2008/04/01 15:51:36 thb 1.7.368.3: #i85898# Stripping all external header guards 2008/04/01 12:49:49 thb 1.7.368.2: #i85898# Stripping all external header guards 2008/03/31 14:23:28 rt 1.7.368.1: #i87441# Change license header to LPGL v3.
283 lines
8.6 KiB
C++
283 lines
8.6 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: sdrpaintwindow.cxx,v $
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* $Revision: 1.8 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_svx.hxx"
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#include <sdrpaintwindow.hxx>
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#include <svx/sdr/overlay/overlaymanagerbuffered.hxx>
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#include <svx/svdpntv.hxx>
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#include <vcl/gdimtf.hxx>
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#include <vcl/svapp.hxx>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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SdrPreRenderDevice::SdrPreRenderDevice(OutputDevice& rOriginal)
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: mrOutputDevice(rOriginal)
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{
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}
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SdrPreRenderDevice::~SdrPreRenderDevice()
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{
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}
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void SdrPreRenderDevice::PreparePreRenderDevice()
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{
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// compare size of maPreRenderDevice with size of visible area
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if(maPreRenderDevice.GetOutputSizePixel() != mrOutputDevice.GetOutputSizePixel())
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{
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maPreRenderDevice.SetOutputSizePixel(mrOutputDevice.GetOutputSizePixel());
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}
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// Also compare the MapModes for zoom/scroll changes
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if(maPreRenderDevice.GetMapMode() != mrOutputDevice.GetMapMode())
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{
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maPreRenderDevice.SetMapMode(mrOutputDevice.GetMapMode());
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}
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// #i29186#
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maPreRenderDevice.SetDrawMode(mrOutputDevice.GetDrawMode());
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maPreRenderDevice.SetSettings(mrOutputDevice.GetSettings());
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}
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void SdrPreRenderDevice::OutputPreRenderDevice(const Region& rExpandedRegion)
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{
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// region to pixels
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Region aRegionPixel(mrOutputDevice.LogicToPixel(rExpandedRegion));
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RegionHandle aRegionHandle(aRegionPixel.BeginEnumRects());
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Rectangle aRegionRectanglePixel;
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// MapModes off
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sal_Bool bMapModeWasEnabledDest(mrOutputDevice.IsMapModeEnabled());
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sal_Bool bMapModeWasEnabledSource(maPreRenderDevice.IsMapModeEnabled());
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mrOutputDevice.EnableMapMode(sal_False);
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maPreRenderDevice.EnableMapMode(sal_False);
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while(aRegionPixel.GetEnumRects(aRegionHandle, aRegionRectanglePixel))
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{
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// for each rectangle, copy the area
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const Point aTopLeft(aRegionRectanglePixel.TopLeft());
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const Size aSize(aRegionRectanglePixel.GetSize());
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mrOutputDevice.DrawOutDev(
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aTopLeft, aSize,
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aTopLeft, aSize,
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maPreRenderDevice);
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#ifdef DBG_UTIL
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// #i74769#
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static bool bDoPaintForVisualControlRegion(false);
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if(bDoPaintForVisualControlRegion)
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{
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Color aColor((((((rand()&0x7f)|0x80)<<8L)|((rand()&0x7f)|0x80))<<8L)|((rand()&0x7f)|0x80));
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mrOutputDevice.SetLineColor(aColor);
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mrOutputDevice.SetFillColor();
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mrOutputDevice.DrawRect(aRegionRectanglePixel);
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}
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#endif
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}
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aRegionPixel.EndEnumRects(aRegionHandle);
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mrOutputDevice.EnableMapMode(bMapModeWasEnabledDest);
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maPreRenderDevice.EnableMapMode(bMapModeWasEnabledSource);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void SdrPaintWindow::impCreateOverlayManager()
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{
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// not yet one created?
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if(!mpOverlayManager)
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{
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// is it a window?
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if(OUTDEV_WINDOW == GetOutputDevice().GetOutDevType())
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{
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// decide which OverlayManager to use
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if(GetPaintView().IsBufferedOverlayAllowed())
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{
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// buffered OverlayManager, buffers it's background and refreshes from there
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// for pure overlay changes (no system redraw). The 2nd parameter specifies
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// if that refresh itself will use a 2nd vdev to avoid flickering.
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mpOverlayManager = new ::sdr::overlay::OverlayManagerBuffered(GetOutputDevice(), sal_True);
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}
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else
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{
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// unbuffered OverlayManager, just invalidates places where changes
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// take place
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mpOverlayManager = new ::sdr::overlay::OverlayManager(GetOutputDevice());
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}
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OSL_ENSURE(mpOverlayManager, "SdrPaintWindow::SdrPaintWindow: Could not allocate an overlayManager (!)");
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Color aColA(GetPaintView().getOptionsDrawinglayer().GetStripeColorA());
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Color aColB(GetPaintView().getOptionsDrawinglayer().GetStripeColorB());
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if(Application::GetSettings().GetStyleSettings().GetHighContrastMode())
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{
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aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor();
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aColB.Invert();
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}
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mpOverlayManager->setStripeColorA(aColA);
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mpOverlayManager->setStripeColorB(aColB);
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mpOverlayManager->setStripeLengthPixel(GetPaintView().getOptionsDrawinglayer().GetStripeLength());
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}
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}
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}
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SdrPaintWindow::SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut)
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: mrOutputDevice(rOut),
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mrPaintView(rNewPaintView),
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mpOverlayManager(0L),
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mpPreRenderDevice(0L),
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mbTemporaryTarget(false) // #i72889#
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{
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}
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SdrPaintWindow::~SdrPaintWindow()
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{
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if(mpOverlayManager)
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{
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delete mpOverlayManager;
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mpOverlayManager = 0L;
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}
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DestroyPreRenderDevice();
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}
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::sdr::overlay::OverlayManager* SdrPaintWindow::GetOverlayManager() const
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{
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if(!mpOverlayManager)
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{
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const_cast< SdrPaintWindow* >(this)->impCreateOverlayManager();
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}
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return mpOverlayManager;
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}
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Rectangle SdrPaintWindow::GetVisibleArea() const
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{
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Size aVisSizePixel(GetOutputDevice().GetOutputSizePixel());
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return Rectangle(GetOutputDevice().PixelToLogic(Rectangle(Point(0,0), aVisSizePixel)));
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}
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sal_Bool SdrPaintWindow::OutputToRecordingMetaFile() const
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{
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GDIMetaFile* pMetaFile = mrOutputDevice.GetConnectMetaFile();
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return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
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}
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void SdrPaintWindow::PreparePreRenderDevice()
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{
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const sal_Bool bPrepareBufferedOutput(
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mrPaintView.IsBufferedOutputAllowed()
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&& !OutputToPrinter()
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&& !OutputToVirtualDevice()
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&& !OutputToRecordingMetaFile());
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if(bPrepareBufferedOutput)
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{
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if(!mpPreRenderDevice)
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{
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mpPreRenderDevice = new SdrPreRenderDevice(mrOutputDevice);
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}
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}
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else
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{
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DestroyPreRenderDevice();
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}
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if(mpPreRenderDevice)
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{
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mpPreRenderDevice->PreparePreRenderDevice();
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}
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}
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void SdrPaintWindow::DestroyPreRenderDevice()
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{
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if(mpPreRenderDevice)
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{
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delete mpPreRenderDevice;
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mpPreRenderDevice = 0L;
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}
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}
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void SdrPaintWindow::OutputPreRenderDevice(const Region& rExpandedRegion)
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{
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if(mpPreRenderDevice)
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{
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mpPreRenderDevice->OutputPreRenderDevice(rExpandedRegion);
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}
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}
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// #i73602# add flag if buffer shall be used
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void SdrPaintWindow::DrawOverlay(const Region& rRegion, bool bUseBuffer)
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{
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// ## force creation of OverlayManager since the first repaint needs to
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// save the background to get a controlled start into overlay mechanism
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impCreateOverlayManager();
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if(mpOverlayManager && !OutputToPrinter())
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{
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if(mpPreRenderDevice && bUseBuffer)
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{
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mpOverlayManager->completeRedraw(rRegion, &mpPreRenderDevice->GetPreRenderDevice());
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}
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else
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{
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mpOverlayManager->completeRedraw(rRegion);
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}
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}
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}
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void SdrPaintWindow::HideOverlay(const Region& rRegion)
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{
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if(mpOverlayManager && !OutputToPrinter())
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{
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if(!mpPreRenderDevice)
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{
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mpOverlayManager->restoreBackground(rRegion);
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}
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}
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}
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const Region& SdrPaintWindow::GetRedrawRegion() const
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{
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return maRedrawRegion;
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}
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void SdrPaintWindow::SetRedrawRegion(const Region& rNew)
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{
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maRedrawRegion = rNew;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// eof
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