It turns out it is really not a good idea to render _anything_ on the first run of performIn/performOut in classes derived from SlideChangeBase. That is because the functions are called separetely for every view, so, if there is more than one view, like when the presenter console is active, it will be done only for the first of them. This commit introduces another function, prepareForRun, that can be used reliably for that purpose. Change-Id: I2c690fb145ccc05a680d4c2991c73900336e6f42
531 lines
17 KiB
C++
531 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <canvas/debug.hxx>
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#include <tools/diagnose_ex.h>
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#include <canvas/canvastools.hxx>
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#include <basegfx/numeric/ftools.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <cppcanvas/basegfxfactory.hxx>
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#include "slidechangebase.hxx"
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#include "tools.hxx"
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#include <boost/bind.hpp>
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#include <algorithm>
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using namespace com::sun::star;
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namespace slideshow {
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namespace internal {
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SlideChangeBase::SlideChangeBase( boost::optional<SlideSharedPtr> const & leavingSlide,
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const SlideSharedPtr& pEnteringSlide,
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const SoundPlayerSharedPtr& pSoundPlayer,
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const UnoViewContainer& rViewContainer,
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ScreenUpdater& rScreenUpdater,
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EventMultiplexer& rEventMultiplexer,
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bool bCreateLeavingSprites,
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bool bCreateEnteringSprites ) :
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mpSoundPlayer( pSoundPlayer ),
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mrEventMultiplexer(rEventMultiplexer),
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mrScreenUpdater(rScreenUpdater),
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maLeavingSlide( leavingSlide ),
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mpEnteringSlide( pEnteringSlide ),
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maViewData(),
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mrViewContainer(rViewContainer),
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mbCreateLeavingSprites(bCreateLeavingSprites),
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mbCreateEnteringSprites(bCreateEnteringSprites),
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mbSpritesVisible(false),
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mbFinished(false),
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mbPrefetched(false)
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{
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ENSURE_OR_THROW(
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pEnteringSlide,
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"SlideChangeBase::SlideChangeBase(): Invalid entering slide!" );
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}
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SlideBitmapSharedPtr SlideChangeBase::getLeavingBitmap( const ViewEntry& rViewEntry ) const
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{
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if( !rViewEntry.mpLeavingBitmap )
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rViewEntry.mpLeavingBitmap = createBitmap(rViewEntry.mpView,
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maLeavingSlide);
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return rViewEntry.mpLeavingBitmap;
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}
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SlideBitmapSharedPtr SlideChangeBase::getEnteringBitmap( const ViewEntry& rViewEntry ) const
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{
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if( !rViewEntry.mpEnteringBitmap )
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rViewEntry.mpEnteringBitmap = createBitmap( rViewEntry.mpView,
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boost::optional<SlideSharedPtr>(mpEnteringSlide) );
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return rViewEntry.mpEnteringBitmap;
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}
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SlideBitmapSharedPtr SlideChangeBase::createBitmap( const UnoViewSharedPtr& rView,
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const boost::optional<SlideSharedPtr>& rSlide ) const
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{
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SlideBitmapSharedPtr pRet;
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if( !rSlide )
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return pRet;
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SlideSharedPtr const & pSlide = *rSlide;
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if( !pSlide )
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{
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// TODO(P3): No need to generate a bitmap here. This only made
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// the code more uniform. Faster would be to simply clear the
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// sprite to black.
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// create empty, black-filled bitmap
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const basegfx::B2ISize slideSizePixel(
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getSlideSizePixel( basegfx::B2DSize( mpEnteringSlide->getSlideSize() ),
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rView ));
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cppcanvas::CanvasSharedPtr pCanvas( rView->getCanvas() );
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// create a bitmap of appropriate size
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cppcanvas::BitmapSharedPtr pBitmap(
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cppcanvas::BaseGfxFactory::getInstance().createBitmap(
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pCanvas,
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slideSizePixel ) );
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ENSURE_OR_THROW(
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pBitmap,
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"SlideChangeBase::createBitmap(): Cannot create page bitmap" );
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cppcanvas::BitmapCanvasSharedPtr pBitmapCanvas(
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pBitmap->getBitmapCanvas() );
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ENSURE_OR_THROW( pBitmapCanvas,
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"SlideChangeBase::createBitmap(): "
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"Cannot create page bitmap canvas" );
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// set transformation to identitiy (->device pixel)
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pBitmapCanvas->setTransformation( ::basegfx::B2DHomMatrix() );
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// clear bitmap to black
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fillRect( pBitmapCanvas,
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::basegfx::B2DRectangle( 0.0, 0.0,
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slideSizePixel.getX(),
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slideSizePixel.getY() ),
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0x000000FFU );
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pRet.reset( new SlideBitmap( pBitmap ));
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}
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else
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{
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pRet = pSlide->getCurrentSlideBitmap( rView );
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}
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return pRet;
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}
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::basegfx::B2ISize SlideChangeBase::getEnteringSlideSizePixel( const UnoViewSharedPtr& pView ) const
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{
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return getSlideSizePixel( basegfx::B2DSize( mpEnteringSlide->getSlideSize() ),
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pView );
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}
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void SlideChangeBase::renderBitmap(
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SlideBitmapSharedPtr const & pSlideBitmap,
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cppcanvas::CanvasSharedPtr const & pCanvas )
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{
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if( pSlideBitmap && pCanvas )
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{
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// need to render without any transformation (we
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// assume device units):
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const basegfx::B2DHomMatrix viewTransform(
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pCanvas->getTransformation() );
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const basegfx::B2DPoint pageOrigin(
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viewTransform * basegfx::B2DPoint() );
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const cppcanvas::CanvasSharedPtr pDevicePixelCanvas(
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pCanvas->clone() );
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// render at output position, don't modify bitmap object (no move!):
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const basegfx::B2DHomMatrix transform(basegfx::tools::createTranslateB2DHomMatrix(
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pageOrigin.getX(), pageOrigin.getY()));
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pDevicePixelCanvas->setTransformation( transform );
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pSlideBitmap->draw( pDevicePixelCanvas );
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}
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}
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void SlideChangeBase::prefetch( const AnimatableShapeSharedPtr&,
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const ShapeAttributeLayerSharedPtr& )
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{
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// we're a one-shot activity, and already finished
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if( mbFinished || mbPrefetched )
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return;
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// register ourselves for view change events
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mrEventMultiplexer.addViewHandler( shared_from_this() );
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// init views and create slide bitmaps
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std::for_each( mrViewContainer.begin(),
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mrViewContainer.end(),
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boost::bind( &SlideChangeBase::viewAdded,
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this,
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_1 ));
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mbPrefetched = true;
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}
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void SlideChangeBase::start( const AnimatableShapeSharedPtr& rShape,
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const ShapeAttributeLayerSharedPtr& rLayer )
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{
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// we're a one-shot activity, and already finished
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if( mbFinished )
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return;
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prefetch(rShape,rLayer); // no-op, if already done
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// get the subclasses a chance to do any specific initialization before run
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for ( ViewsVecT::const_iterator aCurr( beginViews() ), aEnd( endViews() ); aCurr != aEnd; ++aCurr )
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prepareForRun( *aCurr, aCurr->mpView->getCanvas() );
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// start accompanying sound effect, if any
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if( mpSoundPlayer )
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{
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mpSoundPlayer->startPlayback();
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// xxx todo: for now, presentation.cxx takes care about the slide
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// #i50492# transition sound object, so just release it here
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mpSoundPlayer.reset();
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}
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}
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void SlideChangeBase::end()
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{
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// we're a one-shot activity, and already finished
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if( mbFinished )
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return;
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try
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{
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// draw fully entered bitmap:
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ViewsVecT::const_iterator aCurr( beginViews() );
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const ViewsVecT::const_iterator aEnd( endViews() );
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while( aCurr != aEnd )
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{
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// fully clear view content to background color
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aCurr->mpView->clearAll();
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const SlideBitmapSharedPtr pSlideBitmap( getEnteringBitmap( *aCurr ));
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pSlideBitmap->clip( basegfx::B2DPolyPolygon() /* no clipping */ );
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renderBitmap( pSlideBitmap,
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aCurr->mpView->getCanvas() );
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++aCurr;
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}
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}
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catch( uno::Exception& )
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{
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// make sure releasing below happens
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}
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// swap changes to screen
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mrScreenUpdater.notifyUpdate();
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// make object dysfunctional
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mbFinished = true;
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ViewsVecT().swap(maViewData);
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maLeavingSlide.reset();
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mpEnteringSlide.reset();
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// sprites have been binned above
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mbSpritesVisible = false;
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// remove also from event multiplexer, we're dead anyway
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mrEventMultiplexer.removeViewHandler( shared_from_this() );
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}
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bool SlideChangeBase::operator()( double nValue )
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{
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if( mbFinished )
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return false;
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const std::size_t nEntries( maViewData.size() );
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bool bSpritesVisible( mbSpritesVisible );
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for( ::std::size_t i=0; i<nEntries; ++i )
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{
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// calc sprite offsets. The enter/leaving bitmaps are only
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// as large as the actual slides. For scaled-down
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// presentations, we have to move the left, top edge of
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// those bitmaps to the actual position, governed by the
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// given view transform. The aSpritePosPixel local
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// variable is already in device coordinate space
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// (i.e. pixel).
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ViewEntry& rViewEntry( maViewData[i] );
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const ::cppcanvas::CanvasSharedPtr& rCanvas( rViewEntry.mpView->getCanvas() );
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::cppcanvas::CustomSpriteSharedPtr& rInSprite( rViewEntry.mpInSprite );
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::cppcanvas::CustomSpriteSharedPtr& rOutSprite( rViewEntry.mpOutSprite );
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// TODO(F2): Properly respect clip here.
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// Might have to be transformed, too.
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const ::basegfx::B2DHomMatrix aViewTransform(
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rViewEntry.mpView->getTransformation() );
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const ::basegfx::B2DPoint aSpritePosPixel(
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aViewTransform * ::basegfx::B2DPoint() );
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// move sprite to final output position, in
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// device coordinates
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if( rOutSprite )
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rOutSprite->movePixel( aSpritePosPixel );
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if( rInSprite )
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rInSprite->movePixel( aSpritePosPixel );
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if( !mbSpritesVisible )
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{
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if( rOutSprite )
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{
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// only render once: clipping is done
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// exclusively with the sprite
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const ::cppcanvas::CanvasSharedPtr pOutContentCanvas(
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rOutSprite->getContentCanvas() );
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if( pOutContentCanvas)
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{
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// TODO(Q2): Use basegfx bitmaps here
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// TODO(F1): SlideBitmap is not fully portable
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// between different canvases!
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// render the content
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OSL_ASSERT( getLeavingBitmap( rViewEntry ) );
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if( getLeavingBitmap( rViewEntry ) )
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getLeavingBitmap( rViewEntry )->draw( pOutContentCanvas );
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}
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}
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if( rInSprite )
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{
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// only render once: clipping is done
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// exclusively with the sprite
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const ::cppcanvas::CanvasSharedPtr pInContentCanvas(
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rInSprite->getContentCanvas() );
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if( pInContentCanvas )
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{
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// TODO(Q2): Use basegfx bitmaps here
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// TODO(F1): SlideBitmap is not fully portable
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// between different canvases!
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// render the content
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getEnteringBitmap( rViewEntry )->draw( pInContentCanvas );
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}
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}
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}
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if( rOutSprite )
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performOut( rOutSprite, rViewEntry, rCanvas, nValue );
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if( rInSprite )
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performIn( rInSprite, rViewEntry, rCanvas, nValue );
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// finishing deeds for first run.
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if( !mbSpritesVisible)
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{
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// enable sprites:
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if( rOutSprite )
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rOutSprite->show();
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if( rInSprite )
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rInSprite->show();
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bSpritesVisible = true;
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}
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} // for_each( sprite )
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mbSpritesVisible = bSpritesVisible;
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mrScreenUpdater.notifyUpdate();
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return true;
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}
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void SlideChangeBase::prepareForRun(
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const ViewEntry& /* rViewEntry */,
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const boost::shared_ptr<cppcanvas::Canvas>& /* rDestinationCanvas */ )
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{
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}
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void SlideChangeBase::performIn(
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const cppcanvas::CustomSpriteSharedPtr& /*rSprite*/,
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const ViewEntry& /*rViewEntry*/,
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const cppcanvas::CanvasSharedPtr& /*rDestinationCanvas*/,
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double /*t*/ )
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{
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}
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void SlideChangeBase::performOut(
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const cppcanvas::CustomSpriteSharedPtr& /*rSprite*/,
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const ViewEntry& /*rViewEntry*/,
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const cppcanvas::CanvasSharedPtr& /*rDestinationCanvas*/,
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double /*t*/ )
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{
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}
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double SlideChangeBase::getUnderlyingValue() const
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{
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return 0.0; // though this should be used in concert with
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// ActivitiesFactory::createSimpleActivity, better
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// explicitly name our start value.
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// Permissible range for operator() above is [0,1]
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}
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void SlideChangeBase::viewAdded( const UnoViewSharedPtr& rView )
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{
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// we're a one-shot activity, and already finished
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if( mbFinished )
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return;
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maViewData.push_back( ViewEntry(rView) );
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ViewEntry& rEntry( maViewData.back() );
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getEnteringBitmap( rEntry );
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getLeavingBitmap( rEntry );
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addSprites( rEntry );
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}
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void SlideChangeBase::viewRemoved( const UnoViewSharedPtr& rView )
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{
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// we're a one-shot activity, and already finished
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if( mbFinished )
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return;
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// erase corresponding entry from maViewData
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maViewData.erase(
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std::remove_if(
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maViewData.begin(),
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maViewData.end(),
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boost::bind(
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std::equal_to<UnoViewSharedPtr>(),
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rView,
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// select view:
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boost::bind( &ViewEntry::getView, _1 ))),
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maViewData.end() );
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}
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void SlideChangeBase::viewChanged( const UnoViewSharedPtr& rView )
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{
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// we're a one-shot activity, and already finished
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if( mbFinished )
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return;
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// find entry corresponding to modified view
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ViewsVecT::iterator aModifiedEntry(
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std::find_if(
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maViewData.begin(),
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maViewData.end(),
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boost::bind(
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std::equal_to<UnoViewSharedPtr>(),
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rView,
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// select view:
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boost::bind( &ViewEntry::getView, _1 ) )));
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OSL_ASSERT( aModifiedEntry != maViewData.end() );
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if( aModifiedEntry == maViewData.end() )
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return;
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// clear stale info (both bitmaps and sprites prolly need a
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// resize)
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clearViewEntry( *aModifiedEntry );
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addSprites( *aModifiedEntry );
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}
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void SlideChangeBase::viewsChanged()
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{
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// we're a one-shot activity, and already finished
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if( mbFinished )
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return;
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ViewsVecT::iterator aIter( maViewData.begin() );
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ViewsVecT::iterator const aEnd ( maViewData.end() );
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while( aIter != aEnd )
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{
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// clear stale info (both bitmaps and sprites prolly need a
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// resize)
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clearViewEntry( *aIter );
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addSprites( *aIter );
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++aIter;
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}
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}
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cppcanvas::CustomSpriteSharedPtr SlideChangeBase::createSprite(
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UnoViewSharedPtr const & pView,
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basegfx::B2DSize const & rSpriteSize,
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double nPrio ) const
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{
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// TODO(P2): change to bitmapsprite once that's working
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const cppcanvas::CustomSpriteSharedPtr pSprite(
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pView->createSprite( rSpriteSize,
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nPrio ));
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// alpha default is 0.0, which seems to be
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// a bad idea when viewing content...
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pSprite->setAlpha( 1.0 );
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if (mbSpritesVisible)
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pSprite->show();
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return pSprite;
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}
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void SlideChangeBase::addSprites( ViewEntry& rEntry )
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{
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if( mbCreateLeavingSprites && maLeavingSlide )
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{
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// create leaving sprite:
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const basegfx::B2ISize leavingSlideSizePixel(
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getLeavingBitmap( rEntry )->getSize() );
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rEntry.mpOutSprite = createSprite( rEntry.mpView,
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basegfx::B2DSize( leavingSlideSizePixel ),
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100 );
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}
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if( mbCreateEnteringSprites )
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{
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// create entering sprite:
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const basegfx::B2ISize enteringSlideSizePixel(
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getSlideSizePixel( basegfx::B2DSize( mpEnteringSlide->getSlideSize() ),
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rEntry.mpView ));
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rEntry.mpInSprite = createSprite( rEntry.mpView,
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basegfx::B2DSize( enteringSlideSizePixel ),
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101 );
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}
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}
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void SlideChangeBase::clearViewEntry( ViewEntry& rEntry )
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{
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// clear stale info (both bitmaps and sprites prolly need a
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// resize)
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rEntry.mpEnteringBitmap.reset();
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rEntry.mpLeavingBitmap.reset();
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rEntry.mpInSprite.reset();
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rEntry.mpOutSprite.reset();
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}
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} // namespace internal
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} // namespace presentation
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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