479 lines
16 KiB
C++
479 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* Version: MPL 1.1 / GPLv3+ / LGPLv3+
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License or as specified alternatively below. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* Major Contributor(s):
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* [ Copyright (C) 2011 SUSE <cbosdonnat@suse.com> (initial developer) ]
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*
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* All Rights Reserved.
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*
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* For minor contributions see the git repository.
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 3 or later (the "GPLv3+"), or
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* the GNU Lesser General Public License Version 3 or later (the "LGPLv3+"),
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* in which case the provisions of the GPLv3+ or the LGPLv3+ are applicable
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* instead of those above.
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*/
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#include <globals.hrc>
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#include <popup.hrc>
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#include <utlui.hrc>
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#include <cmdid.h>
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#include <cntfrm.hxx>
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#include <DashedLine.hxx>
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#include <doc.hxx>
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#include <edtwin.hxx>
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#include <fmtpdsc.hxx>
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#include <IDocumentUndoRedo.hxx>
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#include <PageBreakWin.hxx>
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#include <pagefrm.hxx>
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#include <PostItMgr.hxx>
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#include <uiitems.hxx>
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#include <view.hxx>
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#include <viewopt.hxx>
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#include <wrtsh.hxx>
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#include <basegfx/color/bcolortools.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/range/b2drectangle.hxx>
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#include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx>
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#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
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#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
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#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
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#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
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#include <editeng/formatbreakitem.hxx>
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#include <sfx2/dispatch.hxx>
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#include <svl/stritem.hxx>
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#include <vcl/svapp.hxx>
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#define BUTTON_WIDTH 30
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#define BUTTON_HEIGHT 19
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#define ARROW_WIDTH 9
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using namespace basegfx;
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using namespace basegfx::tools;
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namespace
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{
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class SwBreakDashedLine : public SwDashedLine
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{
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private:
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SwPageBreakWin* m_pWin;
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public:
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SwBreakDashedLine( Window* pParent, Color& ( *pColorFn )(), SwPageBreakWin* pWin ) :
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SwDashedLine( pParent, pColorFn ),
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m_pWin( pWin ) {};
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virtual void MouseMove( const MouseEvent& rMEvt );
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};
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void SwBreakDashedLine::MouseMove( const MouseEvent& rMEvt )
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{
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if ( rMEvt.IsLeaveWindow() )
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{
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// don't fade if we just move to the 'button'
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Point aEventPos( GetPosPixel() + rMEvt.GetPosPixel() );
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if ( !m_pWin->Contains( aEventPos ) || !m_pWin->IsVisible() )
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m_pWin->Fade( false );
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}
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else if ( !m_pWin->IsVisible() )
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{
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m_pWin->Fade( true );
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}
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if ( !rMEvt.IsSynthetic() && !m_pWin->IsVisible() )
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{
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Point* pPtr = new Point( rMEvt.GetPosPixel() );
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m_pWin->UpdatePosition( pPtr );
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}
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}
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}
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SwPageBreakWin::SwPageBreakWin( SwEditWin* pEditWin, const SwPageFrm* pPageFrm ) :
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MenuButton( pEditWin, WB_DIALOGCONTROL ),
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SwFrameControl( pEditWin, pPageFrm ),
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m_pPopupMenu( NULL ),
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m_pLine( NULL ),
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m_bIsAppearing( false ),
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m_nFadeRate( 100 ),
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m_nDelayAppearing( 0 ),
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m_bDestroyed( false ),
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m_pMousePt( NULL )
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{
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// Use pixels for the rest of the drawing
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SetMapMode( MapMode ( MAP_PIXEL ) );
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// Create the line control
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m_pLine = new SwBreakDashedLine( GetEditWin(), &SwViewOption::GetPageBreakColor, this );
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// Create the popup menu
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m_pPopupMenu = new PopupMenu( SW_RES( MN_PAGEBREAK_BUTTON ) );
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m_pPopupMenu->SetDeactivateHdl( LINK( this, SwPageBreakWin, HideHandler ) );
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SetPopupMenu( m_pPopupMenu );
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m_aFadeTimer.SetTimeout( 50 );
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m_aFadeTimer.SetTimeoutHdl( LINK( this, SwPageBreakWin, FadeHandler ) );
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}
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SwPageBreakWin::~SwPageBreakWin( )
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{
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m_bDestroyed = true;
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m_aFadeTimer.Stop();
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delete m_pPopupMenu;
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delete m_pLine;
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delete m_pMousePt;
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}
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void SwPageBreakWin::Paint( const Rectangle& )
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{
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const Rectangle aRect( Rectangle( Point( 0, 0 ), PixelToLogic( GetSizePixel() ) ) );
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// Properly paint the control
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BColor aColor = SwViewOption::GetPageBreakColor().getBColor();
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BColor aHslLine = rgb2hsl( aColor );
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double nLuminance = aHslLine.getZ();
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nLuminance += ( 1.0 - nLuminance ) * 0.75;
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if ( aHslLine.getZ() > 0.7 )
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nLuminance = aHslLine.getZ() * 0.7;
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aHslLine.setZ( nLuminance );
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BColor aOtherColor = hsl2rgb( aHslLine );
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const StyleSettings& rSettings = Application::GetSettings().GetStyleSettings();
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if ( rSettings.GetHighContrastMode( ) )
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{
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aColor = rSettings.GetDialogTextColor().getBColor();
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aOtherColor = rSettings.GetDialogColor( ).getBColor();
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}
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bool bRtl = Application::GetSettings().GetLayoutRTL();
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drawinglayer::primitive2d::Primitive2DSequence aSeq( 3 );
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B2DRectangle aBRect( double( aRect.Left() ), double( aRect.Top( ) ),
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double( aRect.Right() ), double( aRect.Bottom( ) ) );
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B2DPolygon aPolygon = createPolygonFromRect( aBRect, 3.0 / BUTTON_WIDTH, 3.0 / BUTTON_HEIGHT );
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// Create the polygon primitives
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aSeq[0] = Primitive2DReference( new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
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B2DPolyPolygon( aPolygon ), aOtherColor ) );
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aSeq[1] = Primitive2DReference( new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
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aPolygon, aColor ) );
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// Create the primitive for the image
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Image aImg( SW_RES( IMG_PAGE_BREAK ) );
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double nImgOfstX = 3.0;
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if ( bRtl )
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nImgOfstX = aRect.Right() - aImg.GetSizePixel().Width() - 3.0;
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aSeq[2] = Primitive2DReference( new drawinglayer::primitive2d::DiscreteBitmapPrimitive2D(
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aImg.GetBitmapEx(), B2DPoint( nImgOfstX, 1.0 ) ) );
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double nTop = double( aRect.getHeight() ) / 2.0;
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double nBottom = nTop + 4.0;
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double nLeft = aRect.getWidth( ) - ARROW_WIDTH - 6.0;
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if ( bRtl )
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nLeft = ARROW_WIDTH - 2.0;
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double nRight = nLeft + 8.0;
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B2DPolygon aTriangle;
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aTriangle.append( B2DPoint( nLeft, nTop ) );
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aTriangle.append( B2DPoint( nRight, nTop ) );
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aTriangle.append( B2DPoint( ( nLeft + nRight ) / 2.0, nBottom ) );
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aTriangle.setClosed( true );
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BColor aTriangleColor = Color( COL_BLACK ).getBColor( );
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if ( Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
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aTriangleColor = Color( COL_WHITE ).getBColor( );
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aSeq.realloc( aSeq.getLength() + 1 );
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aSeq[ aSeq.getLength() - 1 ] = Primitive2DReference( new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
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B2DPolyPolygon( aTriangle ), aTriangleColor ) );
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Primitive2DSequence aGhostedSeq( 1 );
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double nFadeRate = double( m_nFadeRate ) / 100.0;
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aGhostedSeq[0] = Primitive2DReference( new drawinglayer::primitive2d::ModifiedColorPrimitive2D(
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aSeq, BColorModifier( Color( COL_WHITE ).getBColor(), 1.0 - nFadeRate, BCOLORMODIFYMODE_INTERPOLATE ) ) );
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// Create the processor and process the primitives
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const drawinglayer::geometry::ViewInformation2D aNewViewInfos;
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drawinglayer::processor2d::BaseProcessor2D * pProcessor =
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drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
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*this, aNewViewInfos );
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pProcessor->process( aGhostedSeq );
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delete pProcessor;
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}
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void SwPageBreakWin::Select( )
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{
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SwFrameControlPtr pThis = GetEditWin()->GetFrameControlsManager( ).GetControl( PageBreak, GetFrame() );
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switch( GetCurItemId( ) )
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{
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case FN_PAGEBREAK_EDIT:
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{
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const SwLayoutFrm* pBodyFrm = static_cast< const SwLayoutFrm* >( GetPageFrame()->Lower() );
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while ( pBodyFrm && !pBodyFrm->IsBodyFrm() )
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pBodyFrm = static_cast< const SwLayoutFrm* >( pBodyFrm->GetNext() );
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SwEditWin* pEditWin = GetEditWin();
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if ( pBodyFrm )
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{
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SwWrtShell& rSh = pEditWin->GetView().GetWrtShell();
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sal_Bool bOldLock = rSh.IsViewLocked();
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rSh.LockView( sal_True );
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if ( pBodyFrm->Lower()->IsTabFrm() )
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{
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rSh.Push( );
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rSh.ClearMark();
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SwCntntFrm *pCnt = const_cast< SwCntntFrm* >( pBodyFrm->ContainsCntnt() );
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SwCntntNode* pNd = pCnt->GetNode();
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rSh.SetSelection( *pNd );
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SfxStringItem aItem(pEditWin->GetView().GetPool().GetWhich(FN_FORMAT_TABLE_DLG), "textflow");
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pEditWin->GetView().GetViewFrame()->GetDispatcher()->Execute(
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FN_FORMAT_TABLE_DLG, SFX_CALLMODE_SYNCHRON|SFX_CALLMODE_RECORD, &aItem, NULL );
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rSh.Pop( sal_False );
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}
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else
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{
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SwCntntFrm *pCnt = const_cast< SwCntntFrm* >( pBodyFrm->ContainsCntnt() );
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SwCntntNode* pNd = pCnt->GetNode();
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SwPaM aPaM( *pNd );
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SwPaMItem aPaMItem( pEditWin->GetView().GetPool( ).GetWhich( FN_PARAM_PAM ), &aPaM );
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SfxUInt16Item aItem( pEditWin->GetView().GetPool( ).GetWhich( SID_PARA_DLG ), TP_PARA_EXT );
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pEditWin->GetView().GetViewFrame()->GetDispatcher()->Execute(
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SID_PARA_DLG, SFX_CALLMODE_SYNCHRON|SFX_CALLMODE_RECORD, &aItem, &aPaMItem, NULL );
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}
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rSh.LockView( bOldLock );
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pEditWin->GrabFocus( );
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}
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}
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break;
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case FN_PAGEBREAK_DELETE:
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{
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const SwLayoutFrm* pBodyFrm = static_cast< const SwLayoutFrm* >( GetPageFrame()->Lower() );
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while ( pBodyFrm && !pBodyFrm->IsBodyFrm() )
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pBodyFrm = static_cast< const SwLayoutFrm* >( pBodyFrm->GetNext() );
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if ( pBodyFrm )
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{
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SwCntntFrm *pCnt = const_cast< SwCntntFrm* >( pBodyFrm->ContainsCntnt() );
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SwCntntNode* pNd = pCnt->GetNode();
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pNd->GetDoc()->GetIDocumentUndoRedo( ).StartUndo( UNDO_UI_DELETE_PAGE_BREAK, NULL );
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SfxItemSet aSet( GetEditWin()->GetView().GetWrtShell().GetAttrPool(),
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RES_PAGEDESC, RES_PAGEDESC,
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RES_BREAK, RES_BREAK,
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NULL );
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aSet.Put( SvxFmtBreakItem( SVX_BREAK_NONE, RES_BREAK ) );
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aSet.Put( SwFmtPageDesc( NULL ) );
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SwPaM aPaM( *pNd );
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pNd->GetDoc()->InsertItemSet( aPaM, aSet, nsSetAttrMode::SETATTR_DEFAULT );
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pNd->GetDoc()->GetIDocumentUndoRedo( ).EndUndo( UNDO_UI_DELETE_PAGE_BREAK, NULL );
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}
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}
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break;
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}
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// Only fade if there is more than this temporary shared pointer:
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// The main reference has been deleted due to a page break removal
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if ( pThis.use_count() > 1 )
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Fade( false );
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}
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void SwPageBreakWin::MouseMove( const MouseEvent& rMEvt )
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{
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if ( rMEvt.IsLeaveWindow() )
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{
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// don't fade if we just move to the 'line', or the popup menu is open
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Point aEventPos( rMEvt.GetPosPixel() + rMEvt.GetPosPixel() );
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if ( !Contains( aEventPos ) && !PopupMenu::IsInExecute() )
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Fade( false );
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}
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else if ( !IsVisible() )
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Fade( true );
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}
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void SwPageBreakWin::Activate( )
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{
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Fade( true );
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MenuButton::Activate();
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}
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void SwPageBreakWin::UpdatePosition( const Point* pEvtPt )
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{
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if ( pEvtPt != NULL )
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{
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if ( pEvtPt == m_pMousePt )
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return;
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delete m_pMousePt;
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m_pMousePt = pEvtPt;
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}
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const SwPageFrm* pPageFrm = GetPageFrame();
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const SwFrm* pPrevPage = pPageFrm;
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do
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{
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pPrevPage = pPrevPage->GetPrev();
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}
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while ( pPrevPage && ( ( pPrevPage->Frm().Top( ) == pPageFrm->Frm().Top( ) )
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|| static_cast< const SwPageFrm* >( pPrevPage )->IsEmptyPage( ) ) );
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Rectangle aBoundRect = GetEditWin()->LogicToPixel( pPageFrm->GetBoundRect().SVRect() );
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Rectangle aFrmRect = GetEditWin()->LogicToPixel( pPageFrm->Frm().SVRect() );
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long nYLineOffset = ( aBoundRect.Top() + aFrmRect.Top() ) / 2;
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if ( pPrevPage )
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{
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Rectangle aPrevFrmRect = GetEditWin()->LogicToPixel( pPrevPage->Frm().SVRect() );
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nYLineOffset = ( aPrevFrmRect.Bottom() + aFrmRect.Top() ) / 2;
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}
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// Get the page + sidebar coords
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long nPgLeft = aFrmRect.Left();
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long nPgRight = aFrmRect.Right();
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unsigned long nSidebarWidth = 0;
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const SwPostItMgr* pPostItMngr = GetEditWin()->GetView().GetWrtShell().GetPostItMgr();
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if ( pPostItMngr && pPostItMngr->HasNotes() && pPostItMngr->ShowNotes() )
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nSidebarWidth = pPostItMngr->GetSidebarBorderWidth( true ) + pPostItMngr->GetSidebarWidth( true );
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if ( pPageFrm->SidebarPosition( ) == sw::sidebarwindows::SIDEBAR_LEFT )
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nPgLeft -= nSidebarWidth;
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else if ( pPageFrm->SidebarPosition( ) == sw::sidebarwindows::SIDEBAR_RIGHT )
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nPgRight += nSidebarWidth;
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Size aBtnSize( BUTTON_WIDTH + ARROW_WIDTH, BUTTON_HEIGHT );
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// Place the button on the left or right?
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Rectangle aVisArea = GetEditWin()->LogicToPixel( GetEditWin()->GetView().GetVisArea() );
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long nLineLeft = std::max( nPgLeft, aVisArea.Left() );
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long nLineRight = std::min( nPgRight, aVisArea.Right() );
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long nBtnLeft = nLineLeft;
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if ( m_pMousePt )
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{
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nBtnLeft = nLineLeft + m_pMousePt->X() - aBtnSize.getWidth() / 2;
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if ( nBtnLeft < nLineLeft )
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nBtnLeft = nLineLeft;
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else if ( ( nBtnLeft + aBtnSize.getWidth() ) > nLineRight )
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nBtnLeft = nLineRight - aBtnSize.getWidth();
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}
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// Set the button position
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Point aBtnPos( nBtnLeft, nYLineOffset - BUTTON_HEIGHT / 2 );
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SetPosSizePixel( aBtnPos, aBtnSize );
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// Set the line position
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Point aLinePos( nLineLeft, nYLineOffset - 5 );
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Size aLineSize( nLineRight - nLineLeft, 10 );
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m_pLine->SetPosSizePixel( aLinePos, aLineSize );
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}
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void SwPageBreakWin::ShowAll( bool bShow )
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{
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m_pLine->Show( bShow );
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}
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bool SwPageBreakWin::Contains( const Point &rDocPt ) const
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{
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Rectangle aRect( GetPosPixel(), GetSizePixel() );
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if ( aRect.IsInside( rDocPt ) )
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return true;
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Rectangle aLineRect( m_pLine->GetPosPixel(), m_pLine->GetSizePixel() );
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if ( aLineRect.IsInside( rDocPt ) )
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return true;
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return false;
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}
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const SwPageFrm* SwPageBreakWin::GetPageFrame( )
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{
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return static_cast< const SwPageFrm * >( GetFrame( ) );
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}
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void SwPageBreakWin::SetReadonly( bool bReadonly )
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{
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ShowAll( !bReadonly );
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}
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void SwPageBreakWin::Fade( bool bFadeIn )
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{
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m_bIsAppearing = bFadeIn;
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if ( bFadeIn )
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m_nDelayAppearing = 0;
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if ( !m_bDestroyed && m_aFadeTimer.IsActive( ) )
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m_aFadeTimer.Stop();
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if ( !m_bDestroyed )
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m_aFadeTimer.Start( );
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}
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IMPL_LINK_NOARG(SwPageBreakWin, HideHandler)
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{
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Fade( false );
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return 0;
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}
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IMPL_LINK_NOARG(SwPageBreakWin, FadeHandler)
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{
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const int TICKS_BEFORE_WE_APPEAR = 10;
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if ( m_bIsAppearing && m_nDelayAppearing < TICKS_BEFORE_WE_APPEAR )
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{
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++m_nDelayAppearing;
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m_aFadeTimer.Start();
|
|
return 0;
|
|
}
|
|
|
|
if ( m_bIsAppearing && m_nFadeRate > 0 )
|
|
m_nFadeRate -= 25;
|
|
else if ( !m_bIsAppearing && m_nFadeRate < 100 )
|
|
m_nFadeRate += 25;
|
|
|
|
if ( m_nFadeRate != 100 && !IsVisible() )
|
|
Show();
|
|
else if ( m_nFadeRate == 100 && IsVisible( ) )
|
|
Hide();
|
|
else
|
|
{
|
|
UpdatePosition();
|
|
Invalidate();
|
|
}
|
|
|
|
if ( IsVisible( ) && m_nFadeRate > 0 && m_nFadeRate < 100 )
|
|
m_aFadeTimer.Start();
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|