Files
libreoffice/svx/source/svdraw/clonelist.cxx
Rüdiger Timm 539b6c6e86 INTEGRATION: CWS changefileheader (1.5.368); FILE MERGED
2008/04/01 12:49:48 thb 1.5.368.2: #i85898# Stripping all external header guards
2008/03/31 14:23:18 rt 1.5.368.1: #i87441# Change license header to LPGL v3.
2008-04-11 01:49:07 +00:00

138 lines
4.2 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: clonelist.cxx,v $
* $Revision: 1.6 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
// #i13033#
// New mechanism to hold a ist of all original and cloned objects for later
// re-creating the connections for contained connectors
#include <clonelist.hxx>
#include <svx/svdoedge.hxx>
#include <svx/scene3d.hxx>
CloneList::CloneList()
{
}
CloneList::~CloneList()
{
}
void CloneList::AddPair(const SdrObject* pOriginal, SdrObject* pClone)
{
maOriginalList.Insert((SdrObject*)pOriginal, LIST_APPEND);
maCloneList.Insert(pClone, LIST_APPEND);
// look for subobjects, too.
sal_Bool bOriginalIsGroup(pOriginal->IsGroupObject());
sal_Bool bCloneIsGroup(pClone->IsGroupObject());
if(bOriginalIsGroup && pOriginal->ISA(E3dObject) && !pOriginal->ISA(E3dScene))
bOriginalIsGroup = sal_False;
if(bCloneIsGroup && pClone->ISA(E3dObject) && !pClone->ISA(E3dScene))
bCloneIsGroup = sal_False;
if(bOriginalIsGroup && bCloneIsGroup)
{
const SdrObjList* pOriginalList = pOriginal->GetSubList();
SdrObjList* pCloneList = pClone->GetSubList();
if(pOriginalList && pCloneList
&& pOriginalList->GetObjCount() == pCloneList->GetObjCount())
{
for(sal_uInt32 a(0); a < pOriginalList->GetObjCount(); a++)
{
// recursive call
AddPair(pOriginalList->GetObj(a), pCloneList->GetObj(a));
}
}
}
}
sal_uInt32 CloneList::Count() const
{
return maOriginalList.Count();
}
const SdrObject* CloneList::GetOriginal(sal_uInt32 nIndex) const
{
return (SdrObject*)maOriginalList.GetObject(nIndex);
}
SdrObject* CloneList::GetClone(sal_uInt32 nIndex) const
{
return (SdrObject*)maCloneList.GetObject(nIndex);
}
void CloneList::CopyConnections() const
{
for(sal_uInt32 a(0); a < maOriginalList.Count(); a++)
{
const SdrEdgeObj* pOriginalEdge = PTR_CAST(SdrEdgeObj, GetOriginal(a));
SdrEdgeObj* pCloneEdge = PTR_CAST(SdrEdgeObj, GetClone(a));
if(pOriginalEdge && pCloneEdge)
{
SdrObject* pOriginalNode1 = pOriginalEdge->GetConnectedNode(sal_True);
SdrObject* pOriginalNode2 = pOriginalEdge->GetConnectedNode(sal_False);
if(pOriginalNode1)
{
sal_uInt32 nPos(maOriginalList.GetPos(pOriginalNode1));
if(LIST_ENTRY_NOTFOUND != nPos)
{
if(pOriginalEdge->GetConnectedNode(sal_True) != GetClone(nPos))
{
pCloneEdge->ConnectToNode(sal_True, GetClone(nPos));
}
}
}
if(pOriginalNode2)
{
sal_uInt32 nPos(maOriginalList.GetPos(pOriginalNode2));
if(LIST_ENTRY_NOTFOUND != nPos)
{
if(pOriginalEdge->GetConnectedNode(sal_False) != GetClone(nPos))
{
pCloneEdge->ConnectToNode(sal_False, GetClone(nPos));
}
}
}
}
}
}
// eof