Files
libreoffice/svx/source/svdraw/svdoattr.cxx
Rüdiger Timm ab2a3bd570 INTEGRATION: CWS changefileheader (1.50.368); FILE MERGED
2008/04/01 15:51:40 thb 1.50.368.3: #i85898# Stripping all external header guards
2008/04/01 12:49:57 thb 1.50.368.2: #i85898# Stripping all external header guards
2008/03/31 14:23:31 rt 1.50.368.1: #i87441# Change license header to LPGL v3.
2008-04-11 02:01:38 +00:00

356 lines
10 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: svdoattr.cxx,v $
* $Revision: 1.51 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/svdoattr.hxx>
#include <svx/xpool.hxx>
#include "svditext.hxx"
#include "svdtouch.hxx"
#include <svx/svdmodel.hxx>
#include "svdxout.hxx"
#include <svx/svdpage.hxx>
#include <svx/svdattr.hxx>
#include <svx/svdattrx.hxx>
#include <svx/svdpool.hxx>
#include <svx/svdotext.hxx>
#include <svx/svdocapt.hxx>
#include <svx/svdograf.hxx>
#include <svx/svdoole2.hxx>
#include <svx/svdorect.hxx>
#include <svx/svdocirc.hxx>
#include <svx/svdomeas.hxx>
#include <svtools/smplhint.hxx>
#include <svtools/itemiter.hxx>
#include <svx/xenum.hxx>
#include <svx/xlineit0.hxx>
#include <svx/xlnstwit.hxx>
#include <svx/xlnedwit.hxx>
#include <svx/xfillit0.hxx>
#include <svx/xflbmtit.hxx>
#include <svx/xtextit0.hxx>
#include <svx/xflbstit.hxx>
#include <svx/xflbtoxy.hxx>
#include <svx/xftshit.hxx>
#include <svx/colritem.hxx>
#include "fontitem.hxx"
#include <svx/fhgtitem.hxx>
//#include <svx/charscaleitem.hxx>
#include <svx/xlnstcit.hxx>
#include <svx/xlnwtit.hxx>
#include <svtools/style.hxx>
#include <svtools/style.hxx>
#include <svtools/whiter.hxx>
#include <svx/xlnclit.hxx>
#include <svx/xflclit.hxx>
#include <svx/xlntrit.hxx>
#include <svx/xfltrit.hxx>
#include <svx/xlnedcit.hxx>
#include <svx/adjitem.hxx>
#include <svx/xflbckit.hxx>
#include <svx/xtable.hxx>
#include <svx/xbtmpit.hxx>
#include <svx/xlndsit.hxx>
#include <svx/xlnedit.hxx>
#include <svx/xflgrit.hxx>
#include <svx/xflftrit.hxx>
#include <svx/xflhtit.hxx>
#include <svx/xlnstit.hxx>
#include <svx/sdr/properties/attributeproperties.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <xlinjoit.hxx>
#include <svdoimp.hxx>
//////////////////////////////////////////////////////////////////////////////
sdr::properties::BaseProperties* SdrAttrObj::CreateObjectSpecificProperties()
{
return new sdr::properties::AttributeProperties(*this);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
TYPEINIT1(SdrAttrObj,SdrObject);
SdrAttrObj::SdrAttrObj()
{
}
SdrAttrObj::~SdrAttrObj()
{
}
const Rectangle& SdrAttrObj::GetSnapRect() const
{
if(bSnapRectDirty)
{
((SdrAttrObj*)this)->RecalcSnapRect();
((SdrAttrObj*)this)->bSnapRectDirty = FALSE;
}
return maSnapRect;
}
void SdrAttrObj::SetModel(SdrModel* pNewModel)
{
SdrModel* pOldModel = pModel;
// test for correct pool in ItemSet; move to new pool if necessary
if(pNewModel && GetObjectItemPool() && GetObjectItemPool() != &pNewModel->GetItemPool())
{
MigrateItemPool(GetObjectItemPool(), &pNewModel->GetItemPool(), pNewModel);
}
// call parent
SdrObject::SetModel(pNewModel);
// modify properties
GetProperties().SetModel(pOldModel, pNewModel);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// syntactical sugar for ItemSet accesses
void __EXPORT SdrAttrObj::SFX_NOTIFY(SfxBroadcaster& /*rBC*/, const TypeId& rBCType,
const SfxHint& rHint, const TypeId& rHintType)
{
SfxSimpleHint *pSimple = PTR_CAST(SfxSimpleHint, &rHint);
BOOL bDataChg(pSimple && SFX_HINT_DATACHANGED == pSimple->GetId());
if(bDataChg)
{
Rectangle aBoundRect = GetLastBoundRect();
SetBoundRectDirty();
SetRectsDirty(sal_True);
// This may have lead to object change
SetChanged();
BroadcastObjectChange();
SendUserCall(SDRUSERCALL_CHGATTR, aBoundRect);
}
}
sal_Int32 SdrAttrObj::ImpGetLineWdt() const
{
sal_Int32 nRetval(0);
if(XLINE_NONE != ((XLineStyleItem&)(GetObjectItem(XATTR_LINESTYLE))).GetValue())
{
nRetval = ((XLineWidthItem&)(GetObjectItem(XATTR_LINEWIDTH))).GetValue();
}
return nRetval;
}
INT32 SdrAttrObj::ImpGetLineEndAdd() const
{
const SfxItemSet& rSet = GetMergedItemSet();
BOOL bStartSet(TRUE);
BOOL bEndSet(TRUE);
if(SFX_ITEM_DONTCARE != rSet.GetItemState(XATTR_LINESTART))
{
String aStr(((const XLineStartItem&)rSet.Get(XATTR_LINESTART)).GetName());
if(!aStr.Len())
bStartSet = FALSE;
}
if(rSet.GetItemState(XATTR_LINEEND) != SFX_ITEM_DONTCARE)
{
String aStr(((const XLineEndItem&)rSet.Get(XATTR_LINEEND)).GetName());
if(!aStr.Len())
bEndSet = FALSE;
}
BOOL bLineEndSet = bStartSet || bEndSet;
XLineStyle eLine = ((XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue();
if(XLINE_NONE == eLine)
return 0; // Garkeine Linie da.
// Strichstaerke
sal_Int32 nLineWdt = ((XLineWidthItem&)(rSet.Get(XATTR_LINEWIDTH))).GetValue();
sal_Int32 nSttWdt = ((const XLineStartWidthItem&)(rSet.Get(XATTR_LINESTARTWIDTH))).GetValue();
if(nSttWdt < 0)
nSttWdt = -nLineWdt * nSttWdt / 100;
if(!bLineEndSet)
nSttWdt = 0;
BOOL bSttCenter = ((const XLineStartCenterItem&)(rSet.Get(XATTR_LINESTARTCENTER))).GetValue();
sal_Int32 nSttHgt = 0;
if(bSttCenter)
{
// Linienende steht um die Haelfe ueber
basegfx::B2DPolyPolygon aSttPoly(((const XLineStartItem&)(rSet.Get(XATTR_LINESTART))).GetLineStartValue());
nSttHgt = XOutputDevice::getLineStartEndDistance(aSttPoly, nSttWdt, bSttCenter);
// InitLineStartEnd liefert bei bCenter=TRUE die halbe Hoehe
}
nSttWdt++;
nSttWdt /= 2;
// Lieber etwas mehr, dafuer keine Wurzel ziehen
sal_Int32 nSttAdd = Max(nSttWdt, nSttHgt);
nSttAdd *= 3;
nSttAdd /= 2;
sal_Int32 nEndWdt = ((const XLineEndWidthItem&)(rSet.Get(XATTR_LINEENDWIDTH))).GetValue();
if(nEndWdt < 0)
nEndWdt = -nLineWdt * nEndWdt / 100; // <0 = relativ
if(!bLineEndSet)
nEndWdt = 0;
BOOL bEndCenter = ((const XLineEndCenterItem&)(rSet.Get(XATTR_LINEENDCENTER))).GetValue();
sal_Int32 nEndHgt = 0;
if(bEndCenter)
{
// Linienende steht um die Haelfe ueber
basegfx::B2DPolyPolygon aEndPoly(((const XLineEndItem&)(rSet.Get(XATTR_LINEEND))).GetLineEndValue());
nEndHgt = XOutputDevice::getLineStartEndDistance(aEndPoly, nEndWdt, bEndCenter);
// InitLineStartEnd liefert bei bCenter=TRUE die halbe Hoehe
}
nEndWdt++;
nEndWdt /= 2;
// Lieber etwas mehr, dafuer keine Wurzel ziehen
sal_Int32 nEndAdd = Max(nEndWdt, nEndHgt);
nEndAdd *= 3;
nEndAdd /= 2;
return Max(nSttAdd, nEndAdd);
}
//////////////////////////////////////////////////////////////////////////////
FASTBOOL SdrAttrObj::ImpGetShadowDist(sal_Int32& nXDist, sal_Int32& nYDist) const
{
const SfxItemSet& rSet = GetMergedItemSet();
nXDist = 0L;
nYDist = 0L;
BOOL bShadOn = ((SdrShadowItem&)(rSet.Get(SDRATTR_SHADOW))).GetValue();
if(bShadOn)
{
nXDist = ((SdrShadowXDistItem&)(rSet.Get(SDRATTR_SHADOWXDIST))).GetValue();
nYDist = ((SdrShadowYDistItem&)(rSet.Get(SDRATTR_SHADOWYDIST))).GetValue();
return TRUE;
}
return FALSE;
}
void SdrAttrObj::ImpAddShadowToBoundRect()
{
sal_Int32 nXDist;
sal_Int32 nYDist;
if(ImpGetShadowDist(nXDist, nYDist))
{
if(nXDist > 0)
aOutRect.Right() += nXDist;
else
aOutRect.Left() += nXDist;
if(nYDist > 0)
aOutRect.Bottom() += nYDist;
else
aOutRect.Top() += nYDist;
}
}
FASTBOOL SdrAttrObj::ImpSetShadowAttributes( const SfxItemSet& rSet, SfxItemSet& rShadowSet ) const
{
BOOL bShadOn=((SdrShadowItem&)(rSet.Get(SDRATTR_SHADOW))).GetValue();
if(bShadOn)
{
const SdrShadowColorItem& rShadColItem = ((const SdrShadowColorItem&)(rSet.Get(SDRATTR_SHADOWCOLOR)));
Color aShadCol(rShadColItem.GetColorValue());
sal_uInt16 nTransp = ((const SdrShadowTransparenceItem&)(rSet.Get(SDRATTR_SHADOWTRANSPARENCE))).GetValue();
XFillStyle eStyle = ((const XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue();
BOOL bFillBackground = ((const XFillBackgroundItem&)(rSet.Get(XATTR_FILLBACKGROUND))).GetValue();
if(eStyle==XFILL_HATCH && !bFillBackground)
{
// #41666#
XHatch aHatch = ((XFillHatchItem&)(rSet.Get(XATTR_FILLHATCH))).GetHatchValue();
aHatch.SetColor(aShadCol);
rShadowSet.Put(XFillHatchItem(String(), aHatch));
}
else
{
if(eStyle != XFILL_NONE && eStyle != XFILL_SOLID)
{
// also fuer Gradient und Bitmap
rShadowSet.Put(XFillStyleItem(XFILL_SOLID));
}
rShadowSet.Put(XFillColorItem(String(),aShadCol));
// #92183# set XFillTransparenceItem only when no FloatTransparence is used,
// else the OutDev will use the wrong method
if(nTransp)
{
const XFillFloatTransparenceItem& rFillFloatTransparence =
(const XFillFloatTransparenceItem&)rSet.Get(XATTR_FILLFLOATTRANSPARENCE);
if(!rFillFloatTransparence.IsEnabled())
rShadowSet.Put(XFillTransparenceItem(nTransp));
}
}
return TRUE;
}
return FALSE;
}
BOOL SdrAttrObj::HasFill() const
{
return bClosedObj && ((XFillStyleItem&)(GetProperties().GetObjectItemSet().Get(XATTR_FILLSTYLE))).GetValue()!=XFILL_NONE;
}
BOOL SdrAttrObj::HasLine() const
{
return ((XLineStyleItem&)(GetProperties().GetObjectItemSet().Get(XATTR_LINESTYLE))).GetValue()!=XLINE_NONE;
}
// eof