Files
libreoffice/svx/source/engine3d/extrud3d.cxx
Noel Grandin 397a0afd3b convert B2VectorOrientation to scoped enum
Change-Id: Id7e444bc896ae5d52e5a0bd1b471679c4945afa4
2015-06-04 08:30:24 +02:00

214 lines
6.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "svx/svdstr.hrc"
#include "svdglob.hxx"
#include <svx/svdpage.hxx>
#include "svx/globl3d.hxx"
#include <svx/extrud3d.hxx>
#include <svx/scene3d.hxx>
#include <svx/svxids.hrc>
#include <svx/xpoly.hxx>
#include <svx/svdopath.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svx3ditems.hxx>
#include <sdr/properties/e3dextrudeproperties.hxx>
#include <sdr/contact/viewcontactofe3dextrude.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b3dpolygontools.hxx>
#include <basegfx/polygon/b3dpolypolygontools.hxx>
// DrawContact section
sdr::contact::ViewContact* E3dExtrudeObj::CreateObjectSpecificViewContact()
{
return new sdr::contact::ViewContactOfE3dExtrude(*this);
}
sdr::properties::BaseProperties* E3dExtrudeObj::CreateObjectSpecificProperties()
{
return new sdr::properties::E3dExtrudeProperties(*this);
}
TYPEINIT1(E3dExtrudeObj, E3dCompoundObject);
// Constructor creates a two cover surface tools::PolyPolygon and (point-count 1) side
// surfaces rectangles from the passed PolyPolygon
E3dExtrudeObj::E3dExtrudeObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon& rPP, double fDepth)
: E3dCompoundObject(rDefault),
maExtrudePolygon(rPP)
{
// since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
basegfx::B2DHomMatrix aMirrorY;
aMirrorY.scale(1.0, -1.0);
maExtrudePolygon.transform(aMirrorY);
// Set Defaults
SetDefaultAttributes(rDefault);
// set extrude depth
GetProperties().SetObjectItemDirect(makeSvx3DDepthItem((sal_uInt32)(fDepth + 0.5)));
}
E3dExtrudeObj::E3dExtrudeObj()
: E3dCompoundObject()
{
// Set Defaults
E3dDefaultAttributes aDefault;
SetDefaultAttributes(aDefault);
}
void E3dExtrudeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
{
GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultExtrudeSmoothed()));
GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultExtrudeSmoothFrontBack()));
GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultExtrudeCharacterMode()));
GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultExtrudeCloseFront()));
GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultExtrudeCloseBack()));
// For extrudes use StdTexture in X and Y by default
GetProperties().SetObjectItemDirect(Svx3DTextureProjectionXItem(1));
GetProperties().SetObjectItemDirect(Svx3DTextureProjectionYItem(1));
}
sal_uInt16 E3dExtrudeObj::GetObjIdentifier() const
{
return E3D_EXTRUDEOBJ_ID;
}
E3dExtrudeObj* E3dExtrudeObj::Clone() const
{
return CloneHelper< E3dExtrudeObj >();
}
// Set local parameters with geometry re-creating
void E3dExtrudeObj::SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew)
{
if(maExtrudePolygon != rNew)
{
maExtrudePolygon = rNew;
ActionChanged();
}
}
// Get the name of the object (singular)
OUString E3dExtrudeObj::TakeObjNameSingul() const
{
OUStringBuffer sName(ImpGetResStr(STR_ObjNameSingulExtrude3d));
OUString aName(GetName());
if (!aName.isEmpty())
{
sName.append(' ');
sName.append('\'');
sName.append(aName);
sName.append('\'');
}
return sName.makeStringAndClear();
}
// Get the name of the object (plural)
OUString E3dExtrudeObj::TakeObjNamePlural() const
{
return ImpGetResStr(STR_ObjNamePluralExtrude3d);
}
bool E3dExtrudeObj::IsBreakObjPossible()
{
return true;
}
SdrAttrObj* E3dExtrudeObj::GetBreakObj()
{
basegfx::B3DPolyPolygon aFrontSide;
basegfx::B3DPolyPolygon aBackSide;
if(maExtrudePolygon.count())
{
basegfx::B2DPolyPolygon aTemp(maExtrudePolygon);
aTemp.removeDoublePoints();
aTemp = basegfx::tools::correctOrientations(aTemp);
const basegfx::B2VectorOrientation aOrient = basegfx::tools::getOrientation(aTemp.getB2DPolygon(0L));
if(basegfx::B2VectorOrientation::Positive == aOrient)
{
aTemp.flip();
}
aFrontSide = basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(aTemp);
}
if(aFrontSide.count())
{
aBackSide = aFrontSide;
if(GetExtrudeDepth())
{
basegfx::B3DHomMatrix aTransform;
if(100 != GetPercentBackScale())
{
// scale polygon from center
const double fScaleFactor(GetPercentBackScale() / 100.0);
const basegfx::B3DRange aPolyPolyRange(basegfx::tools::getRange(aBackSide));
const basegfx::B3DPoint aCenter(aPolyPolyRange.getCenter());
aTransform.translate(-aCenter.getX(), -aCenter.getY(), -aCenter.getZ());
aTransform.scale(fScaleFactor, fScaleFactor, fScaleFactor);
aTransform.translate(aCenter.getX(), aCenter.getY(), aCenter.getZ());
}
// translate by extrude depth
aTransform.translate(0.0, 0.0, (double)GetExtrudeDepth());
aBackSide.transform(aTransform);
}
}
if(aBackSide.count())
{
// create PathObj
basegfx::B2DPolyPolygon aPoly = TransformToScreenCoor(aBackSide);
SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aPoly);
SfxItemSet aSet(GetObjectItemSet());
aSet.Put(XLineStyleItem(com::sun::star::drawing::LineStyle_SOLID));
pPathObj->SetMergedItemSet(aSet);
return pPathObj;
}
return 0;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */