BitmapEx and tools::Time are both value objects, no need to use std::unique_ptr for them Change-Id: Ibeed7da46ccc8fd3cd3301d364ae33c33c0114bb Reviewed-on: https://gerrit.libreoffice.org/56198 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
166 lines
4.8 KiB
C++
166 lines
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SD_SOURCE_UI_INC_ANIMOBJS_HXX
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#define INCLUDED_SD_SOURCE_UI_INC_ANIMOBJS_HXX
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#include <sfx2/dockwin.hxx>
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#include <vcl/fixed.hxx>
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#include <tools/fract.hxx>
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#include <sfx2/ctrlitem.hxx>
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#include <vcl/button.hxx>
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#include <vcl/field.hxx>
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#include <vcl/lstbox.hxx>
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#include <misc/scopelock.hxx>
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class SdDrawDocument;
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namespace sd {
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class AnimationControllerItem;
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class View;
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enum BitmapAdjustment
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{
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BA_LEFT_UP,
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BA_LEFT,
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BA_LEFT_DOWN,
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BA_UP,
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BA_CENTER,
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BA_DOWN,
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BA_RIGHT_UP,
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BA_RIGHT,
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BA_RIGHT_DOWN
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};
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class SdDisplay : public Control
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{
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private:
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BitmapEx aBitmapEx;
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Fraction aScale;
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public:
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SdDisplay(vcl::Window* pWin);
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virtual ~SdDisplay() override;
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virtual void Paint( vcl::RenderContext& rRenderContext, const ::tools::Rectangle& rRect ) override;
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void SetBitmapEx( BitmapEx const * pBmpEx );
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void SetScale( const Fraction& rFrac );
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virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
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virtual Size GetOptimalSize() const override;
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};
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class AnimationWindow : public SfxDockingWindow
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{
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friend class AnimationChildWindow;
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friend class AnimationControllerItem;
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public:
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AnimationWindow(SfxBindings* pBindings, SfxChildWindow *pCW, vcl::Window* pParent);
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virtual ~AnimationWindow() override;
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virtual void dispose() override;
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void AddObj( ::sd::View& rView );
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void CreateAnimObj( ::sd::View& rView );
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virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
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protected:
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virtual bool Close() override;
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virtual void Resize() override;
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private:
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VclPtr<SdDisplay> m_pCtlDisplay;
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VclPtr<PushButton> m_pBtnFirst;
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VclPtr<PushButton> m_pBtnReverse;
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VclPtr<PushButton> m_pBtnStop;
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VclPtr<PushButton> m_pBtnPlay;
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VclPtr<PushButton> m_pBtnLast;
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VclPtr<NumericField> m_pNumFldBitmap;
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VclPtr<TimeField> m_pTimeField;
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VclPtr<ListBox> m_pLbLoopCount;
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VclPtr<PushButton> m_pBtnGetOneObject;
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VclPtr<PushButton> m_pBtnGetAllObjects;
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VclPtr<PushButton> m_pBtnRemoveBitmap;
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VclPtr<PushButton> m_pBtnRemoveAll;
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VclPtr<FixedText> m_pFiCount;
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VclPtr<RadioButton> m_pRbtGroup;
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VclPtr<RadioButton> m_pRbtBitmap;
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VclPtr<FixedText> m_pFtAdjustment;
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VclPtr<ListBox> m_pLbAdjustment;
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VclPtr<PushButton> m_pBtnCreateGroup;
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::std::vector< ::std::pair<BitmapEx, ::tools::Time> > m_FrameList;
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static const size_t EMPTY_FRAMELIST;
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size_t m_nCurrentFrame;
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std::unique_ptr<SdDrawDocument> pMyDoc;
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bool bMovie;
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bool bAllObjects;
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std::unique_ptr<AnimationControllerItem> pControllerItem;
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ScopeLock maPlayLock;
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DECL_LINK( ClickFirstHdl, Button*, void );
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DECL_LINK( ClickStopHdl, Button*, void );
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DECL_LINK( ClickPlayHdl, Button*, void );
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DECL_LINK( ClickLastHdl, Button*, void );
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DECL_LINK( ClickGetObjectHdl, Button*, void );
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DECL_LINK( ClickRemoveBitmapHdl, Button*, void );
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DECL_LINK( ClickRbtHdl, Button*, void );
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DECL_LINK( ClickCreateGroupHdl, Button*, void );
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DECL_LINK( ModifyBitmapHdl, Edit&, void );
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DECL_LINK( ModifyTimeHdl, Edit&, void );
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void UpdateControl(bool bDisableCtrls = false);
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void ResetAttrs();
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void WaitInEffect( sal_uLong nMilliSeconds, sal_uLong nTime,
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SfxProgress* pStbMgr ) const;
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Fraction GetScale();
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};
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/**
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* ControllerItem for Animator
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*/
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class AnimationControllerItem : public SfxControllerItem
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{
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public:
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AnimationControllerItem( sal_uInt16, AnimationWindow*, SfxBindings* );
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protected:
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virtual void StateChanged( sal_uInt16 nSId, SfxItemState eState,
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const SfxPoolItem* pState ) override;
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private:
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VclPtr<AnimationWindow> pAnimationWin;
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};
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} // end of namespace sd
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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