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libreoffice/dbaccess/source/ui/control/marktree.cxx
Rüdiger Timm 0352940a01 INTEGRATION: CWS changefileheader (1.18.160); FILE MERGED
2008/03/31 13:27:10 rt 1.18.160.1: #i87441# Change license header to LPGL v3.
2008-04-10 13:21:08 +00:00

251 lines
8.4 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: marktree.cxx,v $
* $Revision: 1.19 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_dbaccess.hxx"
#ifndef _DBAUI_MARKTREE_HXX_
#include "marktree.hxx"
#endif
#ifndef _DBU_CONTROL_HRC_
#include "dbu_control.hrc"
#endif
#ifndef _SV_SVAPP_HXX
#include <vcl/svapp.hxx>
#endif
//.........................................................................
namespace dbaui
{
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::lang;
//.........................................................................
#define SPACEBETWEENENTRIES 4
//========================================================================
//= OMarkableTreeListBox
//========================================================================
DBG_NAME(OMarkableTreeListBox)
//------------------------------------------------------------------------
OMarkableTreeListBox::OMarkableTreeListBox( Window* pParent, const Reference< XMultiServiceFactory >& _rxORB, WinBits nWinStyle )
: DBTreeListBox(pParent,_rxORB,nWinStyle)
{
DBG_CTOR(OMarkableTreeListBox,NULL);
InitButtonData();
}
//------------------------------------------------------------------------
OMarkableTreeListBox::OMarkableTreeListBox( Window* pParent, const Reference< XMultiServiceFactory >& _rxORB, const ResId& rResId)
: DBTreeListBox(pParent,_rxORB,rResId)
{
DBG_CTOR(OMarkableTreeListBox,NULL);
InitButtonData();
}
//------------------------------------------------------------------------
OMarkableTreeListBox::~OMarkableTreeListBox()
{
delete m_pCheckButton;
DBG_DTOR(OMarkableTreeListBox,NULL);
}
//------------------------------------------------------------------------
void OMarkableTreeListBox::Paint(const Rectangle& _rRect)
{
if (!IsEnabled())
{
Font aOldFont = GetFont();
Font aNewFont(aOldFont);
StyleSettings aSystemStyle = Application::GetSettings().GetStyleSettings();
aNewFont.SetColor(aSystemStyle.GetDisableColor());
SetFont(aNewFont);
DBTreeListBox::Paint(_rRect);
SetFont(aOldFont);
}
else
DBTreeListBox::Paint(_rRect);
}
//------------------------------------------------------------------------
void OMarkableTreeListBox::InitButtonData()
{
m_pCheckButton = new SvLBoxButtonData( this );
EnableCheckButton( m_pCheckButton );
}
//------------------------------------------------------------------------
void OMarkableTreeListBox::KeyInput( const KeyEvent& rKEvt )
{
// nur wenn space
if (rKEvt.GetKeyCode().GetCode() == KEY_SPACE && !rKEvt.GetKeyCode().IsShift() && !rKEvt.GetKeyCode().IsMod1())
{
SvLBoxEntry* pCurrentHandlerEntry = GetHdlEntry();
if(pCurrentHandlerEntry)
{
SvButtonState eState = GetCheckButtonState( pCurrentHandlerEntry);
if(eState == SV_BUTTON_CHECKED)
SetCheckButtonState( pCurrentHandlerEntry, SV_BUTTON_UNCHECKED);
else
SetCheckButtonState( pCurrentHandlerEntry, SV_BUTTON_CHECKED);
CheckButtonHdl();
}
else
DBTreeListBox::KeyInput(rKEvt);
}
else
DBTreeListBox::KeyInput(rKEvt);
}
//------------------------------------------------------------------------
SvButtonState OMarkableTreeListBox::implDetermineState(SvLBoxEntry* _pEntry)
{
SvButtonState eState = GetCheckButtonState(_pEntry);
if (!GetModel()->HasChilds(_pEntry))
// nothing to do in this bottom-up routine if there are no children ...
return eState;
#ifdef DBG_UTIL
String sEntryText =GetEntryText(_pEntry);
#endif
// loop through the children and check their states
sal_uInt16 nCheckedChildren = 0;
sal_uInt16 nChildrenOverall = 0;
SvLBoxEntry* pChildLoop = GetModel()->FirstChild(_pEntry);
while (pChildLoop)
{
#ifdef DBG_UTIL
String sChildText =GetEntryText(pChildLoop);
#endif
SvButtonState eChildState = implDetermineState(pChildLoop);
if (SV_BUTTON_TRISTATE == eChildState)
break;
if (SV_BUTTON_CHECKED == eChildState)
++nCheckedChildren;
++nChildrenOverall;
pChildLoop = GetModel()->NextSibling(pChildLoop);
}
if (pChildLoop)
{
// we did not finish the loop because at least one of the children is in tristate
eState = SV_BUTTON_TRISTATE;
// but this means that we did not finish all the siblings of pChildLoop, so their checking may be
// incorrect at the moment
// -> correct this
// 88485 - 20.06.2001 - frank.schoenheit@sun.com
while (pChildLoop)
{
implDetermineState(pChildLoop);
pChildLoop = GetModel()->NextSibling(pChildLoop);
}
}
else
// none if the children is in tristate
if (nCheckedChildren)
// we have at least one chil checked
if (nCheckedChildren != nChildrenOverall)
// not all children are checked
eState = SV_BUTTON_TRISTATE;
else
// all children are checked
eState = SV_BUTTON_CHECKED;
else
// no children are checked
eState = SV_BUTTON_UNCHECKED;
// finally set the entry to the state we just determined
SetCheckButtonState(_pEntry, eState);
// outta here
return eState;
}
//------------------------------------------------------------------------
void OMarkableTreeListBox::CheckButtons()
{
SvLBoxEntry* pEntry = GetModel()->First();
while (pEntry)
{
implDetermineState(pEntry);
pEntry = GetModel()->NextSibling(pEntry);
}
}
//------------------------------------------------------------------------
void OMarkableTreeListBox::CheckButtonHdl()
{
checkedButton_noBroadcast(GetHdlEntry());
if (m_aCheckButtonHandler.IsSet())
m_aCheckButtonHandler.Call(this);
}
//------------------------------------------------------------------------
void OMarkableTreeListBox::checkedButton_noBroadcast(SvLBoxEntry* _pEntry)
{
SvButtonState eState = GetCheckButtonState( _pEntry);
if (GetModel()->HasChilds(_pEntry)) // Falls Kinder, dann diese auch checken
{
SvLBoxEntry* pChildEntry = GetModel()->Next(_pEntry);
SvLBoxEntry* pSiblingEntry = GetModel()->NextSibling(_pEntry);
while(pChildEntry && pChildEntry != pSiblingEntry)
{
SetCheckButtonState(pChildEntry, eState);
pChildEntry = GetModel()->Next(pChildEntry);
}
}
SvLBoxEntry* pEntry = IsSelected(_pEntry) ? FirstSelected() : NULL;
while(pEntry)
{
SetCheckButtonState(pEntry,eState);
if(GetModel()->HasChilds(pEntry)) // Falls Kinder, dann diese auch checken
{
SvLBoxEntry* pChildEntry = GetModel()->Next(pEntry);
SvLBoxEntry* pSiblingEntry = GetModel()->NextSibling(pEntry);
while(pChildEntry && pChildEntry != pSiblingEntry)
{
SetCheckButtonState(pChildEntry,eState);
pChildEntry = GetModel()->Next(pChildEntry);
}
}
pEntry = NextSelected(pEntry);
}
CheckButtons();
}
//------------------------------------------------------------------------
//.........................................................................
} // namespace dbaui
//.........................................................................