2006/05/03 14:16:47 od 1.2.228.2: #135352# - correct fix for issue i64311 2006/04/26 19:22:43 od 1.2.228.1: #i64010# class <SwNumberTree> and <SwNodeNum> - adjustments for correct handling of text node, which are counted, but have no number/bullet
745 lines
19 KiB
C++
745 lines
19 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: SwNumberTree.hxx,v $
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*
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* $Revision: 1.3 $
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*
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* last change: $Author: rt $ $Date: 2006-05-05 09:13:03 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef _SW_NUMBER_TREE_HXX
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#define _SW_NUMBER_TREE_HXX
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#include <set>
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#include <vector>
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#include <tools/string.hxx>
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#include <swdllapi.h>
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class SwNumberTreeNode;
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bool SwNumberTreeNodeLessThan (const SwNumberTreeNode * pA,
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const SwNumberTreeNode * pB);
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bool SwNumberTreeNodeGreaterEqual (const SwNumberTreeNode * pA,
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const SwNumberTreeNode * pB);
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struct compSwNumberTreeNodeLessThan
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{
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bool operator()(const SwNumberTreeNode * pA,
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const SwNumberTreeNode * pB) const
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{ return SwNumberTreeNodeLessThan(pA, pB); }
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};
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/**
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A tree of numbered nodes.
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Simple example:
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<pre>
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1. kshdkjfs
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1.1. lskjf
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2. sdfjlksaf
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3. fka<6B>slk
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3.1. lfjlaskf
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3.2. jaslkjflsf
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3.2.1. hkljhkjhk
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+ R
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+ 1 kshdkjfs
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| + 1 lskjf
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+ 2 sdfjlksaf
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+ 3 fka<6B>slk
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+ 1 lfjlaskf
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+ 2 jaslkjflsf
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+ 1 hkljhkjhk
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</pre>
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The root contains the nodes of the first level. Each node A of the
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first level contains those nodes of the second level that have the
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same first level number as A and so on for the subsidiary levels.
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The numbering label of a node A is resolved by concatenating the
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numbers of the nodes on the path from the root to A.
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------------------------------------------
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Phantoms
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A phantom is an auxiliary node that is used to emulate numberings
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starting with nodes not at top level. The phantom contains the
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number for the level but is not considered part of the numbering.
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Constraint 1: A phantom is always the first child node.
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Constraint 2: At each node there is at most one child that is a phantom.
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Constraint 3: A phantom is the smallest of all numbering nodes.
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Uncounted Phantoms
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0.1. dljflskjlasf
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5. <20>ds<64>fka<6B>s
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5.1.
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+ R (nStart = 5)
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+ 0 (phantom, not counted)
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| + 1 dljflskjlasf
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+ 5 <20>ds<64>fka<6B>s
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+ 1
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The phantom gets numbered with 0. The first non-phantom node gets
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numbered with the start value.
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-----------------------------------------
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Counted Phantoms
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5.1. lgkjjgklg
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6. lkjfalskjflsaf
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6.1. ljdflaksjflkjasflkjsf
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+ R (nStart = 5)
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+ 5 (phantom, counted)
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| + 1 lgkjjgklg
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+ 6 lkjfalskjflsaf
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+ 1 ljdflaksjflkjasflkjsf
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The phantom gets numbered with the start value.
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*/
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class SW_DLLPUBLIC SwNumberTreeNode
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{
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/**
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Default indent for printing a tree.
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If a level has level n this indent is printed n times before
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the actual node is printed.
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*/
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//String sDefaultIndent;
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#ifndef PRODUCT
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/**
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Counter for the number of created instances.
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*/
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static unsigned long nInstances;
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/**
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Serial number.
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*/
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unsigned long mnSerial;
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#endif
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protected:
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typedef std::set<SwNumberTreeNode *, compSwNumberTreeNodeLessThan>
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tSwNumberTreeChildren;
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public:
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typedef long tSwNumTreeNumber;
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typedef std::vector<tSwNumTreeNumber> tNumberVector;
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protected:
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/**
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the parent node
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*/
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SwNumberTreeNode * mpParent;
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/**
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the number of the node
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*/
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mutable tSwNumTreeNumber mnNumber;
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/**
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true this node is a phantom
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false this node is NOT a phantom
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*/
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bool mbPhantom;
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/**
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the children
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*/
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tSwNumberTreeChildren mChildren;
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/**
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Iterator to the last valid element. All children that are less
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than or equal to the referenced child are valid. All children
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greater than the referenced child are invalid.
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*/
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mutable tSwNumberTreeChildren::iterator mItLastValid;
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/**
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Validates a child.
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@param pNode child to be validated
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@attention All invalid children preceding pNode are validated, too.
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*/
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void Validate(const SwNumberTreeNode * pNode) const;
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/**
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Validates a child using hierarchical numbering.
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@param pNode child to be validated
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@attention All invalid children preceding pNode are validated, too.
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*/
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void ValidateHierarchical(const SwNumberTreeNode * pNode) const;
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/**
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Validates a child using continuous numbering.
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@param pNode child to be validated
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@attention All invalid children preceding pNode are validated, too.
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*/
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void ValidateContinuous(const SwNumberTreeNode * pNode) const;
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/**
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HB, OD : return node, if it isn't a phantom, otherwise return first
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non-phantom descendant.
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Returns the first child of this node that is NOT a phantom.
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@return the first non phantom child
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*/
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SwNumberTreeNode * GetFirstNonPhantomChild();
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/**
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Returns the last descendant of a node, if it has children.
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@return last descendant of the node
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*/
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SwNumberTreeNode * GetLastDescendant() const;
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/**
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Returns the greatest descendant of the root that is smaller than
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this node, aka the predecessor of this node.
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@return the predecessor
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*/
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SwNumberTreeNode * GetPred() const;
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/**
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Set the last valid child of this node.
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@param aItLastValid iterator pointing to the new last valid child
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@param bValidating - true always set the last valid node to
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aItLastValid
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- false only set if aItLastValid is preceeding
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the current last valid node
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*/
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void SetLastValid(tSwNumberTreeChildren::iterator aItLastValid,
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bool bValidating = false) const;
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/**
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Set this node as last valid child of its parent.
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@param bValidation see aboce
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*/
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void SetLastValid(bool bValidating) const;
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/**
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Invalidate this node and all its descendants.
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All iterators holding the last valid node in the according list
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of childs are set to the end of this list, thereby stating all
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children in the list are invalid.
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*/
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void InvalidateTree() const;
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/**
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Notifies the node.
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Called when the number of the node got invalid.
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*/
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virtual void NotifyNode();
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/**
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Notifies this node (NotifyNode) and all descendants.
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*/
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void Notify();
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/**
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Notifies a child and its descendants.
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@param pNode the child to be notifed
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*/
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void Notify(SwNumberTreeNode * pNode);
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/**
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Notifies all invalid children of this node.
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*/
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void NotifyInvalidChildren();
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/**
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Notifies all invalid siblings of this node.
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*/
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void NotifyInvalidSiblings();
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/**
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Calls _GetNumberVector on parent and adds number of this node
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at the end.
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@param rVector return value
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@param bValidate validate the number?
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*/
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void _GetNumberVector(tNumberVector & rVector, bool bValidate = true) const;
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/** Moves all children of this node that are greater than a given node
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to the destination node.
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OD 2005-10-14 #125991#
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distinguish between node for comparing, whose children are greater,
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and the destination node.
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@param _rCompareNode
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input parameter - reference to the node, which is used to determine
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the greater children
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@param _rDestNode
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input parameter - reference to the node, which is the destination for
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the greater children
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*/
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void MoveGreaterChildren( SwNumberTreeNode& _rCompareNode,
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SwNumberTreeNode& _rDestNode );
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/**
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Moves all children to a given destination node.
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@param pDest the destination node
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*/
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void MoveChildren(SwNumberTreeNode * pDest);
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/**
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Creates a phantom.
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@return the created phantom
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*/
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SwNumberTreeNode * CreatePhantom();
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/**
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Removes recursively phantoms that have no children.
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The resulting tree has no phantoms that either have no children or
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whose descendancy consist entirely of phantoms.
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*/
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void ClearObsoletePhantoms();
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/**
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Return if all descendants of this node are phantoms.
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@retval true all descendants are phantoms
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@retval false else
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*/
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bool HasOnlyPhantoms() const;
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#ifdef __SW_NUMBER_TREE_SANITY_CHECK
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/**
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Sanity check with loop detection.
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@param bRecursive descend to children
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@param rParents vector for recording path
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@retval true this node is sane
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@retval false else */
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virtual bool IsSane
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(bool bRecursive, std::vector<const SwNumberTreeNode *> rParents) const;
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#endif // __SW_NUMBER_TREE_SANITY_CHECK
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tSwNumberTreeChildren::iterator
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GetIterator(const SwNumberTreeNode * pChild) const;
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// --> OD 2006-04-26 #i64010# - made pure virtual
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virtual bool HasCountedChildren() const = 0;
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// <--
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// --> OD 2005-10-27 #126009#
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bool HasPhantomCountedParent() const;
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// <--
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// --> OD 2006-04-26 #i64010#
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virtual bool IsCountedForNumbering() const = 0;
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// <--
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public:
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SwNumberTreeNode();
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SwNumberTreeNode(const SwNumberTreeNode & rNode);
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virtual ~SwNumberTreeNode();
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#ifndef PRODUCT
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static unsigned long GetInstances();
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unsigned long GetSerial();
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#endif
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/**
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Creates a new node of the same class.
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@return the new node
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*/
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virtual SwNumberTreeNode * Create() const = 0;
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/**
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Creates a copy of this node.
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@return the copy
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*/
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virtual SwNumberTreeNode * Copy() const = 0;
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/**
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Returns the parent of this node.
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@return the parent
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*/
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SwNumberTreeNode * GetParent() const { return mpParent; }
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/**
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Returns the root node of the tree this node is part of.
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@return the root
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*/
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SwNumberTreeNode * GetRoot() const;
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/**
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Add a child.
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@param pChild child to add
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@param nDepth depth in whuch to add the child
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*/
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void AddChild(SwNumberTreeNode * pChild, unsigned int nDepth = 0);
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/**
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Remove a child.
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@param pChild child to be removed
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*/
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virtual void RemoveChild(SwNumberTreeNode * pChild);
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/**
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Remove this child from the tree.
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*/
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void RemoveMe();
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/**
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Returns number of this node.
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@param bValidate validate the number?
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@return number of this node
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*/
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tSwNumTreeNumber GetNumber(bool bValidate = true) const;
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/**
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Returns level numbers of this node.
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@return level numbers of this node
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*/
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tNumberVector GetNumberVector() const;
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/**
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Return start value.
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@return start value
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*/
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virtual tSwNumTreeNumber GetStart() const;
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/**
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Return if numbering is restartet at this node.
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*/
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virtual bool IsRestart() const;
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/**
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Return if phantoms are counted.
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@retval true phantoms are counted
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@retval false else
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*/
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virtual bool IsCountPhantoms() const;
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/**
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Returns if a child A this node is valid.
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A is valid if aItLastValid in parent refers to a node
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greater than of equal to A.
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@param pChild child to be tested
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@retval true this node is valid
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@retval false this node is NOT valid
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*/
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bool IsValid(const SwNumberTreeNode * pChild) const;
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/**
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Returns if this node is valid.
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@retval true this node is valid
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@retval false else
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*/
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bool IsValid() const;
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/**
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Return if this node is a phantom.
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@retval true this node is a phantom
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@retval false this node is NOT a phantom
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*/
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bool IsPhantom() const;
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/**
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Set if this node is a phantom.
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@param bPhantom - true this node is a phantom
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- false this node is a phantom
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*/
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void SetPhantom(bool bPhantom = true);
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/**
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Return if this node is counted.
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@retval true this node is counted
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@retval false this node is NOT counted
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*/
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virtual bool IsCounted() const;
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/**
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Return if this node is counted continuous.
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@retval true This node is counted continuous.
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@retval false else
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*/
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virtual bool IsContinuous() const;
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/**
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Return if this node is notifiable.
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@attention If a not is not notifiable a notify request is *not*
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forwarded to its descendants.
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@retval true This node is notifiable.
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@retval false else
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*/
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virtual bool IsNotifiable() const;
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/**
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Return if a node is first non-phantom child of this node.
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@param pNode the node to check
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@retval true pNode is first child of this node
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@retval false else
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*/
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virtual bool IsFirst(const SwNumberTreeNode * pNode) const;
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/**
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Return if this node if the first non-phantom node in the tree.
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@retval true this node is the first non-phantom node in the tree
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@retval false else
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*/
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virtual bool IsFirst() const;
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/**
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Return level of this node.
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The level of this node is the length of the path from the root
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to this node.
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@return the level of this node
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*/
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int GetLevel() const;
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/**
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Returns how many children this node has got.
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@return number of children
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*/
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tSwNumberTreeChildren::size_type GetChildCount() const;
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/**
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Returns if this node is less than another node.
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@param rTreeNode node to compare with
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@attention A phantom node is considered the least element with
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respect to lessThan.
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@retval true this node is less than rTreeNode
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@retval false else
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*/
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virtual bool LessThan(const SwNumberTreeNode & rTreeNode) const
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{ return this < &rTreeNode; }
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/**
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Validate the tree.
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Validates all nodes in this subtree.
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*/
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void ValidateTree();
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/**
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Invalidates a child.
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Calls SetLastValid for the preceeding sibling of the child and
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notifies all invalid children.
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@param pChild the child to invalidate
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*/
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void Invalidate(SwNumberTreeNode * pChild);
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/**
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Invalidates this node.
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Calls Invalidate(this) on parent.
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*/
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void InvalidateMe();
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/**
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Validates this node.
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Calls Validate(this) on parent.
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*/
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void ValidateMe();
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#ifdef __SW_NUMBER_TREE_SANITY_CHECK
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/**
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Sanity check.
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@param bRecursive descend to children
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@retval true the structure of this node is sane
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@retval false else
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*/
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||
bool IsSane(bool bRecursive) const;
|
||
#endif // __SW_NUMBER_TREE_SANITY_CHECK
|
||
|
||
/**
|
||
Returns if this node contains a node as a child.
|
||
|
||
@param pChild node to search
|
||
|
||
@retval true pChild is a child of this node
|
||
@retval false else
|
||
*/
|
||
bool Contains(const SwNumberTreeNode * pChild) const;
|
||
|
||
/**
|
||
Returns a string representation of this node.
|
||
|
||
@return the string representation of this node
|
||
*/
|
||
virtual String ToString() const = 0;
|
||
|
||
/**
|
||
Returns the number of nodes in this subtree.
|
||
|
||
@param bCountPhantoms - true count phantoms
|
||
- false else
|
||
|
||
@return number of nodes counted in this subtree
|
||
*/
|
||
unsigned long GetCount(bool bCountPhantoms = false) const;
|
||
|
||
/** Invalidation of all children
|
||
|
||
OD 2005-10-19 #126009#
|
||
Usage: on <IsCounted()> state change the children have to be invalidated
|
||
*/
|
||
inline void InvalidateChildren()
|
||
{
|
||
SetLastValid( mChildren.end() );
|
||
}
|
||
|
||
/** Invalidation of parent node, if its not counted.
|
||
|
||
OD 2005-10-19 #126009#
|
||
Usage: on <IsCounted()> state change the parent have to be invalidated
|
||
*/
|
||
inline void InvalidateNotCountedParent()
|
||
{
|
||
if ( GetParent() && !GetParent()->IsCountedForNumbering() )
|
||
{
|
||
GetParent()->InvalidateMe();
|
||
}
|
||
}
|
||
|
||
/** Notification of parent node siblings, if its not counted.
|
||
|
||
OD 2005-10-19 #126009#
|
||
Usage: on <IsCounted()> state change the parent node and its siblings
|
||
have to be notified.
|
||
*/
|
||
inline void NotifyNotCountedParentSiblings()
|
||
{
|
||
if ( GetParent() && !GetParent()->IsCountedForNumbering() )
|
||
{
|
||
GetParent()->NotifyInvalidSiblings();
|
||
}
|
||
}
|
||
|
||
/** Invalidation and notification of complete numbering tree
|
||
|
||
OD 2006-04-26 #i64010#
|
||
Usage: on <IsCounted()> state change its needed to invalidate the
|
||
complete numbering tree due to wide influence of this change.
|
||
*/
|
||
inline void InvalidateAndNotifyTree()
|
||
{
|
||
if ( GetRoot() )
|
||
{
|
||
GetRoot()->InvalidateTree();
|
||
GetRoot()->Notify();
|
||
}
|
||
}
|
||
/**
|
||
Print this subtree.
|
||
|
||
@param o output stream to direct output to
|
||
@param rIndent additional indent for the children of this node
|
||
@param rMyIndent indent to use for this node
|
||
@param nDepth number of levels to print (-1 means all levels)
|
||
|
||
@return output stream after output of this subtree
|
||
*/
|
||
String print(const String & rIndent = String(" ",
|
||
RTL_TEXTENCODING_ASCII_US),
|
||
const String & rMyIndent = String(" ",
|
||
RTL_TEXTENCODING_ASCII_US),
|
||
int nDepth = -1) const;
|
||
|
||
};
|
||
|
||
/**
|
||
Functor. Checks if a certain node is less than the functor's member.
|
||
*/
|
||
struct SwNumberTreeNodeIsLessThan
|
||
{
|
||
const SwNumberTreeNode * pNode;
|
||
|
||
SwNumberTreeNodeIsLessThan(const SwNumberTreeNode * _pNode)
|
||
: pNode(_pNode) {}
|
||
|
||
bool operator()(const SwNumberTreeNode * _pNode) const
|
||
{ return SwNumberTreeNodeLessThan(_pNode, pNode); }
|
||
};
|
||
#endif // _SW_NUMBER_TREE_HXX
|