Files
libreoffice/vcl/source/window/dockwin.cxx
Noel Grandin 9572e3254b WB_DOCKBORDER is dead
the only place that passes it to a window class, does so to a window
class that does not implement that style.

Change-Id: I74d705ed928b797c3456cf23a8074c62d0c12247
Reviewed-on: https://gerrit.libreoffice.org/43072
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2017-10-03 13:22:17 +02:00

1056 lines
33 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <tools/time.hxx>
#include <vcl/event.hxx>
#include <vcl/floatwin.hxx>
#include <vcl/dockwin.hxx>
#include <vcl/layout.hxx>
#include <vcl/svapp.hxx>
#include <vcl/timer.hxx>
#include <vcl/idle.hxx>
#include <vcl/unowrap.hxx>
#include <vcl/settings.hxx>
#include <svdata.hxx>
#include <window.h>
#include <brdwin.hxx>
#include <salframe.hxx>
#define DOCKWIN_FLOATSTYLES (WB_SIZEABLE | WB_MOVEABLE | WB_CLOSEABLE | WB_STANDALONE | WB_ROLLABLE )
class DockingWindow::ImplData
{
public:
ImplData();
VclPtr<vcl::Window> mpParent;
Size maMaxOutSize;
};
DockingWindow::ImplData::ImplData()
{
mpParent = nullptr;
maMaxOutSize = Size( SHRT_MAX, SHRT_MAX );
}
class ImplDockFloatWin : public FloatingWindow
{
private:
VclPtr<DockingWindow> mpDockWin;
sal_uInt64 mnLastTicks;
Idle maDockIdle;
Point maDockPos;
tools::Rectangle maDockRect;
bool mbInMove;
ImplSVEvent * mnLastUserEvent;
DECL_LINK(DockingHdl, void *, void);
DECL_LINK(DockTimerHdl, Timer *, void);
public:
ImplDockFloatWin( vcl::Window* pParent, WinBits nWinBits,
DockingWindow* pDockingWin );
virtual ~ImplDockFloatWin() override;
virtual void dispose() override;
virtual void Move() override;
virtual void Resize() override;
virtual void Resizing( Size& rSize ) override;
virtual bool Close() override;
};
ImplDockFloatWin::ImplDockFloatWin( vcl::Window* pParent, WinBits nWinBits,
DockingWindow* pDockingWin ) :
FloatingWindow( pParent, nWinBits ),
mpDockWin( pDockingWin ),
mnLastTicks( tools::Time::GetSystemTicks() ),
mbInMove( false ),
mnLastUserEvent( nullptr )
{
// copy settings of DockingWindow
if ( pDockingWin )
{
SetSettings( pDockingWin->GetSettings() );
Enable( pDockingWin->IsEnabled(), false );
EnableInput( pDockingWin->IsInputEnabled(), false );
AlwaysEnableInput( pDockingWin->IsAlwaysEnableInput(), false );
EnableAlwaysOnTop( pDockingWin->IsAlwaysOnTopEnabled() );
SetActivateMode( pDockingWin->GetActivateMode() );
}
SetBackground();
maDockIdle.SetInvokeHandler( LINK( this, ImplDockFloatWin, DockTimerHdl ) );
maDockIdle.SetPriority( TaskPriority::HIGH_IDLE );
maDockIdle.SetDebugName( "vcl::ImplDockFloatWin maDockIdle" );
}
ImplDockFloatWin::~ImplDockFloatWin()
{
disposeOnce();
}
void ImplDockFloatWin::dispose()
{
if( mnLastUserEvent )
Application::RemoveUserEvent( mnLastUserEvent );
disposeBuilder();
mpDockWin.clear();
FloatingWindow::dispose();
}
IMPL_LINK_NOARG(ImplDockFloatWin, DockTimerHdl, Timer *, void)
{
SAL_WARN_IF( !mpDockWin->IsFloatingMode(), "vcl", "docktimer called but not floating" );
maDockIdle.Stop();
PointerState aState = GetPointerState();
if( aState.mnState & KEY_MOD1 )
{
// i43499 CTRL disables docking now
mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking();
mpDockWin->EndDocking( maDockRect, true );
if( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) )
maDockIdle.Start();
}
else if( ! ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) )
{
mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking();
mpDockWin->EndDocking( maDockRect, false );
}
else
{
mpDockWin->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, ShowTrackFlags::Big | ShowTrackFlags::TrackWindow );
maDockIdle.Start();
}
}
IMPL_LINK_NOARG(ImplDockFloatWin, DockingHdl, void*, void)
{
PointerState aState = mpDockWin->GetParent()->GetPointerState();
mnLastUserEvent = nullptr;
if( mpDockWin->IsDockable() &&
(tools::Time::GetSystemTicks() - mnLastTicks > 500) &&
( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) &&
!(aState.mnState & KEY_MOD1) ) // i43499 CTRL disables docking now
{
maDockPos = mpDockWin->GetParent()->AbsoluteScreenToOutputPixel( OutputToAbsoluteScreenPixel( Point() ) );
maDockPos = mpDockWin->GetParent()->OutputToScreenPixel( maDockPos ); // sfx expects screen coordinates
if( ! mpDockWin->IsDocking() )
mpDockWin->StartDocking();
maDockRect = tools::Rectangle( maDockPos, mpDockWin->GetSizePixel() );
// mouse pos also in screen pixels
Point aMousePos = mpDockWin->GetParent()->OutputToScreenPixel( aState.maPos );
bool bFloatMode = mpDockWin->Docking( aMousePos, maDockRect );
if( ! bFloatMode )
{
mpDockWin->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, ShowTrackFlags::Object | ShowTrackFlags::TrackWindow );
DockTimerHdl( nullptr );
}
else
{
mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking();
maDockIdle.Stop();
mpDockWin->EndDocking( maDockRect, true );
}
}
mbInMove = false;
}
void ImplDockFloatWin::Move()
{
if( mbInMove )
return;
mbInMove = true;
FloatingWindow::Move();
mpDockWin->Move();
/*
* note: the window should only dock if
* the user releases all mouse buttons. The real problem here
* is that we don't get mouse events (at least not on X)
* if the mouse is on the decoration. So we have to start an
* awkward timer based process that polls the modifier/buttons
* to see whether they are in the right condition shortly after the
* last Move message.
*/
if( ! mnLastUserEvent )
mnLastUserEvent = Application::PostUserEvent( LINK( this, ImplDockFloatWin, DockingHdl ), nullptr, true );
}
void ImplDockFloatWin::Resize()
{
FloatingWindow::Resize();
Size aSize( GetSizePixel() );
mpDockWin->ImplPosSizeWindow( 0, 0, aSize.Width(), aSize.Height(), PosSizeFlags::PosSize );
}
void ImplDockFloatWin::Resizing( Size& rSize )
{
FloatingWindow::Resizing( rSize );
mpDockWin->Resizing( rSize );
}
bool ImplDockFloatWin::Close()
{
return mpDockWin->Close();
}
bool DockingWindow::ImplStartDocking( const Point& rPos )
{
if ( !mbDockable )
return false;
maMouseOff = rPos;
maMouseStart = maMouseOff;
mbDocking = true;
mbLastFloatMode = IsFloatingMode();
mbStartFloat = mbLastFloatMode;
// calculate FloatingBorder
VclPtr<FloatingWindow> pWin;
if ( mpFloatWin )
pWin = mpFloatWin;
else
pWin = VclPtr<ImplDockFloatWin>::Create( mpImplData->mpParent, mnFloatBits, nullptr );
pWin->GetBorder( mnDockLeft, mnDockTop, mnDockRight, mnDockBottom );
if ( !mpFloatWin )
pWin.disposeAndClear();
Point aPos = ImplOutputToFrame( Point() );
Size aSize = Window::GetOutputSizePixel();
mnTrackX = aPos.X();
mnTrackY = aPos.Y();
mnTrackWidth = aSize.Width();
mnTrackHeight = aSize.Height();
if ( mbLastFloatMode )
{
maMouseOff.X() += mnDockLeft;
maMouseOff.Y() += mnDockTop;
mnTrackX -= mnDockLeft;
mnTrackY -= mnDockTop;
mnTrackWidth += mnDockLeft+mnDockRight;
mnTrackHeight += mnDockTop+mnDockBottom;
}
if ( GetSettings().GetStyleSettings().GetDragFullOptions() & DragFullOptions::Docking &&
!( mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ) ) // no full drag when migrating to system window
mbDragFull = true;
else
{
StartDocking();
mbDragFull = false;
ImplUpdateAll();
ImplGetFrameWindow()->ImplUpdateAll();
}
StartTracking( StartTrackingFlags::KeyMod );
return true;
}
void DockingWindow::ImplInitDockingWindowData()
{
mpWindowImpl->mbDockWin = true;
mpFloatWin = nullptr;
mpOldBorderWin = nullptr;
mpImplData = new ImplData;
mnTrackX = 0;
mnTrackY = 0;
mnTrackWidth = 0;
mnTrackHeight = 0;
mnDockLeft = 0;
mnDockTop = 0;
mnDockRight = 0;
mnDockBottom = 0;
mnFloatBits = 0;
mbDockCanceled = false;
mbDockable = false;
mbDocking = false;
mbDragFull = false;
mbLastFloatMode = false;
mbStartFloat = false;
mbRollUp = false;
mbDockBtn = false;
mbHideBtn = false;
mbIsDeferredInit = false;
mbIsCalculatingInitialLayoutSize = false;
mpDialogParent = nullptr;
//To-Do, reuse maResizeTimer
maLayoutIdle.SetPriority(TaskPriority::RESIZE);
maLayoutIdle.SetInvokeHandler( LINK( this, DockingWindow, ImplHandleLayoutTimerHdl ) );
maLayoutIdle.SetDebugName( "vcl::DockingWindow maLayoutIdle" );
}
void DockingWindow::ImplInit( vcl::Window* pParent, WinBits nStyle )
{
if ( !(nStyle & WB_NODIALOGCONTROL) )
nStyle |= WB_DIALOGCONTROL;
mpImplData->mpParent = pParent;
mbDockable = (nStyle & WB_DOCKABLE) != 0;
mnFloatBits = WB_BORDER | (nStyle & DOCKWIN_FLOATSTYLES);
nStyle &= ~(DOCKWIN_FLOATSTYLES | WB_BORDER);
Window::ImplInit( pParent, nStyle, nullptr );
ImplInitSettings();
}
void DockingWindow::ImplInitSettings()
{
// Hack: to be able to build DockingWindows w/o background before switching
// TODO: Hack
if ( IsBackground() )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
Color aColor;
if ( IsControlBackground() )
aColor = GetControlBackground();
else if ( Window::GetStyle() & WB_3DLOOK )
aColor = rStyleSettings.GetFaceColor();
else
aColor = rStyleSettings.GetWindowColor();
SetBackground( aColor );
}
}
DockingWindow::DockingWindow( WindowType nType ) :
Window(nType)
{
ImplInitDockingWindowData();
}
DockingWindow::DockingWindow( vcl::Window* pParent, WinBits nStyle ) :
Window( WindowType::DOCKINGWINDOW )
{
ImplInitDockingWindowData();
ImplInit( pParent, nStyle );
}
//Find the real parent stashed in mpDialogParent.
void DockingWindow::doDeferredInit(WinBits nBits)
{
vcl::Window *pParent = mpDialogParent;
mpDialogParent = nullptr;
ImplInit(pParent, nBits);
mbIsDeferredInit = false;
}
void DockingWindow::loadUI(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription,
const css::uno::Reference<css::frame::XFrame> &rFrame)
{
mbIsDeferredInit = true;
mpDialogParent = pParent; //should be unset in doDeferredInit
m_pUIBuilder.reset( new VclBuilder(this, getUIRootDir(), rUIXMLDescription, rID, rFrame) );
}
DockingWindow::DockingWindow(vcl::Window* pParent, const OString& rID,
const OUString& rUIXMLDescription, const css::uno::Reference<css::frame::XFrame> &rFrame)
: Window(WindowType::DOCKINGWINDOW)
{
ImplInitDockingWindowData();
loadUI(pParent, rID, rUIXMLDescription, rFrame);
}
DockingWindow::~DockingWindow()
{
disposeOnce();
}
void DockingWindow::dispose()
{
if ( IsFloatingMode() )
{
Show( false, ShowFlags::NoFocusChange );
SetFloatingMode(false);
}
delete mpImplData;
mpImplData = nullptr;
mpFloatWin.clear();
mpOldBorderWin.clear();
mpDialogParent.clear();
disposeBuilder();
Window::dispose();
}
void DockingWindow::Tracking( const TrackingEvent& rTEvt )
{
if( GetDockingManager()->IsDockable( this ) ) // new docking interface
return Window::Tracking( rTEvt );
if ( mbDocking )
{
if ( rTEvt.IsTrackingEnded() )
{
mbDocking = false;
if ( mbDragFull )
{
// reset old state on Cancel
if ( rTEvt.IsTrackingCanceled() )
{
StartDocking();
tools::Rectangle aRect( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) );
EndDocking( aRect, mbStartFloat );
}
}
else
{
HideTracking();
if ( rTEvt.IsTrackingCanceled() )
{
mbDockCanceled = true;
EndDocking( tools::Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode );
mbDockCanceled = false;
}
else
EndDocking( tools::Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode );
}
}
// dock only for non-synthetic MouseEvents
else if ( !rTEvt.GetMouseEvent().IsSynthetic() || rTEvt.GetMouseEvent().IsModifierChanged() )
{
Point aMousePos = rTEvt.GetMouseEvent().GetPosPixel();
Point aFrameMousePos = ImplOutputToFrame( aMousePos );
Size aFrameSize = mpWindowImpl->mpFrameWindow->GetOutputSizePixel();
if ( aFrameMousePos.X() < 0 )
aFrameMousePos.X() = 0;
if ( aFrameMousePos.Y() < 0 )
aFrameMousePos.Y() = 0;
if ( aFrameMousePos.X() > aFrameSize.Width()-1 )
aFrameMousePos.X() = aFrameSize.Width()-1;
if ( aFrameMousePos.Y() > aFrameSize.Height()-1 )
aFrameMousePos.Y() = aFrameSize.Height()-1;
aMousePos = ImplFrameToOutput( aFrameMousePos );
aMousePos.X() -= maMouseOff.X();
aMousePos.Y() -= maMouseOff.Y();
Point aFramePos = ImplOutputToFrame( aMousePos );
tools::Rectangle aTrackRect( aFramePos, Size( mnTrackWidth, mnTrackHeight ) );
tools::Rectangle aCompRect = aTrackRect;
aFramePos.X() += maMouseOff.X();
aFramePos.Y() += maMouseOff.Y();
if ( mbDragFull )
StartDocking();
bool bFloatMode = Docking( aFramePos, aTrackRect );
if ( mbLastFloatMode != bFloatMode )
{
if ( bFloatMode )
{
aTrackRect.Left() -= mnDockLeft;
aTrackRect.Top() -= mnDockTop;
aTrackRect.Right() += mnDockRight;
aTrackRect.Bottom() += mnDockBottom;
}
else
{
if ( aCompRect == aTrackRect )
{
aTrackRect.Left() += mnDockLeft;
aTrackRect.Top() += mnDockTop;
aTrackRect.Right() -= mnDockRight;
aTrackRect.Bottom() -= mnDockBottom;
}
}
mbLastFloatMode = bFloatMode;
}
if ( mbDragFull )
{
Point aOldPos = OutputToScreenPixel( Point() );
EndDocking( aTrackRect, mbLastFloatMode );
// repaint if state or position has changed
if ( aOldPos != OutputToScreenPixel( Point() ) )
{
ImplUpdateAll();
ImplGetFrameWindow()->ImplUpdateAll();
}
// EndDocking( aTrackRect, mbLastFloatMode );
}
else
{
ShowTrackFlags nTrackStyle;
if ( bFloatMode )
nTrackStyle = ShowTrackFlags::Big;
else
nTrackStyle = ShowTrackFlags::Object;
tools::Rectangle aShowTrackRect = aTrackRect;
aShowTrackRect.SetPos( ImplFrameToOutput( aShowTrackRect.TopLeft() ) );
ShowTracking( aShowTrackRect, nTrackStyle );
// recalculate mouse offset, as the rectangle was changed
maMouseOff.X() = aFramePos.X() - aTrackRect.Left();
maMouseOff.Y() = aFramePos.Y() - aTrackRect.Top();
}
mnTrackX = aTrackRect.Left();
mnTrackY = aTrackRect.Top();
mnTrackWidth = aTrackRect.GetWidth();
mnTrackHeight = aTrackRect.GetHeight();
}
}
}
bool DockingWindow::EventNotify( NotifyEvent& rNEvt )
{
if( GetDockingManager()->IsDockable( this ) ) // new docking interface
return Window::EventNotify( rNEvt );
if ( mbDockable )
{
const bool bDockingSupportCrippled = !StyleSettings::GetDockingFloatsSupported();
if ( rNEvt.GetType() == MouseNotifyEvent::MOUSEBUTTONDOWN )
{
const MouseEvent* pMEvt = rNEvt.GetMouseEvent();
if ( pMEvt->IsLeft() )
{
if (!bDockingSupportCrippled && pMEvt->IsMod1() && (pMEvt->GetClicks() == 2) )
{
SetFloatingMode( !IsFloatingMode() );
return true;
}
else if ( pMEvt->GetClicks() == 1 )
{
// check if window is floating standalone (IsFloating())
// or only partially floating and still docked with one border
// ( !mpWindowImpl->mbFrame)
if( ! IsFloatingMode() || ! mpFloatWin->mpWindowImpl->mbFrame )
{
Point aPos = pMEvt->GetPosPixel();
vcl::Window* pWindow = rNEvt.GetWindow();
if ( pWindow != this )
{
aPos = pWindow->OutputToScreenPixel( aPos );
aPos = ScreenToOutputPixel( aPos );
}
ImplStartDocking( aPos );
}
return true;
}
}
}
else if( rNEvt.GetType() == MouseNotifyEvent::KEYINPUT )
{
const vcl::KeyCode& rKey = rNEvt.GetKeyEvent()->GetKeyCode();
if( rKey.GetCode() == KEY_F10 && rKey.GetModifier() &&
rKey.IsShift() && rKey.IsMod1() && !bDockingSupportCrippled )
{
SetFloatingMode( !IsFloatingMode() );
return true;
}
}
}
return Window::EventNotify( rNEvt );
}
void DockingWindow::StartDocking()
{
mbDocking = true;
}
bool DockingWindow::Docking( const Point&, tools::Rectangle& )
{
return IsFloatingMode();
}
void DockingWindow::EndDocking( const tools::Rectangle& rRect, bool bFloatMode )
{
bool bOrigDockCanceled = mbDockCanceled;
if (bFloatMode && !StyleSettings::GetDockingFloatsSupported())
mbDockCanceled = true;
if ( !IsDockingCanceled() )
{
bool bShow = false;
if ( bFloatMode != IsFloatingMode() )
{
Show( false, ShowFlags::NoFocusChange );
SetFloatingMode( bFloatMode );
bShow = true;
if ( bFloatMode && mpFloatWin )
mpFloatWin->SetPosSizePixel( rRect.TopLeft(), rRect.GetSize() );
}
if ( !bFloatMode )
{
Point aPos = rRect.TopLeft();
aPos = GetParent()->ScreenToOutputPixel( aPos );
Window::SetPosSizePixel( aPos, rRect.GetSize() );
}
if ( bShow )
Show();
}
mbDocking = false;
mbDockCanceled = bOrigDockCanceled;
}
bool DockingWindow::PrepareToggleFloatingMode()
{
return true;
}
bool DockingWindow::Close()
{
VclPtr<vcl::Window> xWindow = this;
CallEventListeners( VclEventId::WindowClose );
if ( xWindow->IsDisposed() )
return false;
if ( mpWindowImpl->mxWindowPeer.is() && IsCreatedWithToolkit() )
return false;
Show( false, ShowFlags::NoFocusChange );
return true;
}
void DockingWindow::ToggleFloatingMode()
{
}
void DockingWindow::Resizing( Size& )
{
}
void DockingWindow::DoInitialLayout()
{
if (GetSettings().GetStyleSettings().GetAutoMnemonic())
Accelerator::GenerateAutoMnemonicsOnHierarchy(this);
if (isLayoutEnabled())
{
mbIsCalculatingInitialLayoutSize = true;
setDeferredProperties();
if (IsFloatingMode())
setOptimalLayoutSize();
mbIsCalculatingInitialLayoutSize = false;
}
}
void DockingWindow::StateChanged( StateChangedType nType )
{
switch(nType)
{
case StateChangedType::InitShow:
DoInitialLayout();
break;
case StateChangedType::ControlBackground:
ImplInitSettings();
Invalidate();
break;
case StateChangedType::Style:
mbDockable = (GetStyle() & WB_DOCKABLE) != 0;
break;
default:
break;
}
Window::StateChanged( nType );
}
void DockingWindow::DataChanged( const DataChangedEvent& rDCEvt )
{
if ( (rDCEvt.GetType() == DataChangedEventType::SETTINGS) &&
(rDCEvt.GetFlags() & AllSettingsFlags::STYLE) )
{
ImplInitSettings();
Invalidate();
}
else
Window::DataChanged( rDCEvt );
}
void DockingWindow::SetFloatingMode( bool bFloatMode )
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
{
pWrapper->SetFloatingMode( bFloatMode );
return;
}
if ( IsFloatingMode() != bFloatMode )
{
if ( PrepareToggleFloatingMode() ) // changes to floating mode can be vetoed
{
bool bVisible = IsVisible();
if ( bFloatMode )
{
// set deferred properties early, so border width will end up
// in our mpWindowImpl->mnBorderWidth, not in mpBorderWindow.
// (see its usage in setPosSizeOnContainee and GetOptimalSize.)
setDeferredProperties();
Show( false, ShowFlags::NoFocusChange );
maDockPos = Window::GetPosPixel();
vcl::Window* pRealParent = mpWindowImpl->mpRealParent;
mpOldBorderWin = mpWindowImpl->mpBorderWindow;
VclPtrInstance<ImplDockFloatWin> pWin(
mpImplData->mpParent,
mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ? mnFloatBits | WB_SYSTEMWINDOW : mnFloatBits,
this );
mpFloatWin = pWin;
mpWindowImpl->mpBorderWindow = nullptr;
mpWindowImpl->mnLeftBorder = 0;
mpWindowImpl->mnTopBorder = 0;
mpWindowImpl->mnRightBorder = 0;
mpWindowImpl->mnBottomBorder = 0;
// if the parent gets destroyed, we also have to reset the parent of the BorderWindow
if ( mpOldBorderWin )
mpOldBorderWin->SetParent( pWin );
// #i123765# reset the buffered DropTargets when undocking, else it may not
// be correctly initialized
mpWindowImpl->mxDNDListenerContainer.clear();
SetParent( pWin );
SetPosPixel( Point() );
mpWindowImpl->mpBorderWindow = pWin;
pWin->mpWindowImpl->mpClientWindow = this;
mpWindowImpl->mpRealParent = pRealParent;
pWin->SetText( Window::GetText() );
Size aSize(Window::GetSizePixel());
pWin->SetOutputSizePixel(aSize);
pWin->SetPosPixel( maFloatPos );
// pass on DockingData to FloatingWindow
pWin->ShowTitleButton( TitleButton::Docking, mbDockBtn );
pWin->ShowTitleButton( TitleButton::Hide, mbHideBtn );
if ( mbRollUp )
pWin->RollUp();
else
pWin->RollDown();
pWin->SetRollUpOutputSizePixel( maRollUpOutSize );
pWin->SetMinOutputSizePixel( maMinOutSize );
pWin->SetMaxOutputSizePixel( mpImplData->maMaxOutSize );
ToggleFloatingMode();
if ( bVisible )
Show();
}
else
{
Show( false, ShowFlags::NoFocusChange );
// store FloatingData in FloatingWindow
maFloatPos = mpFloatWin->GetPosPixel();
mbDockBtn = mpFloatWin->IsTitleButtonVisible( TitleButton::Docking );
mbHideBtn = mpFloatWin->IsTitleButtonVisible( TitleButton::Hide );
mbRollUp = mpFloatWin->IsRollUp();
maRollUpOutSize = mpFloatWin->GetRollUpOutputSizePixel();
maMinOutSize = mpFloatWin->GetMinOutputSizePixel();
mpImplData->maMaxOutSize = mpFloatWin->GetMaxOutputSizePixel();
vcl::Window* pRealParent = mpWindowImpl->mpRealParent;
mpWindowImpl->mpBorderWindow = nullptr;
if ( mpOldBorderWin )
{
SetParent( mpOldBorderWin );
static_cast<ImplBorderWindow*>(mpOldBorderWin.get())->GetBorder( mpWindowImpl->mnLeftBorder, mpWindowImpl->mnTopBorder, mpWindowImpl->mnRightBorder, mpWindowImpl->mnBottomBorder );
mpOldBorderWin->Resize();
}
mpWindowImpl->mpBorderWindow = mpOldBorderWin;
SetParent( pRealParent );
mpWindowImpl->mpRealParent = pRealParent;
mpFloatWin.disposeAndClear();
SetPosPixel( maDockPos );
ToggleFloatingMode();
if ( bVisible )
Show();
}
}
}
}
void DockingWindow::SetFloatStyle( WinBits nStyle )
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
{
pWrapper->SetFloatStyle( nStyle );
return;
}
mnFloatBits = nStyle;
}
WinBits DockingWindow::GetFloatStyle() const
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
{
return pWrapper->GetFloatStyle();
}
return mnFloatBits;
}
void DockingWindow::setPosSizePixel( long nX, long nY,
long nWidth, long nHeight,
PosSizeFlags nFlags )
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if (pWrapper)
{
if (!pWrapper->mpFloatWin)
Window::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags );
}
else
{
if (!mpFloatWin)
Window::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags );
}
if (::isLayoutEnabled(this))
setPosSizeOnContainee();
}
Point DockingWindow::GetPosPixel() const
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
{
if ( pWrapper->mpFloatWin )
return pWrapper->mpFloatWin->GetPosPixel();
else
return Window::GetPosPixel();
}
if ( mpFloatWin )
return mpFloatWin->GetPosPixel();
else
return Window::GetPosPixel();
}
Size DockingWindow::GetSizePixel() const
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
{
if ( pWrapper->mpFloatWin )
return pWrapper->mpFloatWin->GetSizePixel();
else
return Window::GetSizePixel();
}
if ( mpFloatWin )
return mpFloatWin->GetSizePixel();
else
return Window::GetSizePixel();
}
void DockingWindow::SetOutputSizePixel( const Size& rNewSize )
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
{
if ( pWrapper->mpFloatWin )
pWrapper->mpFloatWin->SetOutputSizePixel( rNewSize );
else
Window::SetOutputSizePixel( rNewSize );
return;
}
if ( mpFloatWin )
mpFloatWin->SetOutputSizePixel( rNewSize );
else
Window::SetOutputSizePixel( rNewSize );
}
Size DockingWindow::GetOutputSizePixel() const
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
{
if ( pWrapper->mpFloatWin )
return pWrapper->mpFloatWin->GetOutputSizePixel();
else
return Window::GetOutputSizePixel();
}
if ( mpFloatWin )
return mpFloatWin->GetOutputSizePixel();
else
return Window::GetOutputSizePixel();
}
Point DockingWindow::GetFloatingPos() const
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
{
if ( pWrapper->mpFloatWin )
{
WindowStateData aData;
aData.SetMask( WindowStateMask::Pos );
pWrapper->mpFloatWin->GetWindowStateData( aData );
Point aPos( aData.GetX(), aData.GetY() );
aPos = pWrapper->mpFloatWin->GetParent()->ImplGetFrameWindow()->AbsoluteScreenToOutputPixel( aPos );
return aPos;
}
else
return maFloatPos;
}
if ( mpFloatWin )
{
WindowStateData aData;
aData.SetMask( WindowStateMask::Pos );
mpFloatWin->GetWindowStateData( aData );
Point aPos( aData.GetX(), aData.GetY() );
aPos = mpFloatWin->GetParent()->ImplGetFrameWindow()->AbsoluteScreenToOutputPixel( aPos );
return aPos;
}
else
return maFloatPos;
}
bool DockingWindow::IsFloatingMode() const
{
ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
if( pWrapper )
return pWrapper->IsFloatingMode();
else
return (mpFloatWin != nullptr);
}
void DockingWindow::SetMaxOutputSizePixel( const Size& rSize )
{
if ( mpFloatWin )
mpFloatWin->SetMaxOutputSizePixel( rSize );
mpImplData->maMaxOutSize = rSize;
}
void DockingWindow::SetText(const OUString& rStr)
{
setDeferredProperties();
Window::SetText(rStr);
}
OUString DockingWindow::GetText() const
{
const_cast<DockingWindow*>(this)->setDeferredProperties();
return Window::GetText();
}
bool DockingWindow::isLayoutEnabled() const
{
//pre dtor called, and single child is a container => we're layout enabled
return mpImplData && ::isLayoutEnabled(this);
}
void DockingWindow::setOptimalLayoutSize()
{
maLayoutIdle.Stop();
//resize DockingWindow to fit requisition on initial show
Size aSize = get_preferred_size();
Size aMax(bestmaxFrameSizeForScreenSize(GetDesktopRectPixel().GetSize()));
aSize.Width() = std::min(aMax.Width(), aSize.Width());
aSize.Height() = std::min(aMax.Height(), aSize.Height());
SetMinOutputSizePixel(aSize);
setPosSizeOnContainee();
}
void DockingWindow::setPosSizeOnContainee()
{
Size aSize = GetOutputSizePixel();
// Don't make the border width accessible via get_border_width(),
// otherwise the floating window will handle the border as well.
sal_Int32 nBorderWidth = mpWindowImpl->mnBorderWidth;
aSize.Width() -= 2 * nBorderWidth;
aSize.Height() -= 2 * nBorderWidth;
Window* pBox = GetWindow(GetWindowType::FirstChild);
assert(pBox);
VclContainer::setLayoutAllocation(*pBox, Point(nBorderWidth, nBorderWidth), aSize);
}
Size DockingWindow::GetOptimalSize() const
{
if (!isLayoutEnabled())
return Window::GetOptimalSize();
Size aSize = VclContainer::getLayoutRequisition(*GetWindow(GetWindowType::FirstChild));
// Don't make the border width accessible via get_border_width(),
// otherwise the floating window will handle the border as well.
sal_Int32 nBorderWidth = mpWindowImpl->mnBorderWidth;
aSize.Height() += 2 * nBorderWidth;
aSize.Width() += 2 * nBorderWidth;
return aSize;
}
void DockingWindow::queue_resize(StateChangedType eReason)
{
bool bTriggerLayout = true;
if (maLayoutIdle.IsActive() || mbIsCalculatingInitialLayoutSize)
{
bTriggerLayout = false;
}
if (!isLayoutEnabled())
{
bTriggerLayout = false;
}
if (bTriggerLayout)
{
InvalidateSizeCache();
maLayoutIdle.Start();
}
vcl::Window::queue_resize(eReason);
}
IMPL_LINK_NOARG(DockingWindow, ImplHandleLayoutTimerHdl, Timer*, void)
{
if (!isLayoutEnabled())
{
SAL_WARN("vcl.layout", "DockingWindow has become non-layout because extra children have been added directly to it.");
return;
}
setPosSizeOnContainee();
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */