Files
libreoffice/sc/source/ui/cctrl/cbuttonw.cxx
Kurt Zenker 09244f50df INTEGRATION: CWS pchfix01 (1.5.216); FILE MERGED
2006/07/12 10:02:24 kaib 1.5.216.1: #i67080# Converted cxx files in sc, added initial project level pch and stripped old PCH definitions.
2006-07-21 12:16:32 +00:00

184 lines
5.6 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: cbuttonw.cxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: kz $ $Date: 2006-07-21 13:16:08 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sc.hxx"
#include <tools/svwin.h>
#include <vcl/window.hxx>
#include <vcl/decoview.hxx>
#include <vcl/svapp.hxx>
#include "cbutton.hxx"
//========================================================================
// class ScDDComboBoxButton
//========================================================================
ScDDComboBoxButton::ScDDComboBoxButton( Window* pOutputDevice )
: pOut( pOutputDevice )
{
SetOptSizePixel();
}
// -------------------------------------------------------------------------
__EXPORT ScDDComboBoxButton::~ScDDComboBoxButton()
{
}
// -------------------------------------------------------------------------
void ScDDComboBoxButton::SetOptSizePixel()
{
aBtnSize = pOut->LogicToPixel( Size(0,11), MAP_APPFONT );
//aBtnSize.Width() = GetSystemMetrics( SM_CXVSCROLL ) - 1; // Win SDK-Funktion
aBtnSize.Width() = pOut->GetSettings().GetStyleSettings().GetScrollBarSize();
}
// -------------------------------------------------------------------------
void ScDDComboBoxButton::Draw( const Point& rAt,
const Size& rSize,
BOOL bState,
BOOL bBtnIn /* = FALSE */ )
{
if ( rSize.Width() == 0 || rSize.Height() == 0 )
return; // #i43092# rectangle with size 0 would have RECT_EMPTY as end position
// save old state
BOOL bHadFill = pOut->IsFillColor();
Color aOldFill = pOut->GetFillColor();
BOOL bHadLine = pOut->IsLineColor();
Color aOldLine = pOut->GetLineColor();
BOOL bOldEnable = pOut->IsMapModeEnabled();
Size aLogPix( 1, 1 );
Rectangle aBtnRect( rAt, rSize );
Rectangle aInnerRect = aBtnRect;
pOut->EnableMapMode( FALSE );
DecorationView aDecoView( pOut);
USHORT nButtonStyle = BUTTON_DRAW_DEFAULT;
if( bBtnIn ) // gedrueckt?
{
nButtonStyle = BUTTON_DRAW_PRESSED;
}
aInnerRect=aDecoView.DrawButton( aBtnRect, nButtonStyle );
aInnerRect.Left() += 1;
aInnerRect.Top() += 1;
aInnerRect.Right() -= 1;
aInnerRect.Bottom() -= 1;
Size aInnerSize = aInnerRect.GetSize();
Point aInnerCenter = aInnerRect.Center();
aInnerRect.Top() = aInnerCenter.Y() - (aInnerSize.Width()>>1);
aInnerRect.Bottom()= aInnerCenter.Y() + (aInnerSize.Width()>>1);
ImpDrawArrow( aInnerRect, bState );
// restore old state
pOut->EnableMapMode( bOldEnable );
if (bHadLine)
pOut->SetLineColor(aOldLine);
else
pOut->SetLineColor();
if (bHadFill)
pOut->SetFillColor(aOldFill);
else
pOut->SetFillColor();
}
//------------------------------------------------------------------------
void ScDDComboBoxButton::ImpDrawArrow( const Rectangle& rRect,
BOOL bState )
{
// no need to save old line and fill color here (is restored after the call)
Rectangle aPixRect = rRect;
Point aCenter = aPixRect.Center();
Size aSize = aPixRect.GetSize();
Size aSize3;
aSize3.Width() = aSize.Width() >> 1;
aSize3.Height() = aSize.Height() >> 1;
Size aSize4;
aSize4.Width() = aSize.Width() >> 2;
aSize4.Height() = aSize.Height() >> 2;
Rectangle aTempRect = aPixRect;
const StyleSettings& rSett = Application::GetSettings().GetStyleSettings();
Color aColor( bState ? COL_LIGHTBLUE : rSett.GetButtonTextColor().GetColor() );
pOut->SetFillColor( aColor );
pOut->SetLineColor( aColor );
aTempRect.Left() = aCenter.X() - aSize4.Width();
aTempRect.Right() = aCenter.X() + aSize4.Width();
aTempRect.Top() = aCenter.Y() - aSize3.Height();
aTempRect.Bottom() = aCenter.Y() - 1;
pOut->DrawRect( aTempRect );
Point aPos1( aCenter.X()-aSize3.Width(), aCenter.Y() );
Point aPos2( aCenter.X()+aSize3.Width(), aCenter.Y() );
while( aPos1.X() <= aPos2.X() )
{
pOut->DrawLine( aPos1, aPos2 );
aPos1.X()++; aPos2.X()--;
aPos1.Y()++; aPos2.Y()++;
}
pOut->DrawLine( Point( aCenter.X() - aSize3.Width(), aPos1.Y()+1 ),
Point( aCenter.X() + aSize3.Width(), aPos1.Y()+1 ) );
}