Files
libreoffice/chart2/opengl/screenTextFragmentShader.glsl
xukai 7d833aa8a7 add translucent balck background for history rendering
Change-Id: I9da69bdb29bb780776355e79fab61d5d9bb844a4
Reviewed-on: https://gerrit.libreoffice.org/11583
Reviewed-by: Kohei Yoshida <libreoffice@kohei.us>
Tested-by: Kohei Yoshida <libreoffice@kohei.us>
2014-09-23 14:56:17 +00:00

24 lines
700 B
GLSL

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#version 150 core
in vec2 vTexCoord;
uniform sampler2D TextTex;
uniform vec4 textColor;
out vec4 actualColor;
void main()
{
vec3 color = texture2D(TextTex, vTexCoord).rgb;
actualColor = ((1.0 - color.r) == 0.0) ? vec4(0.0, 0.0, 0.0, textColor.a) :
vec4(textColor.rgb, 1.0);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */