237 lines
9.7 KiB
C++
237 lines
9.7 KiB
C++
/*************************************************************************
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*
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* $RCSfile: cacheaccess.hxx,v $
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*
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* $Revision: 1.2 $
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*
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* last change: $Author: jb $ $Date: 2002-03-28 09:06:57 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#ifndef CONFIGMGR_CACHEACCESS_HXX
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#define CONFIGMGR_CACHEACCESS_HXX
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#ifndef CONFIGMGR_CACHEDATA_HXX
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#include "cachedata.hxx"
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#endif
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#ifndef CONFIGMGR_TIMESTAMP_HXX
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#include "timestamp.hxx"
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#endif
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#ifndef _OSL_MUTEX_HXX_
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#include <osl/mutex.hxx>
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#endif
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#ifndef _SALHELPER_SIMPLEREFERENCEOBJECT_HXX_
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#include <salhelper/simplereferenceobject.hxx>
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#endif
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#ifndef _RTL_REF_HXX_
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#include <rtl/ref.hxx>
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#endif
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namespace configmgr
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{
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////////////////////////////////////////////////////////////////////////////////
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using ::rtl::OUString;
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class ConfigChangeBroadcastHelper;
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//-----------------------------------------------------------------------------
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class CacheClientAccess : public salhelper::SimpleReferenceObject, NotCopyable
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{
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public:
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typedef CacheData Data;
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typedef Data::Module Module;
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typedef Data::ModuleRef ModuleRef;
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typedef Data::ModuleName ModuleName;
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typedef Data::Path Path;
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private:
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osl::Mutex m_aMutex;
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Data m_aData;
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ConfigChangeBroadcastHelper* m_pBroadcastHelper;
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public:
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explicit
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CacheClientAccess(memory::HeapManager & _rHeapManager,
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ConfigChangeBroadcastHelper* _pBroadcastHelper);
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~CacheClientAccess();
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/// gets a helper to broadcast changes for
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ConfigChangeBroadcastHelper * getBroadcaster() const
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{ return m_pBroadcastHelper; }
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/// removes an existing broadcast helper
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ConfigChangeBroadcastHelper * releaseBroadcaster();
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/// gets a data segment reference for the given path - creates if necessary
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memory::Segment * attachDataSegment(const memory::SegmentAddress & _aSegment, const Path& _aLocation);
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/// gets a data segment reference for the given path if exists
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memory::Segment * getDataSegment(const Path& _aLocation);
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/// return TRUE if there is no data (left) in this object's cache data
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bool isEmpty();
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/// check if the given module exists already (and is not empty)
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bool hasModule(const Path& _aLocation);
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/// checks if the given module exists and has defaults available
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bool hasModuleDefaults(memory::Accessor const & _aAccessor, Path const & _aLocation);
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/// retrieve the subtree at _aPath (maybe if it has the requested defaults) and clientAcquire() it
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data::NodeAddress acquireNode(memory::Accessor const& _aAccessToken, Path const& _aPath);
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/** add or merge the given subtree at the given location,
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return <TRUE/> if the tree has defaults then
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*/
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bool insertDefaults(memory::UpdateAccessor& _aUpdateToken, backend::NodeInstance const & _aDefaultData ) CFG_UNO_THROW_RTE( );
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/// clientRelease() the tree at aComponentName, and return the resulting reference count
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CacheLine::RefCount releaseNode( Path const& _aPath );
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/// retrieve the given subtree without changing its ref count
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data::NodeAddress findInnerNode(memory::Accessor const& _aAccessToken, Path const& _aPath );
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/// merge the given change list into this tree - reflects old data to _aUpdate
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void applyUpdate(memory::UpdateAccessor& _aUpdateToken, backend::UpdateInstance & _aUpdate) CFG_UNO_THROW_RTE( );
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};
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////////////////////////////////////////////////////////////////////////////////
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class CacheLoadingAccess : public salhelper::SimpleReferenceObject, NotCopyable
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{
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public:
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typedef ExtendedCacheData Data;
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typedef Data::Module Module;
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typedef Data::ModuleRef ModuleRef;
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typedef Data::ModuleName ModuleName;
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typedef Data::Path Path;
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typedef std::vector< ModuleRef > DisposeList;
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private:
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friend class CacheDisposeScheduler;
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typedef std::map< ModuleName, TimeStamp > DeadModuleList;
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osl::Mutex m_aMutex;
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Data m_aData;
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DeadModuleList m_aDeadModules; /// list of nodes which are registered for throwing away
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public:
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explicit
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CacheLoadingAccess(memory::HeapManager & _rHeapManager);
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~CacheLoadingAccess();
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/// gets a data segment reference for the given path if exists
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memory::Segment * createNewDataSegment(ModuleName const & _aModule);
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/// gets a data segment reference for the given path - creates if necessary
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memory::Segment * attachDataSegment(const memory::SegmentAddress & _aSegment, ModuleName const & _aModule);
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/// gets a data segment reference for the given path if exists
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memory::Segment * getDataSegment(ModuleName const & _aModule);
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/// gets a data segment address for the given module if it exists
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memory::SegmentAddress getDataSegmentAddress(ModuleName const & _aModule);
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/// return TRUE if there is no data (left) in this object's cache data
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bool isEmpty();
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/// check if the given module exists already (and is not empty)
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bool hasModule(ModuleName const & _aLocation);
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/// retrieve the subtree at aComponentName and clientAcquire() it
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data::TreeAddress acquireModule(ModuleName const & _aModule);
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/// clientRelease() the tree at aComponentName, and return the resulting reference count
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CacheLine::RefCount releaseModule( ModuleName const & _aModule );
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/// retrieve the given subtree without changing its ref count
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data::NodeAddress findNode(memory::Accessor const& _aAccessToken, Path const& _aPath );
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/// merge the given change list into this tree - reflects old data to _aUpdate
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void applyUpdate(memory::UpdateAccessor& _aUpdateToken, backend::UpdateInstance & _aUpdate) CFG_UNO_THROW_RTE( );
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/// collect the modules that can be disposed now (i.e. released after _rLimitReleaseTime)
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TimeStamp collectDisposeList(CacheLoadingAccess::DisposeList & _rList,
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TimeStamp const & _aLimitTime,
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TimeInterval const & _aDelay);
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/// clear the contained tree, return all remaining modules
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void clearData( DisposeList& _rDisposeList) CFG_NOTHROW();
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// stuff that is particular for CacheLoadingAccess
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/** add the given subtree at the given location,
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return the tree that is then pertinent and clientAcquire() it once
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*/
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data::TreeAddress addComponentData( memory::UpdateAccessor& _aAccessToken,
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backend::NodeInstance const & _aNodeInstance,
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bool _bIncludesDefaults
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) CFG_UNO_THROW_RTE();
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/// merge the given change list into the pending change list of this tree
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void addChangesToPending( backend::ConstUpdateInstance const& _anUpdate ) CFG_UNO_THROW_RTE( );
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/// retrieve accumulated pending changes
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std::auto_ptr<SubtreeChange> releasePendingChanges(ModuleName const& _aModule);
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/// find the modules having pending changes
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bool findPendingChangedModules( Data::PendingModuleList & _rPendingList );
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/// get a local lock for this cache line
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osl::Mutex & mutex() { return m_aMutex; }
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};
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////////////////////////////////////////////////////////////////////////////////
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} // namespace configmgr
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#endif
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