Files
libreoffice/vcl/source/gdi/outdev.cxx
Jens-Heiner Rechtien cbf10a85ee CWS-TOOLING: integrate CWS aw073
2009-07-16 11:21:19 +0200 aw  r274036 : corrections after resync
2009-07-15 13:34:18 +0200 aw  r274009 : CWS-TOOLING: rebase CWS aw073 to trunk@273858 (milestone: DEV300:m52)
2009-07-01 20:04:27 +0200 aw  r273613 : CWS-TOOLING: rebase CWS aw073 to trunk@273468 (milestone: DEV300:m51)
2009-06-24 11:51:03 +0200 aw  r273324 : #i102062# added using statement for solaris compiler
2009-06-23 12:53:50 +0200 aw  r273278 : #i100158# force filled polygons to closed state
2009-06-23 12:28:33 +0200 aw  r273276 : #i100158#, #i102371# corrected all (mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) shortcuts to support line/fill and to be not used when FillMode is not overpaint
2009-06-23 12:15:14 +0200 aw  r273274 : #i100158# added PolyPolygon support for snapPointsOfHorizontalOrVerticalEdges helper
2009-06-22 17:28:33 +0200 aw  r273244 : #i101508# added taking care of cell's distance-to-border values for cell text primitive creation
2009-06-22 12:59:10 +0200 aw  r273218 : #i102253# applied patch from OD (see task)
2009-06-18 17:00:52 +0200 aw  r273125 : #i102251# added EE_CNTRL_ONLINESPELLING switch off at DrawOutliner during GraphicExporter::GetGraphic
2009-06-18 14:35:57 +0200 aw  r273120 : #i102241# added mergeToSinglePolyPolygon usage to SdrObject::ImpConvertToContourObj
2009-06-18 14:35:20 +0200 aw  r273119 : #i102241# improved PolygonStrokePrimitive2D::createLocalDecomposition
2009-06-18 14:34:49 +0200 aw  r273118 : #i102241# Made B2DCubicBezier::testAndSolveTrivialBezier() numerically more stable
2009-06-17 16:11:21 +0200 aw  r273078 : #i102062# added compare support for OutlireParaObject's WrongList in an extra method; using in primitive comparators
2009-06-16 19:10:18 +0200 aw  r273037 : #i101957# corrected: offset needs to be added before rotation and shear
2009-06-16 18:58:43 +0200 aw  r273035 : #i101957# added needed offset by object width to SdrTextObj::impDecomposeStretchTextPrimitive for vertical texts
2009-06-16 18:35:55 +0200 aw  r273034 : #i101941# corrected object initialisation for 3D Scenes on Clone operator
2009-06-16 16:07:30 +0200 aw  r273024 : #i101811# extended renderChartPrimitive2D to create a correct embedding in a new MapMode
2009-06-12 19:38:07 +0200 aw  r272940 : #i101734# added test code to experiment on demand with more complex transformations for virtual objects than only translations
2009-06-12 19:37:07 +0200 aw  r272939 : #i101734# corrected SvtGraphicStroke preparation in MetaFile renderer (AFAP)
2009-06-12 16:31:55 +0200 aw  r272931 : #i101648# re-enabled object creation with objecttype OBJ_NONE for SW Frame creation
2009-06-12 13:59:05 +0200 aw  r272917 : #i101598# supported AAed single line paint in VCL
2009-06-12 11:34:25 +0200 aw  r272907 : #i101598# adapted Graphic::GetBitmap() usage
2009-06-10 16:34:19 +0200 aw  r272830 : #i101598# added VCL_DLLPUBLIC to parameter class
2009-06-10 16:30:27 +0200 aw  r272829 : #i101598# extended calls to Graphic::GetBitmap/Ex where conversions to Bitmap objects is needed to user defined parameters like AntiAlisasing
2009-06-10 16:28:44 +0200 aw  r272828 : #i101598# extended Graphic::GetBitmap/Ex interfaces to transport raster conversion parameters since these calls potentially need to rasterconvert a contained MetaFile
2009-06-09 16:26:40 +0200 aw  r272781 : #i100945# checked in proposed patch for now
2009-06-08 18:01:42 +0200 aw  r272742 : #i101239# teached BinTextObject to register at EditEngineItemPool sub-pool, not on given pool directly
2009-07-27 16:24:52 +00:00

3305 lines
104 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: outdev.cxx,v $
* $Revision: 1.59.74.2 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_vcl.hxx"
#include <tools/ref.hxx>
#ifndef _SV_SVSYS_HXX
#include <svsys.h>
#endif
#include <vcl/salgdi.hxx>
#include <vcl/sallayout.hxx>
#include <vcl/salframe.hxx>
#include <vcl/salvd.hxx>
#include <vcl/salprn.hxx>
#include <tools/debug.hxx>
#include <vcl/svdata.hxx>
#include <vcl/svapp.hxx>
#include <vcl/ctrl.hxx>
#ifndef _POLY_HXX
#include <tools/poly.hxx>
#endif
#include <vcl/region.hxx>
#include <vcl/region.h>
#include <vcl/virdev.hxx>
#include <vcl/window.h>
#include <vcl/window.hxx>
#include <vcl/metaact.hxx>
#include <vcl/gdimtf.hxx>
#include <vcl/outdata.hxx>
#include <vcl/print.hxx>
#include <implncvt.hxx>
#include <vcl/outdev.h>
#include <vcl/outdev.hxx>
#include <vcl/unowrap.hxx>
#include <vcl/sysdata.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <com/sun/star/awt/XGraphics.hpp>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/rendering/XCanvas.hpp>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <vcl/unohelp.hxx>
using namespace ::com::sun::star;
DBG_NAME( OutputDevice )
DBG_NAME( Polygon )
DBG_NAME( PolyPolygon )
DBG_NAMEEX( Region )
// -----------------------------------------------------------------------
#ifdef DBG_UTIL
const char* ImplDbgCheckOutputDevice( const void* pObj )
{
DBG_TESTSOLARMUTEX();
const OutputDevice* pOutDev = (OutputDevice*)pObj;
if ( (pOutDev->GetOutDevType() != OUTDEV_DONTKNOW) &&
(pOutDev->GetOutDevType() != OUTDEV_WINDOW) &&
(pOutDev->GetOutDevType() != OUTDEV_PRINTER) &&
(pOutDev->GetOutDevType() != OUTDEV_VIRDEV) )
return "OutputDevice data overwrite";
return NULL;
}
#endif
// =======================================================================
#define OUTDEV_POLYPOLY_STACKBUF 32
// =======================================================================
struct ImplObjStack
{
ImplObjStack* mpPrev;
MapMode* mpMapMode;
Region* mpClipRegion;
Color* mpLineColor;
Color* mpFillColor;
Font* mpFont;
Color* mpTextColor;
Color* mpTextFillColor;
Color* mpTextLineColor;
Color* mpOverlineColor;
Point* mpRefPoint;
TextAlign meTextAlign;
RasterOp meRasterOp;
ULONG mnTextLayoutMode;
LanguageType meTextLanguage;
USHORT mnFlags;
};
// -----------------------------------------------------------------------
static void ImplDeleteObjStack( ImplObjStack* pObjStack )
{
if ( pObjStack->mnFlags & PUSH_LINECOLOR )
{
if ( pObjStack->mpLineColor )
delete pObjStack->mpLineColor;
}
if ( pObjStack->mnFlags & PUSH_FILLCOLOR )
{
if ( pObjStack->mpFillColor )
delete pObjStack->mpFillColor;
}
if ( pObjStack->mnFlags & PUSH_FONT )
delete pObjStack->mpFont;
if ( pObjStack->mnFlags & PUSH_TEXTCOLOR )
delete pObjStack->mpTextColor;
if ( pObjStack->mnFlags & PUSH_TEXTFILLCOLOR )
{
if ( pObjStack->mpTextFillColor )
delete pObjStack->mpTextFillColor;
}
if ( pObjStack->mnFlags & PUSH_TEXTLINECOLOR )
{
if ( pObjStack->mpTextLineColor )
delete pObjStack->mpTextLineColor;
}
if ( pObjStack->mnFlags & PUSH_OVERLINECOLOR )
{
if ( pObjStack->mpOverlineColor )
delete pObjStack->mpOverlineColor;
}
if ( pObjStack->mnFlags & PUSH_MAPMODE )
{
if ( pObjStack->mpMapMode )
delete pObjStack->mpMapMode;
}
if ( pObjStack->mnFlags & PUSH_CLIPREGION )
{
if ( pObjStack->mpClipRegion )
delete pObjStack->mpClipRegion;
}
if ( pObjStack->mnFlags & PUSH_REFPOINT )
{
if ( pObjStack->mpRefPoint )
delete pObjStack->mpRefPoint;
}
delete pObjStack;
}
// -----------------------------------------------------------------------
bool OutputDevice::ImplIsAntiparallel() const
{
bool bRet = false;
if( ImplGetGraphics() )
{
if( ( (mpGraphics->GetLayout() & SAL_LAYOUT_BIDI_RTL) && ! IsRTLEnabled() ) ||
( ! (mpGraphics->GetLayout() & SAL_LAYOUT_BIDI_RTL) && IsRTLEnabled() ) )
{
bRet = true;
}
}
return bRet;
}
// -----------------------------------------------------------------------
bool OutputDevice::ImplSelectClipRegion( const Region& rRegion, SalGraphics* pGraphics )
{
DBG_TESTSOLARMUTEX();
// TODO(Q3): Change from static to plain method - everybody's
// calling it with pOutDev=this!
// => done, but only with minimal changes for now => TODO
OutputDevice* const pOutDev = this;
if( !pGraphics )
{
if( !mpGraphics )
if( !ImplGetGraphics() )
return false;
pGraphics = mpGraphics;
}
if( rRegion.HasPolyPolygon()
&& pGraphics->supportsOperation( OutDevSupport_B2DClip ) )
{
const ::basegfx::B2DPolyPolygon& rB2DPolyPolygon = rRegion.GetB2DPolyPolygon();
pGraphics->BeginSetClipRegion( 0 );
pGraphics->UnionClipRegion( rB2DPolyPolygon, pOutDev );
pGraphics->EndSetClipRegion();
return true;
}
long nX;
long nY;
long nWidth;
long nHeight;
ULONG nRectCount;
ImplRegionInfo aInfo;
BOOL bRegionRect;
BOOL bClipRegion = TRUE;
const BOOL bClipDeviceBounds( !pOutDev->GetPDFWriter()
&& pOutDev->GetOutDevType() != OUTDEV_PRINTER );
nRectCount = rRegion.GetRectCount();
pGraphics->BeginSetClipRegion( nRectCount );
bRegionRect = rRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
if( bClipDeviceBounds )
{
// #b6520266# Perform actual rect clip against outdev
// dimensions, to generate empty clips whenever one of the
// values is completely off the device.
const long nOffX( pOutDev->mnOutOffX );
const long nOffY( pOutDev->mnOutOffY );
const long nDeviceWidth( pOutDev->GetOutputWidthPixel() );
const long nDeviceHeight( pOutDev->GetOutputHeightPixel() );
Rectangle aDeviceBounds( nOffX, nOffY,
nOffX+nDeviceWidth-1,
nOffY+nDeviceHeight-1 );
while ( bRegionRect )
{
// #i59315# Limit coordinates passed to sal layer to actual
// outdev dimensions - everything else bears the risk of
// overflowing internal coordinates (e.g. the 16 bit wire
// format of X11).
Rectangle aTmpRect(nX,nY,nX+nWidth-1,nY+nHeight-1);
aTmpRect.Intersection(aDeviceBounds);
if( !aTmpRect.IsEmpty() )
{
if ( !pGraphics->UnionClipRegion( aTmpRect.Left(),
aTmpRect.Top(),
aTmpRect.GetWidth(),
aTmpRect.GetHeight(),
pOutDev ) )
{
bClipRegion = FALSE;
}
}
else
{
// #i79850# Fake off-screen clip
if ( !pGraphics->UnionClipRegion( nDeviceWidth+1,
nDeviceHeight+1,
1, 1,
pOutDev ) )
{
bClipRegion = FALSE;
}
}
DBG_ASSERT( bClipRegion, "OutputDevice::ImplSelectClipRegion() - can't create region" );
bRegionRect = rRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
}
}
else
{
// #i65720# Actually, _don't_ clip anything on printer or PDF
// export, since output might be visible outside the specified
// device boundaries.
while ( bRegionRect )
{
if ( !pGraphics->UnionClipRegion( nX, nY, nWidth, nHeight, pOutDev ) )
bClipRegion = FALSE;
DBG_ASSERT( bClipRegion, "OutputDevice::ImplSelectClipRegion() - can't cerate region" );
bRegionRect = rRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
}
}
pGraphics->EndSetClipRegion();
return bClipRegion;
}
// =======================================================================
Polygon ImplSubdivideBezier( const Polygon& rPoly )
{
Polygon aPoly;
// #100127# Use adaptive subdivide instead of fixed 25 segments
rPoly.AdaptiveSubdivide( aPoly );
return aPoly;
}
// =======================================================================
PolyPolygon ImplSubdivideBezier( const PolyPolygon& rPolyPoly )
{
USHORT i, nPolys = rPolyPoly.Count();
PolyPolygon aPolyPoly( nPolys );
for( i=0; i<nPolys; ++i )
aPolyPoly.Insert( ImplSubdivideBezier( rPolyPoly.GetObject(i) ) );
return aPolyPoly;
}
// =======================================================================
// #100127# Extracted from OutputDevice::DrawPolyPolygon()
void OutputDevice::ImplDrawPolyPolygon( USHORT nPoly, const PolyPolygon& rPolyPoly )
{
// AW: This crashes on empty PolyPolygons, avoid that
if(!nPoly)
return;
sal_uInt32 aStackAry1[OUTDEV_POLYPOLY_STACKBUF];
PCONSTSALPOINT aStackAry2[OUTDEV_POLYPOLY_STACKBUF];
BYTE* aStackAry3[OUTDEV_POLYPOLY_STACKBUF];
sal_uInt32* pPointAry;
PCONSTSALPOINT* pPointAryAry;
const BYTE** pFlagAryAry;
USHORT i = 0, j = 0, last = 0;
BOOL bHaveBezier = sal_False;
if ( nPoly > OUTDEV_POLYPOLY_STACKBUF )
{
pPointAry = new sal_uInt32[nPoly];
pPointAryAry = new PCONSTSALPOINT[nPoly];
pFlagAryAry = new const BYTE*[nPoly];
}
else
{
pPointAry = aStackAry1;
pPointAryAry = aStackAry2;
pFlagAryAry = (const BYTE**)aStackAry3;
}
do
{
const Polygon& rPoly = rPolyPoly.GetObject( i );
USHORT nSize = rPoly.GetSize();
if ( nSize )
{
pPointAry[j] = nSize;
pPointAryAry[j] = (PCONSTSALPOINT)rPoly.GetConstPointAry();
pFlagAryAry[j] = rPoly.GetConstFlagAry();
last = i;
if( pFlagAryAry[j] )
bHaveBezier = sal_True;
++j;
}
++i;
}
while ( i < nPoly );
if ( j == 1 )
{
// #100127# Forward beziers to sal, if any
if( bHaveBezier )
{
if( !mpGraphics->DrawPolygonBezier( *pPointAry, *pPointAryAry, *pFlagAryAry, this ) )
{
Polygon aPoly = ImplSubdivideBezier( rPolyPoly.GetObject( last ) );
mpGraphics->DrawPolygon( aPoly.GetSize(), (const SalPoint*)aPoly.GetConstPointAry(), this );
}
}
else
{
mpGraphics->DrawPolygon( *pPointAry, *pPointAryAry, this );
}
}
else
{
// #100127# Forward beziers to sal, if any
if( bHaveBezier )
{
if( !mpGraphics->DrawPolyPolygonBezier( j, pPointAry, pPointAryAry, pFlagAryAry, this ) )
{
PolyPolygon aPolyPoly = ImplSubdivideBezier( rPolyPoly );
ImplDrawPolyPolygon( aPolyPoly.Count(), aPolyPoly );
}
}
else
{
mpGraphics->DrawPolyPolygon( j, pPointAry, pPointAryAry, this );
}
}
if ( pPointAry != aStackAry1 )
{
delete[] pPointAry;
delete[] pPointAryAry;
delete[] pFlagAryAry;
}
}
// =======================================================================
OutputDevice::OutputDevice() :
maRegion( REGION_NULL ),
maFillColor( COL_WHITE ),
maTextLineColor( COL_TRANSPARENT ),
maSettings( Application::GetSettings() )
{
DBG_CTOR( OutputDevice, ImplDbgCheckOutputDevice );
mpGraphics = NULL;
mpUnoGraphicsList = NULL;
mpPrevGraphics = NULL;
mpNextGraphics = NULL;
mpMetaFile = NULL;
mpFontEntry = NULL;
mpFontCache = NULL;
mpFontList = NULL;
mpGetDevFontList = NULL;
mpGetDevSizeList = NULL;
mpObjStack = NULL;
mpOutDevData = NULL;
mpPDFWriter = NULL;
mpAlphaVDev = NULL;
mpExtOutDevData = NULL;
mnOutOffX = 0;
mnOutOffY = 0;
mnOutWidth = 0;
mnOutHeight = 0;
mnDPIX = 0;
mnDPIY = 0;
mnTextOffX = 0;
mnTextOffY = 0;
mnOutOffOrigX = 0;
mnOutOffLogicX = 0;
mnOutOffOrigY = 0;
mnOutOffLogicY = 0;
mnEmphasisAscent = 0;
mnEmphasisDescent = 0;
mnDrawMode = 0;
mnTextLayoutMode = TEXT_LAYOUT_DEFAULT;
if( Application::GetSettings().GetLayoutRTL() ) //#i84553# tip BiDi preference to RTL
mnTextLayoutMode = TEXT_LAYOUT_BIDI_RTL | TEXT_LAYOUT_TEXTORIGIN_LEFT;
meOutDevType = OUTDEV_DONTKNOW;
meOutDevViewType = OUTDEV_VIEWTYPE_DONTKNOW;
mbMap = FALSE;
mbMapIsDefault = TRUE;
mbClipRegion = FALSE;
mbBackground = FALSE;
mbOutput = TRUE;
mbDevOutput = FALSE;
mbOutputClipped = FALSE;
maTextColor = Color( COL_BLACK );
maOverlineColor = Color( COL_TRANSPARENT );
meTextAlign = maFont.GetAlign();
meRasterOp = ROP_OVERPAINT;
mnAntialiasing = 0;
meTextLanguage = 0; // TODO: get default from configuration?
mbLineColor = TRUE;
mbFillColor = TRUE;
mbInitLineColor = TRUE;
mbInitFillColor = TRUE;
mbInitFont = TRUE;
mbInitTextColor = TRUE;
mbInitClipRegion = TRUE;
mbClipRegionSet = FALSE;
mbKerning = FALSE;
mbNewFont = TRUE;
mbTextLines = FALSE;
mbTextSpecial = FALSE;
mbRefPoint = FALSE;
mbEnableRTL = FALSE; // mirroring must be explicitly allowed (typically for windows only)
// struct ImplMapRes
maMapRes.mnMapOfsX = 0;
maMapRes.mnMapOfsY = 0;
maMapRes.mnMapScNumX = 1;
maMapRes.mnMapScNumY = 1;
maMapRes.mnMapScDenomX = 1;
maMapRes.mnMapScDenomY = 1;
// struct ImplThresholdRes
maThresRes.mnThresLogToPixX = 0;
maThresRes.mnThresLogToPixY = 0;
maThresRes.mnThresPixToLogX = 0;
maThresRes.mnThresPixToLogY = 0;
}
// -----------------------------------------------------------------------
OutputDevice::~OutputDevice()
{
DBG_DTOR( OutputDevice, ImplDbgCheckOutputDevice );
if ( GetUnoGraphicsList() )
{
UnoWrapperBase* pWrapper = Application::GetUnoWrapper( FALSE );
if ( pWrapper )
pWrapper->ReleaseAllGraphics( this );
delete mpUnoGraphicsList;
mpUnoGraphicsList = NULL;
}
if ( mpOutDevData )
ImplDeInitOutDevData();
ImplObjStack* pData = mpObjStack;
if ( pData )
{
DBG_ERRORFILE( "OutputDevice::~OutputDevice(): OutputDevice::Push() calls != OutputDevice::Pop() calls" );
while ( pData )
{
ImplObjStack* pTemp = pData;
pData = pData->mpPrev;
ImplDeleteObjStack( pTemp );
}
}
// release the active font instance
if( mpFontEntry )
mpFontCache->Release( mpFontEntry );
// remove cached results of GetDevFontList/GetDevSizeList
// TODO: use smart pointers for them
if( mpGetDevFontList )
delete mpGetDevFontList;
if( mpGetDevSizeList )
delete mpGetDevSizeList;
// release ImplFontCache specific to this OutputDevice
// TODO: refcount ImplFontCache
if( mpFontCache
&& (mpFontCache != ImplGetSVData()->maGDIData.mpScreenFontCache)
&& (ImplGetSVData()->maGDIData.mpScreenFontCache != NULL) )
{
delete mpFontCache;
mpFontCache = NULL;
}
// release ImplFontList specific to this OutputDevice
// TODO: refcount ImplFontList
if( mpFontList
&& (mpFontList != ImplGetSVData()->maGDIData.mpScreenFontList)
&& (ImplGetSVData()->maGDIData.mpScreenFontList != NULL) )
{
mpFontList->Clear();
delete mpFontList;
mpFontList = NULL;
}
delete mpAlphaVDev;
}
bool OutputDevice::supportsOperation( OutDevSupportType eType ) const
{
if( !mpGraphics )
if( !ImplGetGraphics() )
return false;
const bool bHasSupport = mpGraphics->supportsOperation( eType );
return bHasSupport;
}
// -----------------------------------------------------------------------
void OutputDevice::EnableRTL( BOOL bEnable )
{
mbEnableRTL = (bEnable != 0);
if( meOutDevType == OUTDEV_VIRDEV )
{
// virdevs default to not mirroring, they will only be set to mirroring
// under rare circumstances in the UI, eg the valueset control
// because each virdev has its own SalGraphics we can safely switch the SalGraphics here
// ...hopefully
if( ImplGetGraphics() )
mpGraphics->SetLayout( mbEnableRTL ? SAL_LAYOUT_BIDI_RTL : 0 );
}
// convenience: for controls also switch layout mode
if( dynamic_cast<Control*>(this) != 0 )
SetLayoutMode( bEnable ? TEXT_LAYOUT_BIDI_RTL | TEXT_LAYOUT_TEXTORIGIN_LEFT : TEXT_LAYOUT_BIDI_LTR | TEXT_LAYOUT_TEXTORIGIN_LEFT);
Window* pWin = dynamic_cast<Window*>(this);
if( pWin )
pWin->StateChanged( STATE_CHANGE_MIRRORING );
if( mpAlphaVDev )
mpAlphaVDev->EnableRTL( bEnable );
}
BOOL OutputDevice::ImplHasMirroredGraphics()
{
// HOTFIX for #i55719#
if( meOutDevType == OUTDEV_PRINTER )
return FALSE;
return ( ImplGetGraphics() && (mpGraphics->GetLayout() & SAL_LAYOUT_BIDI_RTL) );
}
// note: the coordiantes to be remirrored are in frame coordiantes !
void OutputDevice::ImplReMirror( Point &rPoint ) const
{
rPoint.X() = mnOutOffX + mnOutWidth - 1 - rPoint.X() + mnOutOffX;
}
void OutputDevice::ImplReMirror( Rectangle &rRect ) const
{
long nWidth = rRect.nRight - rRect.nLeft;
//long lc_x = rRect.nLeft - mnOutOffX; // normalize
//lc_x = mnOutWidth - nWidth - 1 - lc_x; // mirror
//rRect.nLeft = lc_x + mnOutOffX; // re-normalize
rRect.nLeft = mnOutOffX + mnOutWidth - nWidth - 1 - rRect.nLeft + mnOutOffX;
rRect.nRight = rRect.nLeft + nWidth;
}
void OutputDevice::ImplReMirror( Region &rRegion ) const
{
long nX;
long nY;
long nWidth;
long nHeight;
ImplRegionInfo aInfo;
BOOL bRegionRect;
Region aMirroredRegion;
bRegionRect = rRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
while ( bRegionRect )
{
Rectangle aRect( Point(nX, nY), Size(nWidth, nHeight) );
ImplReMirror( aRect );
aMirroredRegion.Union( aRect );
bRegionRect = rRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
}
rRegion = aMirroredRegion;
}
// -----------------------------------------------------------------------
int OutputDevice::ImplGetGraphics() const
{
DBG_TESTSOLARMUTEX();
if ( mpGraphics )
return TRUE;
mbInitLineColor = TRUE;
mbInitFillColor = TRUE;
mbInitFont = TRUE;
mbInitTextColor = TRUE;
mbInitClipRegion = TRUE;
ImplSVData* pSVData = ImplGetSVData();
if ( meOutDevType == OUTDEV_WINDOW )
{
Window* pWindow = (Window*)this;
mpGraphics = pWindow->mpWindowImpl->mpFrame->GetGraphics();
// try harder if no wingraphics was available directly
if ( !mpGraphics )
{
// find another output device in the same frame
OutputDevice* pReleaseOutDev = pSVData->maGDIData.mpLastWinGraphics;
while ( pReleaseOutDev )
{
if ( ((Window*)pReleaseOutDev)->mpWindowImpl->mpFrame == pWindow->mpWindowImpl->mpFrame )
break;
pReleaseOutDev = pReleaseOutDev->mpPrevGraphics;
}
if ( pReleaseOutDev )
{
// steal the wingraphics from the other outdev
mpGraphics = pReleaseOutDev->mpGraphics;
pReleaseOutDev->ImplReleaseGraphics( FALSE );
}
else
{
// if needed retry after releasing least recently used wingraphics
while ( !mpGraphics )
{
if ( !pSVData->maGDIData.mpLastWinGraphics )
break;
pSVData->maGDIData.mpLastWinGraphics->ImplReleaseGraphics();
mpGraphics = pWindow->mpWindowImpl->mpFrame->GetGraphics();
}
}
}
// update global LRU list of wingraphics
if ( mpGraphics )
{
mpNextGraphics = pSVData->maGDIData.mpFirstWinGraphics;
pSVData->maGDIData.mpFirstWinGraphics = const_cast<OutputDevice*>(this);
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = const_cast<OutputDevice*>(this);
if ( !pSVData->maGDIData.mpLastWinGraphics )
pSVData->maGDIData.mpLastWinGraphics = const_cast<OutputDevice*>(this);
}
}
else if ( meOutDevType == OUTDEV_VIRDEV )
{
const VirtualDevice* pVirDev = (const VirtualDevice*)this;
if ( pVirDev->mpVirDev )
{
mpGraphics = pVirDev->mpVirDev->GetGraphics();
// if needed retry after releasing least recently used virtual device graphics
while ( !mpGraphics )
{
if ( !pSVData->maGDIData.mpLastVirGraphics )
break;
pSVData->maGDIData.mpLastVirGraphics->ImplReleaseGraphics();
mpGraphics = pVirDev->mpVirDev->GetGraphics();
}
// update global LRU list of virtual device graphics
if ( mpGraphics )
{
mpNextGraphics = pSVData->maGDIData.mpFirstVirGraphics;
pSVData->maGDIData.mpFirstVirGraphics = const_cast<OutputDevice*>(this);
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = const_cast<OutputDevice*>(this);
if ( !pSVData->maGDIData.mpLastVirGraphics )
pSVData->maGDIData.mpLastVirGraphics = const_cast<OutputDevice*>(this);
}
}
}
else if ( meOutDevType == OUTDEV_PRINTER )
{
const Printer* pPrinter = (const Printer*)this;
if ( pPrinter->mpJobGraphics )
mpGraphics = pPrinter->mpJobGraphics;
else if ( pPrinter->mpDisplayDev )
{
const VirtualDevice* pVirDev = pPrinter->mpDisplayDev;
mpGraphics = pVirDev->mpVirDev->GetGraphics();
// if needed retry after releasing least recently used virtual device graphics
while ( !mpGraphics )
{
if ( !pSVData->maGDIData.mpLastVirGraphics )
break;
pSVData->maGDIData.mpLastVirGraphics->ImplReleaseGraphics();
mpGraphics = pVirDev->mpVirDev->GetGraphics();
}
// update global LRU list of virtual device graphics
if ( mpGraphics )
{
mpNextGraphics = pSVData->maGDIData.mpFirstVirGraphics;
pSVData->maGDIData.mpFirstVirGraphics = const_cast<OutputDevice*>(this);
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = const_cast<OutputDevice*>(this);
if ( !pSVData->maGDIData.mpLastVirGraphics )
pSVData->maGDIData.mpLastVirGraphics = const_cast<OutputDevice*>(this);
}
}
else
{
mpGraphics = pPrinter->mpInfoPrinter->GetGraphics();
// if needed retry after releasing least recently used printer graphics
while ( !mpGraphics )
{
if ( !pSVData->maGDIData.mpLastPrnGraphics )
break;
pSVData->maGDIData.mpLastPrnGraphics->ImplReleaseGraphics();
mpGraphics = pPrinter->mpInfoPrinter->GetGraphics();
}
// update global LRU list of printer graphics
if ( mpGraphics )
{
mpNextGraphics = pSVData->maGDIData.mpFirstPrnGraphics;
pSVData->maGDIData.mpFirstPrnGraphics = const_cast<OutputDevice*>(this);
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = const_cast<OutputDevice*>(this);
if ( !pSVData->maGDIData.mpLastPrnGraphics )
pSVData->maGDIData.mpLastPrnGraphics = const_cast<OutputDevice*>(this);
}
}
}
if ( mpGraphics )
{
mpGraphics->SetXORMode( (ROP_INVERT == meRasterOp) || (ROP_XOR == meRasterOp), ROP_INVERT == meRasterOp );
mpGraphics->setAntiAliasB2DDraw(mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW);
return TRUE;
}
return FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplReleaseGraphics( BOOL bRelease )
{
DBG_TESTSOLARMUTEX();
if ( !mpGraphics )
return;
// release the fonts of the physically released graphics device
if( bRelease )
{
#ifndef UNX
// HACK to fix an urgent P1 printing issue fast
// WinSalPrinter does not respect GetGraphics/ReleaseGraphics conventions
// so Printer::mpGraphics often points to a dead WinSalGraphics
// TODO: fix WinSalPrinter's GetGraphics/ReleaseGraphics handling
if( meOutDevType != OUTDEV_PRINTER )
#endif
mpGraphics->ReleaseFonts();
mbNewFont = true;
mbInitFont = true;
if ( mpFontEntry )
{
mpFontCache->Release( mpFontEntry );
mpFontEntry = NULL;
}
if ( mpGetDevFontList )
{
delete mpGetDevFontList;
mpGetDevFontList = NULL;
}
if ( mpGetDevSizeList )
{
delete mpGetDevSizeList;
mpGetDevSizeList = NULL;
}
}
ImplSVData* pSVData = ImplGetSVData();
if ( meOutDevType == OUTDEV_WINDOW )
{
Window* pWindow = (Window*)this;
if ( bRelease )
pWindow->mpWindowImpl->mpFrame->ReleaseGraphics( mpGraphics );
// remove from global LRU list of window graphics
if ( mpPrevGraphics )
mpPrevGraphics->mpNextGraphics = mpNextGraphics;
else
pSVData->maGDIData.mpFirstWinGraphics = mpNextGraphics;
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = mpPrevGraphics;
else
pSVData->maGDIData.mpLastWinGraphics = mpPrevGraphics;
}
else if ( meOutDevType == OUTDEV_VIRDEV )
{
VirtualDevice* pVirDev = (VirtualDevice*)this;
if ( bRelease )
pVirDev->mpVirDev->ReleaseGraphics( mpGraphics );
// remove from global LRU list of virtual device graphics
if ( mpPrevGraphics )
mpPrevGraphics->mpNextGraphics = mpNextGraphics;
else
pSVData->maGDIData.mpFirstVirGraphics = mpNextGraphics;
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = mpPrevGraphics;
else
pSVData->maGDIData.mpLastVirGraphics = mpPrevGraphics;
}
else if ( meOutDevType == OUTDEV_PRINTER )
{
Printer* pPrinter = (Printer*)this;
if ( !pPrinter->mpJobGraphics )
{
if ( pPrinter->mpDisplayDev )
{
VirtualDevice* pVirDev = pPrinter->mpDisplayDev;
if ( bRelease )
pVirDev->mpVirDev->ReleaseGraphics( mpGraphics );
// remove from global LRU list of virtual device graphics
if ( mpPrevGraphics )
mpPrevGraphics->mpNextGraphics = mpNextGraphics;
else
pSVData->maGDIData.mpFirstVirGraphics = mpNextGraphics;
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = mpPrevGraphics;
else
pSVData->maGDIData.mpLastVirGraphics = mpPrevGraphics;
}
else
{
if ( bRelease )
pPrinter->mpInfoPrinter->ReleaseGraphics( mpGraphics );
// remove from global LRU list of printer graphics
if ( mpPrevGraphics )
mpPrevGraphics->mpNextGraphics = mpNextGraphics;
else
pSVData->maGDIData.mpFirstPrnGraphics = mpNextGraphics;
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = mpPrevGraphics;
else
pSVData->maGDIData.mpLastPrnGraphics = mpPrevGraphics;
}
}
}
mpGraphics = NULL;
mpPrevGraphics = NULL;
mpNextGraphics = NULL;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplInitOutDevData()
{
if ( !mpOutDevData )
{
mpOutDevData = new ImplOutDevData;
mpOutDevData->mpRotateDev = NULL;
mpOutDevData->mpRecordLayout = NULL;
// #i75163#
mpOutDevData->mpViewTransform = NULL;
mpOutDevData->mpInverseViewTransform = NULL;
}
}
// -----------------------------------------------------------------------
// #i75163#
void OutputDevice::ImplInvalidateViewTransform()
{
if(mpOutDevData)
{
if(mpOutDevData->mpViewTransform)
{
delete mpOutDevData->mpViewTransform;
mpOutDevData->mpViewTransform = NULL;
}
if(mpOutDevData->mpInverseViewTransform)
{
delete mpOutDevData->mpInverseViewTransform;
mpOutDevData->mpInverseViewTransform = NULL;
}
}
}
// -----------------------------------------------------------------------
BOOL OutputDevice::ImplIsRecordLayout() const
{
return mpOutDevData && mpOutDevData->mpRecordLayout;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplDeInitOutDevData()
{
if ( mpOutDevData )
{
if ( mpOutDevData->mpRotateDev )
delete mpOutDevData->mpRotateDev;
// #i75163#
ImplInvalidateViewTransform();
delete mpOutDevData;
}
}
// -----------------------------------------------------------------------
void OutputDevice::ImplInitLineColor()
{
DBG_TESTSOLARMUTEX();
if( mbLineColor )
{
if( ROP_0 == meRasterOp )
mpGraphics->SetROPLineColor( SAL_ROP_0 );
else if( ROP_1 == meRasterOp )
mpGraphics->SetROPLineColor( SAL_ROP_1 );
else if( ROP_INVERT == meRasterOp )
mpGraphics->SetROPLineColor( SAL_ROP_INVERT );
else
mpGraphics->SetLineColor( ImplColorToSal( maLineColor ) );
}
else
mpGraphics->SetLineColor();
mbInitLineColor = FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplInitFillColor()
{
DBG_TESTSOLARMUTEX();
if( mbFillColor )
{
if( ROP_0 == meRasterOp )
mpGraphics->SetROPFillColor( SAL_ROP_0 );
else if( ROP_1 == meRasterOp )
mpGraphics->SetROPFillColor( SAL_ROP_1 );
else if( ROP_INVERT == meRasterOp )
mpGraphics->SetROPFillColor( SAL_ROP_INVERT );
else
mpGraphics->SetFillColor( ImplColorToSal( maFillColor ) );
}
else
mpGraphics->SetFillColor();
mbInitFillColor = FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplInitClipRegion()
{
DBG_TESTSOLARMUTEX();
if ( GetOutDevType() == OUTDEV_WINDOW )
{
Window* pWindow = (Window*)this;
Region aRegion;
// Hintergrund-Sicherung zuruecksetzen
if ( pWindow->mpWindowImpl->mpFrameData->mpFirstBackWin )
pWindow->ImplInvalidateAllOverlapBackgrounds();
if ( pWindow->mpWindowImpl->mbInPaint )
aRegion = *(pWindow->mpWindowImpl->mpPaintRegion);
else
{
aRegion = *(pWindow->ImplGetWinChildClipRegion());
// --- RTL -- only this region is in frame coordinates, so re-mirror it
// the mpWindowImpl->mpPaintRegion above is already correct (see ImplCallPaint()) !
if( ImplIsAntiparallel() )
ImplReMirror ( aRegion );
}
if ( mbClipRegion )
aRegion.Intersect( ImplPixelToDevicePixel( maRegion ) );
if ( aRegion.IsEmpty() )
mbOutputClipped = TRUE;
else
{
mbOutputClipped = FALSE;
ImplSelectClipRegion( aRegion );
}
mbClipRegionSet = TRUE;
}
else
{
if ( mbClipRegion )
{
if ( maRegion.IsEmpty() )
mbOutputClipped = TRUE;
else
{
mbOutputClipped = FALSE;
ImplSelectClipRegion(
// #102532# Respect output offset also for clip region
ImplPixelToDevicePixel( maRegion ) );
}
mbClipRegionSet = TRUE;
}
else
{
if ( mbClipRegionSet )
{
mpGraphics->ResetClipRegion();
mbClipRegionSet = FALSE;
}
mbOutputClipped = FALSE;
}
}
mbInitClipRegion = FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplSetClipRegion( const Region* pRegion )
{
DBG_TESTSOLARMUTEX();
if ( !pRegion )
{
if ( mbClipRegion )
{
maRegion = Region( REGION_NULL );
mbClipRegion = FALSE;
mbInitClipRegion = TRUE;
}
}
else
{
maRegion = *pRegion;
mbClipRegion = TRUE;
mbInitClipRegion = TRUE;
}
}
// -----------------------------------------------------------------------
namespace
{
inline int iround( float x )
{
sal_Int32 a = *reinterpret_cast<const sal_Int32 *>(&x);
sal_Int32 exponent = (127 + 31) - ((a >> 23) & 0xFF);
sal_Int32 r = ((sal_Int32(a) << 8) | (1U << 31)) >> exponent;
r &= ((exponent - 32) >> 31);
sal_Int32 sign = a >> 31;
return r = (r ^ sign) - sign;
}
inline int floorDiv(int a, int b)
{
if(b == 0)
return 0x80000000;
if(a >= 0)
return a / b;
int q = -(-a / b); // quotient
int r = -a % b; // remainder
if(r)
q--;
return q;
}
inline int floorMod( int a, int b )
{
if(b == 0)
return 0x80000000;
if(a >= 0)
return a % b;
int r = -a % b; // remainder
if(r)
r = b - r;
return r;
}
inline int ceilDiv( int a, int b )
{
if(b == 0)
return 0x80000000;
a += - 1 + b;
if(a >= 0)
return a / b;
int q = -(-a / b); // quotient
int r = -a % b; // remainder
if(r)
q--;
return q;
}
inline int ceilMod( int a, int b )
{
if(b == 0)
return 0x80000000;
a += - 1 + b;
if(a >= 0)
return (a % b) + 1 - b;
int r = -a % b;
if(r)
r = b - r;
return r + 1 - b;
}
inline int ceilFix4(int x) { return (x + 0xF) & 0xFFFFFFF0; }
struct vertex
{
float x,y;
inline vertex( const Point &p )
: x((float)p.getX()),y((float)p.getY()) {}
};
template<class T> inline void swap(T &a, T &b) { T t=a; a=b; b=t; }
class SpanIterator
{
public:
SpanIterator( sal_Int32 *pTable, size_t dwPitch, sal_Int32 dwNumScanlines );
std::pair<sal_Int32,sal_Int32> GetNextSpan( void );
sal_Int32 GetNumRemainingScanlines( void );
sal_Int32 GetNumEqualScanlines( void );
SpanIterator &operator++ ();
SpanIterator &Skip( sal_Int32 dwNumScanlines );
sal_Int32 GetRemainingSpans( void ) const { return maNumSpans; }
private:
sal_Int32 *mpTable;
sal_Int32 *mpSpanArray;
sal_Int32 maNumSpans;
sal_Int32 maRemainingScanlines;
size_t maPitch;
};
inline SpanIterator::SpanIterator( sal_Int32 *pTable, size_t dwPitch, sal_Int32 dwNumScanlines )
: mpTable(pTable),maRemainingScanlines(dwNumScanlines),maPitch(dwPitch)
{
sal_Int32 *pNumSpans = mpTable;
mpSpanArray = reinterpret_cast<sal_Int32 *>(pNumSpans+2);
maNumSpans = *pNumSpans;
}
inline SpanIterator &SpanIterator::operator++ ()
{
--maRemainingScanlines;
mpTable += maPitch;
sal_Int32 *pNumSpans = mpTable;
mpSpanArray = reinterpret_cast<sal_Int32 *>(pNumSpans+2);
maNumSpans = *pNumSpans;
return (*this);
}
inline SpanIterator &SpanIterator::Skip( sal_Int32 dwNumScanlines )
{
// don't skip more scanlines than there are...
if(dwNumScanlines > maRemainingScanlines)
dwNumScanlines = maRemainingScanlines;
// skip in one fellow swoop...
maRemainingScanlines -= dwNumScanlines;
mpTable += maPitch * dwNumScanlines;
// initialize necessary query fields...
sal_Int32 *pNumSpans = mpTable;
mpSpanArray = reinterpret_cast<sal_Int32 *>(pNumSpans+2);
maNumSpans = *pNumSpans;
return (*this);
}
inline std::pair<sal_Int32,sal_Int32> SpanIterator::GetNextSpan( void )
{
sal_Int32 x(0);
sal_Int32 w(0);
if(maNumSpans)
{
x = *mpSpanArray++;
w = *mpSpanArray++;
--maNumSpans;
}
return std::pair<sal_Int32,sal_Int32>(x,w);
}
inline sal_Int32 SpanIterator::GetNumEqualScanlines( void )
{
return mpTable[1];
}
inline sal_Int32 SpanIterator::GetNumRemainingScanlines( void )
{
return maRemainingScanlines;
}
class ScanlineContainer
{
public:
ScanlineContainer( sal_uInt32 dwNumScanlines,
sal_uInt32 dwNumSpansPerScanline );
~ScanlineContainer( void );
void InsertSpan( sal_Int32 y, sal_Int32 lx, sal_Int32 rx );
SpanIterator Iterate( void ) const { return SpanIterator(mpTable,maPitch,maNumScanlines); }
inline sal_uInt32 GetNumSpans( void ) const { return maNumberOfSpans; }
void Consolidate( void );
private:
// the span table will assist in determinate exactly how many clipping
// regions [that is *spans*] we will end up with.
// the counter for this purpose is right ahead.
sal_uInt32 maNumberOfSpans;
struct span
{
sal_Int32 x;
sal_Int32 w;
};
sal_uInt32 maNumScanlines;
sal_uInt32 maNumSpansPerScanline;
sal_Int32 *mpTable;
size_t maPitch;
};
ScanlineContainer::ScanlineContainer( sal_uInt32 dwNumScanlines,
sal_uInt32 dwNumSpansPerScanline ) : maNumScanlines(dwNumScanlines),
maNumSpansPerScanline(dwNumSpansPerScanline)
{
// #128002# add one scanline buffer at the end, as
// SpanIterator::Skip reads two bytes past the end.
++dwNumScanlines;
// since each triangle could possibly add another span
// we can calculate the upper limit by [num scanlines * num triangles].
const sal_uInt32 dwNumPossibleRegions = dwNumScanlines*dwNumSpansPerScanline;
// calculate the number of bytes the span table will consume
const size_t dwTableSize = dwNumPossibleRegions*sizeof(span)+dwNumScanlines*(sizeof(sal_Int32)<<1);
// allocate the span table [on the stack]
mpTable = static_cast<sal_Int32 *>(rtl_allocateMemory(dwTableSize));
// calculate the table pitch, that is how many int's do i need to get from a scanline to the next.
maPitch = (dwNumSpansPerScanline*sizeof(span)/sizeof(sal_Int32))+2;
// we need to initialize the table here.
// the first *int* on each scanline tells us how many spans are on it.
sal_Int32 *pNumSpans = mpTable;
for(unsigned int i=0; i<dwNumScanlines; ++i)
{
pNumSpans[0] = 0;
pNumSpans[1] = 0;
pNumSpans += maPitch;
}
maNumberOfSpans = 0;
}
ScanlineContainer::~ScanlineContainer( void )
{
rtl_freeMemory(mpTable);
}
void ScanlineContainer::InsertSpan( sal_Int32 y, sal_Int32 lx, sal_Int32 rx )
{
// there's new incoming span which we need to store in the table.
// first see if its width contributes a valid span.
if(sal_Int32 dwSpanWidth = rx-lx)
{
// first select the appropriate scanline the new span.
sal_Int32 *pNumSpans = mpTable+(y*maPitch);
span *pSpanArray = reinterpret_cast<span *>(pNumSpans+2);
// retrieve the number of already contained spans.
sal_Int32 dwNumSpan = *pNumSpans;
// since we need to sort the spans from top to bottom
// and left to right, we need to find the correct location
// in the table.
sal_Int32 dwIndex = 0;
while(dwIndex<dwNumSpan)
{
// since we would like to avoid unnecessary spans
// we try to consolidate them if possible.
// consolidate with right neighbour
if(pSpanArray[dwIndex].x == rx)
{
pSpanArray[dwIndex].x = lx;
pSpanArray[dwIndex].w += dwSpanWidth;
return;
}
// consolidate with left neighbour
if((pSpanArray[dwIndex].x+pSpanArray[dwIndex].w) == lx)
{
pSpanArray[dwIndex].w += rx-lx;
return;
}
// no consolidation possible, either this is a completely
// seperate span or it is the first in the list.
if(pSpanArray[dwIndex].x > lx)
break;
// forward to next element in the list.
++dwIndex;
}
// if we reach here, the new span needs to be stored
// in the table, increase the number of spans in the
// current scanline.
*pNumSpans = dwNumSpan+1;
// keep the list of spans in sorted order. 'dwIndex'
// is where we want to store the new span. 'dwNumSpan'
// is the number of spans already there. now we need
// to move the offending spans out of the way.
while(dwIndex != dwNumSpan)
{
pSpanArray[dwNumSpan].x = pSpanArray[dwNumSpan-1].x;
pSpanArray[dwNumSpan].w = pSpanArray[dwNumSpan-1].w;
--dwNumSpan;
}
// insert the new span
pSpanArray[dwIndex].x = lx;
pSpanArray[dwIndex].w = rx-lx;
// remember the total number of spans in the table.
++maNumberOfSpans;
}
}
void ScanlineContainer::Consolidate( void )
{
sal_Int32 *pScanline = mpTable;
sal_Int32 dwRemaining = maNumScanlines;
while(dwRemaining)
{
sal_Int32 dwNumSpans = pScanline[0];
sal_Int32 *pSpanArray = pScanline+2;
sal_Int32 dwRest = dwRemaining-1;
sal_Int32 *pNext = pScanline;
while(dwRest)
{
pNext += maPitch;
sal_Int32 dwNumNextSpans = pNext[0];
sal_Int32 *pSpanArrayNext = pNext+2;
if(dwNumSpans != dwNumNextSpans)
break;
sal_Int32 dwCompare = dwNumSpans<<1;
while(dwCompare)
{
if(pSpanArray[dwCompare-1] != pSpanArrayNext[dwCompare-1])
break;
--dwCompare;
}
if(dwCompare)
break;
--dwRest;
}
const sal_Int32 dwNumEqualScanlines(dwRemaining-dwRest);
pScanline[1] = dwNumEqualScanlines;
pScanline += maPitch*dwNumEqualScanlines;
dwRemaining -= dwNumEqualScanlines;
// since we track the total number of spans to generate,
// we need to account for consolidated scanlines here.
if(dwNumEqualScanlines > 1)
maNumberOfSpans -= dwNumSpans * (dwNumEqualScanlines-1);
}
}
}
// TODO: we should consider passing a basegfx b2dpolypolygon here to
// ensure that the signature isn't misleading.
// if we could pass a b2dpolypolygon here, we could easily triangulate it.
void OutputDevice::ImplSetTriangleClipRegion( const PolyPolygon &rPolyPolygon )
{
DBG_TESTSOLARMUTEX();
if(!(IsDeviceOutputNecessary()))
return;
if(!(mpGraphics))
if(!(ImplGetGraphics()))
return;
if( mpGraphics->supportsOperation( OutDevSupport_B2DClip ) )
{
#if 0
::basegfx::B2DPolyPolygon aB2DPolyPolygon = rPolyPolygon.getB2DPolyPolygon();
#else
// getB2DPolyPolygon() "optimizes away" some points
// which prevents reliable undoing of the "triangle thingy" parameter
// so the toolspoly -> b2dpoly conversion has to be done manually
::basegfx::B2DPolyPolygon aB2DPolyPolygon;
for( USHORT nPolyIdx = 0; nPolyIdx < rPolyPolygon.Count(); ++nPolyIdx )
{
const Polygon& rPolygon = rPolyPolygon[ nPolyIdx ];
::basegfx::B2DPolygon aB2DPoly;
for( USHORT nPointIdx = 0; nPointIdx < rPolygon.GetSize(); ++nPointIdx )
{
const Point& rPoint = rPolygon[ nPointIdx ];
const ::basegfx::B2DPoint aB2DPoint( rPoint.X(), rPoint.Y() );
aB2DPoly.append( aB2DPoint );
}
aB2DPolyPolygon.append( aB2DPoly );
}
#endif
const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
aB2DPolyPolygon.transform( aTransform );
// the rPolyPolygon argument is a "triangle thingy"
// so convert it to a normal polypolyon first
::basegfx::B2DPolyPolygon aPolyTriangle;
const int nPolyCount = aB2DPolyPolygon.count();
for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
{
const ::basegfx::B2DPolygon rPolygon = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
const int nPointCount = rPolygon.count();
for( int nPointIdx = 0; nPointIdx+2 < nPointCount; nPointIdx +=3 )
{
::basegfx::B2DPolygon aTriangle;
aTriangle.append( rPolygon.getB2DPoint( nPointIdx+0 ) );
aTriangle.append( rPolygon.getB2DPoint( nPointIdx+1 ) );
aTriangle.append( rPolygon.getB2DPoint( nPointIdx+2 ) );
aPolyTriangle.append( aTriangle );
}
}
// now set the clip region with the real polypolygon
mpGraphics->BeginSetClipRegion( 0 );
mpGraphics->UnionClipRegion( aPolyTriangle, this );
mpGraphics->EndSetClipRegion();
// and mark the clip status as ready
mbOutputClipped = FALSE;
mbClipRegion = TRUE;
mbClipRegionSet = TRUE;
mbInitClipRegion = FALSE;
return;
}
sal_Int32 offset_x = 0;
sal_Int32 offset_y = 0;
if ( GetOutDevType() == OUTDEV_WINDOW )
{
offset_x = mnOutOffX+mnOutOffOrigX;
offset_y = mnOutOffY+mnOutOffOrigY;
}
// first of all we need to know the upper limit
// of the amount of possible clipping regions.
sal_Int32 maxy = SAL_MIN_INT32;
sal_Int32 miny = SAL_MAX_INT32;
sal_uInt32 dwNumTriangles = 0;
for(USHORT i=0; i<rPolyPolygon.Count(); ++i)
{
const Polygon &rPoly = rPolyPolygon.GetObject(i);
const sal_Int32 dwNumVertices = rPoly.GetSize();
if(!(dwNumVertices % 3))
{
for(USHORT j=0; j<rPoly.GetSize(); ++j)
{
const Point &p = rPoly.GetPoint(j);
if(p.Y() < miny)
miny = p.Y();
if(p.Y() > maxy)
maxy = p.Y();
}
dwNumTriangles += dwNumVertices / 3;
}
}
const sal_uInt32 dwNumScanlines = (maxy-miny);
if(!(dwNumScanlines))
{
// indicates that no output needs to be produced
// since the clipping region did not provide any
// visible areas.
mbOutputClipped = TRUE;
// indicates that a clip region has been
// presented to the output device.
mbClipRegion = TRUE;
// indicates that the set clipping region
// has been processed.
mbClipRegionSet = TRUE;
// under 'normal' circumstances a new clipping region
// needs to be processed by ImplInitClipRegion(),
// which we need to circumvent.
mbInitClipRegion = FALSE;
return;
}
// this container provides all services we need to
// efficiently store/retrieve spans from the table.
const sal_uInt32 dwNumSpansPerScanline = dwNumTriangles;
ScanlineContainer container(dwNumScanlines,dwNumSpansPerScanline);
// convert the incoming polypolygon to spans, we assume that
// the polypolygon has already been triangulated since we don't
// want to use the basegfx-types here. this could be leveraged
// after the tools-types had been removed.
for(USHORT i=0; i<rPolyPolygon.Count(); ++i)
{
const Polygon &rPoly = rPolyPolygon.GetObject(i);
const USHORT dwNumVertices = rPoly.GetSize();
if(!(dwNumVertices % 3))
{
for(USHORT j=0; j<dwNumVertices; j+=3)
{
const Point &p0 = rPoly.GetPoint(j+0);
const Point &p1 = rPoly.GetPoint(j+1);
const Point &p2 = rPoly.GetPoint(j+2);
// what now follows is an extremely fast triangle
// rasterizer from which all tricky and interesting
// parts were forcibly amputated.
// note: top.left fill-convention
vertex v0(p0);
vertex v1(p1);
vertex v2(p2);
//sprintf(string,"[%f,%f] [%f,%f] [%f,%f]\n",v0.x,v0.y,v1.x,v1.y,v2.x,v2.y);
//OSL_TRACE(string);
if(v0.y > v2.y) ::swap(v0, v2);
if(v1.y > v2.y) ::swap(v1, v2);
if(v0.y > v1.y) ::swap(v0, v1);
const float float2fixed(16.0f);
// vertex coordinates of the triangle [28.4 fixed-point]
const int i4x0 = iround(float2fixed * (v0.x - 0.5f));
const int i4y0 = iround(float2fixed * (v0.y - 0.5f));
const int i4x1 = iround(float2fixed * (v1.x - 0.5f));
const int i4y1 = iround(float2fixed * (v1.y - 0.5f));
const int i4x2 = iround(float2fixed * (v2.x - 0.5f));
const int i4y2 = iround(float2fixed * (v2.y - 0.5f));
// vertex coordinate deltas [28.4 fixed-point]
const int i4dx12 = i4x1-i4x0;
const int i4dy12 = i4y1-i4y0;
const int i4dx13 = i4x2-i4x0;
const int i4dy13 = i4y2-i4y0;
const int i4dx23 = i4x2-i4x1;
const int i4dy23 = i4y2-i4y1;
// slope of edges [quotient,remainder]
const int mq12 = floorDiv(i4dx12 << 4, i4dy12 << 4);
const int mq13 = floorDiv(i4dx13 << 4, i4dy13 << 4);
const int mq23 = floorDiv(i4dx23 << 4, i4dy23 << 4);
const int mr12 = floorMod(i4dx12 << 4, i4dy12 << 4);
const int mr13 = floorMod(i4dx13 << 4, i4dy13 << 4);
const int mr23 = floorMod(i4dx23 << 4, i4dy23 << 4);
// convert the vertical coordinates back to integers.
// according to the top-left fillrule we need to step
// the coordinates to the ceiling.
const int y0 = (i4y0+15)>>4;
const int y1 = (i4y1+15)>>4;
const int y2 = (i4y2+15)>>4;
// calculate the value of the horizontal coordinate
// from the edge that 'spans' the triangle.
const int x = ceilDiv(i4dx13*i4dy12 + i4x0*i4dy13, i4dy13);
// this will hold the horizontal coordinates
// of the seperate spans during the rasterization process.
int lx,rx;
// this pair will serve as the error accumulator while
// we step along the edges.
int ld,rd,lD,rD;
// these are the edge and error stepping values that
// will be used while stepping.
int lQ,rQ,lR,rR;
if(i4x1 < x)
{
lx = ceilDiv(i4dx12 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy12, i4dy12 << 4);
ld = ceilMod(i4dx12 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy12, i4dy12 << 4);
rx = ceilDiv(i4dx13 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
rd = ceilMod(i4dx13 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
lQ = mq12;
rQ = mq13;
lR = mr12;
rR = mr13;
lD = i4dy12 << 4;
rD = i4dy13 << 4;
}
else
{
lx = ceilDiv(i4dx13 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
ld = ceilMod(i4dx13 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
rx = ceilDiv(i4dx12 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy12, i4dy12 << 4);
rd = ceilMod(i4dx12 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy12, i4dy12 << 4);
lQ = mq13;
rQ = mq12;
lR = mr13;
rR = mr12;
lD = i4dy13 << 4;
rD = i4dy12 << 4;
}
for(signed int y=y0; y<y1; y++)
{
container.InsertSpan(y-miny,lx,rx);
lx += lQ; ld += lR;
if(ld > 0) { ld -= lD; lx += 1; }
rx += rQ; rd += rR;
if(rd > 0) { rd -= rD; rx += 1; }
}
if(i4x1 < x)
{
lx = ceilDiv(i4dx23 * (ceilFix4(i4y1) - i4y1) + i4x1 * i4dy23, i4dy23 << 4);
ld = ceilMod(i4dx23 * (ceilFix4(i4y1) - i4y1) + i4x1 * i4dy23, i4dy23 << 4);
rx = ceilDiv(i4dx13 * (ceilFix4(i4y1) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
rd = ceilMod(i4dx13 * (ceilFix4(i4y1) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
lQ = mq23;
lR = mr23;
lD = i4dy23 << 4;
}
else
{
rx = ceilDiv(i4dx23 * (ceilFix4(i4y1) - i4y1) + i4x1 * i4dy23, i4dy23 << 4);
rd = ceilMod(i4dx23 * (ceilFix4(i4y1) - i4y1) + i4x1 * i4dy23, i4dy23 << 4);
rQ = mq23;
rR = mr23;
rD = i4dy23 << 4;
}
for(signed int y=y1; y<y2; y++)
{
container.InsertSpan(y-miny,lx,rx);
lx += lQ; ld += lR;
if(ld > 0) { ld -= lD; lx += 1; }
rx += rQ; rd += rR;
if(rd > 0) { rd -= rD; rx += 1; }
}
}
}
}
// now try to consolidate as many scanlines as possible.
// please note that this will probably change the number
// of spans [at least this is why we do all this hassle].
// so, if you use 'consolidate' you should *use* this
// information during iteration, because the 'graphics'
// object we tell all those regions about is a bit,
// hm, how to say, *picky* if you supply not correctly
// the amount of regions.
container.Consolidate();
// now forward the spantable to the graphics handler.
SpanIterator it(container.Iterate());
mpGraphics->BeginSetClipRegion( container.GetNumSpans() );
while(miny < maxy)
{
const sal_Int32 dwNumEqual(it.GetNumEqualScanlines());
while(it.GetRemainingSpans())
{
// retrieve the next span [x-coordinate, width] from the current scanline.
std::pair<sal_Int32,sal_Int32> span(it.GetNextSpan());
// now forward this to the graphics object.
// the only part that is worth noting is that we use
// the number of equal spanlines [the current is always the
// first one of the equal bunch] as the height of the region.
mpGraphics->UnionClipRegion( offset_x+span.first,
offset_y+miny,
span.second,
dwNumEqual,
this );
}
it.Skip(dwNumEqual);
miny += dwNumEqual;
}
mpGraphics->EndSetClipRegion();
// indicates that no output needs to be produced
// since the clipping region did not provide any
// visible areas. the clip covers the whole area
// if there's not a single region.
mbOutputClipped = (container.GetNumSpans() == 0);
// indicates that a clip region has been
// presented to the output device.
mbClipRegion = TRUE;
// indicates that the set clipping region
// has been processed.
mbClipRegionSet = TRUE;
// under 'normal' circumstances a new clipping region
// needs to be processed by ImplInitClipRegion(),
// which we need to circumvent.
mbInitClipRegion = FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::SetClipRegion()
{
DBG_TRACE( "OutputDevice::SetClipRegion()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaClipRegionAction( Region(), FALSE ) );
ImplSetClipRegion( NULL );
if( mpAlphaVDev )
mpAlphaVDev->SetClipRegion();
}
// -----------------------------------------------------------------------
void OutputDevice::SetClipRegion( const Region& rRegion )
{
DBG_TRACE( "OutputDevice::SetClipRegion( rRegion )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rRegion, Region, ImplDbgTestRegion );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaClipRegionAction( rRegion, TRUE ) );
if ( rRegion.GetType() == REGION_NULL )
ImplSetClipRegion( NULL );
else
{
Region aRegion = LogicToPixel( rRegion );
ImplSetClipRegion( &aRegion );
}
if( mpAlphaVDev )
mpAlphaVDev->SetClipRegion( rRegion );
}
// -----------------------------------------------------------------------
void OutputDevice::SetTriangleClipRegion( const PolyPolygon &rPolyPolygon )
{
DBG_TRACE( "OutputDevice::SetTriangleClipRegion( rPolyPolygon )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
// in case the passed polypolygon is empty, use the
// existing SetClipRegion() method which gracefully
// unsets any previously set clipping region.
if(!(rPolyPolygon.Count()))
SetClipRegion();
sal_Int32 offset_x = 0;
sal_Int32 offset_y = 0;
if ( GetOutDevType() == OUTDEV_WINDOW )
{
offset_x = mnOutOffX+mnOutOffOrigX;
offset_y = mnOutOffY+mnOutOffOrigY;
}
// play nice with the rest of the system and provide an old-style region.
// the rest of this method does not rely on this.
maRegion = Region::GetRegionFromPolyPolygon( LogicToPixel(rPolyPolygon) );
maRegion.Move(offset_x,offset_x);
// feed region to metafile
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaClipRegionAction( maRegion, TRUE ) );
ImplSetTriangleClipRegion( rPolyPolygon );
if( mpAlphaVDev )
mpAlphaVDev->SetTriangleClipRegion( rPolyPolygon );
}
// -----------------------------------------------------------------------
Region OutputDevice::GetClipRegion() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
return PixelToLogic( maRegion );
}
// -----------------------------------------------------------------------
Region OutputDevice::GetActiveClipRegion() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( GetOutDevType() == OUTDEV_WINDOW )
{
Region aRegion( REGION_NULL );
Window* pWindow = (Window*)this;
if ( pWindow->mpWindowImpl->mbInPaint )
{
aRegion = *(pWindow->mpWindowImpl->mpPaintRegion);
aRegion.Move( -mnOutOffX, -mnOutOffY );
}
if ( mbClipRegion )
aRegion.Intersect( maRegion );
return PixelToLogic( aRegion );
}
else
return GetClipRegion();
}
// -----------------------------------------------------------------------
void OutputDevice::MoveClipRegion( long nHorzMove, long nVertMove )
{
DBG_TRACE( "OutputDevice::MoveClipRegion()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mbClipRegion )
{
if( mpMetaFile )
mpMetaFile->AddAction( new MetaMoveClipRegionAction( nHorzMove, nVertMove ) );
maRegion.Move( ImplLogicWidthToDevicePixel( nHorzMove ),
ImplLogicHeightToDevicePixel( nVertMove ) );
mbInitClipRegion = TRUE;
}
if( mpAlphaVDev )
mpAlphaVDev->MoveClipRegion( nHorzMove, nVertMove );
}
// -----------------------------------------------------------------------
void OutputDevice::IntersectClipRegion( const Rectangle& rRect )
{
DBG_TRACE( "OutputDevice::IntersectClipRegion( rRect )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaISectRectClipRegionAction( rRect ) );
Rectangle aRect = LogicToPixel( rRect );
maRegion.Intersect( aRect );
mbClipRegion = TRUE;
mbInitClipRegion = TRUE;
if( mpAlphaVDev )
mpAlphaVDev->IntersectClipRegion( rRect );
}
// -----------------------------------------------------------------------
void OutputDevice::IntersectClipRegion( const Region& rRegion )
{
DBG_TRACE( "OutputDevice::IntersectClipRegion( rRegion )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rRegion, Region, ImplDbgTestRegion );
RegionType eType = rRegion.GetType();
if ( eType != REGION_NULL )
{
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaISectRegionClipRegionAction( rRegion ) );
Region aRegion = LogicToPixel( rRegion );
maRegion.Intersect( aRegion );
mbClipRegion = TRUE;
mbInitClipRegion = TRUE;
}
if( mpAlphaVDev )
mpAlphaVDev->IntersectClipRegion( rRegion );
}
// -----------------------------------------------------------------------
void OutputDevice::SetDrawMode( ULONG nDrawMode )
{
DBG_TRACE1( "OutputDevice::SetDrawMode( %lx )", nDrawMode );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
mnDrawMode = nDrawMode;
if( mpAlphaVDev )
mpAlphaVDev->SetDrawMode( nDrawMode );
}
// -----------------------------------------------------------------------
void OutputDevice::SetRasterOp( RasterOp eRasterOp )
{
DBG_TRACE1( "OutputDevice::SetRasterOp( %d )", (int)eRasterOp );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaRasterOpAction( eRasterOp ) );
if ( meRasterOp != eRasterOp )
{
meRasterOp = eRasterOp;
mbInitLineColor = mbInitFillColor = TRUE;
if( mpGraphics || ImplGetGraphics() )
mpGraphics->SetXORMode( (ROP_INVERT == meRasterOp) || (ROP_XOR == meRasterOp), ROP_INVERT == meRasterOp );
}
if( mpAlphaVDev )
mpAlphaVDev->SetRasterOp( eRasterOp );
}
// -----------------------------------------------------------------------
void OutputDevice::SetLineColor()
{
DBG_TRACE( "OutputDevice::SetLineColor()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaLineColorAction( Color(), FALSE ) );
if ( mbLineColor )
{
mbInitLineColor = TRUE;
mbLineColor = FALSE;
maLineColor = Color( COL_TRANSPARENT );
}
if( mpAlphaVDev )
mpAlphaVDev->SetLineColor();
}
// -----------------------------------------------------------------------
void OutputDevice::SetLineColor( const Color& rColor )
{
DBG_TRACE1( "OutputDevice::SetLineColor( %lx )", rColor.GetColor() );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
Color aColor( rColor );
if( mnDrawMode & ( DRAWMODE_BLACKLINE | DRAWMODE_WHITELINE |
DRAWMODE_GRAYLINE | DRAWMODE_GHOSTEDLINE |
DRAWMODE_SETTINGSLINE ) )
{
if( !ImplIsColorTransparent( aColor ) )
{
if( mnDrawMode & DRAWMODE_BLACKLINE )
{
aColor = Color( COL_BLACK );
}
else if( mnDrawMode & DRAWMODE_WHITELINE )
{
aColor = Color( COL_WHITE );
}
else if( mnDrawMode & DRAWMODE_GRAYLINE )
{
const UINT8 cLum = aColor.GetLuminance();
aColor = Color( cLum, cLum, cLum );
}
else if( mnDrawMode & DRAWMODE_SETTINGSLINE )
{
aColor = GetSettings().GetStyleSettings().GetFontColor();
}
if( mnDrawMode & DRAWMODE_GHOSTEDLINE )
{
aColor = Color( ( aColor.GetRed() >> 1 ) | 0x80,
( aColor.GetGreen() >> 1 ) | 0x80,
( aColor.GetBlue() >> 1 ) | 0x80);
}
}
}
if( mpMetaFile )
mpMetaFile->AddAction( new MetaLineColorAction( aColor, TRUE ) );
if( ImplIsColorTransparent( aColor ) )
{
if ( mbLineColor )
{
mbInitLineColor = TRUE;
mbLineColor = FALSE;
maLineColor = Color( COL_TRANSPARENT );
}
}
else
{
if( maLineColor != aColor )
{
mbInitLineColor = TRUE;
mbLineColor = TRUE;
maLineColor = aColor;
}
}
if( mpAlphaVDev )
mpAlphaVDev->SetLineColor( COL_BLACK );
}
// -----------------------------------------------------------------------
void OutputDevice::SetFillColor()
{
DBG_TRACE( "OutputDevice::SetFillColor()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaFillColorAction( Color(), FALSE ) );
if ( mbFillColor )
{
mbInitFillColor = TRUE;
mbFillColor = FALSE;
maFillColor = Color( COL_TRANSPARENT );
}
if( mpAlphaVDev )
mpAlphaVDev->SetFillColor();
}
// -----------------------------------------------------------------------
void OutputDevice::SetFillColor( const Color& rColor )
{
DBG_TRACE1( "OutputDevice::SetFillColor( %lx )", rColor.GetColor() );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
Color aColor( rColor );
if( mnDrawMode & ( DRAWMODE_BLACKFILL | DRAWMODE_WHITEFILL |
DRAWMODE_GRAYFILL | DRAWMODE_NOFILL |
DRAWMODE_GHOSTEDFILL | DRAWMODE_SETTINGSFILL ) )
{
if( !ImplIsColorTransparent( aColor ) )
{
if( mnDrawMode & DRAWMODE_BLACKFILL )
{
aColor = Color( COL_BLACK );
}
else if( mnDrawMode & DRAWMODE_WHITEFILL )
{
aColor = Color( COL_WHITE );
}
else if( mnDrawMode & DRAWMODE_GRAYFILL )
{
const UINT8 cLum = aColor.GetLuminance();
aColor = Color( cLum, cLum, cLum );
}
else if( mnDrawMode & DRAWMODE_NOFILL )
{
aColor = Color( COL_TRANSPARENT );
}
else if( mnDrawMode & DRAWMODE_SETTINGSFILL )
{
aColor = GetSettings().GetStyleSettings().GetWindowColor();
}
if( mnDrawMode & DRAWMODE_GHOSTEDFILL )
{
aColor = Color( (aColor.GetRed() >> 1) | 0x80,
(aColor.GetGreen() >> 1) | 0x80,
(aColor.GetBlue() >> 1) | 0x80);
}
}
}
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaFillColorAction( aColor, TRUE ) );
if ( ImplIsColorTransparent( aColor ) )
{
if ( mbFillColor )
{
mbInitFillColor = TRUE;
mbFillColor = FALSE;
maFillColor = Color( COL_TRANSPARENT );
}
}
else
{
if ( maFillColor != aColor )
{
mbInitFillColor = TRUE;
mbFillColor = TRUE;
maFillColor = aColor;
}
}
if( mpAlphaVDev )
mpAlphaVDev->SetFillColor( COL_BLACK );
}
// -----------------------------------------------------------------------
void OutputDevice::SetBackground()
{
DBG_TRACE( "OutputDevice::SetBackground()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
maBackground = Wallpaper();
mbBackground = FALSE;
if( mpAlphaVDev )
mpAlphaVDev->SetBackground();
}
// -----------------------------------------------------------------------
void OutputDevice::SetBackground( const Wallpaper& rBackground )
{
DBG_TRACE( "OutputDevice::SetBackground( rBackground )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
maBackground = rBackground;
if( rBackground.GetStyle() == WALLPAPER_NULL )
mbBackground = FALSE;
else
mbBackground = TRUE;
if( mpAlphaVDev )
mpAlphaVDev->SetBackground( rBackground );
}
// -----------------------------------------------------------------------
void OutputDevice::SetRefPoint()
{
DBG_TRACE( "OutputDevice::SetRefPoint()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaRefPointAction( Point(), FALSE ) );
mbRefPoint = FALSE;
maRefPoint.X() = maRefPoint.Y() = 0L;
if( mpAlphaVDev )
mpAlphaVDev->SetRefPoint();
}
// -----------------------------------------------------------------------
void OutputDevice::SetRefPoint( const Point& rRefPoint )
{
DBG_TRACE( "OutputDevice::SetRefPoint( rRefPoint )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaRefPointAction( rRefPoint, TRUE ) );
mbRefPoint = TRUE;
maRefPoint = rRefPoint;
if( mpAlphaVDev )
mpAlphaVDev->SetRefPoint( rRefPoint );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawLine( const Point& rStartPt, const Point& rEndPt )
{
DBG_TRACE( "OutputDevice::DrawLine()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaLineAction( rStartPt, rEndPt ) );
if ( !IsDeviceOutputNecessary() || !mbLineColor || ImplIsRecordLayout() )
return;
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return;
}
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
// #i101598# support AA and snap for lines, too
if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
&& mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
&& ROP_OVERPAINT == GetRasterOp()
&& IsLineColor())
{
// at least transform with double precision to device coordinates; this will
// avoid pixel snap of single, appended lines
const basegfx::B2DHomMatrix aTransform(ImplGetDeviceTransformation());
const basegfx::B2DVector aB2DLineWidth( 1.0, 1.0 );
basegfx::B2DPolygon aB2DPolyLine;
aB2DPolyLine.append(basegfx::B2DPoint(rStartPt.X(), rStartPt.Y()));
aB2DPolyLine.append(basegfx::B2DPoint(rEndPt.X(), rEndPt.Y()));
aB2DPolyLine.transform( aTransform );
if(mnAntialiasing & ANTIALIASING_PIXELSNAPHAIRLINE)
{
aB2DPolyLine = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aB2DPolyLine);
}
if(mpGraphics->DrawPolyLine(aB2DPolyLine, aB2DLineWidth, basegfx::B2DLINEJOIN_NONE, this))
{
return;
}
}
const Point aStartPt(ImplLogicToDevicePixel(rStartPt));
const Point aEndPt(ImplLogicToDevicePixel(rEndPt));
mpGraphics->DrawLine( aStartPt.X(), aStartPt.Y(), aEndPt.X(), aEndPt.Y(), this );
if( mpAlphaVDev )
mpAlphaVDev->DrawLine( rStartPt, rEndPt );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawLine( const Point& rStartPt, const Point& rEndPt,
const LineInfo& rLineInfo )
{
DBG_TRACE( "OutputDevice::DrawLine()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( rLineInfo.IsDefault() )
{
DrawLine( rStartPt, rEndPt );
return;
}
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaLineAction( rStartPt, rEndPt, rLineInfo ) );
if ( !IsDeviceOutputNecessary() || !mbLineColor || ( LINE_NONE == rLineInfo.GetStyle() ) || ImplIsRecordLayout() )
return;
if( !mpGraphics && !ImplGetGraphics() )
return;
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
const LineInfo aInfo( ImplLogicToDevicePixel( rLineInfo ) );
if( ( aInfo.GetWidth() > 1L ) || ( LINE_DASH == aInfo.GetStyle() ) )
{
Polygon aPoly( 2 ); aPoly[ 0 ] = rStartPt; aPoly[ 1 ] = rEndPt;
GDIMetaFile* pOldMetaFile = mpMetaFile;
ImplLineConverter aLineCvt( ImplLogicToDevicePixel( aPoly ), aInfo, ( mbRefPoint ) ? &maRefPoint : NULL );
mpMetaFile = NULL;
if ( aInfo.GetWidth() > 1 )
{
const Color aOldLineColor( maLineColor );
const Color aOldFillColor( maFillColor );
SetLineColor();
ImplInitLineColor();
SetFillColor( aOldLineColor );
ImplInitFillColor();
for( const Polygon* pPoly = aLineCvt.ImplGetFirst(); pPoly; pPoly = aLineCvt.ImplGetNext() )
mpGraphics->DrawPolygon( pPoly->GetSize(), (const SalPoint*) pPoly->GetConstPointAry(), this );
SetFillColor( aOldFillColor );
SetLineColor( aOldLineColor );
}
else
{
if ( mbInitLineColor )
ImplInitLineColor();
for ( const Polygon* pPoly = aLineCvt.ImplGetFirst(); pPoly; pPoly = aLineCvt.ImplGetNext() )
mpGraphics->DrawLine( (*pPoly)[ 0 ].X(), (*pPoly)[ 0 ].Y(), (*pPoly)[ 1 ].X(), (*pPoly)[ 1 ].Y(), this );
}
mpMetaFile = pOldMetaFile;
}
else
{
const Point aStartPt( ImplLogicToDevicePixel( rStartPt ) );
const Point aEndPt( ImplLogicToDevicePixel( rEndPt ) );
if ( mbInitLineColor )
ImplInitLineColor();
mpGraphics->DrawLine( aStartPt.X(), aStartPt.Y(), aEndPt.X(), aEndPt.Y(), this );
}
if( mpAlphaVDev )
mpAlphaVDev->DrawLine( rStartPt, rEndPt, rLineInfo );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawRect( const Rectangle& rRect )
{
DBG_TRACE( "OutputDevice::DrawRect()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaRectAction( rRect ) );
if ( !IsDeviceOutputNecessary() || (!mbLineColor && !mbFillColor) || ImplIsRecordLayout() )
return;
Rectangle aRect( ImplLogicToDevicePixel( rRect ) );
if ( aRect.IsEmpty() )
return;
aRect.Justify();
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return;
}
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
if ( mbInitFillColor )
ImplInitFillColor();
mpGraphics->DrawRect( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(), this );
if( mpAlphaVDev )
mpAlphaVDev->DrawRect( rRect );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolyLine( const Polygon& rPoly )
{
DBG_TRACE( "OutputDevice::DrawPolyLine()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rPoly, Polygon, NULL );
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPolyLineAction( rPoly ) );
USHORT nPoints = rPoly.GetSize();
if ( !IsDeviceOutputNecessary() || !mbLineColor || (nPoints < 2) || ImplIsRecordLayout() )
return;
// we need a graphics
if ( !mpGraphics )
if ( !ImplGetGraphics() )
return;
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
// use b2dpolygon drawing if possible
if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
&& mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
&& ROP_OVERPAINT == GetRasterOp()
&& IsLineColor())
{
basegfx::B2DPolygon aB2DPolyLine(rPoly.getB2DPolygon());
const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
const ::basegfx::B2DVector aB2DLineWidth( 1.0, 1.0 );
// transform the polygon
aB2DPolyLine.transform( aTransform );
if(mnAntialiasing & ANTIALIASING_PIXELSNAPHAIRLINE)
{
aB2DPolyLine = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aB2DPolyLine);
}
if(mpGraphics->DrawPolyLine(aB2DPolyLine, aB2DLineWidth, basegfx::B2DLINEJOIN_NONE, this))
{
return;
}
}
Polygon aPoly = ImplLogicToDevicePixel( rPoly );
const SalPoint* pPtAry = (const SalPoint*)aPoly.GetConstPointAry();
// #100127# Forward beziers to sal, if any
if( aPoly.HasFlags() )
{
const BYTE* pFlgAry = aPoly.GetConstFlagAry();
if( !mpGraphics->DrawPolyLineBezier( nPoints, pPtAry, pFlgAry, this ) )
{
aPoly = ImplSubdivideBezier(aPoly);
pPtAry = (const SalPoint*)aPoly.GetConstPointAry();
mpGraphics->DrawPolyLine( aPoly.GetSize(), pPtAry, this );
}
}
else
{
mpGraphics->DrawPolyLine( nPoints, pPtAry, this );
}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolyLine( rPoly );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolyLine( const Polygon& rPoly, const LineInfo& rLineInfo )
{
DBG_TRACE( "OutputDevice::DrawPolyLine()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rPoly, Polygon, NULL );
if ( rLineInfo.IsDefault() )
{
DrawPolyLine( rPoly );
return;
}
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaPolyLineAction( rPoly, rLineInfo ) );
USHORT nPoints = rPoly.GetSize();
if ( !IsDeviceOutputNecessary() || !mbLineColor || ( nPoints < 2 ) || ( LINE_NONE == rLineInfo.GetStyle() ) || ImplIsRecordLayout() )
return;
Polygon aPoly = ImplLogicToDevicePixel( rPoly );
// #100127# LineInfo is not curve-safe, subdivide always
if( aPoly.HasFlags() )
{
aPoly = ImplSubdivideBezier( aPoly );
nPoints = aPoly.GetSize();
}
// we need a graphics
if ( !mpGraphics && !ImplGetGraphics() )
return;
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
const LineInfo aInfo( ImplLogicToDevicePixel( rLineInfo ) );
if( aInfo.GetWidth() > 1L )
{
const Color aOldLineColor( maLineColor );
const Color aOldFillColor( maFillColor );
GDIMetaFile* pOldMetaFile = mpMetaFile;
ImplLineConverter aLineCvt( aPoly, aInfo, ( mbRefPoint ) ? &maRefPoint : NULL );
mpMetaFile = NULL;
SetLineColor();
ImplInitLineColor();
SetFillColor( aOldLineColor );
ImplInitFillColor();
for( const Polygon* pPoly = aLineCvt.ImplGetFirst(); pPoly; pPoly = aLineCvt.ImplGetNext() )
mpGraphics->DrawPolygon( pPoly->GetSize(), (const SalPoint*) pPoly->GetConstPointAry(), this );
SetLineColor( aOldLineColor );
SetFillColor( aOldFillColor );
mpMetaFile = pOldMetaFile;
}
else
{
if ( mbInitLineColor )
ImplInitLineColor();
if ( LINE_DASH == aInfo.GetStyle() )
{
ImplLineConverter aLineCvt( aPoly, aInfo, ( mbRefPoint ) ? &maRefPoint : NULL );
for( const Polygon* pPoly = aLineCvt.ImplGetFirst(); pPoly; pPoly = aLineCvt.ImplGetNext() )
mpGraphics->DrawPolyLine( pPoly->GetSize(), (const SalPoint*)pPoly->GetConstPointAry(), this );
}
else
mpGraphics->DrawPolyLine( nPoints, (const SalPoint*) aPoly.GetConstPointAry(), this );
}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolyLine( rPoly, rLineInfo );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolygon( const Polygon& rPoly )
{
DBG_TRACE( "OutputDevice::DrawPolygon()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rPoly, Polygon, NULL );
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPolygonAction( rPoly ) );
USHORT nPoints = rPoly.GetSize();
if ( !IsDeviceOutputNecessary() || (!mbLineColor && !mbFillColor) || (nPoints < 2) || ImplIsRecordLayout() )
return;
// we need a graphics
if ( !mpGraphics )
if ( !ImplGetGraphics() )
return;
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
if ( mbInitFillColor )
ImplInitFillColor();
// use b2dpolygon drawing if possible
if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
&& mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
&& ROP_OVERPAINT == GetRasterOp()
&& (IsLineColor() || IsFillColor()))
{
const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
basegfx::B2DPolygon aB2DPolygon(rPoly.getB2DPolygon());
bool bSuccess(true);
// transform the polygon and ensure closed
aB2DPolygon.transform(aTransform);
aB2DPolygon.setClosed(true);
if(IsFillColor())
{
bSuccess = mpGraphics->DrawPolyPolygon(basegfx::B2DPolyPolygon(aB2DPolygon), 0.0, this);
}
if(bSuccess && IsLineColor())
{
const ::basegfx::B2DVector aB2DLineWidth( 1.0, 1.0 );
if(mnAntialiasing & ANTIALIASING_PIXELSNAPHAIRLINE)
{
aB2DPolygon = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aB2DPolygon);
}
bSuccess = mpGraphics->DrawPolyLine(aB2DPolygon, aB2DLineWidth, basegfx::B2DLINEJOIN_NONE, this);
}
if(bSuccess)
{
return;
}
}
Polygon aPoly = ImplLogicToDevicePixel( rPoly );
const SalPoint* pPtAry = (const SalPoint*)aPoly.GetConstPointAry();
// #100127# Forward beziers to sal, if any
if( aPoly.HasFlags() )
{
const BYTE* pFlgAry = aPoly.GetConstFlagAry();
if( !mpGraphics->DrawPolygonBezier( nPoints, pPtAry, pFlgAry, this ) )
{
aPoly = ImplSubdivideBezier(aPoly);
pPtAry = (const SalPoint*)aPoly.GetConstPointAry();
mpGraphics->DrawPolygon( aPoly.GetSize(), pPtAry, this );
}
}
else
{
mpGraphics->DrawPolygon( nPoints, pPtAry, this );
}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolygon( rPoly );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolyPolygon( const PolyPolygon& rPolyPoly )
{
DBG_TRACE( "OutputDevice::DrawPolyPolygon()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rPolyPoly, PolyPolygon, NULL );
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPolyPolygonAction( rPolyPoly ) );
USHORT nPoly = rPolyPoly.Count();
if ( !IsDeviceOutputNecessary() || (!mbLineColor && !mbFillColor) || !nPoly || ImplIsRecordLayout() )
return;
// we need a graphics
if ( !mpGraphics )
if ( !ImplGetGraphics() )
return;
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
if ( mbInitFillColor )
ImplInitFillColor();
// use b2dpolygon drawing if possible
if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
&& mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
&& ROP_OVERPAINT == GetRasterOp()
&& (IsLineColor() || IsFillColor()))
{
const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
basegfx::B2DPolyPolygon aB2DPolyPolygon(rPolyPoly.getB2DPolyPolygon());
bool bSuccess(true);
// transform the polygon and ensure closed
aB2DPolyPolygon.transform(aTransform);
aB2DPolyPolygon.setClosed(true);
if(IsFillColor())
{
bSuccess = mpGraphics->DrawPolyPolygon(aB2DPolyPolygon, 0.0, this);
}
if(bSuccess && IsLineColor())
{
const ::basegfx::B2DVector aB2DLineWidth( 1.0, 1.0 );
if(mnAntialiasing & ANTIALIASING_PIXELSNAPHAIRLINE)
{
aB2DPolyPolygon = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aB2DPolyPolygon);
}
for(sal_uInt32 a(0); bSuccess && a < aB2DPolyPolygon.count(); a++)
{
bSuccess = mpGraphics->DrawPolyLine(aB2DPolyPolygon.getB2DPolygon(a), aB2DLineWidth, basegfx::B2DLINEJOIN_NONE, this);
}
}
if(bSuccess)
{
return;
}
}
if ( nPoly == 1 )
{
// #100127# Map to DrawPolygon
Polygon aPoly = rPolyPoly.GetObject( 0 );
if( aPoly.GetSize() >= 2 )
{
GDIMetaFile* pOldMF = mpMetaFile;
mpMetaFile = NULL;
DrawPolygon( aPoly );
mpMetaFile = pOldMF;
}
}
else
{
// #100127# moved real PolyPolygon draw to separate method,
// have to call recursively, avoiding duplicate
// ImplLogicToDevicePixel calls
ImplDrawPolyPolygon( nPoly, ImplLogicToDevicePixel( rPolyPoly ) );
}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolyPolygon( rPolyPoly );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolygon( const ::basegfx::B2DPolygon& rB2DPolygon)
{
// AW: Do NOT paint empty polygons
if(rB2DPolygon.count())
{
::basegfx::B2DPolyPolygon aPP( rB2DPolygon );
DrawPolyPolygon( aPP );
}
}
// -----------------------------------------------------------------------
// Caution: This method is nearly the same as
// OutputDevice::DrawTransparent( const basegfx::B2DPolyPolygon& rB2DPolyPoly, double fTransparency),
// so when changes are made here do not forget to make change sthere, too
void OutputDevice::DrawPolyPolygon( const basegfx::B2DPolyPolygon& rB2DPolyPoly )
{
DBG_TRACE( "OutputDevice::DrawPolyPolygon(B2D&)" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
#if 0
// MetaB2DPolyPolygonAction is not implemented yet:
// according to AW adding it is very dangerous since there is a lot
// of code that uses the metafile actions directly and unless every
// place that does this knows about the new action we need to fallback
if( mpMetaFile )
mpMetaFile->AddAction( new MetaB2DPolyPolygonAction( rB2DPolyPoly ) );
#else
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPolyPolygonAction( PolyPolygon( rB2DPolyPoly ) ) );
#endif
// AW: Do NOT paint empty PolyPolygons
if(!rB2DPolyPoly.count())
return;
// we need a graphics
if( !mpGraphics )
if( !ImplGetGraphics() )
return;
if( mbInitClipRegion )
ImplInitClipRegion();
if( mbOutputClipped )
return;
if( mbInitLineColor )
ImplInitLineColor();
if( mbInitFillColor )
ImplInitFillColor();
if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
&& mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
&& ROP_OVERPAINT == GetRasterOp()
&& (IsLineColor() || IsFillColor()))
{
const basegfx::B2DHomMatrix aTransform(ImplGetDeviceTransformation());
basegfx::B2DPolyPolygon aB2DPolyPolygon(rB2DPolyPoly);
bool bSuccess(true);
// transform the polygon and ensure closed
aB2DPolyPolygon.transform(aTransform);
aB2DPolyPolygon.setClosed(true);
if(IsFillColor())
{
bSuccess = mpGraphics->DrawPolyPolygon(aB2DPolyPolygon, 0.0, this);
}
if(bSuccess && IsLineColor())
{
const ::basegfx::B2DVector aB2DLineWidth( 1.0, 1.0 );
if(mnAntialiasing & ANTIALIASING_PIXELSNAPHAIRLINE)
{
aB2DPolyPolygon = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aB2DPolyPolygon);
}
for(sal_uInt32 a(0);bSuccess && a < aB2DPolyPolygon.count(); a++)
{
bSuccess = mpGraphics->DrawPolyLine(aB2DPolyPolygon.getB2DPolygon(a), aB2DLineWidth, basegfx::B2DLINEJOIN_NONE, this);
}
}
if(bSuccess)
{
return;
}
}
// fallback to old polygon drawing if needed
const PolyPolygon aToolsPolyPolygon( rB2DPolyPoly );
const PolyPolygon aPixelPolyPolygon = ImplLogicToDevicePixel( aToolsPolyPolygon );
ImplDrawPolyPolygon( aPixelPolyPolygon.Count(), aPixelPolyPolygon );
}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolyLine(
const basegfx::B2DPolygon& rB2DPolygon,
double fLineWidth,
basegfx::B2DLineJoin eLineJoin)
{
DBG_TRACE( "OutputDevice::DrawPolyLine(B2D&)" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
(void)eLineJoin; // ATM used in UNX, but not in WNT, access it for warning-free
#if 0 // MetaB2DPolyLineAction is not implemented yet:
// according to AW adding it is very dangerous since there is a lot
// of code that uses the metafile actions directly and unless every
// place that does this knows about the new action we need to fallback
if( mpMetaFile )
mpMetaFile->AddAction( new MetaB2DPolyLineAction( rB2DPolygon ) );
#else
if( mpMetaFile )
{
LineInfo aLineInfo;
if( fLineWidth != 0.0 )
aLineInfo.SetWidth( static_cast<long>(fLineWidth+0.5) );
const Polygon aToolsPolygon( rB2DPolygon );
mpMetaFile->AddAction( new MetaPolyLineAction( aToolsPolygon, aLineInfo ) );
}
#endif
// AW: Do NOT paint empty PolyPolygons
if(!rB2DPolygon.count())
return;
// we need a graphics
if( !mpGraphics )
if( !ImplGetGraphics() )
return;
if( mbInitClipRegion )
ImplInitClipRegion();
if( mbOutputClipped )
return;
if( mbInitLineColor )
ImplInitLineColor();
// #i98289# use b2dpolygon drawing if possible
if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
&& mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
&& ROP_OVERPAINT == GetRasterOp()
&& IsLineColor())
{
const basegfx::B2DHomMatrix aTransform(ImplGetDeviceTransformation());
basegfx::B2DPolygon aB2DPolygon(rB2DPolygon);
basegfx::B2DVector aB2DLineWidth(1.0, 1.0);
// transform the polygon
aB2DPolygon.transform(aTransform);
// transform the line width if used
if(fLineWidth != 0.0)
{
aB2DLineWidth = aTransform * ::basegfx::B2DVector(fLineWidth, fLineWidth);
}
if(mnAntialiasing & ANTIALIASING_PIXELSNAPHAIRLINE)
{
aB2DPolygon = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aB2DPolygon);
}
// draw the polyline
if(mpGraphics->DrawPolyLine(aB2DPolygon, aB2DLineWidth, eLineJoin, this))
{
return;
}
}
// fallback to old polygon drawing if needed
const Polygon aToolsPolygon( rB2DPolygon );
LineInfo aLineInfo;
if( fLineWidth != 0.0 )
aLineInfo.SetWidth( static_cast<long>(fLineWidth+0.5) );
DrawPolyLine( aToolsPolygon, aLineInfo );
}
// -----------------------------------------------------------------------
void OutputDevice::Push( USHORT nFlags )
{
DBG_TRACE( "OutputDevice::Push()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaPushAction( nFlags ) );
ImplObjStack* pData = new ImplObjStack;
pData->mpPrev = mpObjStack;
mpObjStack = pData;
pData->mnFlags = nFlags;
if ( nFlags & PUSH_LINECOLOR )
{
if ( mbLineColor )
pData->mpLineColor = new Color( maLineColor );
else
pData->mpLineColor = NULL;
}
if ( nFlags & PUSH_FILLCOLOR )
{
if ( mbFillColor )
pData->mpFillColor = new Color( maFillColor );
else
pData->mpFillColor = NULL;
}
if ( nFlags & PUSH_FONT )
pData->mpFont = new Font( maFont );
if ( nFlags & PUSH_TEXTCOLOR )
pData->mpTextColor = new Color( GetTextColor() );
if ( nFlags & PUSH_TEXTFILLCOLOR )
{
if ( IsTextFillColor() )
pData->mpTextFillColor = new Color( GetTextFillColor() );
else
pData->mpTextFillColor = NULL;
}
if ( nFlags & PUSH_TEXTLINECOLOR )
{
if ( IsTextLineColor() )
pData->mpTextLineColor = new Color( GetTextLineColor() );
else
pData->mpTextLineColor = NULL;
}
if ( nFlags & PUSH_OVERLINECOLOR )
{
if ( IsOverlineColor() )
pData->mpOverlineColor = new Color( GetOverlineColor() );
else
pData->mpOverlineColor = NULL;
}
if ( nFlags & PUSH_TEXTALIGN )
pData->meTextAlign = GetTextAlign();
if( nFlags & PUSH_TEXTLAYOUTMODE )
pData->mnTextLayoutMode = GetLayoutMode();
if( nFlags & PUSH_TEXTLANGUAGE )
pData->meTextLanguage = GetDigitLanguage();
if ( nFlags & PUSH_RASTEROP )
pData->meRasterOp = GetRasterOp();
if ( nFlags & PUSH_MAPMODE )
{
if ( mbMap )
pData->mpMapMode = new MapMode( maMapMode );
else
pData->mpMapMode = NULL;
}
if ( nFlags & PUSH_CLIPREGION )
{
if ( mbClipRegion )
pData->mpClipRegion = new Region( maRegion );
else
pData->mpClipRegion = NULL;
}
if ( nFlags & PUSH_REFPOINT )
{
if ( mbRefPoint )
pData->mpRefPoint = new Point( maRefPoint );
else
pData->mpRefPoint = NULL;
}
if( mpAlphaVDev )
mpAlphaVDev->Push();
}
// -----------------------------------------------------------------------
void OutputDevice::Pop()
{
DBG_TRACE( "OutputDevice::Pop()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPopAction() );
GDIMetaFile* pOldMetaFile = mpMetaFile;
ImplObjStack* pData = mpObjStack;
mpMetaFile = NULL;
if ( !pData )
{
DBG_ERRORFILE( "OutputDevice::Pop() without OutputDevice::Push()" );
return;
}
if( mpAlphaVDev )
mpAlphaVDev->Pop();
mpObjStack = pData->mpPrev;
if ( pData->mnFlags & PUSH_LINECOLOR )
{
if ( pData->mpLineColor )
SetLineColor( *pData->mpLineColor );
else
SetLineColor();
}
if ( pData->mnFlags & PUSH_FILLCOLOR )
{
if ( pData->mpFillColor )
SetFillColor( *pData->mpFillColor );
else
SetFillColor();
}
if ( pData->mnFlags & PUSH_FONT )
SetFont( *pData->mpFont );
if ( pData->mnFlags & PUSH_TEXTCOLOR )
SetTextColor( *pData->mpTextColor );
if ( pData->mnFlags & PUSH_TEXTFILLCOLOR )
{
if ( pData->mpTextFillColor )
SetTextFillColor( *pData->mpTextFillColor );
else
SetTextFillColor();
}
if ( pData->mnFlags & PUSH_TEXTLINECOLOR )
{
if ( pData->mpTextLineColor )
SetTextLineColor( *pData->mpTextLineColor );
else
SetTextLineColor();
}
if ( pData->mnFlags & PUSH_OVERLINECOLOR )
{
if ( pData->mpOverlineColor )
SetOverlineColor( *pData->mpOverlineColor );
else
SetOverlineColor();
}
if ( pData->mnFlags & PUSH_TEXTALIGN )
SetTextAlign( pData->meTextAlign );
if( pData->mnFlags & PUSH_TEXTLAYOUTMODE )
SetLayoutMode( pData->mnTextLayoutMode );
if( pData->mnFlags & PUSH_TEXTLANGUAGE )
SetDigitLanguage( pData->meTextLanguage );
if ( pData->mnFlags & PUSH_RASTEROP )
SetRasterOp( pData->meRasterOp );
if ( pData->mnFlags & PUSH_MAPMODE )
{
if ( pData->mpMapMode )
SetMapMode( *pData->mpMapMode );
else
SetMapMode();
}
if ( pData->mnFlags & PUSH_CLIPREGION )
ImplSetClipRegion( pData->mpClipRegion );
if ( pData->mnFlags & PUSH_REFPOINT )
{
if ( pData->mpRefPoint )
SetRefPoint( *pData->mpRefPoint );
else
SetRefPoint();
}
ImplDeleteObjStack( pData );
mpMetaFile = pOldMetaFile;
}
// -----------------------------------------------------------------------
void OutputDevice::SetConnectMetaFile( GDIMetaFile* pMtf )
{
mpMetaFile = pMtf;
}
// -----------------------------------------------------------------------
void OutputDevice::EnableOutput( BOOL bEnable )
{
mbOutput = (bEnable != 0);
if( mpAlphaVDev )
mpAlphaVDev->EnableOutput( bEnable );
}
// -----------------------------------------------------------------------
void OutputDevice::SetSettings( const AllSettings& rSettings )
{
maSettings = rSettings;
if( mpAlphaVDev )
mpAlphaVDev->SetSettings( rSettings );
}
// -----------------------------------------------------------------------
USHORT OutputDevice::GetBitCount() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( meOutDevType == OUTDEV_VIRDEV )
return ((VirtualDevice*)this)->mnBitCount;
// we need a graphics
if ( !mpGraphics )
{
if ( !((OutputDevice*)this)->ImplGetGraphics() )
return 0;
}
return (USHORT)mpGraphics->GetBitCount();
}
// -----------------------------------------------------------------------
USHORT OutputDevice::GetAlphaBitCount() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( meOutDevType == OUTDEV_VIRDEV &&
mpAlphaVDev != NULL )
{
return mpAlphaVDev->GetBitCount();
}
return 0;
}
// -----------------------------------------------------------------------
ULONG OutputDevice::GetColorCount() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
const USHORT nBitCount = GetBitCount();
return( ( nBitCount > 31 ) ? ULONG_MAX : ( ( (ULONG) 1 ) << nBitCount) );
}
// -----------------------------------------------------------------------
BOOL OutputDevice::HasAlpha()
{
return mpAlphaVDev != NULL;
}
// -----------------------------------------------------------------------
::com::sun::star::uno::Reference< ::com::sun::star::awt::XGraphics > OutputDevice::CreateUnoGraphics()
{
UnoWrapperBase* pWrapper = Application::GetUnoWrapper();
return pWrapper ? pWrapper->CreateGraphics( this ) : ::com::sun::star::uno::Reference< ::com::sun::star::awt::XGraphics >();
}
// -----------------------------------------------------------------------
SystemGraphicsData OutputDevice::GetSystemGfxData() const
{
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return SystemGraphicsData();
}
return mpGraphics->GetGraphicsData();
}
// -----------------------------------------------------------------------
::com::sun::star::uno::Any OutputDevice::GetSystemGfxDataAny() const
{
::com::sun::star::uno::Any aRet;
const SystemGraphicsData aSysData = GetSystemGfxData();
::com::sun::star::uno::Sequence< sal_Int8 > aSeq( (sal_Int8*)&aSysData,
aSysData.nSize );
return uno::makeAny(aSeq);
}
// -----------------------------------------------------------------------
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvas > OutputDevice::GetCanvas() const
{
uno::Sequence< uno::Any > aArg(6);
aArg[ 0 ] = uno::makeAny( reinterpret_cast<sal_Int64>(this) );
aArg[ 2 ] = uno::makeAny( ::com::sun::star::awt::Rectangle( mnOutOffX, mnOutOffY, mnOutWidth, mnOutHeight ) );
aArg[ 3 ] = uno::makeAny( sal_False );
aArg[ 5 ] = GetSystemGfxDataAny();
uno::Reference<lang::XMultiServiceFactory> xFactory = vcl::unohelper::GetMultiServiceFactory();
uno::Reference<rendering::XCanvas> xCanvas;
// Create canvas instance with window handle
// =========================================
if ( xFactory.is() )
{
static uno::Reference<lang::XMultiServiceFactory> xCanvasFactory(
xFactory->createInstance(
OUString( RTL_CONSTASCII_USTRINGPARAM(
"com.sun.star."
"rendering.CanvasFactory") ) ),
uno::UNO_QUERY );
if(xCanvasFactory.is())
{
xCanvas.set(
xCanvasFactory->createInstanceWithArguments(
OUString( RTL_CONSTASCII_USTRINGPARAM(
"com.sun.star.rendering.Canvas" )),
aArg ),
uno::UNO_QUERY );
}
}
return xCanvas;
}
// -----------------------------------------------------------------------