Files
libreoffice/svtools/source/dialogs/wizardmachine.cxx
Noel Grandin 16f1532284 loplugin:indentation in svtools
Change-Id: I5535acdf828f78d69ba8f6b4c990f9139ed3319b
Reviewed-on: https://gerrit.libreoffice.org/67566
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2019-02-10 11:18:42 +01:00

687 lines
22 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svtools/wizardmachine.hxx>
#include <svtools/helpids.h>
#include <tools/debug.hxx>
#include <tools/diagnose_ex.h>
#include <svtools/svtresid.hxx>
#include <svtools/strings.hrc>
#include <vcl/svapp.hxx>
#include <stack>
namespace svt
{
//= WizardPageImplData
OWizardPage::OWizardPage(vcl::Window *pParent, const OString& rID,
const OUString& rUIXMLDescription)
: TabPage(pParent, rID, rUIXMLDescription)
{
}
OWizardPage::OWizardPage(TabPageParent pParent, const OUString& rUIXMLDescription, const OString& rID)
: TabPage(pParent.pPage ? Application::GetDefDialogParent() : pParent.pParent.get()) //just drag this along hidden in this scenario
, m_xBuilder(pParent.pPage ? Application::CreateBuilder(pParent.pPage, rUIXMLDescription)
: Application::CreateInterimBuilder(this, rUIXMLDescription))
, m_xContainer(m_xBuilder->weld_container(rID))
{
}
OWizardPage::~OWizardPage()
{
disposeOnce();
}
void OWizardPage::dispose()
{
m_xBuilder.reset();
TabPage::dispose();
}
void OWizardPage::initializePage()
{
}
void OWizardPage::ActivatePage()
{
TabPage::ActivatePage();
updateDialogTravelUI();
}
void OWizardPage::updateDialogTravelUI()
{
OWizardMachine* pWizardMachine = dynamic_cast< OWizardMachine* >( GetParent() );
if ( pWizardMachine )
pWizardMachine->updateTravelUI();
}
bool OWizardPage::canAdvance() const
{
return true;
}
bool OWizardPage::commitPage( WizardTypes::CommitPageReason )
{
return true;
}
struct WizardMachineImplData : public WizardTypes
{
OUString sTitleBase; // the base for the title
::std::stack< WizardState > aStateHistory; // the history of all states (used for implementing "Back")
WizardState nFirstUnknownPage;
// the WizardDialog does not allow non-linear transitions (e.g. it's
// not possible to add pages in a non-linear order), so we need some own maintenance data
bool m_bAutoNextButtonState;
bool m_bTravelingSuspended;
WizardMachineImplData()
:nFirstUnknownPage( 0 )
,m_bAutoNextButtonState( false )
,m_bTravelingSuspended( false )
{
}
};
OWizardMachine::OWizardMachine(vcl::Window* _pParent, WizardButtonFlags _nButtonFlags )
:WizardDialog( _pParent, "WizardDialog", "svt/ui/wizarddialog.ui" )
,m_pFinish(nullptr)
,m_pCancel(nullptr)
,m_pNextPage(nullptr)
,m_pPrevPage(nullptr)
,m_pHelp(nullptr)
,m_pImpl( new WizardMachineImplData )
{
implConstruct( _nButtonFlags );
}
void OWizardMachine::implConstruct( const WizardButtonFlags _nButtonFlags )
{
m_pImpl->sTitleBase = GetText();
// create the buttons according to the wizard button flags
// the help button
if (_nButtonFlags & WizardButtonFlags::HELP)
{
m_pHelp= VclPtr<HelpButton>::Create(this, WB_TABSTOP);
m_pHelp->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont)));
m_pHelp->Show();
AddButton( m_pHelp, WIZARDDIALOG_BUTTON_STDOFFSET_X);
}
// the previous button
if (_nButtonFlags & WizardButtonFlags::PREVIOUS)
{
m_pPrevPage = VclPtr<PushButton>::Create(this, WB_TABSTOP);
m_pPrevPage->SetHelpId( HID_WIZARD_PREVIOUS );
m_pPrevPage->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont)));
m_pPrevPage->SetText(SvtResId(STR_WIZDLG_PREVIOUS));
m_pPrevPage->Show();
m_pPrevPage->set_id("previous");
if (_nButtonFlags & WizardButtonFlags::NEXT)
AddButton( m_pPrevPage, ( WIZARDDIALOG_BUTTON_SMALLSTDOFFSET_X) ); // half x-offset to the next button
else
AddButton( m_pPrevPage, WIZARDDIALOG_BUTTON_STDOFFSET_X );
SetPrevButton( m_pPrevPage );
m_pPrevPage->SetClickHdl( LINK( this, OWizardMachine, OnPrevPage ) );
}
// the next button
if (_nButtonFlags & WizardButtonFlags::NEXT)
{
m_pNextPage = VclPtr<PushButton>::Create(this, WB_TABSTOP);
m_pNextPage->SetHelpId( HID_WIZARD_NEXT );
m_pNextPage->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont)));
m_pNextPage->SetText(SvtResId(STR_WIZDLG_NEXT));
m_pNextPage->Show();
m_pNextPage->set_id("next");
AddButton( m_pNextPage, WIZARDDIALOG_BUTTON_STDOFFSET_X );
SetNextButton( m_pNextPage );
m_pNextPage->SetClickHdl( LINK( this, OWizardMachine, OnNextPage ) );
}
// the finish button
if (_nButtonFlags & WizardButtonFlags::FINISH)
{
m_pFinish = VclPtr<OKButton>::Create(this, WB_TABSTOP);
m_pFinish->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont)));
m_pFinish->SetText(SvtResId(STR_WIZDLG_FINISH));
m_pFinish->Show();
m_pFinish->set_id("finish");
AddButton( m_pFinish, WIZARDDIALOG_BUTTON_STDOFFSET_X );
m_pFinish->SetClickHdl( LINK( this, OWizardMachine, OnFinish ) );
}
// the cancel button
if (_nButtonFlags & WizardButtonFlags::CANCEL)
{
m_pCancel = VclPtr<CancelButton>::Create(this, WB_TABSTOP);
m_pCancel->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont)));
m_pCancel->Show();
AddButton( m_pCancel, WIZARDDIALOG_BUTTON_STDOFFSET_X );
}
}
OWizardMachine::~OWizardMachine()
{
disposeOnce();
}
void OWizardMachine::dispose()
{
m_pFinish.disposeAndClear();
m_pCancel.disposeAndClear();
m_pNextPage.disposeAndClear();
m_pPrevPage.disposeAndClear();
m_pHelp.disposeAndClear();
if (m_pImpl)
{
for (WizardState i = 0; i < m_pImpl->nFirstUnknownPage; ++i)
{
TabPage *pPage = GetPage(i);
if (pPage)
pPage->disposeOnce();
}
m_pImpl.reset();
}
WizardDialog::dispose();
}
void OWizardMachine::implUpdateTitle()
{
OUString sCompleteTitle(m_pImpl->sTitleBase);
// append the page title
TabPage* pCurrentPage = GetPage(getCurrentState());
if ( pCurrentPage && !pCurrentPage->GetText().isEmpty() )
{
sCompleteTitle += " - " + pCurrentPage->GetText();
}
SetText(sCompleteTitle);
}
void OWizardMachine::setTitleBase(const OUString& _rTitleBase)
{
m_pImpl->sTitleBase = _rTitleBase;
implUpdateTitle();
}
TabPage* OWizardMachine::GetOrCreatePage( const WizardState i_nState )
{
if ( nullptr == GetPage( i_nState ) )
{
VclPtr<TabPage> pNewPage = createPage( i_nState );
DBG_ASSERT( pNewPage, "OWizardMachine::GetOrCreatePage: invalid new page (NULL)!" );
// fill up the page sequence of our base class (with dummies)
while ( m_pImpl->nFirstUnknownPage < i_nState )
{
AddPage( nullptr );
++m_pImpl->nFirstUnknownPage;
}
if ( m_pImpl->nFirstUnknownPage == i_nState )
{
// encountered this page number the first time
AddPage( pNewPage );
++m_pImpl->nFirstUnknownPage;
}
else
// already had this page - just change it
SetPage( i_nState, pNewPage );
}
return GetPage( i_nState );
}
void OWizardMachine::ActivatePage()
{
WizardDialog::ActivatePage();
WizardState nCurrentLevel = GetCurLevel();
GetOrCreatePage( nCurrentLevel );
enterState( nCurrentLevel );
}
bool OWizardMachine::DeactivatePage()
{
WizardState nCurrentState = getCurrentState();
return leaveState(nCurrentState) && WizardDialog::DeactivatePage();
}
void OWizardMachine::defaultButton(WizardButtonFlags _nWizardButtonFlags)
{
// the new default button
PushButton* pNewDefButton = nullptr;
if (m_pFinish && (_nWizardButtonFlags & WizardButtonFlags::FINISH))
pNewDefButton = m_pFinish;
if (m_pNextPage && (_nWizardButtonFlags & WizardButtonFlags::NEXT))
pNewDefButton = m_pNextPage;
if (m_pPrevPage && (_nWizardButtonFlags & WizardButtonFlags::PREVIOUS))
pNewDefButton = m_pPrevPage;
if (m_pHelp && (_nWizardButtonFlags & WizardButtonFlags::HELP))
pNewDefButton = m_pHelp;
if (m_pCancel && (_nWizardButtonFlags & WizardButtonFlags::CANCEL))
pNewDefButton = m_pCancel;
if ( pNewDefButton )
defaultButton( pNewDefButton );
else
implResetDefault( this );
}
void OWizardMachine::implResetDefault(vcl::Window const * _pWindow)
{
vcl::Window* pChildLoop = _pWindow->GetWindow(GetWindowType::FirstChild);
while (pChildLoop)
{
// does the window participate in the tabbing order?
if (pChildLoop->GetStyle() & WB_DIALOGCONTROL)
implResetDefault(pChildLoop);
// is it a button?
WindowType eType = pChildLoop->GetType();
if ( (WindowType::PUSHBUTTON == eType)
|| (WindowType::OKBUTTON == eType)
|| (WindowType::CANCELBUTTON == eType)
|| (WindowType::HELPBUTTON == eType)
|| (WindowType::IMAGEBUTTON == eType)
|| (WindowType::MENUBUTTON == eType)
|| (WindowType::MOREBUTTON == eType)
)
{
pChildLoop->SetStyle(pChildLoop->GetStyle() & ~WB_DEFBUTTON);
}
// the next one ...
pChildLoop = pChildLoop->GetWindow(GetWindowType::Next);
}
}
void OWizardMachine::defaultButton(PushButton* _pNewDefButton)
{
// loop through all (direct and indirect) descendants which participate in our tabbing order, and
// reset the WB_DEFBUTTON for every window which is a button
implResetDefault(this);
// set its new style
if (_pNewDefButton)
_pNewDefButton->SetStyle(_pNewDefButton->GetStyle() | WB_DEFBUTTON);
}
void OWizardMachine::enableButtons(WizardButtonFlags _nWizardButtonFlags, bool _bEnable)
{
if (m_pFinish && (_nWizardButtonFlags & WizardButtonFlags::FINISH))
m_pFinish->Enable(_bEnable);
if (m_pNextPage && (_nWizardButtonFlags & WizardButtonFlags::NEXT))
m_pNextPage->Enable(_bEnable);
if (m_pPrevPage && (_nWizardButtonFlags & WizardButtonFlags::PREVIOUS))
m_pPrevPage->Enable(_bEnable);
if (m_pHelp && (_nWizardButtonFlags & WizardButtonFlags::HELP))
m_pHelp->Enable(_bEnable);
if (m_pCancel && (_nWizardButtonFlags & WizardButtonFlags::CANCEL))
m_pCancel->Enable(_bEnable);
}
void OWizardMachine::enterState(WizardState _nState)
{
// tell the page
IWizardPageController* pController = getPageController( GetPage( _nState ) );
OSL_ENSURE( pController, "OWizardMachine::enterState: no controller for the given page!" );
if ( pController )
pController->initializePage();
if ( isAutomaticNextButtonStateEnabled() )
enableButtons( WizardButtonFlags::NEXT, canAdvance() );
enableButtons( WizardButtonFlags::PREVIOUS, !m_pImpl->aStateHistory.empty() );
// set the new title - it depends on the current page (i.e. state)
implUpdateTitle();
}
bool OWizardMachine::leaveState(WizardState)
{
// no need to ask the page here.
// If we reach this point, we already gave the current page the chance to commit it's data,
// and it was allowed to commit it's data
return true;
}
bool OWizardMachine::onFinish()
{
return Finish( RET_OK );
}
IMPL_LINK_NOARG(OWizardMachine, OnFinish, Button*, void)
{
if ( isTravelingSuspended() )
return;
WizardTravelSuspension aTravelGuard( *this );
if ( !prepareLeaveCurrentState( eFinish ) )
{
return;
}
onFinish();
}
OWizardMachine::WizardState OWizardMachine::determineNextState( WizardState _nCurrentState ) const
{
return _nCurrentState + 1;
}
bool OWizardMachine::prepareLeaveCurrentState( CommitPageReason _eReason )
{
IWizardPageController* pController = getPageController( GetPage( getCurrentState() ) );
ENSURE_OR_RETURN( pController != nullptr, "OWizardMachine::prepareLeaveCurrentState: no controller for the current page!", true );
return pController->commitPage( _eReason );
}
bool OWizardMachine::skipBackwardUntil( WizardState _nTargetState )
{
// allowed to leave the current page?
if ( !prepareLeaveCurrentState( eTravelBackward ) )
return false;
// don't travel directly on m_pImpl->aStateHistory, in case something goes wrong
::std::stack< WizardState > aTravelVirtually = m_pImpl->aStateHistory;
::std::stack< WizardState > aOldStateHistory = m_pImpl->aStateHistory;
WizardState nCurrentRollbackState = getCurrentState();
while ( nCurrentRollbackState != _nTargetState )
{
DBG_ASSERT( !aTravelVirtually.empty(), "OWizardMachine::skipBackwardUntil: this target state does not exist in the history!" );
nCurrentRollbackState = aTravelVirtually.top();
aTravelVirtually.pop();
}
m_pImpl->aStateHistory = aTravelVirtually;
if ( !ShowPage( _nTargetState ) )
{
m_pImpl->aStateHistory = aOldStateHistory;
return false;
}
return true;
}
bool OWizardMachine::skipUntil( WizardState _nTargetState )
{
WizardState nCurrentState = getCurrentState();
// allowed to leave the current page?
if ( !prepareLeaveCurrentState( nCurrentState < _nTargetState ? eTravelForward : eTravelBackward ) )
return false;
// don't travel directly on m_pImpl->aStateHistory, in case something goes wrong
::std::stack< WizardState > aTravelVirtually = m_pImpl->aStateHistory;
::std::stack< WizardState > aOldStateHistory = m_pImpl->aStateHistory;
while ( nCurrentState != _nTargetState )
{
WizardState nNextState = determineNextState( nCurrentState );
if ( WZS_INVALID_STATE == nNextState )
{
OSL_FAIL( "OWizardMachine::skipUntil: the given target state does not exist!" );
return false;
}
// remember the skipped state in the history
aTravelVirtually.push( nCurrentState );
// get the next state
nCurrentState = nNextState;
}
m_pImpl->aStateHistory = aTravelVirtually;
// show the target page
if ( !ShowPage( nCurrentState ) )
{
// argh! prepareLeaveCurrentPage succeeded, determineNextState succeeded,
// but ShowPage doesn't? Somebody behaves very strange here ....
OSL_FAIL( "OWizardMachine::skipUntil: very unpolite ...." );
m_pImpl->aStateHistory = aOldStateHistory;
return false;
}
return true;
}
void OWizardMachine::skip()
{
// allowed to leave the current page?
if ( !prepareLeaveCurrentState( eTravelForward ) )
return;
WizardState nCurrentState = getCurrentState();
WizardState nNextState = determineNextState(nCurrentState);
if (WZS_INVALID_STATE == nNextState)
return;
// remember the skipped state in the history
m_pImpl->aStateHistory.push(nCurrentState);
// get the next state
nCurrentState = nNextState;
// show the (n+1)th page
if (!ShowPage(nCurrentState))
{
// TODO: this leaves us in a state where we have no current page and an inconsistent state history.
// Perhaps we should rollback the skipping here ....
OSL_FAIL("OWizardMachine::skip: very unpolite ....");
// if somebody does a skip and then does not allow to leave ...
// (can't be a commit error, as we've already committed the current page. So if ShowPage fails here,
// somebody behaves really strange ...)
return;
}
// all fine
}
bool OWizardMachine::travelNext()
{
// allowed to leave the current page?
if ( !prepareLeaveCurrentState( eTravelForward ) )
return false;
// determine the next state to travel to
WizardState nCurrentState = getCurrentState();
WizardState nNextState = determineNextState(nCurrentState);
if (WZS_INVALID_STATE == nNextState)
return false;
// the state history is used by the enterState method
// all fine
m_pImpl->aStateHistory.push(nCurrentState);
if (!ShowPage(nNextState))
{
m_pImpl->aStateHistory.pop();
return false;
}
return true;
}
bool OWizardMachine::travelPrevious()
{
DBG_ASSERT(!m_pImpl->aStateHistory.empty(), "OWizardMachine::travelPrevious: have no previous page!");
// allowed to leave the current page?
if ( !prepareLeaveCurrentState( eTravelBackward ) )
return false;
// the next state to switch to
WizardState nPreviousState = m_pImpl->aStateHistory.top();
// the state history is used by the enterState method
m_pImpl->aStateHistory.pop();
// show this page
if (!ShowPage(nPreviousState))
{
m_pImpl->aStateHistory.push(nPreviousState);
return false;
}
// all fine
return true;
}
void OWizardMachine::removePageFromHistory( WizardState nToRemove )
{
::std::stack< WizardState > aTemp;
while(!m_pImpl->aStateHistory.empty())
{
WizardState nPreviousState = m_pImpl->aStateHistory.top();
m_pImpl->aStateHistory.pop();
if(nPreviousState != nToRemove)
aTemp.push( nPreviousState );
else
break;
}
while(!aTemp.empty())
{
m_pImpl->aStateHistory.push( aTemp.top() );
aTemp.pop();
}
}
void OWizardMachine::enableAutomaticNextButtonState()
{
m_pImpl->m_bAutoNextButtonState = true;
}
bool OWizardMachine::isAutomaticNextButtonStateEnabled() const
{
return m_pImpl->m_bAutoNextButtonState;
}
IMPL_LINK_NOARG(OWizardMachine, OnPrevPage, Button*, void)
{
if ( isTravelingSuspended() )
return;
WizardTravelSuspension aTravelGuard( *this );
travelPrevious();
}
IMPL_LINK_NOARG(OWizardMachine, OnNextPage, Button*, void)
{
if ( isTravelingSuspended() )
return;
WizardTravelSuspension aTravelGuard( *this );
travelNext();
}
IWizardPageController* OWizardMachine::getPageController( TabPage* _pCurrentPage ) const
{
IWizardPageController* pController = dynamic_cast< IWizardPageController* >( _pCurrentPage );
return pController;
}
void OWizardMachine::getStateHistory( ::std::vector< WizardState >& _out_rHistory )
{
::std::stack< WizardState > aHistoryCopy( m_pImpl->aStateHistory );
while ( !aHistoryCopy.empty() )
{
_out_rHistory.push_back( aHistoryCopy.top() );
aHistoryCopy.pop();
}
}
bool OWizardMachine::canAdvance() const
{
return WZS_INVALID_STATE != determineNextState( getCurrentState() );
}
void OWizardMachine::updateTravelUI()
{
const IWizardPageController* pController = getPageController( GetPage( getCurrentState() ) );
OSL_ENSURE( pController != nullptr, "RoadmapWizard::updateTravelUI: no controller for the current page!" );
bool bCanAdvance =
( !pController || pController->canAdvance() ) // the current page allows to advance
&& canAdvance(); // the dialog as a whole allows to advance
enableButtons( WizardButtonFlags::NEXT, bCanAdvance );
}
bool OWizardMachine::isTravelingSuspended() const
{
return m_pImpl->m_bTravelingSuspended;
}
void OWizardMachine::suspendTraveling( AccessGuard )
{
DBG_ASSERT( !m_pImpl->m_bTravelingSuspended, "OWizardMachine::suspendTraveling: already suspended!" );
m_pImpl->m_bTravelingSuspended = true;
}
void OWizardMachine::resumeTraveling( AccessGuard )
{
DBG_ASSERT( m_pImpl->m_bTravelingSuspended, "OWizardMachine::resumeTraveling: nothing to resume!" );
m_pImpl->m_bTravelingSuspended = false;
}
} // namespace svt
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */