Files
libreoffice/svx/source/table/tableundo.hxx
Kohei Yoshida 822b348241 Add Impl to SdrObject and hide ObjectUser member.
SdrObject is quite large and we can't pimplize it in one go.  Let's do
it bit by bit.

Change-Id: I40abe71799f6dcae90854dcc6979acc1d6ed7462
2014-12-08 23:23:32 -05:00

265 lines
6.3 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SOURCE_TABLE_TABLEUNDO_HXX
#define INCLUDED_SVX_SOURCE_TABLE_TABLEUNDO_HXX
#include <com/sun/star/container/XIndexAccess.hpp>
#include <com/sun/star/table/CellContentType.hpp>
#include "svx/svdotable.hxx"
#include "svx/svdobj.hxx"
#include "svx/svdundo.hxx"
#include <svx/sdrobjectuser.hxx>
#include "celltypes.hxx"
namespace sdr { namespace properties {
class TextProperties;
} }
class OutlinerParaObject;
namespace sdr { namespace table {
class CellUndo : public SdrUndoAction, public sdr::ObjectUser
{
public:
CellUndo( const SdrObjectWeakRef& xObjRef, const CellRef& xCell );
virtual ~CellUndo();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
virtual bool Merge( SfxUndoAction *pNextAction ) SAL_OVERRIDE;
void dispose();
virtual void ObjectInDestruction(const SdrObject& rObject) SAL_OVERRIDE;
private:
struct Data
{
sdr::properties::TextProperties* mpProperties;
OutlinerParaObject* mpOutlinerParaObject;
::com::sun::star::table::CellContentType mnCellContentType;
OUString msFormula;
double mfValue;
::sal_Int32 mnError;
bool mbMerged;
::sal_Int32 mnRowSpan;
::sal_Int32 mnColSpan;
Data()
: mpProperties(NULL)
, mpOutlinerParaObject(NULL)
, mnCellContentType(css::table::CellContentType_EMPTY)
, mfValue(0)
, mnError(0)
, mbMerged(false)
, mnRowSpan(0)
, mnColSpan(0)
{
}
};
void setDataToCell( const Data& rData );
void getDataFromCell( Data& rData );
SdrObjectWeakRef mxObjRef;
CellRef mxCell;
Data maUndoData;
Data maRedoData;
bool mbUndo;
};
class InsertRowUndo : public SdrUndoAction
{
public:
InsertRowUndo( const TableModelRef& xTable, sal_Int32 nIndex, RowVector& aNewRows );
virtual ~InsertRowUndo();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
private:
TableModelRef mxTable;
sal_Int32 mnIndex;
RowVector maRows;
bool mbUndo;
};
class RemoveRowUndo : public SdrUndoAction
{
public:
RemoveRowUndo( const TableModelRef& xTable, sal_Int32 nIndex, RowVector& aRemovedRows );
virtual ~RemoveRowUndo();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
private:
TableModelRef mxTable;
sal_Int32 mnIndex;
RowVector maRows;
bool mbUndo;
};
class InsertColUndo : public SdrUndoAction
{
public:
InsertColUndo( const TableModelRef& xTable, sal_Int32 nIndex, ColumnVector& aNewCols, CellVector& aCells );
virtual ~InsertColUndo();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
private:
TableModelRef mxTable;
sal_Int32 mnIndex;
ColumnVector maColumns;
CellVector maCells;
bool mbUndo;
};
class RemoveColUndo : public SdrUndoAction
{
public:
RemoveColUndo( const TableModelRef& xTable, sal_Int32 nIndex, ColumnVector& aNewCols, CellVector& aCells );
virtual ~RemoveColUndo();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
private:
TableModelRef mxTable;
sal_Int32 mnIndex;
ColumnVector maColumns;
CellVector maCells;
bool mbUndo;
};
class TableColumnUndo : public SdrUndoAction
{
public:
TableColumnUndo( const TableColumnRef& xCol );
virtual ~TableColumnUndo();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
virtual bool Merge( SfxUndoAction *pNextAction ) SAL_OVERRIDE;
private:
struct Data
{
sal_Int32 mnColumn;
sal_Int32 mnWidth;
bool mbOptimalWidth;
bool mbIsVisible;
bool mbIsStartOfNewPage;
OUString maName;
};
void setData( const Data& rData );
void getData( Data& rData );
TableColumnRef mxCol;
Data maUndoData;
Data maRedoData;
bool mbHasRedoData;
};
class TableRowUndo : public SdrUndoAction
{
public:
TableRowUndo( const TableRowRef& xRow );
virtual ~TableRowUndo();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
virtual bool Merge( SfxUndoAction *pNextAction ) SAL_OVERRIDE;
private:
struct Data
{
CellVector maCells;
sal_Int32 mnRow;
sal_Int32 mnHeight;
bool mbOptimalHeight;
bool mbIsVisible;
bool mbIsStartOfNewPage;
OUString maName;
};
void setData( const Data& rData );
void getData( Data& rData );
TableRowRef mxRow;
Data maUndoData;
Data maRedoData;
bool mbHasRedoData;
};
class TableStyleUndo : public SdrUndoAction
{
public:
TableStyleUndo( const SdrTableObj& rTableObj );
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
private:
SdrObjectWeakRef mxObjRef;
struct Data
{
TableStyleSettings maSettings;
::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess > mxTableStyle;
};
void setData( const Data& rData );
void getData( Data& rData );
Data maUndoData;
Data maRedoData;
bool mbHasRedoData;
};
} }
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */