Files
libreoffice/ios/UnitTest
Tor Lillqvist 1d279e9c91 Move the iOS CGBitmapContextCreate() call do doc_paintTile()
Thus it now actually takes a buffer pointer also on iOS, like on Linux
and Android. Less confusing, more uniform. Add a separate iOS-specific
paintTileToCGContext() method to LibreOfficeKitDocumentClass that
takes a CGContextRef. Adapt callers correspondingly. (The
LibreOfficeLight code in particular needs the paintTileToCGContext().)

Change-Id: I81084806d37b9aac9f2b2bc03d0c262e991eec81
2018-10-10 16:25:20 +03:00
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