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libreoffice/svx/source/customshapes/EnhancedCustomShape3d.hxx
Rüdiger Timm 55ee93dbbe INTEGRATION: CWS changefileheader (1.6.368); FILE MERGED
2008/04/01 15:50:10 thb 1.6.368.3: #i85898# Stripping all external header guards
2008/04/01 12:48:01 thb 1.6.368.2: #i85898# Stripping all external header guards
2008/03/31 14:19:17 rt 1.6.368.1: #i87441# Change license header to LPGL v3.
2008-04-10 20:48:21 +00:00

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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: EnhancedCustomShape3d.hxx,v $
* $Revision: 1.7 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _ENHANCEDCUSTOMSHAPE3D_HXX
#define _ENHANCEDCUSTOMSHAPE3D_HXX
#include <svx/msdffimp.hxx>
#include <vector>
//#include <poly3d.hxx>
//#include <goodies/point3d.hxx>
#include <com/sun/star/drawing/ProjectionMode.hpp>
#include <basegfx/point/b3dpoint.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
class EnhancedCustomShape3d
{
class Transformation2D
{
Point aCenter;
com::sun::star::drawing::ProjectionMode eProjectionMode;
// parallel projection
double fSkewAngle;
double fSkew; // in percent
// perspective projection
double fZScreen;
basegfx::B3DPoint fViewPoint;
double fOriginX;
double fOriginY;
const double* pMap;
public :
Transformation2D( const SdrObject* pCustomShape, const Rectangle& rBoundRect, const double* pMap );
basegfx::B3DPolygon ApplySkewSettings( const basegfx::B3DPolygon& rPolygon3D ) const;
Point Transform2D( const basegfx::B3DPoint& rPoint ) const;
sal_Bool IsParallel() const;
};
friend class Transformation2D;
protected :
// static void Rotate( Vector3D& rPoint, const double x, const double y, const double z );
// static void Rotate( basegfx::B3DPolyPolygon&, const Point3D& rRotateCenter, const double x, const double y, const double z );
static Rectangle CalculateNewSnapRect( const SdrObject* pCustomShape, const Rectangle& rBoundRect, const double* pMap );
public :
static SdrObject* Create3DObject( const SdrObject* pShape2d, const SdrObject* pCustomShape );
};
#endif