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3.1 KiB
C++

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#ifndef _CPPCANVAS_BITMAPACTION_HXX
#define _CPPCANVAS_BITMAPACTION_HXX
#include <cppcanvas/canvas.hxx>
#include <action.hxx>
namespace basegfx {
class B2DPoint;
class B2DVector;
}
class BitmapEx;
/* Definition of internal::BitmapActionFactory class */
namespace cppcanvas
{
namespace internal
{
struct OutDevState;
/** Creates encapsulated converters between GDIMetaFile and
XCanvas. The Canvas argument is deliberately placed at the
constructor, to force reconstruction of this object for a
new canvas. This considerably eases internal state
handling, since a lot of the internal state (e.g. fonts,
text layout) is Canvas-dependent.
*/
class BitmapActionFactory
{
public:
/// Unscaled bitmap action, only references destination point
static ActionSharedPtr createBitmapAction( const ::BitmapEx&,
const ::basegfx::B2DPoint& rDstPoint,
const CanvasSharedPtr&,
const OutDevState& );
/// Scaled bitmap action, dest point and dest size
static ActionSharedPtr createBitmapAction( const ::BitmapEx&,
const ::basegfx::B2DPoint& rDstPoint,
const ::basegfx::B2DVector& rDstSize,
const CanvasSharedPtr&,
const OutDevState& );
private:
// static factory, disable big four
BitmapActionFactory();
~BitmapActionFactory();
BitmapActionFactory(const BitmapActionFactory&);
BitmapActionFactory& operator=( const BitmapActionFactory& );
};
}
}
#endif /*_CPPCANVAS_BITMAPACTION_HXX */