78 lines
2.5 KiB
C++
78 lines
2.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <svx/deflt3d.hxx>
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#include <svx/cube3d.hxx>
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#include <svx/svxids.hrc>
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#include <editeng/colritem.hxx>
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#include <svx/e3ditem.hxx>
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// Class to manage the 3D default attributes
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E3dDefaultAttributes::E3dDefaultAttributes()
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{
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Reset();
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}
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void E3dDefaultAttributes::Reset()
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{
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// Compound object
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bDefaultCreateNormals = sal_True;
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bDefaultCreateTexture = sal_True;
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// Cube object
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aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0);
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aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0);
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nDefaultCubeSideFlags = CUBE_FULL;
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bDefaultCubePosIsCenter = sal_False;
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// Sphere object
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aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0);
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aDefaultSphereSize = basegfx::B3DPoint(1000.0, 1000.0, 1000.0);
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// Lathe object
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nDefaultLatheEndAngle = 3600;
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bDefaultLatheSmoothed = sal_True;
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bDefaultLatheSmoothFrontBack = sal_False;
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bDefaultLatheCharacterMode = sal_False;
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bDefaultLatheCloseFront = sal_True;
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bDefaultLatheCloseBack = sal_True;
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// Extrude object
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bDefaultExtrudeSmoothed = sal_True;
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bDefaultExtrudeSmoothFrontBack = sal_False;
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bDefaultExtrudeCharacterMode = sal_False;
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bDefaultExtrudeCloseFront = sal_True;
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bDefaultExtrudeCloseBack = sal_True;
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}
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// eof
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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