...where "inline" (in its meaning of "this function can be defined in multiple translation units") thus doesn't make much sense. (As discussed in compilerplugins/clang/redundantinline.cxx, exempt such "static inline" functions in include files for now.) All the rewriting has been done automatically by the plugin, except for one instance in sw/source/ui/frmdlg/column.cxx that used to involve an #if), plus some subsequent solenv/clang-format/reformat-formatted-files. Change-Id: Ib8b996b651aeafc03bbdc8890faa05ed50517224 Reviewed-on: https://gerrit.libreoffice.org/61573 Tested-by: Jenkins Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
The Impress slideshow engine == 3D transitions == The 3D transitions are slideshow transition engine using OpenGL and are located in slideshow/source/engine/OGLTrans/. They were initially written by GSOC student Shane.M.Mathews. Radek has later polished the code a bit, added few new 3D transitions, added infrastructure for vertex and fragment shaders. Wrote few transitions with fragment shader too.