1620 lines
77 KiB
C++
1620 lines
77 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This file is part of the LibreOffice project.
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
*
|
|
* This file incorporates work covered by the following license notice:
|
|
*
|
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
|
* contributor license agreements. See the NOTICE file distributed
|
|
* with this work for additional information regarding copyright
|
|
* ownership. The ASF licenses this file to you under the Apache
|
|
* License, Version 2.0 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
|
|
*/
|
|
|
|
#include <comphelper/string.hxx>
|
|
#include "vclprocessor2d.hxx"
|
|
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>
|
|
#include <tools/debug.hxx>
|
|
#include <vcl/outdev.hxx>
|
|
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
|
|
#include <basegfx/polygon/b2dpolygontools.hxx>
|
|
#include <drawinglayer/attribute/sdrfillgraphicattribute.hxx>
|
|
#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
|
|
#include <basegfx/polygon/b2dpolypolygontools.hxx>
|
|
#include <vclhelperbufferdevice.hxx>
|
|
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
|
|
#include <tools/diagnose_ex.h>
|
|
#include <rtl/ustrbuf.hxx>
|
|
#include <vcl/metric.hxx>
|
|
#include <drawinglayer/primitive2d/textenumsprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/epsprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
|
|
#include <basegfx/color/bcolor.hxx>
|
|
#include <basegfx/matrix/b2dhommatrixtools.hxx>
|
|
#include <vcl/graph.hxx>
|
|
|
|
#include "getdigitlanguage.hxx"
|
|
|
|
// control support
|
|
|
|
#include <com/sun/star/awt/XWindow2.hpp>
|
|
#include <com/sun/star/awt/PosSize.hpp>
|
|
#include <com/sun/star/awt/XView.hpp>
|
|
#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
|
|
#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
|
|
|
|
// for test, can be removed again
|
|
#include <basegfx/polygon/b2dpolygonclipper.hxx>
|
|
#include <basegfx/polygon/b2dtrapezoid.hxx>
|
|
// <- for test
|
|
|
|
using namespace com::sun::star;
|
|
|
|
namespace
|
|
{
|
|
sal_uInt32 calculateStepsForSvgGradient(const basegfx::BColor& rColorA, const basegfx::BColor& rColorB, double fDelta, double fDiscreteUnit)
|
|
{
|
|
// use color distance, assume to do every color step
|
|
sal_uInt32 nSteps(basegfx::fround(rColorA.getDistance(rColorB) * 255.0));
|
|
|
|
if(nSteps)
|
|
{
|
|
// calc discrete length to change color each disctete unit (pixel)
|
|
const sal_uInt32 nDistSteps(basegfx::fround(fDelta / fDiscreteUnit));
|
|
|
|
nSteps = std::min(nSteps, nDistSteps);
|
|
}
|
|
|
|
// reduce quality to 3 discrete units or every 3rd color step for rendering
|
|
nSteps /= 2;
|
|
|
|
// roughly cut when too big or too small (not full quality, reduce complexity)
|
|
nSteps = std::min(nSteps, sal_uInt32(255));
|
|
nSteps = std::max(nSteps, sal_uInt32(1));
|
|
|
|
return nSteps;
|
|
}
|
|
}
|
|
|
|
namespace drawinglayer
|
|
{
|
|
namespace processor2d
|
|
{
|
|
// UNO class usages
|
|
using ::com::sun::star::uno::Reference;
|
|
using ::com::sun::star::uno::UNO_QUERY;
|
|
using ::com::sun::star::uno::UNO_QUERY_THROW;
|
|
using ::com::sun::star::uno::Exception;
|
|
using ::com::sun::star::awt::XView;
|
|
using ::com::sun::star::awt::XGraphics;
|
|
using ::com::sun::star::awt::XWindow;
|
|
using ::com::sun::star::awt::PosSize::POSSIZE;
|
|
|
|
// rendering support
|
|
|
|
// directdraw of text simple portion or decorated portion primitive. When decorated, all the extra
|
|
// information is translated to VCL parameters and set at the font.
|
|
// Acceptance is restricted to no shearing and positive scaling in X and Y (no font mirroring
|
|
// for VCL)
|
|
void VclProcessor2D::RenderTextSimpleOrDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate)
|
|
{
|
|
// decompose matrix to have position and size of text
|
|
basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rTextCandidate.getTextTransform());
|
|
basegfx::B2DVector aFontScaling, aTranslate;
|
|
double fRotate, fShearX;
|
|
aLocalTransform.decompose(aFontScaling, aTranslate, fRotate, fShearX);
|
|
bool bPrimitiveAccepted(false);
|
|
|
|
if(basegfx::fTools::equalZero(fShearX))
|
|
{
|
|
if(basegfx::fTools::less(aFontScaling.getX(), 0.0) && basegfx::fTools::less(aFontScaling.getY(), 0.0))
|
|
{
|
|
// handle special case: If scale is negative in (x,y) (3rd quadrant), it can
|
|
// be expressed as rotation by PI. Use this since the Font rendering will not
|
|
// apply the negative scales in any form
|
|
aFontScaling = basegfx::absolute(aFontScaling);
|
|
fRotate += F_PI;
|
|
}
|
|
|
|
if(basegfx::fTools::more(aFontScaling.getX(), 0.0) && basegfx::fTools::more(aFontScaling.getY(), 0.0))
|
|
{
|
|
// Get the VCL font (use FontHeight as FontWidth)
|
|
vcl::Font aFont(primitive2d::getVclFontFromFontAttribute(
|
|
rTextCandidate.getFontAttribute(),
|
|
aFontScaling.getX(),
|
|
aFontScaling.getY(),
|
|
fRotate,
|
|
rTextCandidate.getLocale()));
|
|
|
|
// set FillColor Attribute
|
|
const Color aFillColor( rTextCandidate.getTextFillColor() );
|
|
if( aFillColor != COL_TRANSPARENT )
|
|
{
|
|
aFont.SetFillColor(aFillColor);
|
|
aFont.SetTransparent(false);
|
|
}
|
|
|
|
// Don't draw fonts without height
|
|
if( aFont.GetHeight() <= 0 )
|
|
return;
|
|
|
|
// handle additional font attributes
|
|
const primitive2d::TextDecoratedPortionPrimitive2D* pTCPP =
|
|
dynamic_cast<const primitive2d::TextDecoratedPortionPrimitive2D*>( &rTextCandidate );
|
|
|
|
if( pTCPP != NULL )
|
|
{
|
|
|
|
// set the color of text decorations
|
|
const basegfx::BColor aTextlineColor = maBColorModifierStack.getModifiedColor(pTCPP->getTextlineColor());
|
|
mpOutputDevice->SetTextLineColor( Color(aTextlineColor) );
|
|
|
|
// set Overline attribute
|
|
const FontUnderline eFontOverline(primitive2d::mapTextLineToFontUnderline( pTCPP->getFontOverline() ));
|
|
if( eFontOverline != UNDERLINE_NONE )
|
|
{
|
|
aFont.SetOverline( eFontOverline );
|
|
const basegfx::BColor aOverlineColor = maBColorModifierStack.getModifiedColor(pTCPP->getOverlineColor());
|
|
mpOutputDevice->SetOverlineColor( Color(aOverlineColor) );
|
|
if( pTCPP->getWordLineMode() )
|
|
aFont.SetWordLineMode( true );
|
|
}
|
|
|
|
// set Underline attribute
|
|
const FontUnderline eFontUnderline(primitive2d::mapTextLineToFontUnderline( pTCPP->getFontUnderline() ));
|
|
if( eFontUnderline != UNDERLINE_NONE )
|
|
{
|
|
aFont.SetUnderline( eFontUnderline );
|
|
if( pTCPP->getWordLineMode() )
|
|
aFont.SetWordLineMode( true );
|
|
}
|
|
|
|
// set Strikeout attribute
|
|
const FontStrikeout eFontStrikeout(primitive2d::mapTextStrikeoutToFontStrikeout(pTCPP->getTextStrikeout()));
|
|
|
|
if( eFontStrikeout != STRIKEOUT_NONE )
|
|
aFont.SetStrikeout( eFontStrikeout );
|
|
|
|
|
|
// set EmphasisMark attribute
|
|
FontEmphasisMark eFontEmphasisMark = EMPHASISMARK_NONE;
|
|
switch( pTCPP->getTextEmphasisMark() )
|
|
{
|
|
default:
|
|
SAL_WARN("drawinglayer", "Unknown EmphasisMark style " << pTCPP->getTextEmphasisMark() );
|
|
// fall through
|
|
case primitive2d::TEXT_EMPHASISMARK_NONE: eFontEmphasisMark = EMPHASISMARK_NONE; break;
|
|
case primitive2d::TEXT_EMPHASISMARK_DOT: eFontEmphasisMark = EMPHASISMARK_DOT; break;
|
|
case primitive2d::TEXT_EMPHASISMARK_CIRCLE: eFontEmphasisMark = EMPHASISMARK_CIRCLE; break;
|
|
case primitive2d::TEXT_EMPHASISMARK_DISC: eFontEmphasisMark = EMPHASISMARK_DISC; break;
|
|
case primitive2d::TEXT_EMPHASISMARK_ACCENT: eFontEmphasisMark = EMPHASISMARK_ACCENT; break;
|
|
}
|
|
|
|
if( eFontEmphasisMark != EMPHASISMARK_NONE )
|
|
{
|
|
DBG_ASSERT( (pTCPP->getEmphasisMarkAbove() != pTCPP->getEmphasisMarkBelow()),
|
|
"DrawingLayer: Bad EmphasisMark position!" );
|
|
if( pTCPP->getEmphasisMarkAbove() )
|
|
eFontEmphasisMark |= EMPHASISMARK_POS_ABOVE;
|
|
else
|
|
eFontEmphasisMark |= EMPHASISMARK_POS_BELOW;
|
|
aFont.SetEmphasisMark( eFontEmphasisMark );
|
|
}
|
|
|
|
// set Relief attribute
|
|
FontRelief eFontRelief = RELIEF_NONE;
|
|
switch( pTCPP->getTextRelief() )
|
|
{
|
|
default:
|
|
SAL_WARN( "drawinglayer", "Unknown Relief style " << pTCPP->getTextRelief() );
|
|
// fall through
|
|
case primitive2d::TEXT_RELIEF_NONE: eFontRelief = RELIEF_NONE; break;
|
|
case primitive2d::TEXT_RELIEF_EMBOSSED: eFontRelief = RELIEF_EMBOSSED; break;
|
|
case primitive2d::TEXT_RELIEF_ENGRAVED: eFontRelief = RELIEF_ENGRAVED; break;
|
|
}
|
|
|
|
if( eFontRelief != RELIEF_NONE )
|
|
aFont.SetRelief( eFontRelief );
|
|
|
|
// set Shadow attribute
|
|
if( pTCPP->getShadow() )
|
|
aFont.SetShadow( true );
|
|
}
|
|
|
|
// create transformed integer DXArray in view coordinate system
|
|
::std::vector< long > aTransformedDXArray;
|
|
|
|
if(rTextCandidate.getDXArray().size())
|
|
{
|
|
aTransformedDXArray.reserve(rTextCandidate.getDXArray().size());
|
|
const basegfx::B2DVector aPixelVector(maCurrentTransformation * basegfx::B2DVector(1.0, 0.0));
|
|
const double fPixelVectorFactor(aPixelVector.getLength());
|
|
|
|
for(::std::vector< double >::const_iterator aStart(rTextCandidate.getDXArray().begin());
|
|
aStart != rTextCandidate.getDXArray().end(); ++aStart)
|
|
{
|
|
aTransformedDXArray.push_back(basegfx::fround((*aStart) * fPixelVectorFactor));
|
|
}
|
|
}
|
|
|
|
// set parameters and paint text snippet
|
|
const basegfx::BColor aRGBFontColor(maBColorModifierStack.getModifiedColor(rTextCandidate.getFontColor()));
|
|
const basegfx::B2DPoint aPoint(aLocalTransform * basegfx::B2DPoint(0.0, 0.0));
|
|
const Point aStartPoint(basegfx::fround(aPoint.getX()), basegfx::fround(aPoint.getY()));
|
|
const ComplexTextLayoutMode nOldLayoutMode(mpOutputDevice->GetLayoutMode());
|
|
|
|
if(rTextCandidate.getFontAttribute().getRTL())
|
|
{
|
|
ComplexTextLayoutMode nRTLLayoutMode(nOldLayoutMode & ~(TEXT_LAYOUT_COMPLEX_DISABLED|TEXT_LAYOUT_BIDI_STRONG));
|
|
nRTLLayoutMode |= TEXT_LAYOUT_BIDI_RTL|TEXT_LAYOUT_TEXTORIGIN_LEFT;
|
|
mpOutputDevice->SetLayoutMode(nRTLLayoutMode);
|
|
}
|
|
|
|
mpOutputDevice->SetFont(aFont);
|
|
mpOutputDevice->SetTextColor(Color(aRGBFontColor));
|
|
|
|
OUString aText( rTextCandidate.getText() );
|
|
sal_Int32 nPos = rTextCandidate.getTextPosition();
|
|
sal_Int32 nLen = rTextCandidate.getTextLength();
|
|
|
|
long* pDXArray = aTransformedDXArray.size() ? &(aTransformedDXArray[0]) : NULL ;
|
|
|
|
if ( rTextCandidate.isFilled() )
|
|
{
|
|
basegfx::B2DVector aOldFontScaling, aOldTranslate;
|
|
double fOldRotate, fOldShearX;
|
|
rTextCandidate.getTextTransform().decompose(aOldFontScaling, aOldTranslate, fOldRotate, fOldShearX);
|
|
|
|
long nWidthToFill = static_cast<long>(rTextCandidate.getWidthToFill( ) * aFontScaling.getX() / aOldFontScaling.getX());
|
|
|
|
long nWidth = mpOutputDevice->GetTextArray( rTextCandidate.getText(), pDXArray, 0, 1 );
|
|
long nChars = 2;
|
|
if ( nWidth )
|
|
nChars = nWidthToFill / nWidth;
|
|
|
|
OUStringBuffer aFilled;
|
|
comphelper::string::padToLength(aFilled, nChars, aText[0]);
|
|
aText = aFilled.makeStringAndClear();
|
|
nPos = 0;
|
|
nLen = nChars;
|
|
}
|
|
|
|
if(!aTransformedDXArray.empty())
|
|
{
|
|
mpOutputDevice->DrawTextArray(
|
|
aStartPoint,
|
|
aText,
|
|
pDXArray,
|
|
nPos,
|
|
nLen);
|
|
}
|
|
else
|
|
{
|
|
mpOutputDevice->DrawText(
|
|
aStartPoint,
|
|
aText,
|
|
nPos,
|
|
nLen);
|
|
}
|
|
|
|
if(rTextCandidate.getFontAttribute().getRTL())
|
|
{
|
|
mpOutputDevice->SetLayoutMode(nOldLayoutMode);
|
|
}
|
|
|
|
bPrimitiveAccepted = true;
|
|
}
|
|
}
|
|
|
|
if(!bPrimitiveAccepted)
|
|
{
|
|
// let break down
|
|
process(rTextCandidate.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
}
|
|
|
|
// direct draw of hairline
|
|
void VclProcessor2D::RenderPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased)
|
|
{
|
|
const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor()));
|
|
mpOutputDevice->SetLineColor(Color(aHairlineColor));
|
|
mpOutputDevice->SetFillColor();
|
|
|
|
basegfx::B2DPolygon aLocalPolygon(rPolygonCandidate.getB2DPolygon());
|
|
aLocalPolygon.transform(maCurrentTransformation);
|
|
|
|
static bool bCheckTrapezoidDecomposition(false);
|
|
static bool bShowOutlinesThere(false);
|
|
if(bCheckTrapezoidDecomposition)
|
|
{
|
|
// clip against discrete ViewPort
|
|
const basegfx::B2DRange& rDiscreteViewport = getViewInformation2D().getDiscreteViewport();
|
|
basegfx::B2DPolyPolygon aLocalPolyPolygon(basegfx::tools::clipPolygonOnRange(
|
|
aLocalPolygon, rDiscreteViewport, true, false));
|
|
|
|
if(aLocalPolyPolygon.count())
|
|
{
|
|
// subdivide
|
|
aLocalPolyPolygon = basegfx::tools::adaptiveSubdivideByDistance(
|
|
aLocalPolyPolygon, 0.5);
|
|
|
|
// trapezoidize
|
|
static double fLineWidth(2.0);
|
|
basegfx::B2DTrapezoidVector aB2DTrapezoidVector;
|
|
basegfx::tools::createLineTrapezoidFromB2DPolyPolygon(aB2DTrapezoidVector, aLocalPolyPolygon, fLineWidth);
|
|
|
|
const sal_uInt32 nCount(aB2DTrapezoidVector.size());
|
|
|
|
if(nCount)
|
|
{
|
|
basegfx::BColor aInvPolygonColor(aHairlineColor);
|
|
aInvPolygonColor.invert();
|
|
|
|
for(sal_uInt32 a(0); a < nCount; a++)
|
|
{
|
|
const basegfx::B2DPolygon aTempPolygon(aB2DTrapezoidVector[a].getB2DPolygon());
|
|
|
|
if(bShowOutlinesThere)
|
|
{
|
|
mpOutputDevice->SetFillColor(Color(aHairlineColor));
|
|
mpOutputDevice->SetLineColor();
|
|
}
|
|
|
|
mpOutputDevice->DrawPolygon(aTempPolygon);
|
|
|
|
if(bShowOutlinesThere)
|
|
{
|
|
mpOutputDevice->SetFillColor();
|
|
mpOutputDevice->SetLineColor(Color(aInvPolygonColor));
|
|
mpOutputDevice->DrawPolyLine(aTempPolygon, 0.0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(bPixelBased && getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete())
|
|
{
|
|
// #i98289#
|
|
// when a Hairline is painted and AntiAliasing is on the option SnapHorVerLinesToDiscrete
|
|
// allows to suppress AntiAliasing for pure horizontal or vertical lines. This is done since
|
|
// not-AntiAliased such lines look more pleasing to the eye (e.g. 2D chart content). This
|
|
// NEEDS to be done in discrete coordinates, so only useful for pixel based rendering.
|
|
aLocalPolygon = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aLocalPolygon);
|
|
}
|
|
|
|
mpOutputDevice->DrawPolyLine(aLocalPolygon, 0.0);
|
|
}
|
|
}
|
|
|
|
// direct draw of transformed BitmapEx primitive
|
|
void VclProcessor2D::RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate)
|
|
{
|
|
BitmapEx aBitmapEx(rBitmapCandidate.getBitmapEx());
|
|
const basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
|
|
|
|
if(maBColorModifierStack.count())
|
|
{
|
|
aBitmapEx = aBitmapEx.ModifyBitmapEx(maBColorModifierStack);
|
|
|
|
if(aBitmapEx.IsEmpty())
|
|
{
|
|
// color gets completely replaced, get it
|
|
const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
|
|
basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
|
|
aPolygon.transform(aLocalTransform);
|
|
|
|
mpOutputDevice->SetFillColor(Color(aModifiedColor));
|
|
mpOutputDevice->SetLineColor();
|
|
mpOutputDevice->DrawPolygon(aPolygon);
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
// #122923# do no longer add Alpha channel here; the right place to do this is when really
|
|
// the own transformer is used (see OutputDevice::DrawTransformedBitmapEx).
|
|
|
|
// draw using OutputDevice'sDrawTransformedBitmapEx
|
|
mpOutputDevice->DrawTransformedBitmapEx(aLocalTransform, aBitmapEx);
|
|
}
|
|
|
|
void VclProcessor2D::RenderFillGraphicPrimitive2D(const primitive2d::FillGraphicPrimitive2D& rFillBitmapCandidate)
|
|
{
|
|
const attribute::FillGraphicAttribute& rFillGraphicAttribute(rFillBitmapCandidate.getFillGraphic());
|
|
bool bPrimitiveAccepted(false);
|
|
static bool bTryTilingDirect = true;
|
|
|
|
// #121194# when tiling is used and content is bitmap-based, do direct tiling in the
|
|
// renderer on pixel base to ensure tight fitting. Do not do this when
|
|
// the fill is rotated or sheared.
|
|
|
|
// override static bool (for debug) and tiling is active
|
|
if(bTryTilingDirect && rFillGraphicAttribute.getTiling())
|
|
{
|
|
// content is bitmap(ex)
|
|
//
|
|
// for SVG support, force decomposition when SVG is present. This will lead to use
|
|
// the primitive representation of the svg directly.
|
|
//
|
|
// when graphic is animated, force decomposition to use the correct graphic, else
|
|
// fill style will not be animated
|
|
if(GRAPHIC_BITMAP == rFillGraphicAttribute.getGraphic().GetType()
|
|
&& !rFillGraphicAttribute.getGraphic().getSvgData().get()
|
|
&& !rFillGraphicAttribute.getGraphic().IsAnimated())
|
|
{
|
|
// decompose matrix to check for shear, rotate and mirroring
|
|
basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rFillBitmapCandidate.getTransformation());
|
|
basegfx::B2DVector aScale, aTranslate;
|
|
double fRotate, fShearX;
|
|
aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
|
|
|
|
// when nopt rotated/sheared
|
|
if(basegfx::fTools::equalZero(fRotate) && basegfx::fTools::equalZero(fShearX))
|
|
{
|
|
// no shear or rotate, draw direct in pixel coordinates
|
|
bPrimitiveAccepted = true;
|
|
|
|
// transform object range to device coordinates (pixels). Use
|
|
// the device transformation for better accuracy
|
|
basegfx::B2DRange aObjectRange(aTranslate, aTranslate + aScale);
|
|
aObjectRange.transform(mpOutputDevice->GetViewTransformation());
|
|
|
|
// extract discrete size of object
|
|
const sal_Int32 nOWidth(basegfx::fround(aObjectRange.getWidth()));
|
|
const sal_Int32 nOHeight(basegfx::fround(aObjectRange.getHeight()));
|
|
|
|
// only do something when object has a size in discrete units
|
|
if(nOWidth > 0 && nOHeight > 0)
|
|
{
|
|
// transform graphic range to device coordinates (pixels). Use
|
|
// the device transformation for better accuracy
|
|
basegfx::B2DRange aGraphicRange(rFillGraphicAttribute.getGraphicRange());
|
|
aGraphicRange.transform(mpOutputDevice->GetViewTransformation() * aLocalTransform);
|
|
|
|
// extract discrete size of graphic
|
|
// caution: when getting to zero, nothing would be painted; thus, do not allow this
|
|
const sal_Int32 nBWidth(std::max(sal_Int32(1), basegfx::fround(aGraphicRange.getWidth())));
|
|
const sal_Int32 nBHeight(std::max(sal_Int32(1), basegfx::fround(aGraphicRange.getHeight())));
|
|
|
|
// only do something when bitmap fill has a size in discrete units
|
|
if(nBWidth > 0 && nBHeight > 0)
|
|
{
|
|
// nBWidth, nBHeight is the pixel size of the neede bitmap. To not need to scale it
|
|
// in vcl many times, create a size-optimized version
|
|
const Size aNeededBitmapSizePixel(nBWidth, nBHeight);
|
|
BitmapEx aBitmapEx(rFillGraphicAttribute.getGraphic().GetBitmapEx());
|
|
static bool bEnablePreScaling(true);
|
|
const bool bPreScaled(bEnablePreScaling && nBWidth * nBHeight < (250 * 250));
|
|
|
|
// ... but only up to a maximum size, else it gets too expensive
|
|
if(bPreScaled)
|
|
{
|
|
// if color depth is below 24bit, expand before scaling for better quality.
|
|
// This is even needed for low colors, else the scale will produce
|
|
// a bitmap in gray or Black/White (!)
|
|
if(aBitmapEx.GetBitCount() < 24)
|
|
{
|
|
aBitmapEx.Convert(BMP_CONVERSION_24BIT);
|
|
}
|
|
|
|
aBitmapEx.Scale(aNeededBitmapSizePixel, BmpScaleFlag::Interpolate);
|
|
}
|
|
|
|
bool bPainted(false);
|
|
|
|
if(maBColorModifierStack.count())
|
|
{
|
|
// when color modifier, apply to bitmap
|
|
aBitmapEx = aBitmapEx.ModifyBitmapEx(maBColorModifierStack);
|
|
|
|
// impModifyBitmapEx uses empty bitmap as sign to return that
|
|
// the content will be completely replaced to mono color, use shortcut
|
|
if(aBitmapEx.IsEmpty())
|
|
{
|
|
// color gets completely replaced, get it
|
|
const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
|
|
basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
|
|
aPolygon.transform(aLocalTransform);
|
|
|
|
mpOutputDevice->SetFillColor(Color(aModifiedColor));
|
|
mpOutputDevice->SetLineColor();
|
|
mpOutputDevice->DrawPolygon(aPolygon);
|
|
|
|
bPainted = true;
|
|
}
|
|
}
|
|
|
|
if(!bPainted)
|
|
{
|
|
sal_Int32 nBLeft(basegfx::fround(aGraphicRange.getMinX()));
|
|
sal_Int32 nBTop(basegfx::fround(aGraphicRange.getMinY()));
|
|
const sal_Int32 nOLeft(basegfx::fround(aObjectRange.getMinX()));
|
|
const sal_Int32 nOTop(basegfx::fround(aObjectRange.getMinY()));
|
|
sal_Int32 nPosX(0);
|
|
sal_Int32 nPosY(0);
|
|
|
|
if(nBLeft > nOLeft)
|
|
{
|
|
const sal_Int32 nDiff((nBLeft / nBWidth) + 1);
|
|
|
|
nPosX -= nDiff;
|
|
nBLeft -= nDiff * nBWidth;
|
|
}
|
|
|
|
if(nBLeft + nBWidth <= nOLeft)
|
|
{
|
|
const sal_Int32 nDiff(-nBLeft / nBWidth);
|
|
|
|
nPosX += nDiff;
|
|
nBLeft += nDiff * nBWidth;
|
|
}
|
|
|
|
if(nBTop > nOTop)
|
|
{
|
|
const sal_Int32 nDiff((nBTop / nBHeight) + 1);
|
|
|
|
nPosY -= nDiff;
|
|
nBTop -= nDiff * nBHeight;
|
|
}
|
|
|
|
if(nBTop + nBHeight <= nOTop)
|
|
{
|
|
const sal_Int32 nDiff(-nBTop / nBHeight);
|
|
|
|
nPosY += nDiff;
|
|
nBTop += nDiff * nBHeight;
|
|
}
|
|
|
|
// prepare OutDev
|
|
const Point aEmptyPoint(0, 0);
|
|
const Rectangle aVisiblePixel(aEmptyPoint, mpOutputDevice->GetOutputSizePixel());
|
|
const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled());
|
|
mpOutputDevice->EnableMapMode(false);
|
|
|
|
// check if offset is used
|
|
const sal_Int32 nOffsetX(basegfx::fround(rFillGraphicAttribute.getOffsetX() * nBWidth));
|
|
|
|
if(nOffsetX)
|
|
{
|
|
// offset in X, so iterate over Y first and draw lines
|
|
for(sal_Int32 nYPos(nBTop); nYPos < nOTop + nOHeight; nYPos += nBHeight, nPosY++)
|
|
{
|
|
for(sal_Int32 nXPos(nPosY % 2 ? nBLeft - nBWidth + nOffsetX : nBLeft);
|
|
nXPos < nOLeft + nOWidth; nXPos += nBWidth)
|
|
{
|
|
const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel);
|
|
|
|
if(aOutRectPixel.IsOver(aVisiblePixel))
|
|
{
|
|
if(bPreScaled)
|
|
{
|
|
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aBitmapEx);
|
|
}
|
|
else
|
|
{
|
|
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aNeededBitmapSizePixel, aBitmapEx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// check if offset is used
|
|
const sal_Int32 nOffsetY(basegfx::fround(rFillGraphicAttribute.getOffsetY() * nBHeight));
|
|
|
|
// possible offset in Y, so iterate over X first and draw columns
|
|
for(sal_Int32 nXPos(nBLeft); nXPos < nOLeft + nOWidth; nXPos += nBWidth, nPosX++)
|
|
{
|
|
for(sal_Int32 nYPos(nPosX % 2 ? nBTop - nBHeight + nOffsetY : nBTop);
|
|
nYPos < nOTop + nOHeight; nYPos += nBHeight)
|
|
{
|
|
const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel);
|
|
|
|
if(aOutRectPixel.IsOver(aVisiblePixel))
|
|
{
|
|
if(bPreScaled)
|
|
{
|
|
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aBitmapEx);
|
|
}
|
|
else
|
|
{
|
|
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aNeededBitmapSizePixel, aBitmapEx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// restore OutDev
|
|
mpOutputDevice->EnableMapMode(bWasEnabled);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!bPrimitiveAccepted)
|
|
{
|
|
// do not accept, use decomposition
|
|
process(rFillBitmapCandidate.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
}
|
|
|
|
// direct draw of Graphic
|
|
void VclProcessor2D::RenderPolyPolygonGraphicPrimitive2D(const primitive2d::PolyPolygonGraphicPrimitive2D& rPolygonCandidate)
|
|
{
|
|
bool bDone(false);
|
|
const basegfx::B2DPolyPolygon& rPolyPolygon = rPolygonCandidate.getB2DPolyPolygon();
|
|
|
|
// #121194# Todo: check if this works
|
|
if(!rPolyPolygon.count())
|
|
{
|
|
// empty polyPolygon, done
|
|
bDone = true;
|
|
}
|
|
else
|
|
{
|
|
const attribute::FillGraphicAttribute& rFillGraphicAttribute = rPolygonCandidate.getFillGraphic();
|
|
|
|
// try to catch cases where the graphic will be color-modified to a single
|
|
// color (e.g. shadow)
|
|
switch(rFillGraphicAttribute.getGraphic().GetType())
|
|
{
|
|
case GRAPHIC_GDIMETAFILE:
|
|
{
|
|
// metafiles are potentially transparent, cannot optimize, not done
|
|
break;
|
|
}
|
|
case GRAPHIC_BITMAP:
|
|
{
|
|
if(!rFillGraphicAttribute.getGraphic().IsTransparent() && !rFillGraphicAttribute.getGraphic().IsAlpha())
|
|
{
|
|
// bitmap is not transparent and has no alpha
|
|
const sal_uInt32 nBColorModifierStackCount(maBColorModifierStack.count());
|
|
|
|
if(nBColorModifierStackCount)
|
|
{
|
|
const basegfx::BColorModifierSharedPtr& rTopmostModifier = maBColorModifierStack.getBColorModifier(nBColorModifierStackCount - 1);
|
|
const basegfx::BColorModifier_replace* pReplacer = dynamic_cast< const basegfx::BColorModifier_replace* >(rTopmostModifier.get());
|
|
|
|
if(pReplacer)
|
|
{
|
|
// the bitmap fill is in unified color, so we can replace it with
|
|
// a single polygon fill. The form of the fill depends on tiling
|
|
if(rFillGraphicAttribute.getTiling())
|
|
{
|
|
// with tiling, fill the whole tools::PolyPolygon with the modifier color
|
|
basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolyPolygon);
|
|
|
|
aLocalPolyPolygon.transform(maCurrentTransformation);
|
|
mpOutputDevice->SetLineColor();
|
|
mpOutputDevice->SetFillColor(Color(pReplacer->getBColor()));
|
|
mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
|
|
}
|
|
else
|
|
{
|
|
// without tiling, only the area common to the bitmap tile and the
|
|
// tools::PolyPolygon is filled. Create the bitmap tile area in object
|
|
// coordinates. For this, the object transformation needs to be created
|
|
// from the already scaled PolyPolygon. The tile area in object
|
|
// coordinates wil always be non-rotated, so it's not necessary to
|
|
// work with a polygon here
|
|
basegfx::B2DRange aTileRange(rFillGraphicAttribute.getGraphicRange());
|
|
const basegfx::B2DRange aPolyPolygonRange(rPolyPolygon.getB2DRange());
|
|
const basegfx::B2DHomMatrix aNewObjectTransform(
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
aPolyPolygonRange.getRange(),
|
|
aPolyPolygonRange.getMinimum()));
|
|
|
|
aTileRange.transform(aNewObjectTransform);
|
|
|
|
// now clip the object polyPolygon against the tile range
|
|
// to get the common area
|
|
basegfx::B2DPolyPolygon aTarget = basegfx::tools::clipPolyPolygonOnRange(
|
|
rPolyPolygon,
|
|
aTileRange,
|
|
true,
|
|
false);
|
|
|
|
if(aTarget.count())
|
|
{
|
|
aTarget.transform(maCurrentTransformation);
|
|
mpOutputDevice->SetLineColor();
|
|
mpOutputDevice->SetFillColor(Color(pReplacer->getBColor()));
|
|
mpOutputDevice->DrawPolyPolygon(aTarget);
|
|
}
|
|
}
|
|
|
|
// simplified output executed, we are done
|
|
bDone = true;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default: //GRAPHIC_NONE, GRAPHIC_DEFAULT
|
|
{
|
|
// empty graphic, we are done
|
|
bDone = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!bDone)
|
|
{
|
|
// use default decomposition
|
|
process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
}
|
|
|
|
// direct draw of MetaFile
|
|
void VclProcessor2D::RenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate)
|
|
{
|
|
// decompose matrix to check for shear, rotate and mirroring
|
|
basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rMetaCandidate.getTransform());
|
|
basegfx::B2DVector aScale, aTranslate;
|
|
double fRotate, fShearX;
|
|
aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
|
|
|
|
if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0))
|
|
{
|
|
// #i102175# handle special case: If scale is negative in (x,y) (3rd quadrant), it can
|
|
// be expressed as rotation by PI. This needs to be done for Metafiles since
|
|
// these can be rotated, but not really mirrored
|
|
aScale = basegfx::absolute(aScale);
|
|
fRotate += F_PI;
|
|
}
|
|
|
|
// get BoundRect
|
|
basegfx::B2DRange aOutlineRange(rMetaCandidate.getB2DRange(getViewInformation2D()));
|
|
aOutlineRange.transform(maCurrentTransformation);
|
|
|
|
// Due to the integer MapModes used from VCL aind inside MetaFiles errors of up to three
|
|
// pixels in size may happen. As long as there is no better way (e.g. convert the MetaFile
|
|
// to primitives) it is necessary to reduce maximum pixel size by 1 in X and Y and to use
|
|
// the inner pixel bounds accordingly (ceil resp. floor). This will also be done for logic
|
|
// units e.g. when creating a new MetaFile, but since much huger value ranges are used
|
|
// there typically will be okay for this compromize.
|
|
Rectangle aDestRectView(
|
|
// !!CAUTION!! Here, ceil and floor are exchanged BY PURPOSE, do NOT copy when
|
|
// looking for a standard conversion to rectangle (!)
|
|
(sal_Int32)ceil(aOutlineRange.getMinX()), (sal_Int32)ceil(aOutlineRange.getMinY()),
|
|
(sal_Int32)floor(aOutlineRange.getMaxX()), (sal_Int32)floor(aOutlineRange.getMaxY()));
|
|
|
|
// get metafile (copy it)
|
|
GDIMetaFile aMetaFile;
|
|
|
|
if(maBColorModifierStack.count())
|
|
{
|
|
const basegfx::BColor aRGBBaseColor(0, 0, 0);
|
|
const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(aRGBBaseColor));
|
|
aMetaFile = rMetaCandidate.getMetaFile().GetMonochromeMtf(Color(aRGBColor));
|
|
}
|
|
else
|
|
{
|
|
aMetaFile = rMetaCandidate.getMetaFile();
|
|
}
|
|
|
|
// rotation
|
|
if(!basegfx::fTools::equalZero(fRotate))
|
|
{
|
|
// #i103530#
|
|
// MetaFile::Rotate has no input parameter check, so the parameter needs to be
|
|
// well-aligned to the old range [0..3600] 10th degrees with inverse orientation
|
|
sal_Int16 nRotation((sal_Int16)((fRotate / F_PI180) * -10.0));
|
|
|
|
while(nRotation < 0)
|
|
nRotation += 3600;
|
|
|
|
while(nRotation >= 3600)
|
|
nRotation -= 3600;
|
|
|
|
aMetaFile.Rotate(nRotation);
|
|
}
|
|
|
|
// Prepare target output size
|
|
Size aDestSize(aDestRectView.GetSize());
|
|
|
|
if(aDestSize.getWidth() > 0 && aDestSize.getHeight() > 0)
|
|
{
|
|
// Get preferred Metafile output size. When it's very equal to the output size, it's probably
|
|
// a rounding error somewhere, so correct it to get a 1:1 output without single pixel scalings
|
|
// of the Metafile (esp. for contaned Bitmaps, e.g 3D charts)
|
|
const Size aPrefSize(mpOutputDevice->LogicToPixel(aMetaFile.GetPrefSize(), aMetaFile.GetPrefMapMode()));
|
|
|
|
if(aPrefSize.getWidth() && (aPrefSize.getWidth() - 1 == aDestSize.getWidth() || aPrefSize.getWidth() + 1 == aDestSize.getWidth()))
|
|
{
|
|
aDestSize.setWidth(aPrefSize.getWidth());
|
|
}
|
|
|
|
if(aPrefSize.getHeight() && (aPrefSize.getHeight() - 1 == aDestSize.getHeight() || aPrefSize.getHeight() + 1 == aDestSize.getHeight()))
|
|
{
|
|
aDestSize.setHeight(aPrefSize.getHeight());
|
|
}
|
|
|
|
// paint it
|
|
aMetaFile.WindStart();
|
|
aMetaFile.Play(mpOutputDevice, aDestRectView.TopLeft(), aDestSize);
|
|
}
|
|
}
|
|
|
|
// mask group. Force output to VDev and create mask from given mask
|
|
void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate)
|
|
{
|
|
if(rMaskCandidate.getChildren().hasElements())
|
|
{
|
|
basegfx::B2DPolyPolygon aMask(rMaskCandidate.getMask());
|
|
|
|
if(aMask.count())
|
|
{
|
|
aMask.transform(maCurrentTransformation);
|
|
const basegfx::B2DRange aRange(basegfx::tools::getRange(aMask));
|
|
impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
|
|
|
|
if(aBufferDevice.isVisible())
|
|
{
|
|
// remember last OutDev and set to content
|
|
OutputDevice* pLastOutputDevice = mpOutputDevice;
|
|
mpOutputDevice = &aBufferDevice.getContent();
|
|
|
|
// paint to it
|
|
process(rMaskCandidate.getChildren());
|
|
|
|
// back to old OutDev
|
|
mpOutputDevice = pLastOutputDevice;
|
|
|
|
// draw mask
|
|
if(getOptionsDrawinglayer().IsAntiAliasing())
|
|
{
|
|
// with AA, use 8bit AlphaMask to get nice borders
|
|
VirtualDevice& rTransparence = aBufferDevice.getTransparence();
|
|
rTransparence.SetLineColor();
|
|
rTransparence.SetFillColor(COL_BLACK);
|
|
rTransparence.DrawPolyPolygon(aMask);
|
|
|
|
// dump buffer to outdev
|
|
aBufferDevice.paint();
|
|
}
|
|
else
|
|
{
|
|
// No AA, use 1bit mask
|
|
VirtualDevice& rMask = aBufferDevice.getMask();
|
|
rMask.SetLineColor();
|
|
rMask.SetFillColor(COL_BLACK);
|
|
rMask.DrawPolyPolygon(aMask);
|
|
|
|
// dump buffer to outdev
|
|
aBufferDevice.paint();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// modified color group. Force output to unified color.
|
|
void VclProcessor2D::RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate)
|
|
{
|
|
if(rModifiedCandidate.getChildren().hasElements())
|
|
{
|
|
maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
|
|
process(rModifiedCandidate.getChildren());
|
|
maBColorModifierStack.pop();
|
|
}
|
|
}
|
|
|
|
// unified sub-transparence. Draw to VDev first.
|
|
void VclProcessor2D::RenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate)
|
|
{
|
|
static bool bForceToDecomposition(false);
|
|
|
|
if(rTransCandidate.getChildren().hasElements())
|
|
{
|
|
if(bForceToDecomposition)
|
|
{
|
|
// use decomposition
|
|
process(rTransCandidate.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
else
|
|
{
|
|
if(0.0 == rTransCandidate.getTransparence())
|
|
{
|
|
// no transparence used, so just use the content
|
|
process(rTransCandidate.getChildren());
|
|
}
|
|
else if(rTransCandidate.getTransparence() > 0.0 && rTransCandidate.getTransparence() < 1.0)
|
|
{
|
|
// transparence is in visible range
|
|
basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D()));
|
|
aRange.transform(maCurrentTransformation);
|
|
impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
|
|
|
|
if(aBufferDevice.isVisible())
|
|
{
|
|
// remember last OutDev and set to content
|
|
OutputDevice* pLastOutputDevice = mpOutputDevice;
|
|
mpOutputDevice = &aBufferDevice.getContent();
|
|
|
|
// paint content to it
|
|
process(rTransCandidate.getChildren());
|
|
|
|
// back to old OutDev
|
|
mpOutputDevice = pLastOutputDevice;
|
|
|
|
// dump buffer to outdev using given transparence
|
|
aBufferDevice.paint(rTransCandidate.getTransparence());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// sub-transparence group. Draw to VDev first.
|
|
void VclProcessor2D::RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransCandidate)
|
|
{
|
|
if(rTransCandidate.getChildren().hasElements())
|
|
{
|
|
basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D()));
|
|
aRange.transform(maCurrentTransformation);
|
|
impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
|
|
|
|
if(aBufferDevice.isVisible())
|
|
{
|
|
// remember last OutDev and set to content
|
|
OutputDevice* pLastOutputDevice = mpOutputDevice;
|
|
mpOutputDevice = &aBufferDevice.getContent();
|
|
|
|
// paint content to it
|
|
process(rTransCandidate.getChildren());
|
|
|
|
// set to mask
|
|
mpOutputDevice = &aBufferDevice.getTransparence();
|
|
|
|
// when painting transparence masks, reset the color stack
|
|
basegfx::BColorModifierStack aLastBColorModifierStack(maBColorModifierStack);
|
|
maBColorModifierStack = basegfx::BColorModifierStack();
|
|
|
|
// paint mask to it (always with transparence intensities, evtl. with AA)
|
|
process(rTransCandidate.getTransparence());
|
|
|
|
// back to old color stack
|
|
maBColorModifierStack = aLastBColorModifierStack;
|
|
|
|
// back to old OutDev
|
|
mpOutputDevice = pLastOutputDevice;
|
|
|
|
// dump buffer to outdev
|
|
aBufferDevice.paint();
|
|
}
|
|
}
|
|
}
|
|
|
|
// transform group.
|
|
void VclProcessor2D::RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate)
|
|
{
|
|
// remember current transformation and ViewInformation
|
|
const basegfx::B2DHomMatrix aLastCurrentTransformation(maCurrentTransformation);
|
|
const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
|
|
|
|
// create new transformations for CurrentTransformation
|
|
// and for local ViewInformation2D
|
|
maCurrentTransformation = maCurrentTransformation * rTransformCandidate.getTransformation();
|
|
const geometry::ViewInformation2D aViewInformation2D(
|
|
getViewInformation2D().getObjectTransformation() * rTransformCandidate.getTransformation(),
|
|
getViewInformation2D().getViewTransformation(),
|
|
getViewInformation2D().getViewport(),
|
|
getViewInformation2D().getVisualizedPage(),
|
|
getViewInformation2D().getViewTime(),
|
|
getViewInformation2D().getExtendedInformationSequence());
|
|
updateViewInformation(aViewInformation2D);
|
|
|
|
// process content
|
|
process(rTransformCandidate.getChildren());
|
|
|
|
// restore transformations
|
|
maCurrentTransformation = aLastCurrentTransformation;
|
|
updateViewInformation(aLastViewInformation2D);
|
|
}
|
|
|
|
// new XDrawPage for ViewInformation2D
|
|
void VclProcessor2D::RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate)
|
|
{
|
|
// remember current transformation and ViewInformation
|
|
const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
|
|
|
|
// create new local ViewInformation2D
|
|
const geometry::ViewInformation2D aViewInformation2D(
|
|
getViewInformation2D().getObjectTransformation(),
|
|
getViewInformation2D().getViewTransformation(),
|
|
getViewInformation2D().getViewport(),
|
|
rPagePreviewCandidate.getXDrawPage(),
|
|
getViewInformation2D().getViewTime(),
|
|
getViewInformation2D().getExtendedInformationSequence());
|
|
updateViewInformation(aViewInformation2D);
|
|
|
|
// process decomposed content
|
|
process(rPagePreviewCandidate.get2DDecomposition(getViewInformation2D()));
|
|
|
|
// restore transformations
|
|
updateViewInformation(aLastViewInformation2D);
|
|
}
|
|
|
|
// marker
|
|
void VclProcessor2D::RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkArrayCandidate)
|
|
{
|
|
static bool bCheckCompleteMarkerDecompose(false);
|
|
if(bCheckCompleteMarkerDecompose)
|
|
{
|
|
process(rMarkArrayCandidate.get2DDecomposition(getViewInformation2D()));
|
|
return;
|
|
}
|
|
|
|
// get data
|
|
const std::vector< basegfx::B2DPoint >& rPositions = rMarkArrayCandidate.getPositions();
|
|
const sal_uInt32 nCount(rPositions.size());
|
|
|
|
if(nCount && !rMarkArrayCandidate.getMarker().IsEmpty())
|
|
{
|
|
// get pixel size
|
|
const BitmapEx& rMarker(rMarkArrayCandidate.getMarker());
|
|
const Size aBitmapSize(rMarker.GetSizePixel());
|
|
|
|
if(aBitmapSize.Width() && aBitmapSize.Height())
|
|
{
|
|
// get discrete half size
|
|
const basegfx::B2DVector aDiscreteHalfSize(
|
|
(aBitmapSize.getWidth() - 1.0) * 0.5,
|
|
(aBitmapSize.getHeight() - 1.0) * 0.5);
|
|
const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled());
|
|
|
|
// do not forget evtl. moved origin in target device MapMode when
|
|
// switching it off; it would be missing and lead to wrong positions.
|
|
// All his could be done using logic sizes and coordinates, too, but
|
|
// we want a 1:1 bitmap rendering here, so it's more safe and faster
|
|
// to work with switching off MapMode usage completely.
|
|
const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
|
|
|
|
mpOutputDevice->EnableMapMode(false);
|
|
|
|
for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); ++aIter)
|
|
{
|
|
const basegfx::B2DPoint aDiscreteTopLeft((maCurrentTransformation * (*aIter)) - aDiscreteHalfSize);
|
|
const Point aDiscretePoint(basegfx::fround(aDiscreteTopLeft.getX()), basegfx::fround(aDiscreteTopLeft.getY()));
|
|
|
|
mpOutputDevice->DrawBitmapEx(aDiscretePoint + aOrigin, rMarker);
|
|
}
|
|
|
|
mpOutputDevice->EnableMapMode(bWasEnabled);
|
|
}
|
|
}
|
|
}
|
|
|
|
// point
|
|
void VclProcessor2D::RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate)
|
|
{
|
|
const std::vector< basegfx::B2DPoint >& rPositions = rPointArrayCandidate.getPositions();
|
|
const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(rPointArrayCandidate.getRGBColor()));
|
|
const Color aVCLColor(aRGBColor);
|
|
|
|
for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); ++aIter)
|
|
{
|
|
const basegfx::B2DPoint aViewPosition(maCurrentTransformation * (*aIter));
|
|
const Point aPos(basegfx::fround(aViewPosition.getX()), basegfx::fround(aViewPosition.getY()));
|
|
|
|
mpOutputDevice->DrawPixel(aPos, aVCLColor);
|
|
}
|
|
}
|
|
|
|
void VclProcessor2D::RenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate)
|
|
{
|
|
// #i101491# method restructured to clearly use the DrawPolyLine
|
|
// calls starting from a defined line width
|
|
const attribute::LineAttribute& rLineAttribute = rPolygonStrokeCandidate.getLineAttribute();
|
|
const double fLineWidth(rLineAttribute.getWidth());
|
|
bool bDone(false);
|
|
|
|
if(basegfx::fTools::more(fLineWidth, 0.0))
|
|
{
|
|
const basegfx::B2DVector aDiscreteUnit(maCurrentTransformation * basegfx::B2DVector(fLineWidth, 0.0));
|
|
const double fDiscreteLineWidth(aDiscreteUnit.getLength());
|
|
const attribute::StrokeAttribute& rStrokeAttribute = rPolygonStrokeCandidate.getStrokeAttribute();
|
|
const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rLineAttribute.getColor()));
|
|
basegfx::B2DPolyPolygon aHairlinePolyPolygon;
|
|
|
|
mpOutputDevice->SetLineColor(Color(aHairlineColor));
|
|
mpOutputDevice->SetFillColor();
|
|
|
|
if(0.0 == rStrokeAttribute.getFullDotDashLen())
|
|
{
|
|
// no line dashing, just copy
|
|
aHairlinePolyPolygon.append(rPolygonStrokeCandidate.getB2DPolygon());
|
|
}
|
|
else
|
|
{
|
|
// else apply LineStyle
|
|
basegfx::tools::applyLineDashing(rPolygonStrokeCandidate.getB2DPolygon(),
|
|
rStrokeAttribute.getDotDashArray(),
|
|
&aHairlinePolyPolygon, 0, rStrokeAttribute.getFullDotDashLen());
|
|
}
|
|
|
|
const sal_uInt32 nCount(aHairlinePolyPolygon.count());
|
|
|
|
if(nCount)
|
|
{
|
|
const bool bAntiAliased(getOptionsDrawinglayer().IsAntiAliasing());
|
|
aHairlinePolyPolygon.transform(maCurrentTransformation);
|
|
|
|
if(bAntiAliased)
|
|
{
|
|
if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 1.0))
|
|
{
|
|
// line in range ]0.0 .. 1.0[
|
|
// paint as simple hairline
|
|
for(sal_uInt32 a(0); a < nCount; a++)
|
|
{
|
|
mpOutputDevice->DrawPolyLine(aHairlinePolyPolygon.getB2DPolygon(a), 0.0);
|
|
}
|
|
|
|
bDone = true;
|
|
}
|
|
else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.0))
|
|
{
|
|
// line in range [1.0 .. 2.0[
|
|
// paint as 2x2 with dynamic line distance
|
|
basegfx::B2DHomMatrix aMat;
|
|
const double fDistance(fDiscreteLineWidth - 1.0);
|
|
const double fHalfDistance(fDistance * 0.5);
|
|
|
|
for(sal_uInt32 a(0); a < nCount; a++)
|
|
{
|
|
basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a));
|
|
|
|
aMat.set(0, 2, -fHalfDistance);
|
|
aMat.set(1, 2, -fHalfDistance);
|
|
aCandidate.transform(aMat);
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, fDistance);
|
|
aMat.set(1, 2, 0.0);
|
|
aCandidate.transform(aMat);
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, 0.0);
|
|
aMat.set(1, 2, fDistance);
|
|
aCandidate.transform(aMat);
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, -fDistance);
|
|
aMat.set(1, 2, 0.0);
|
|
aCandidate.transform(aMat);
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
}
|
|
|
|
bDone = true;
|
|
}
|
|
else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 3.0))
|
|
{
|
|
// line in range [2.0 .. 3.0]
|
|
// paint as cross in a 3x3 with dynamic line distance
|
|
basegfx::B2DHomMatrix aMat;
|
|
const double fDistance((fDiscreteLineWidth - 1.0) * 0.5);
|
|
|
|
for(sal_uInt32 a(0); a < nCount; a++)
|
|
{
|
|
basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a));
|
|
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, -fDistance);
|
|
aMat.set(1, 2, 0.0);
|
|
aCandidate.transform(aMat);
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, fDistance);
|
|
aMat.set(1, 2, -fDistance);
|
|
aCandidate.transform(aMat);
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, fDistance);
|
|
aMat.set(1, 2, fDistance);
|
|
aCandidate.transform(aMat);
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, -fDistance);
|
|
aMat.set(1, 2, fDistance);
|
|
aCandidate.transform(aMat);
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
}
|
|
|
|
bDone = true;
|
|
}
|
|
else
|
|
{
|
|
// #i101491# line width above 3.0
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 1.5))
|
|
{
|
|
// line width below 1.5, draw the basic hairline polygon
|
|
for(sal_uInt32 a(0); a < nCount; a++)
|
|
{
|
|
mpOutputDevice->DrawPolyLine(aHairlinePolyPolygon.getB2DPolygon(a), 0.0);
|
|
}
|
|
|
|
bDone = true;
|
|
}
|
|
else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.5))
|
|
{
|
|
// line width is in range ]1.5 .. 2.5], use four hairlines
|
|
// drawn in a square
|
|
for(sal_uInt32 a(0); a < nCount; a++)
|
|
{
|
|
basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a));
|
|
basegfx::B2DHomMatrix aMat;
|
|
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, 1.0);
|
|
aMat.set(1, 2, 0.0);
|
|
aCandidate.transform(aMat);
|
|
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, 0.0);
|
|
aMat.set(1, 2, 1.0);
|
|
aCandidate.transform(aMat);
|
|
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
|
|
aMat.set(0, 2, -1.0);
|
|
aMat.set(1, 2, 0.0);
|
|
aCandidate.transform(aMat);
|
|
|
|
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
|
}
|
|
|
|
bDone = true;
|
|
}
|
|
else
|
|
{
|
|
// #i101491# line width is above 2.5
|
|
}
|
|
}
|
|
|
|
if(!bDone && rPolygonStrokeCandidate.getB2DPolygon().count() > 1000)
|
|
{
|
|
// #i101491# If the polygon complexity uses more than a given amount, do
|
|
// use OuputDevice::DrawPolyLine directly; this will avoid buffering all
|
|
// decompositions in primitives (memory) and fallback to old line painting
|
|
// for very complex polygons, too
|
|
for(sal_uInt32 a(0); a < nCount; a++)
|
|
{
|
|
mpOutputDevice->DrawPolyLine(
|
|
aHairlinePolyPolygon.getB2DPolygon(a),
|
|
fDiscreteLineWidth,
|
|
rLineAttribute.getLineJoin(),
|
|
rLineAttribute.getLineCap());
|
|
}
|
|
|
|
bDone = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!bDone)
|
|
{
|
|
// remember that we enter a PolygonStrokePrimitive2D decomposition,
|
|
// used for AA thick line drawing
|
|
mnPolygonStrokePrimitive2D++;
|
|
|
|
// line width is big enough for standard filled polygon visualisation or zero
|
|
process(rPolygonStrokeCandidate.get2DDecomposition(getViewInformation2D()));
|
|
|
|
// leave PolygonStrokePrimitive2D
|
|
mnPolygonStrokePrimitive2D--;
|
|
}
|
|
}
|
|
|
|
void VclProcessor2D::RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D)
|
|
{
|
|
// The new decomposition of Metafiles made it necessary to add an Eps
|
|
// primitive to handle embedded Eps data. On some devices, this can be
|
|
// painted directly (mac, printer).
|
|
// To be able to handle the replacement correctly, i need to handle it myself
|
|
// since DrawEPS will not be able e.g. to rotate the replacement. To be able
|
|
// to do that, i added a boolean return to OutputDevice::DrawEPS(..)
|
|
// to know when EPS was handled directly already.
|
|
basegfx::B2DRange aRange(0.0, 0.0, 1.0, 1.0);
|
|
aRange.transform(maCurrentTransformation * rEpsPrimitive2D.getEpsTransform());
|
|
|
|
if(!aRange.isEmpty())
|
|
{
|
|
const Rectangle aRectangle(
|
|
(sal_Int32)floor(aRange.getMinX()), (sal_Int32)floor(aRange.getMinY()),
|
|
(sal_Int32)ceil(aRange.getMaxX()), (sal_Int32)ceil(aRange.getMaxY()));
|
|
|
|
if(!aRectangle.IsEmpty())
|
|
{
|
|
bool bWillReallyRender = mpOutputDevice->IsDeviceOutputNecessary();
|
|
// try to paint EPS directly without fallback visualisation
|
|
const bool bEPSPaintedDirectly = bWillReallyRender &&
|
|
mpOutputDevice->DrawEPS(
|
|
aRectangle.TopLeft(),
|
|
aRectangle.GetSize(),
|
|
rEpsPrimitive2D.getGfxLink());
|
|
|
|
if(!bEPSPaintedDirectly)
|
|
{
|
|
// use the decomposition which will correctly handle the
|
|
// fallback visualisation using full transformation (e.g. rotation)
|
|
process(rEpsPrimitive2D.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void VclProcessor2D::RenderSvgLinearAtomPrimitive2D(const primitive2d::SvgLinearAtomPrimitive2D& rCandidate)
|
|
{
|
|
const double fDelta(rCandidate.getOffsetB() - rCandidate.getOffsetA());
|
|
|
|
if(basegfx::fTools::more(fDelta, 0.0))
|
|
{
|
|
const basegfx::BColor aColorA(maBColorModifierStack.getModifiedColor(rCandidate.getColorA()));
|
|
const basegfx::BColor aColorB(maBColorModifierStack.getModifiedColor(rCandidate.getColorB()));
|
|
|
|
// calculate discrete unit in WorldCoordinates; use diagonal (1.0, 1.0) and divide by sqrt(2)
|
|
const basegfx::B2DVector aDiscreteVector(getViewInformation2D().getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
|
|
const double fDiscreteUnit(aDiscreteVector.getLength() * (1.0 / 1.414213562373));
|
|
|
|
// use color distance and discrete lengths to calculate step count
|
|
const sal_uInt32 nSteps(calculateStepsForSvgGradient(aColorA, aColorB, fDelta, fDiscreteUnit));
|
|
|
|
// switch off line painting
|
|
mpOutputDevice->SetLineColor();
|
|
|
|
// prepare polygon in needed width at start position (with discrete overlap)
|
|
const basegfx::B2DPolygon aPolygon(
|
|
basegfx::tools::createPolygonFromRect(
|
|
basegfx::B2DRange(
|
|
rCandidate.getOffsetA() - fDiscreteUnit,
|
|
0.0,
|
|
rCandidate.getOffsetA() + (fDelta / nSteps) + fDiscreteUnit,
|
|
1.0)));
|
|
|
|
|
|
// prepare loop ([0.0 .. 1.0[)
|
|
double fUnitScale(0.0);
|
|
const double fUnitStep(1.0 / nSteps);
|
|
|
|
// loop and paint
|
|
for(sal_uInt32 a(0); a < nSteps; a++, fUnitScale += fUnitStep)
|
|
{
|
|
basegfx::B2DPolygon aNew(aPolygon);
|
|
|
|
aNew.transform(maCurrentTransformation * basegfx::tools::createTranslateB2DHomMatrix(fDelta * fUnitScale, 0.0));
|
|
mpOutputDevice->SetFillColor(Color(basegfx::interpolate(aColorA, aColorB, fUnitScale)));
|
|
mpOutputDevice->DrawPolyPolygon(basegfx::B2DPolyPolygon(aNew));
|
|
}
|
|
}
|
|
}
|
|
|
|
void VclProcessor2D::RenderSvgRadialAtomPrimitive2D(const primitive2d::SvgRadialAtomPrimitive2D& rCandidate)
|
|
{
|
|
const double fDeltaScale(rCandidate.getScaleB() - rCandidate.getScaleA());
|
|
|
|
if(basegfx::fTools::more(fDeltaScale, 0.0))
|
|
{
|
|
const basegfx::BColor aColorA(maBColorModifierStack.getModifiedColor(rCandidate.getColorA()));
|
|
const basegfx::BColor aColorB(maBColorModifierStack.getModifiedColor(rCandidate.getColorB()));
|
|
|
|
// calculate discrete unit in WorldCoordinates; use diagonal (1.0, 1.0) and divide by sqrt(2)
|
|
const basegfx::B2DVector aDiscreteVector(getViewInformation2D().getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
|
|
const double fDiscreteUnit(aDiscreteVector.getLength() * (1.0 / 1.414213562373));
|
|
|
|
// use color distance and discrete lengths to calculate step count
|
|
const sal_uInt32 nSteps(calculateStepsForSvgGradient(aColorA, aColorB, fDeltaScale, fDiscreteUnit));
|
|
|
|
// switch off line painting
|
|
mpOutputDevice->SetLineColor();
|
|
|
|
// prepare loop ([0.0 .. 1.0[, full polygons, no polypolygons with holes)
|
|
double fUnitScale(0.0);
|
|
const double fUnitStep(1.0 / nSteps);
|
|
|
|
for(sal_uInt32 a(0); a < nSteps; a++, fUnitScale += fUnitStep)
|
|
{
|
|
basegfx::B2DHomMatrix aTransform;
|
|
const double fEndScale(rCandidate.getScaleB() - (fDeltaScale * fUnitScale));
|
|
|
|
if(rCandidate.isTranslateSet())
|
|
{
|
|
const basegfx::B2DVector aTranslate(
|
|
basegfx::interpolate(
|
|
rCandidate.getTranslateB(),
|
|
rCandidate.getTranslateA(),
|
|
fUnitScale));
|
|
|
|
aTransform = basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
fEndScale,
|
|
fEndScale,
|
|
aTranslate.getX(),
|
|
aTranslate.getY());
|
|
}
|
|
else
|
|
{
|
|
aTransform = basegfx::tools::createScaleB2DHomMatrix(
|
|
fEndScale,
|
|
fEndScale);
|
|
}
|
|
|
|
basegfx::B2DPolygon aNew(basegfx::tools::createPolygonFromUnitCircle());
|
|
|
|
aNew.transform(maCurrentTransformation * aTransform);
|
|
mpOutputDevice->SetFillColor(Color(basegfx::interpolate(aColorB, aColorA, fUnitScale)));
|
|
mpOutputDevice->DrawPolyPolygon(basegfx::B2DPolyPolygon(aNew));
|
|
}
|
|
}
|
|
}
|
|
|
|
void VclProcessor2D::adaptLineToFillDrawMode() const
|
|
{
|
|
const DrawModeFlags nOriginalDrawMode(mpOutputDevice->GetDrawMode());
|
|
|
|
if(nOriginalDrawMode & (DrawModeFlags::BlackLine|DrawModeFlags::GrayLine|DrawModeFlags::GhostedLine|DrawModeFlags::WhiteLine|DrawModeFlags::SettingsLine))
|
|
{
|
|
DrawModeFlags nAdaptedDrawMode(nOriginalDrawMode);
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::BlackLine)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::BlackFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::BlackFill;
|
|
}
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::GrayLine)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::GrayFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::GrayFill;
|
|
}
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::GhostedLine)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::GhostedFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::GhostedFill;
|
|
}
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::WhiteLine)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::WhiteFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::WhiteFill;
|
|
}
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::SettingsLine)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::SettingsFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::SettingsFill;
|
|
}
|
|
|
|
mpOutputDevice->SetDrawMode(nAdaptedDrawMode);
|
|
}
|
|
}
|
|
|
|
void VclProcessor2D::adaptTextToFillDrawMode() const
|
|
{
|
|
const DrawModeFlags nOriginalDrawMode(mpOutputDevice->GetDrawMode());
|
|
if(nOriginalDrawMode & (DrawModeFlags::BlackText|DrawModeFlags::GrayText|DrawModeFlags::GhostedText|DrawModeFlags::WhiteText|DrawModeFlags::SettingsText))
|
|
{
|
|
DrawModeFlags nAdaptedDrawMode(nOriginalDrawMode);
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::BlackText)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::BlackFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::BlackFill;
|
|
}
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::GrayText)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::GrayFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::GrayFill;
|
|
}
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::GhostedText)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::GhostedFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::GhostedFill;
|
|
}
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::WhiteText)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::WhiteFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::WhiteFill;
|
|
}
|
|
|
|
if(nOriginalDrawMode & DrawModeFlags::SettingsText)
|
|
{
|
|
nAdaptedDrawMode |= DrawModeFlags::SettingsFill;
|
|
}
|
|
else
|
|
{
|
|
nAdaptedDrawMode &= ~DrawModeFlags::SettingsFill;
|
|
}
|
|
|
|
mpOutputDevice->SetDrawMode(nAdaptedDrawMode);
|
|
}
|
|
}
|
|
|
|
// process support
|
|
|
|
VclProcessor2D::VclProcessor2D(
|
|
const geometry::ViewInformation2D& rViewInformation,
|
|
OutputDevice& rOutDev)
|
|
: BaseProcessor2D(rViewInformation),
|
|
mpOutputDevice(&rOutDev),
|
|
maBColorModifierStack(),
|
|
maCurrentTransformation(),
|
|
maDrawinglayerOpt(),
|
|
mnPolygonStrokePrimitive2D(0)
|
|
{
|
|
// set digit language, derived from SvtCTLOptions to have the correct
|
|
// number display for arabic/hindi numerals
|
|
rOutDev.SetDigitLanguage(drawinglayer::detail::getDigitLanguage());
|
|
}
|
|
|
|
VclProcessor2D::~VclProcessor2D()
|
|
{
|
|
}
|
|
}
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|