625 lines
18 KiB
C++
625 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <sal/config.h>
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#include <memory>
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#include <utility>
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#include "accessiblecell.hxx"
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#include <svx/DescriptionGenerator.hxx>
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#include <com/sun/star/accessibility/AccessibleRole.hpp>
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#include <com/sun/star/accessibility/AccessibleStateType.hpp>
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#include <vcl/svapp.hxx>
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#include <unotools/accessiblestatesethelper.hxx>
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#include <comphelper/string.hxx>
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#include <editeng/outlobj.hxx>
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#include <svx/IAccessibleViewForwarder.hxx>
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#include <svx/unoshtxt.hxx>
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#include <svx/svdotext.hxx>
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#include <o3tl/make_unique.hxx>
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using namespace sdr::table;
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using namespace ::com::sun::star;
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using namespace ::com::sun::star::uno;
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using namespace ::com::sun::star::accessibility;
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using namespace ::com::sun::star::lang;
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using namespace ::com::sun::star::container;
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namespace accessibility {
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AccessibleCell::AccessibleCell( const css::uno::Reference< css::accessibility::XAccessible>& rxParent, const sdr::table::CellRef& rCell, sal_Int32 nIndex, const AccessibleShapeTreeInfo& rShapeTreeInfo )
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: AccessibleCellBase( rxParent, AccessibleRole::TABLE_CELL )
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, maShapeTreeInfo( rShapeTreeInfo )
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, mnIndexInParent( nIndex )
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, mpText( nullptr )
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, mxCell( rCell )
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{
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//Init the pAccTable var
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pAccTable = dynamic_cast <AccessibleTableShape *> (rxParent.get());
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}
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AccessibleCell::~AccessibleCell()
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{
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DBG_ASSERT( mpText == nullptr, "svx::AccessibleCell::~AccessibleCell(), not disposed!?" );
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}
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void AccessibleCell::Init()
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{
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SdrView* pView = maShapeTreeInfo.GetSdrView();
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const vcl::Window* pWindow = maShapeTreeInfo.GetWindow ();
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if( (pView != nullptr) && (pWindow != nullptr) && mxCell.is())
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{
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OutlinerParaObject* pOutlinerParaObject = mxCell->GetEditOutlinerParaObject(); // Get the OutlinerParaObject if text edit is active
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bool bOwnParaObject = pOutlinerParaObject != nullptr;
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if( !pOutlinerParaObject )
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pOutlinerParaObject = mxCell->GetOutlinerParaObject();
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// create AccessibleTextHelper to handle this shape's text
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if( pOutlinerParaObject )
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{
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// non-empty text -> use full-fledged edit source right away
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mpText = new AccessibleTextHelper( o3tl::make_unique<SvxTextEditSource>(mxCell->GetObject(), mxCell.get(), *pView, *pWindow) );
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if( mxCell.is() && mxCell.get()->IsActiveCell() )
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mpText->SetFocus();
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mpText->SetEventSource(this);
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}
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if( bOwnParaObject)
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delete pOutlinerParaObject;
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}
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}
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bool AccessibleCell::SetState (sal_Int16 aState)
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{
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bool bStateHasChanged = false;
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if (aState == AccessibleStateType::FOCUSED && mpText != nullptr)
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{
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// Offer FOCUSED state to edit engine and detect whether the state
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// changes.
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bool bIsFocused = mpText->HaveFocus ();
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mpText->SetFocus();
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bStateHasChanged = (bIsFocused != mpText->HaveFocus ());
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}
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else
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bStateHasChanged = AccessibleContextBase::SetState (aState);
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return bStateHasChanged;
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}
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bool AccessibleCell::ResetState (sal_Int16 aState)
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{
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bool bStateHasChanged = false;
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if (aState == AccessibleStateType::FOCUSED && mpText != nullptr)
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{
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// Try to remove FOCUSED state from the edit engine and detect
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// whether the state changes.
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bool bIsFocused = mpText->HaveFocus ();
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mpText->SetFocus (false);
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bStateHasChanged = (bIsFocused != mpText->HaveFocus ());
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}
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else
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bStateHasChanged = AccessibleContextBase::ResetState (aState);
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return bStateHasChanged;
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}
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// XInterface
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Any SAL_CALL AccessibleCell::queryInterface( const Type& aType )
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{
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return AccessibleCellBase::queryInterface( aType );
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}
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void SAL_CALL AccessibleCell::acquire( ) throw ()
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{
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AccessibleCellBase::acquire();
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}
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void SAL_CALL AccessibleCell::release( ) throw ()
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{
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AccessibleCellBase::release();
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}
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// XAccessibleContext
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/** The children of this cell come from the paragraphs of text.
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*/
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sal_Int32 SAL_CALL AccessibleCell::getAccessibleChildCount()
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{
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SolarMutexGuard aSolarGuard;
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ThrowIfDisposed ();
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return mpText != nullptr ? mpText->GetChildCount () : 0;
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}
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/** Forward the request to the shape. Return the requested shape or throw
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an exception for a wrong index.
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*/
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Reference<XAccessible> SAL_CALL AccessibleCell::getAccessibleChild (sal_Int32 nIndex)
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{
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SolarMutexGuard aSolarGuard;
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ThrowIfDisposed ();
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// todo: does GetChild throw IndexOutOfBoundsException?
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return mpText->GetChild (nIndex);
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}
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/** Return a copy of the state set.
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Possible states are:
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ENABLED
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SHOWING
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VISIBLE
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*/
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Reference<XAccessibleStateSet> SAL_CALL AccessibleCell::getAccessibleStateSet()
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{
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SolarMutexGuard aSolarGuard;
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::osl::MutexGuard aGuard (maMutex);
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Reference<XAccessibleStateSet> xStateSet;
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if (rBHelper.bDisposed || mpText == nullptr)
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{
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// Return a minimal state set that only contains the DEFUNC state.
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xStateSet = AccessibleContextBase::getAccessibleStateSet ();
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}
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else
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{
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::utl::AccessibleStateSetHelper* pStateSet = static_cast< ::utl::AccessibleStateSetHelper*>(mxStateSet.get());
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if(pStateSet)
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{
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// Merge current FOCUSED state from edit engine.
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if (mpText != nullptr)
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{
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if (mpText->HaveFocus())
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pStateSet->AddState (AccessibleStateType::FOCUSED);
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else
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pStateSet->RemoveState (AccessibleStateType::FOCUSED);
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}
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// Set the invisible state for merged cell
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if (mxCell.is() && mxCell->isMerged())
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pStateSet->RemoveState(AccessibleStateType::VISIBLE);
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else
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pStateSet->AddState(AccessibleStateType::VISIBLE);
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//Just when the parent table is not read-only,set states EDITABLE,RESIZABLE,MOVEABLE
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css::uno::Reference<XAccessible> xTempAcc = getAccessibleParent();
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if( xTempAcc.is() )
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{
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css::uno::Reference<XAccessibleContext>
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xTempAccContext = xTempAcc->getAccessibleContext();
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if( xTempAccContext.is() )
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{
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css::uno::Reference<XAccessibleStateSet> rState =
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xTempAccContext->getAccessibleStateSet();
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if( rState.is() ) {
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css::uno::Sequence<short> aStates = rState->getStates();
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int count = aStates.getLength();
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for( int iIndex = 0;iIndex < count;iIndex++ )
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{
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if( aStates[iIndex] == AccessibleStateType::EDITABLE )
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{
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pStateSet->AddState (AccessibleStateType::EDITABLE);
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pStateSet->AddState (AccessibleStateType::RESIZABLE);
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pStateSet->AddState (AccessibleStateType::MOVEABLE);
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break;
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}
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}
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}
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}
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}
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// Create a copy of the state set that may be modified by the
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// caller without affecting the current state set.
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xStateSet.set(new ::utl::AccessibleStateSetHelper (*pStateSet));
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}
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}
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return xStateSet;
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}
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// XAccessibleComponent
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sal_Bool SAL_CALL AccessibleCell::containsPoint( const css::awt::Point& aPoint)
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{
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return AccessibleComponentBase::containsPoint( aPoint );
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}
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/** The implementation below is at the moment straightforward. It iterates
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over all children (and thereby instances all children which have not
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been already instantiated) until a child covering the specified point is
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found.
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This leaves room for improvement. For instance, first iterate only over
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the already instantiated children and only if no match is found
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instantiate the remaining ones.
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*/
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Reference<XAccessible > SAL_CALL AccessibleCell::getAccessibleAtPoint ( const css::awt::Point& aPoint)
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{
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SolarMutexGuard aSolarGuard;
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::osl::MutexGuard aGuard (maMutex);
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sal_Int32 nChildCount = getAccessibleChildCount ();
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for (sal_Int32 i=0; i<nChildCount; ++i)
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{
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Reference<XAccessible> xChild (getAccessibleChild (i));
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if (xChild.is())
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{
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Reference<XAccessibleComponent> xChildComponent (xChild->getAccessibleContext(), uno::UNO_QUERY);
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if (xChildComponent.is())
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{
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awt::Rectangle aBBox (xChildComponent->getBounds());
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if ( (aPoint.X >= aBBox.X)
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&& (aPoint.Y >= aBBox.Y)
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&& (aPoint.X < aBBox.X+aBBox.Width)
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&& (aPoint.Y < aBBox.Y+aBBox.Height) )
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return xChild;
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}
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}
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}
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// Have not found a child under the given point. Returning empty
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// reference to indicate this.
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return uno::Reference<XAccessible>();
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}
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css::awt::Rectangle SAL_CALL AccessibleCell::getBounds()
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{
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SolarMutexGuard aSolarGuard;
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::osl::MutexGuard aGuard (maMutex);
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ThrowIfDisposed ();
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css::awt::Rectangle aBoundingBox;
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if( mxCell.is() )
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{
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// Get the cell's bounding box in internal coordinates (in 100th of mm)
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const ::tools::Rectangle aCellRect( mxCell->getCellRect() );
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// Transform coordinates from internal to pixel.
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if (maShapeTreeInfo.GetViewForwarder() == nullptr)
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throw uno::RuntimeException ("AccessibleCell has no valid view forwarder",static_cast<uno::XWeak*>(this));
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::Size aPixelSize( maShapeTreeInfo.GetViewForwarder()->LogicToPixel(::Size(aCellRect.GetWidth(), aCellRect.GetHeight())) );
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::Point aPixelPosition( maShapeTreeInfo.GetViewForwarder()->LogicToPixel( aCellRect.TopLeft() ));
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// Clip the shape's bounding box with the bounding box of its parent.
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Reference<XAccessibleComponent> xParentComponent ( getAccessibleParent(), uno::UNO_QUERY);
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if (xParentComponent.is())
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{
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// Make the coordinates relative to the parent.
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awt::Point aParentLocation (xParentComponent->getLocationOnScreen());
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int x = aPixelPosition.getX() - aParentLocation.X;
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int y = aPixelPosition.getY() - aParentLocation.Y;
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// Clip with parent (with coordinates relative to itself).
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::tools::Rectangle aBBox ( x, y, x + aPixelSize.getWidth(), y + aPixelSize.getHeight());
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awt::Size aParentSize (xParentComponent->getSize());
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::tools::Rectangle aParentBBox (0,0, aParentSize.Width, aParentSize.Height);
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aBBox = aBBox.GetIntersection (aParentBBox);
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aBoundingBox = awt::Rectangle ( aBBox.getX(), aBBox.getY(), aBBox.getWidth(), aBBox.getHeight());
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}
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else
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{
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SAL_INFO("svx", "parent does not support component");
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aBoundingBox = awt::Rectangle (aPixelPosition.getX(), aPixelPosition.getY(),aPixelSize.getWidth(), aPixelSize.getHeight());
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}
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}
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return aBoundingBox;
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}
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css::awt::Point SAL_CALL AccessibleCell::getLocation()
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{
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ThrowIfDisposed ();
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css::awt::Rectangle aBoundingBox(getBounds());
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return css::awt::Point(aBoundingBox.X, aBoundingBox.Y);
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}
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css::awt::Point SAL_CALL AccessibleCell::getLocationOnScreen()
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{
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ThrowIfDisposed ();
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// Get relative position...
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css::awt::Point aLocation(getLocation ());
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// ... and add absolute position of the parent.
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Reference<XAccessibleComponent> xParentComponent( getAccessibleParent(), uno::UNO_QUERY);
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if(xParentComponent.is())
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{
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css::awt::Point aParentLocation(xParentComponent->getLocationOnScreen());
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aLocation.X += aParentLocation.X;
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aLocation.Y += aParentLocation.Y;
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}
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else
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{
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SAL_WARN("svx", "parent does not support XAccessibleComponent");
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}
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return aLocation;
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}
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awt::Size SAL_CALL AccessibleCell::getSize()
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{
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ThrowIfDisposed ();
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awt::Rectangle aBoundingBox (getBounds());
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return awt::Size (aBoundingBox.Width, aBoundingBox.Height);
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}
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void SAL_CALL AccessibleCell::grabFocus()
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{
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AccessibleComponentBase::grabFocus();
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}
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sal_Int32 SAL_CALL AccessibleCell::getForeground()
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{
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ThrowIfDisposed ();
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// todo
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return sal_Int32(0x0ffffffL);
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}
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sal_Int32 SAL_CALL AccessibleCell::getBackground()
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{
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ThrowIfDisposed ();
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// todo
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return 0;
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}
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// XAccessibleExtendedComponent
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css::uno::Reference< css::awt::XFont > SAL_CALL AccessibleCell::getFont()
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{
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//todo
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return AccessibleComponentBase::getFont();
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}
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OUString SAL_CALL AccessibleCell::getTitledBorderText()
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{
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return AccessibleComponentBase::getTitledBorderText();
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}
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OUString SAL_CALL AccessibleCell::getToolTipText()
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{
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return AccessibleComponentBase::getToolTipText();
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}
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// XAccessibleEventBroadcaster
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void SAL_CALL AccessibleCell::addAccessibleEventListener( const Reference<XAccessibleEventListener >& rxListener)
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{
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SolarMutexGuard aSolarGuard;
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::osl::MutexGuard aGuard (maMutex);
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if (rBHelper.bDisposed || rBHelper.bInDispose)
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{
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Reference<XInterface> xSource( static_cast<XComponent *>(this) );
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lang::EventObject aEventObj(xSource);
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rxListener->disposing(aEventObj);
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}
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else
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{
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AccessibleContextBase::addAccessibleEventListener (rxListener);
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if (mpText != nullptr)
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mpText->AddEventListener (rxListener);
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}
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}
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void SAL_CALL AccessibleCell::removeAccessibleEventListener( const Reference<XAccessibleEventListener >& rxListener)
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{
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SolarMutexGuard aSolarGuard;
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AccessibleContextBase::removeAccessibleEventListener(rxListener);
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if (mpText != nullptr)
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mpText->RemoveEventListener (rxListener);
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}
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// XServiceInfo
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OUString SAL_CALL AccessibleCell::getImplementationName()
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{
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return OUString("AccessibleCell");
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}
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Sequence<OUString> SAL_CALL AccessibleCell::getSupportedServiceNames()
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{
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ThrowIfDisposed ();
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// Get list of supported service names from base class...
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uno::Sequence<OUString> aServiceNames = AccessibleContextBase::getSupportedServiceNames();
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sal_Int32 nCount (aServiceNames.getLength());
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// ...and add additional names.
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aServiceNames.realloc (nCount + 1);
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aServiceNames[nCount] = "com.sun.star.drawing.AccessibleCell";
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return aServiceNames;
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}
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// IAccessibleViewForwarderListener
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void AccessibleCell::ViewForwarderChanged()
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{
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// Inform all listeners that the graphical representation (i.e. size
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// and/or position) of the shape has changed.
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CommitChange(AccessibleEventId::VISIBLE_DATA_CHANGED, Any(), Any());
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// update our children that our screen position might have changed
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if( mpText )
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mpText->UpdateChildren();
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}
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// protected
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void AccessibleCell::disposing()
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{
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SolarMutexGuard aSolarGuard;
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::osl::MutexGuard aGuard (maMutex);
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// Make sure to send an event that this object loses the focus in the
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// case that it has the focus.
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::utl::AccessibleStateSetHelper* pStateSet = static_cast< ::utl::AccessibleStateSetHelper*>(mxStateSet.get());
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if (pStateSet != nullptr)
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pStateSet->RemoveState(AccessibleStateType::FOCUSED);
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if (mpText != nullptr)
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{
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mpText->Dispose();
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delete mpText;
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mpText = nullptr;
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}
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// Cleanup. Remove references to objects to allow them to be
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// destroyed.
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mxCell.clear();
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maShapeTreeInfo.dispose();
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// Call base classes.
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AccessibleContextBase::dispose ();
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}
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sal_Int32 SAL_CALL AccessibleCell::getAccessibleIndexInParent()
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{
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ThrowIfDisposed ();
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return mnIndexInParent;
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}
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OUString AccessibleCell::getCellName( sal_Int32 nCol, sal_Int32 nRow )
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{
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OUStringBuffer aBuf;
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|
|
if (nCol < 26*26)
|
|
{
|
|
if (nCol < 26)
|
|
aBuf.append( static_cast<sal_Unicode>( 'A' +
|
|
static_cast<sal_uInt16>(nCol)));
|
|
else
|
|
{
|
|
aBuf.append( static_cast<sal_Unicode>( 'A' +
|
|
(static_cast<sal_uInt16>(nCol) / 26) - 1));
|
|
aBuf.append( static_cast<sal_Unicode>( 'A' +
|
|
(static_cast<sal_uInt16>(nCol) % 26)));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
OUStringBuffer aStr;
|
|
while (nCol >= 26)
|
|
{
|
|
sal_Int32 nC = nCol % 26;
|
|
aStr.append(static_cast<sal_Unicode>( 'A' +
|
|
static_cast<sal_uInt16>(nC)));
|
|
nCol = nCol - nC;
|
|
nCol = nCol / 26 - 1;
|
|
}
|
|
aStr.append(static_cast<sal_Unicode>( 'A' +
|
|
static_cast<sal_uInt16>(nCol)));
|
|
aBuf.append(comphelper::string::reverseString(aStr.makeStringAndClear()));
|
|
}
|
|
aBuf.append( OUString::number(nRow+1) );
|
|
return aBuf.makeStringAndClear();
|
|
}
|
|
|
|
OUString SAL_CALL AccessibleCell::getAccessibleName()
|
|
{
|
|
ThrowIfDisposed ();
|
|
SolarMutexGuard aSolarGuard;
|
|
|
|
if( pAccTable )
|
|
{
|
|
try
|
|
{
|
|
sal_Int32 nRow = 0, nCol = 0;
|
|
pAccTable->getColumnAndRow(mnIndexInParent, nCol, nRow);
|
|
return getCellName( nCol, nRow );
|
|
}
|
|
catch(const Exception&)
|
|
{
|
|
}
|
|
}
|
|
|
|
return AccessibleCellBase::getAccessibleName();
|
|
}
|
|
|
|
void AccessibleCell::UpdateChildren()
|
|
{
|
|
if (mpText)
|
|
mpText->UpdateChildren();
|
|
}
|
|
|
|
/* MT: Above getAccessibleName was introduced with IA2 CWS, while below was introduce in 3.3 meanwhile. Check which one is correct
|
|
+If this is correct, we also don't need sdr::table::CellRef getCellRef(), UpdateChildren(), getCellName( sal_Int32 nCol, sal_Int32 nRow ) above
|
|
+
|
|
|
|
OUString SAL_CALL AccessibleCell::getAccessibleName() throw (css::uno::RuntimeException)
|
|
{
|
|
ThrowIfDisposed ();
|
|
SolarMutexGuard aSolarGuard;
|
|
|
|
if( mxCell.is() )
|
|
return mxCell->getName();
|
|
|
|
return AccessibleCellBase::getAccessibleName();
|
|
}
|
|
*/
|
|
|
|
} // end of namespace accessibility
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|