2008/04/01 15:51:40 thb 1.50.368.3: #i85898# Stripping all external header guards 2008/04/01 12:49:57 thb 1.50.368.2: #i85898# Stripping all external header guards 2008/03/31 14:23:31 rt 1.50.368.1: #i87441# Change license header to LPGL v3.
356 lines
10 KiB
C++
356 lines
10 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: svdoattr.cxx,v $
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* $Revision: 1.51 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_svx.hxx"
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#include <svx/svdoattr.hxx>
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#include <svx/xpool.hxx>
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#include "svditext.hxx"
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#include "svdtouch.hxx"
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#include <svx/svdmodel.hxx>
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#include "svdxout.hxx"
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#include <svx/svdpage.hxx>
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#include <svx/svdattr.hxx>
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#include <svx/svdattrx.hxx>
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#include <svx/svdpool.hxx>
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#include <svx/svdotext.hxx>
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#include <svx/svdocapt.hxx>
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#include <svx/svdograf.hxx>
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#include <svx/svdoole2.hxx>
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#include <svx/svdorect.hxx>
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#include <svx/svdocirc.hxx>
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#include <svx/svdomeas.hxx>
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#include <svtools/smplhint.hxx>
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#include <svtools/itemiter.hxx>
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#include <svx/xenum.hxx>
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#include <svx/xlineit0.hxx>
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#include <svx/xlnstwit.hxx>
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#include <svx/xlnedwit.hxx>
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#include <svx/xfillit0.hxx>
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#include <svx/xflbmtit.hxx>
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#include <svx/xtextit0.hxx>
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#include <svx/xflbstit.hxx>
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#include <svx/xflbtoxy.hxx>
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#include <svx/xftshit.hxx>
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#include <svx/colritem.hxx>
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#include "fontitem.hxx"
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#include <svx/fhgtitem.hxx>
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//#include <svx/charscaleitem.hxx>
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#include <svx/xlnstcit.hxx>
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#include <svx/xlnwtit.hxx>
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#include <svtools/style.hxx>
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#include <svtools/style.hxx>
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#include <svtools/whiter.hxx>
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#include <svx/xlnclit.hxx>
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#include <svx/xflclit.hxx>
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#include <svx/xlntrit.hxx>
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#include <svx/xfltrit.hxx>
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#include <svx/xlnedcit.hxx>
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#include <svx/adjitem.hxx>
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#include <svx/xflbckit.hxx>
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#include <svx/xtable.hxx>
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#include <svx/xbtmpit.hxx>
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#include <svx/xlndsit.hxx>
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#include <svx/xlnedit.hxx>
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#include <svx/xflgrit.hxx>
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#include <svx/xflftrit.hxx>
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#include <svx/xflhtit.hxx>
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#include <svx/xlnstit.hxx>
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#include <svx/sdr/properties/attributeproperties.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <xlinjoit.hxx>
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#include <svdoimp.hxx>
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//////////////////////////////////////////////////////////////////////////////
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sdr::properties::BaseProperties* SdrAttrObj::CreateObjectSpecificProperties()
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{
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return new sdr::properties::AttributeProperties(*this);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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TYPEINIT1(SdrAttrObj,SdrObject);
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SdrAttrObj::SdrAttrObj()
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{
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}
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SdrAttrObj::~SdrAttrObj()
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{
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}
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const Rectangle& SdrAttrObj::GetSnapRect() const
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{
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if(bSnapRectDirty)
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{
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((SdrAttrObj*)this)->RecalcSnapRect();
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((SdrAttrObj*)this)->bSnapRectDirty = FALSE;
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}
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return maSnapRect;
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}
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void SdrAttrObj::SetModel(SdrModel* pNewModel)
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{
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SdrModel* pOldModel = pModel;
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// test for correct pool in ItemSet; move to new pool if necessary
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if(pNewModel && GetObjectItemPool() && GetObjectItemPool() != &pNewModel->GetItemPool())
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{
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MigrateItemPool(GetObjectItemPool(), &pNewModel->GetItemPool(), pNewModel);
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}
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// call parent
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SdrObject::SetModel(pNewModel);
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// modify properties
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GetProperties().SetModel(pOldModel, pNewModel);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// syntactical sugar for ItemSet accesses
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void __EXPORT SdrAttrObj::SFX_NOTIFY(SfxBroadcaster& /*rBC*/, const TypeId& rBCType,
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const SfxHint& rHint, const TypeId& rHintType)
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{
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SfxSimpleHint *pSimple = PTR_CAST(SfxSimpleHint, &rHint);
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BOOL bDataChg(pSimple && SFX_HINT_DATACHANGED == pSimple->GetId());
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if(bDataChg)
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{
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Rectangle aBoundRect = GetLastBoundRect();
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SetBoundRectDirty();
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SetRectsDirty(sal_True);
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// This may have lead to object change
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SetChanged();
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BroadcastObjectChange();
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SendUserCall(SDRUSERCALL_CHGATTR, aBoundRect);
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}
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}
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sal_Int32 SdrAttrObj::ImpGetLineWdt() const
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{
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sal_Int32 nRetval(0);
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if(XLINE_NONE != ((XLineStyleItem&)(GetObjectItem(XATTR_LINESTYLE))).GetValue())
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{
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nRetval = ((XLineWidthItem&)(GetObjectItem(XATTR_LINEWIDTH))).GetValue();
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}
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return nRetval;
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}
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INT32 SdrAttrObj::ImpGetLineEndAdd() const
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{
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const SfxItemSet& rSet = GetMergedItemSet();
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BOOL bStartSet(TRUE);
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BOOL bEndSet(TRUE);
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if(SFX_ITEM_DONTCARE != rSet.GetItemState(XATTR_LINESTART))
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{
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String aStr(((const XLineStartItem&)rSet.Get(XATTR_LINESTART)).GetName());
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if(!aStr.Len())
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bStartSet = FALSE;
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}
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if(rSet.GetItemState(XATTR_LINEEND) != SFX_ITEM_DONTCARE)
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{
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String aStr(((const XLineEndItem&)rSet.Get(XATTR_LINEEND)).GetName());
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if(!aStr.Len())
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bEndSet = FALSE;
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}
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BOOL bLineEndSet = bStartSet || bEndSet;
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XLineStyle eLine = ((XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue();
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if(XLINE_NONE == eLine)
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return 0; // Garkeine Linie da.
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// Strichstaerke
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sal_Int32 nLineWdt = ((XLineWidthItem&)(rSet.Get(XATTR_LINEWIDTH))).GetValue();
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sal_Int32 nSttWdt = ((const XLineStartWidthItem&)(rSet.Get(XATTR_LINESTARTWIDTH))).GetValue();
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if(nSttWdt < 0)
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nSttWdt = -nLineWdt * nSttWdt / 100;
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if(!bLineEndSet)
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nSttWdt = 0;
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BOOL bSttCenter = ((const XLineStartCenterItem&)(rSet.Get(XATTR_LINESTARTCENTER))).GetValue();
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sal_Int32 nSttHgt = 0;
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if(bSttCenter)
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{
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// Linienende steht um die Haelfe ueber
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basegfx::B2DPolyPolygon aSttPoly(((const XLineStartItem&)(rSet.Get(XATTR_LINESTART))).GetLineStartValue());
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nSttHgt = XOutputDevice::getLineStartEndDistance(aSttPoly, nSttWdt, bSttCenter);
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// InitLineStartEnd liefert bei bCenter=TRUE die halbe Hoehe
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}
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nSttWdt++;
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nSttWdt /= 2;
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// Lieber etwas mehr, dafuer keine Wurzel ziehen
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sal_Int32 nSttAdd = Max(nSttWdt, nSttHgt);
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nSttAdd *= 3;
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nSttAdd /= 2;
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sal_Int32 nEndWdt = ((const XLineEndWidthItem&)(rSet.Get(XATTR_LINEENDWIDTH))).GetValue();
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if(nEndWdt < 0)
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nEndWdt = -nLineWdt * nEndWdt / 100; // <0 = relativ
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if(!bLineEndSet)
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nEndWdt = 0;
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BOOL bEndCenter = ((const XLineEndCenterItem&)(rSet.Get(XATTR_LINEENDCENTER))).GetValue();
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sal_Int32 nEndHgt = 0;
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if(bEndCenter)
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{
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// Linienende steht um die Haelfe ueber
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basegfx::B2DPolyPolygon aEndPoly(((const XLineEndItem&)(rSet.Get(XATTR_LINEEND))).GetLineEndValue());
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nEndHgt = XOutputDevice::getLineStartEndDistance(aEndPoly, nEndWdt, bEndCenter);
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// InitLineStartEnd liefert bei bCenter=TRUE die halbe Hoehe
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}
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nEndWdt++;
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nEndWdt /= 2;
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// Lieber etwas mehr, dafuer keine Wurzel ziehen
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sal_Int32 nEndAdd = Max(nEndWdt, nEndHgt);
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nEndAdd *= 3;
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nEndAdd /= 2;
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return Max(nSttAdd, nEndAdd);
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}
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//////////////////////////////////////////////////////////////////////////////
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FASTBOOL SdrAttrObj::ImpGetShadowDist(sal_Int32& nXDist, sal_Int32& nYDist) const
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{
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const SfxItemSet& rSet = GetMergedItemSet();
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nXDist = 0L;
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nYDist = 0L;
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BOOL bShadOn = ((SdrShadowItem&)(rSet.Get(SDRATTR_SHADOW))).GetValue();
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if(bShadOn)
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{
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nXDist = ((SdrShadowXDistItem&)(rSet.Get(SDRATTR_SHADOWXDIST))).GetValue();
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nYDist = ((SdrShadowYDistItem&)(rSet.Get(SDRATTR_SHADOWYDIST))).GetValue();
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return TRUE;
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}
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return FALSE;
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}
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void SdrAttrObj::ImpAddShadowToBoundRect()
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{
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sal_Int32 nXDist;
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sal_Int32 nYDist;
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if(ImpGetShadowDist(nXDist, nYDist))
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{
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if(nXDist > 0)
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aOutRect.Right() += nXDist;
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else
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aOutRect.Left() += nXDist;
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if(nYDist > 0)
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aOutRect.Bottom() += nYDist;
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else
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aOutRect.Top() += nYDist;
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}
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}
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FASTBOOL SdrAttrObj::ImpSetShadowAttributes( const SfxItemSet& rSet, SfxItemSet& rShadowSet ) const
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{
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BOOL bShadOn=((SdrShadowItem&)(rSet.Get(SDRATTR_SHADOW))).GetValue();
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if(bShadOn)
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{
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const SdrShadowColorItem& rShadColItem = ((const SdrShadowColorItem&)(rSet.Get(SDRATTR_SHADOWCOLOR)));
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Color aShadCol(rShadColItem.GetColorValue());
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sal_uInt16 nTransp = ((const SdrShadowTransparenceItem&)(rSet.Get(SDRATTR_SHADOWTRANSPARENCE))).GetValue();
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XFillStyle eStyle = ((const XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue();
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BOOL bFillBackground = ((const XFillBackgroundItem&)(rSet.Get(XATTR_FILLBACKGROUND))).GetValue();
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if(eStyle==XFILL_HATCH && !bFillBackground)
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{
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// #41666#
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XHatch aHatch = ((XFillHatchItem&)(rSet.Get(XATTR_FILLHATCH))).GetHatchValue();
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aHatch.SetColor(aShadCol);
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rShadowSet.Put(XFillHatchItem(String(), aHatch));
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}
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else
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{
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if(eStyle != XFILL_NONE && eStyle != XFILL_SOLID)
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{
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// also fuer Gradient und Bitmap
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rShadowSet.Put(XFillStyleItem(XFILL_SOLID));
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}
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rShadowSet.Put(XFillColorItem(String(),aShadCol));
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// #92183# set XFillTransparenceItem only when no FloatTransparence is used,
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// else the OutDev will use the wrong method
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if(nTransp)
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{
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const XFillFloatTransparenceItem& rFillFloatTransparence =
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(const XFillFloatTransparenceItem&)rSet.Get(XATTR_FILLFLOATTRANSPARENCE);
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if(!rFillFloatTransparence.IsEnabled())
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rShadowSet.Put(XFillTransparenceItem(nTransp));
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}
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}
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return TRUE;
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}
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return FALSE;
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}
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BOOL SdrAttrObj::HasFill() const
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{
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return bClosedObj && ((XFillStyleItem&)(GetProperties().GetObjectItemSet().Get(XATTR_FILLSTYLE))).GetValue()!=XFILL_NONE;
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}
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BOOL SdrAttrObj::HasLine() const
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{
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return ((XLineStyleItem&)(GetProperties().GetObjectItemSet().Get(XATTR_LINESTYLE))).GetValue()!=XLINE_NONE;
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}
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// eof
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