Files
libreoffice/xmloff/inc/xmloff/prstylei.hxx
Vladimir Glazounov 246e0c274a INTEGRATION: CWS hedaburemove01 (1.1.2); FILE ADDED
2007/02/09 16:09:01 vg 1.1.2.1: #72503# get rid of hedabu procedure: Moving headers to xmloff/inc/xmloff and correspondent necessary changes
2007-04-11 12:29:01 +00:00

128 lines
4.4 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: prstylei.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: vg $ $Date: 2007-04-11 13:28:38 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _XMLOFF_PRSTYLEI_HXX_
#define _XMLOFF_PRSTYLEI_HXX_
#ifndef _SAL_CONFIG_H_
#include "sal/config.h"
#endif
#ifndef INCLUDED_XMLOFF_DLLAPI_H
#include "xmloff/dllapi.h"
#endif
#ifndef _SAL_TYPES_H_
#include "sal/types.h"
#endif
#ifndef _COM_SUN_STAR_STYLE_XSTYLE_HPP_
#include <com/sun/star/style/XStyle.hpp>
#endif
#ifndef __SGI_STL_VECTOR
#include <vector>
#endif
#ifndef _XMLOFF_XMLSTYLE_HXX_
#include <xmloff/xmlstyle.hxx>
#endif
struct XMLPropertyState;
class SvXMLStylesContext;
namespace com { namespace sun { namespace star {
namespace beans { class XPropertySet; }
} } }
class XMLOFF_DLLPUBLIC XMLPropStyleContext : public SvXMLStyleContext
{
const ::rtl::OUString msIsPhysical;
const ::rtl::OUString msFollowStyle;
::std::vector< XMLPropertyState > maProperties;
::com::sun::star::uno::Reference < ::com::sun::star::style::XStyle > mxStyle;
SvXMLImportContextRef mxStyles;
SAL_DLLPRIVATE XMLPropStyleContext(XMLPropStyleContext &); // not defined
SAL_DLLPRIVATE void operator =(XMLPropStyleContext &); // not defined
protected:
virtual void SetAttribute( sal_uInt16 nPrefixKey,
const ::rtl::OUString& rLocalName,
const ::rtl::OUString& rValue );
SvXMLStylesContext *GetStyles() { return (SvXMLStylesContext *)&mxStyles; }
::std::vector< XMLPropertyState > & GetProperties() { return maProperties; }
// This methos my be overloaded to create a new style. Its called by
// CreateInsert to create a style if a style with the requested family and
// name couldn't be found. The st
virtual ::com::sun::star::uno::Reference <
::com::sun::star::style::XStyle > Create();
public:
TYPEINFO();
XMLPropStyleContext( SvXMLImport& rImport, sal_uInt16 nPrfx,
const ::rtl::OUString& rLName,
const ::com::sun::star::uno::Reference< ::com::sun::star::xml::sax::XAttributeList > & xAttrList,
SvXMLStylesContext& rStyles, sal_uInt16 nFamily = 0,
sal_Bool bDefaultStyle=sal_False );
virtual ~XMLPropStyleContext();
virtual SvXMLImportContext *CreateChildContext(
sal_uInt16 nPrefix,
const ::rtl::OUString& rLocalName,
const ::com::sun::star::uno::Reference< ::com::sun::star::xml::sax::XAttributeList > & xAttrList );
virtual void FillPropertySet(
const ::com::sun::star::uno::Reference<
::com::sun::star::beans::XPropertySet > & rPropSet );
const SvXMLStylesContext *GetStyles() const { return (const SvXMLStylesContext *)&mxStyles; }
const ::std::vector< XMLPropertyState > & GetProperties() const { return maProperties; }
const ::com::sun::star::uno::Reference <
::com::sun::star::style::XStyle >&
GetStyle() const { return mxStyle; }
void SetStyle(
const ::com::sun::star::uno::Reference<
::com::sun::star::style::XStyle >& xStl) { mxStyle = xStl; }
virtual void SetDefaults();
virtual void CreateAndInsert( sal_Bool bOverwrite );
virtual void Finish( sal_Bool bOverwrite );
};
#endif