo->meSecondEffect = eSecondEffect;
if (nSecondSpeedSet == ATTR_SET)
pInfo->meSecondSpeed = eSecondSpeed;
if (nSecondSoundOnSet == ATTR_SET)
pInfo->mbSecondSoundOn = bSecondSoundOn;
if (nSecondPlayFullSet == ATTR_SET)
pInfo->mbSecondPlayFull = bSecondPlayFull;
if (eClickAction == presentation::ClickAction_VERB)
pInfo->mnVerb = (sal_uInt16)aBookmark.toInt32();
}
}
// Set the Undo Group in of the Undo Manager
pUndoMgr->AddUndoAction(pUndoGroup);
pUndoMgr->LeaveListAction();
// Model changed
mpDoc->SetChanged();
}
// not seen, therefore we do not need to invalidate at the bindings
}
} // end of namespace sd
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */