2008/04/01 15:49:12 thb 1.6.368.3: #i85898# Stripping all external header guards 2008/04/01 12:46:18 thb 1.6.368.2: #i85898# Stripping all external header guards 2008/03/31 14:17:54 rt 1.6.368.1: #i87441# Change license header to LPGL v3.
161 lines
4.8 KiB
C++
161 lines
4.8 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: dragmt3d.hxx,v $
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* $Revision: 1.7 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _E3D_DRAGMT3D_HXX
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#define _E3D_DRAGMT3D_HXX
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#include <svx/svddrgmt.hxx>
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#include <svx/view3d.hxx>
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#include <basegfx/polygon/b3dpolygon.hxx>
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#include <vcl/timer.hxx>
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class E3dScene;
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/*************************************************************************
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|*
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|* Parameter fuer Interaktion eines 3D-Objektes
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|*
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\************************************************************************/
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class E3dDragMethodUnit
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{
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public:
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E3dObject* p3DObj;
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basegfx::B3DPolygon aWireframePoly;
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basegfx::B3DHomMatrix aDisplayTransform;
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basegfx::B3DHomMatrix aInvDisplayTransform;
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basegfx::B3DHomMatrix aInitTransform;
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basegfx::B3DHomMatrix aTransform;
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INT32 nStartAngle;
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INT32 nLastAngle;
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// TimingVars
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UINT8 nOrigQuality;
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E3dDragMethodUnit() {}
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};
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/*************************************************************************
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|*
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|* Parameter fuer Interaktion eines 3D-Objektes
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|*
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\************************************************************************/
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SV_DECL_PTRARR_DEL(E3dDragMethodUnitGroup, E3dDragMethodUnit*, 1, 3)
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/*************************************************************************
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|*
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|* Ableitung von SdrDragMethod fuer 3D-Objekte
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|*
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\************************************************************************/
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class E3dDragMethod : public SdrDragMethod
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{
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protected:
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E3dDragMethodUnitGroup aGrp;
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E3dDragConstraint eConstraint;
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Point aLastPos;
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Rectangle aFullBound;
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BOOL bMoveFull;
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BOOL bMovedAtAll;
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Timer aCallbackTimer;
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public:
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TYPEINFO();
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E3dDragMethod(SdrDragView &rView,
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const SdrMarkList& rMark,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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BOOL bFull=FALSE);
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virtual void TakeComment(String& rStr) const;
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virtual FASTBOOL Beg();
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virtual void Mov(const Point& rPnt);
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virtual void Brk();
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virtual FASTBOOL End(FASTBOOL bCopy);
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//virtual void DrawXor(XOutputDevice& rXOut, FASTBOOL bFull) const;
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E3dView& Get3DView() { return (E3dView&)rView; }
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DECL_LINK(TimerInterruptHdl, void*);
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// for migration from XOR to overlay
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virtual void CreateOverlayGeometry(::sdr::overlay::OverlayManager& rOverlayManager, ::sdr::overlay::OverlayObjectList& rOverlayList);
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};
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/*************************************************************************
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|*
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|* Ableitung von SdrDragMethod zum Drehen von 3D-Objekten
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|*
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\************************************************************************/
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class E3dDragRotate : public E3dDragMethod
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{
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basegfx::B3DPoint aGlobalCenter;
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public:
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TYPEINFO();
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E3dDragRotate(SdrDragView &rView,
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const SdrMarkList& rMark,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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BOOL bFull=FALSE);
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virtual void Mov(const Point& rPnt);
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virtual Pointer GetPointer() const;
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};
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/*************************************************************************
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|*
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|* Ableitung von SdrDragMethod zum Verschieben von 3D-Subobjekten
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|*
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\************************************************************************/
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class E3dDragMove : public E3dDragMethod
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{
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SdrHdlKind eWhatDragHdl;
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Point aScaleFixPos;
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public:
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TYPEINFO();
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E3dDragMove(SdrDragView &rView,
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const SdrMarkList& rMark,
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SdrHdlKind eDrgHdl = HDL_MOVE,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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BOOL bFull=FALSE);
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virtual void Mov(const Point& rPnt);
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virtual Pointer GetPointer() const;
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};
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#endif // _E3D_DRAGMT3D_HXX
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