Files
libreoffice/vcl/aqua/source/gdi/salgdi.cxx
Vladimir Glazounov da4d070d9d INTEGRATION: CWS aquavcl08 (1.71.32); FILE MERGED
2008/06/26 07:12:48 hdu 1.71.32.10: #i90879# fix opened/closed polygon path creation
2008/06/25 17:50:39 pl 1.71.32.9: check for NULL ptr
2008/06/25 17:19:31 pl 1.71.32.8: #i91012# one small error by pl, one big disaster for whole office
2008/06/25 15:37:06 pl 1.71.32.7: mpFrame is set on vdevs also
2008/06/19 12:14:59 hdu 1.71.32.6: #i90879# polylines should stay open
2008/06/19 09:48:34 pl 1.71.32.5: join aquabmpfix03
2008/06/05 12:36:53 pl 1.71.32.4: join aquabmpfix02
2008/06/03 13:58:30 hdu 1.71.32.3: #i90273# fix vertical writing
2008/06/02 09:05:49 pl 1.71.32.2: RESYNC: (1.71-1.73); FILE MERGED
2008/05/19 13:04:16 hdu 1.71.32.1: #i89545# Aqua: fix font descent and extleading calculation
2008-07-01 22:06:45 +00:00

2355 lines
80 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: salgdi.cxx,v $
* $Revision: 1.77 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_vcl.hxx"
#include "salconst.h"
#include "salgdi.h"
#include "salbmp.h"
#include "salframe.h"
#include "salcolorutils.hxx"
#include "vcl/impfont.hxx"
#include "psprint/list.h"
#include "psprint/sft.h"
#include "osl/file.hxx"
#include "vos/mutex.hxx"
#include "osl/process.h"
#include "rtl/bootstrap.h"
#include "rtl/strbuf.hxx"
#include "vcl/sysdata.hxx"
#include "vcl/sallayout.hxx"
#include "salatsuifontutils.hxx"
#include "vcl/svapp.hxx"
#include "basegfx/range/b2drectangle.hxx"
//#include "basegfx/range/b2irange.hxx"
#include "basegfx/polygon/b2dpolygon.hxx"
#include "basegfx/polygon/b2dpolygontools.hxx"
#include "basegfx/matrix/b2dhommatrix.hxx"
/*
#include "basebmp/color.hxx"
#include <boost/assert.hpp>
#include <algorithm>
using namespace std;
*/
typedef unsigned char Boolean; // copied from MacTypes.h, should be properly included
typedef std::vector<unsigned char> ByteVector;
// =======================================================================
ImplMacFontData::ImplMacFontData( const ImplDevFontAttributes& rDFA, ATSUFontID nFontId )
: ImplFontData( rDFA, 0 )
, mnFontId( nFontId )
, mpCharMap( NULL )
, mbOs2Read( false )
, mbHasOs2Table( false )
, mbCmapEncodingRead( false )
, mbHasCJKSupport( false )
{}
// -----------------------------------------------------------------------
ImplMacFontData::~ImplMacFontData()
{
if( mpCharMap )
mpCharMap->DeReference();
}
// -----------------------------------------------------------------------
sal_IntPtr ImplMacFontData::GetFontId() const
{
return (sal_IntPtr)mnFontId;
}
// -----------------------------------------------------------------------
ImplFontData* ImplMacFontData::Clone() const
{
ImplMacFontData* pClone = new ImplMacFontData(*this);
if( mpCharMap )
mpCharMap->AddReference();
return pClone;
}
// -----------------------------------------------------------------------
ImplFontEntry* ImplMacFontData::CreateFontInstance(ImplFontSelectData& rFSD) const
{
return new ImplFontEntry(rFSD);
}
// -----------------------------------------------------------------------
inline FourCharCode GetTag(const char aTagName[5])
{
return (aTagName[0]<<24)+(aTagName[1]<<16)+(aTagName[2]<<8)+(aTagName[3]);
}
static unsigned GetUShort( const unsigned char* p ){return((p[0]<<8)+p[1]);}
static unsigned GetUInt( const unsigned char* p ) { return((p[0]<<24)+(p[1]<<16)+(p[2]<<8)+p[3]);}
ImplFontCharMap* ImplMacFontData::GetImplFontCharMap() const
{
if( mpCharMap )
{
// return the cached charmap
mpCharMap->AddReference();
return mpCharMap;
}
// set the default charmap
mpCharMap = ImplFontCharMap::GetDefaultMap();
// get the CMAP byte size
ATSFontRef rFont = FMGetATSFontRefFromFont( mnFontId );
ByteCount nBufSize = 0;
OSStatus eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, 0, NULL, &nBufSize );
DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::GetImplFontCharMap : ATSFontGetTable1 failed!\n");
if( eStatus != noErr )
return mpCharMap;
// allocate a buffer for the CMAP raw data
ByteVector aBuffer( nBufSize );
// get the CMAP raw data
ByteCount nRawLength = 0;
eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, nBufSize, (void*)&aBuffer[0], &nRawLength );
DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::GetImplFontCharMap : ATSFontGetTable2 failed!\n");
if( eStatus != noErr )
return mpCharMap;
DBG_ASSERT( (nBufSize==nRawLength), "ImplMacFontData::GetImplFontCharMap : ByteCount mismatch!\n");
// parse the CMAP
CmapResult aCmapResult;
if( !ParseCMAP( &aBuffer[0], nRawLength, aCmapResult ) )
return mpCharMap;
mpCharMap = new ImplFontCharMap( aCmapResult.mnPairCount, aCmapResult.mpPairCodes, aCmapResult.mpStartGlyphs );
return mpCharMap;
}
// -----------------------------------------------------------------------
void ImplMacFontData::ReadOs2Table( void ) const
{
// read this only once per font
if( mbOs2Read )
return;
mbOs2Read = true;
// prepare to get the OS/2 table raw data
ATSFontRef rFont = FMGetATSFontRefFromFont( mnFontId );
ByteCount nBufSize = 0;
OSStatus eStatus = ATSFontGetTable( rFont, GetTag("OS/2"), 0, 0, NULL, &nBufSize );
DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::ReadOs2Table : ATSFontGetTable1 failed!\n");
if( eStatus != noErr )
return;
// allocate a buffer for the OS/2 raw data
ByteVector aBuffer;
aBuffer.resize( nBufSize );
// get the OS/2 raw data
ByteCount nRawLength = 0;
eStatus = ATSFontGetTable( rFont, GetTag("OS/2"), 0, nBufSize, (void*)&aBuffer[0], &nRawLength );
DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::ReadOs2Table : ATSFontGetTable2 failed!\n");
if( eStatus != noErr )
return;
DBG_ASSERT( (nBufSize==nRawLength), "ImplMacFontData::ReadOs2Table : ByteCount mismatch!\n");
mbHasOs2Table = true;
// parse the OS/2 raw data
// TODO: also analyze panose info, etc.
// check if the fonts needs the "CJK extra leading" heuristic
const unsigned char* pOS2map = &aBuffer[0];
const sal_uInt32 nVersion = GetUShort( pOS2map );
if( nVersion >= 0x0001 )
{
sal_uInt32 ulUnicodeRange2 = GetUInt( pOS2map + 46 );
if( ulUnicodeRange2 & 0x2DF00000 )
mbHasCJKSupport = true;
}
}
void ImplMacFontData::ReadMacCmapEncoding( void ) const
{
// read this only once per font
if( mbCmapEncodingRead )
return;
mbCmapEncodingRead = true;
ATSFontRef rFont = FMGetATSFontRefFromFont( mnFontId );
ByteCount nBufSize = 0;
OSStatus eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, 0, NULL, &nBufSize );
DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::ReadMacCmapEncoding : ATSFontGetTable1 failed!\n");
if( eStatus != noErr )
return;
ByteVector aBuffer;
aBuffer.resize( nBufSize );
ByteCount nRawLength = 0;
eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, nBufSize, (void*)&aBuffer[0], &nRawLength );
DBG_ASSERT( (eStatus==noErr), "ImplMacFontData::ReadMacCmapEncoding : ATSFontGetTable2 failed!\n");
if( eStatus != noErr )
return;
DBG_ASSERT( (nBufSize==nRawLength), "ImplMacFontData::ReadMacCmapEncoding : ByteCount mismatch!\n");
const unsigned char* pCmap = &aBuffer[0];
if (nRawLength < 24 )
return;
if( GetUShort( pCmap ) != 0x0000 )
return;
// check if the fonts needs the "CJK extra leading" heuristic
int nSubTables = GetUShort( pCmap + 2 );
for( const unsigned char* p = pCmap + 4; --nSubTables >= 0; p += 8 )
{
int nPlatform = GetUShort( p );
if( nPlatform == kFontMacintoshPlatform ) {
int nEncoding = GetUShort (p + 2 );
if( nEncoding == kFontJapaneseScript ||
nEncoding == kFontTraditionalChineseScript ||
nEncoding == kFontKoreanScript ||
nEncoding == kFontSimpleChineseScript )
{
mbHasCJKSupport = true;
break;
}
}
}
}
// -----------------------------------------------------------------------
bool ImplMacFontData::HasCJKSupport( void ) const
{
ReadOs2Table();
if( !mbHasOs2Table )
ReadMacCmapEncoding();
return mbHasCJKSupport;
}
// =======================================================================
AquaSalGraphics::AquaSalGraphics()
: mpFrame( NULL )
, mxLayer( NULL )
, mrContext( NULL )
, mpXorEmulation( NULL )
, mnWidth( 0 )
, mnHeight( 0 )
, mnBitmapDepth( 0 )
, mnRealDPIX( 0 )
, mnRealDPIY( 0 )
, mfFakeDPIScale( 1.0 )
, mxClipRectsPath( NULL )
, mxClipPolysPath( NULL )
, maLineColor( COL_WHITE )
, maFillColor( COL_BLACK )
, mpMacFontData( NULL )
, mnATSUIRotation( 0 )
, mfFontScale( 1.0 )
, mfFontStretch( 1.0 )
, mbNonAntialiasedText( false )
, mbPrinter( false )
, mbVirDev( false )
, mbWindow( false )
{
long nDummyX, nDummyY;
GetResolution( nDummyX, nDummyY );
// create the style object for font attributes
ATSUCreateStyle( &maATSUStyle );
}
// -----------------------------------------------------------------------
AquaSalGraphics::~AquaSalGraphics()
{
/*
if( mnUpdateGraphicsEvent )
{
Application::RemoveUserEvent( mnUpdateGraphicsEvent );
}
*/
CGPathRelease( mxClipRectsPath );
CGPathRelease( mxClipPolysPath );
ATSUDisposeStyle( maATSUStyle );
if( mpXorEmulation )
delete mpXorEmulation;
if( mxLayer )
CGLayerRelease( mxLayer );
else if( mrContext && mbWindow )
{
// destroy backbuffer bitmap context that we created ourself
CGContextRelease( mrContext );
mrContext = NULL;
// memory is freed automatically by maOwnContextMemory
}
}
bool AquaSalGraphics::supportsOperation( OutDevSupportType eType ) const
{
bool bRet = false;
switch( eType )
{
case OutDevSupport_TransparentRect:
case OutDevSupport_B2DClip:
case OutDevSupport_B2DDraw:
bRet = true;
break;
default: break;
}
return bRet;
}
// =======================================================================
void AquaSalGraphics::updateResolution()
{
DBG_ASSERT( mbWindow, "updateResolution on inappropriate graphics" );
initResolution( (mbWindow && mpFrame) ? mpFrame->mpWindow : nil );
}
void AquaSalGraphics::initResolution( NSWindow* pWin )
{
NSScreen* pScreen = nil;
if( pWin )
pScreen = [pWin screen];
if( pScreen == nil )
{
NSArray* pScreens = [NSScreen screens];
if( pScreens )
pScreen = [pScreens objectAtIndex: 0];
}
mnRealDPIX = mnRealDPIY = 96;
if( pScreen )
{
NSDictionary* pDev = [pScreen deviceDescription];
if( pDev )
{
NSNumber* pVal = [pDev objectForKey: @"NSScreenNumber"];
if( pVal )
{
// FIXME: casting a long to CGDirectDisplayID is evil, but
// Apple suggest to do it this way
const CGDirectDisplayID nDisplayID = (CGDirectDisplayID)[pVal longValue];
const CGSize aSize = CGDisplayScreenSize( nDisplayID ); // => result is in millimeters
mnRealDPIX = static_cast<long>((CGDisplayPixelsWide( nDisplayID ) * 25.4) / aSize.width);
mnRealDPIY = static_cast<long>((CGDisplayPixelsHigh( nDisplayID ) * 25.4) / aSize.height);
}
else
{
DBG_ERROR( "no resolution found in device description" );
}
}
else
{
DBG_ERROR( "no device description" );
}
}
else
{
DBG_ERROR( "no screen found" );
}
// equalize x- and y-resolution if they are close enough to prevent unneeded font stretching
if( (mnRealDPIX != mnRealDPIY)
&& (10*mnRealDPIX < 13*mnRealDPIY) && (13*mnRealDPIX > 10*mnRealDPIY) )
{
mnRealDPIX = mnRealDPIY = (mnRealDPIX + mnRealDPIY + 1) / 2;
}
mfFakeDPIScale = 1.0;
}
void AquaSalGraphics::GetResolution( long& rDPIX, long& rDPIY )
{
if( !mnRealDPIY )
initResolution( (mbWindow && mpFrame) ? mpFrame->mpWindow : nil );
rDPIX = static_cast<long>(mfFakeDPIScale * mnRealDPIX);
rDPIY = static_cast<long>(mfFakeDPIScale * mnRealDPIY);
}
// -----------------------------------------------------------------------
void AquaSalGraphics::GetScreenFontResolution( long& rDPIX, long& rDPIY )
{
GetResolution( rDPIX, rDPIY );
// the screen font resolution should equal the real resolution
// but to satisfy the quite insane heuristics in Window::ImplUpdateGlobalSettings()
// it needs to be tweaked
// TODO: remove the tweaking below if it becomes possible
if( (rDPIX < 72) || (rDPIY < 72) )
{
const long nMinDPI = (rDPIX <= rDPIY) ? rDPIX : rDPIY;
rDPIX = (72 * rDPIX + (nMinDPI/2)) / nMinDPI;
rDPIY = (72 * rDPIY + (nMinDPI/2)) / nMinDPI;
}
}
// -----------------------------------------------------------------------
USHORT AquaSalGraphics::GetBitCount()
{
USHORT nBits = mnBitmapDepth ? mnBitmapDepth : 32;//24;
return nBits;
}
// -----------------------------------------------------------------------
static void AddPolygonToPath( CGMutablePathRef xPath,
const ::basegfx::B2DPolygon& rPolygon, bool bClosePath, bool bPixelSnap )
{
// short circuit if there is nothing to do
const int nPointCount = rPolygon.count();
if( nPointCount <= 0 )
return;
(void)bPixelSnap; // TODO
const CGAffineTransform* pTransform = NULL;
const bool bHasCurves = rPolygon.areControlPointsUsed();
bool bPendingCurve = false;
for( int nPointIdx = 0, nPrevIdx = 0;; nPrevIdx = nPointIdx++ )
{
int nClosedIdx = nPointIdx;
if( nPointIdx >= nPointCount )
{
// prepare to close last curve segment if needed
if( bClosePath && (nPointIdx == nPointCount) )
nClosedIdx = 0;
else
break;
}
const ::basegfx::B2DPoint& rPoint = rPolygon.getB2DPoint( nClosedIdx );
if( !nPointIdx ) // first point
{
CGPathMoveToPoint( xPath, pTransform, rPoint.getX(), rPoint.getY() );
}
else if( !bPendingCurve ) // line segment
{
CGPathAddLineToPoint( xPath, pTransform, rPoint.getX(), rPoint.getY() );
}
else // cubic bezier segment
{
const ::basegfx::B2DPoint& rCP1 = rPolygon.getNextControlPoint( nPrevIdx );
const ::basegfx::B2DPoint& rCP2 = rPolygon.getPrevControlPoint( nClosedIdx );
CGPathAddCurveToPoint( xPath, pTransform, rCP1.getX(), rCP1.getY(),
rCP2.getX(), rCP2.getY(), rPoint.getX(), rPoint.getY() );
}
if( bHasCurves )
bPendingCurve = rPolygon.isNextControlPointUsed( nClosedIdx );
}
if( bClosePath )
CGPathCloseSubpath( xPath );
}
static void AddPolyPolygonToPath( CGMutablePathRef xPath,
const ::basegfx::B2DPolyPolygon& rPolyPoly, bool bPixelSnap )
{
// short circuit if there is nothing to do
const int nPolyCount = rPolyPoly.count();
if( nPolyCount <= 0 )
return;
for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
{
const ::basegfx::B2DPolygon rPolygon = rPolyPoly.getB2DPolygon( nPolyIdx );
AddPolygonToPath( xPath, rPolygon, true, bPixelSnap );
}
}
// -----------------------------------------------------------------------
void AquaSalGraphics::ResetClipRegion()
{
// release old path and indicate no clipping
CGPathRelease( mxClipRectsPath );
mxClipRectsPath = NULL;
CGPathRelease( mxClipPolysPath );
mxClipPolysPath = NULL;
if( CheckContext() )
SetState();
}
// -----------------------------------------------------------------------
void AquaSalGraphics::BeginSetClipRegion( ULONG nRectCount )
{
// release union-of-rectangles clip
if( mxClipRectsPath )
{
CGPathRelease( mxClipRectsPath );
mxClipRectsPath = NULL;
}
// release complex polygon clip
if( !nRectCount )
{
CGPathRelease( mxClipPolysPath );
mxClipPolysPath = NULL;
}
}
// -----------------------------------------------------------------------
BOOL AquaSalGraphics::unionClipRegion( long nX, long nY, long nWidth, long nHeight )
{
if( (nWidth <= 0) || (nHeight <= 0) )
return TRUE;
if( !mxClipRectsPath )
mxClipRectsPath = CGPathCreateMutable();
const CGRect aClipRect = {{nX,nY},{nWidth,nHeight}};
CGPathAddRect( mxClipRectsPath, NULL, aClipRect );
return TRUE;
}
// -----------------------------------------------------------------------
bool AquaSalGraphics::unionClipRegion( const ::basegfx::B2DPolyPolygon& rPolyPolygon )
{
if( rPolyPolygon.count() <= 0 )
return true;
if( !mxClipPolysPath )
mxClipPolysPath = CGPathCreateMutable();
AddPolyPolygonToPath( mxClipPolysPath, rPolyPolygon, false );
return true;
}
// -----------------------------------------------------------------------
void AquaSalGraphics::EndSetClipRegion()
{
if( CheckContext() )
SetState();
}
// -----------------------------------------------------------------------
void AquaSalGraphics::SetLineColor()
{
maLineColor.SetAlpha( 0.0 ); // transparent
CGContextSetStrokeColor( mrContext, maLineColor.AsArray() );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::SetLineColor( SalColor nSalColor )
{
maLineColor = RGBAColor( nSalColor );
CGContextSetStrokeColor( mrContext, maLineColor.AsArray() );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::SetFillColor()
{
maFillColor.SetAlpha( 0.0 ); // transparent
CGContextSetFillColor( mrContext, maFillColor.AsArray() );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::SetFillColor( SalColor nSalColor )
{
maFillColor = RGBAColor( nSalColor );
CGContextSetFillColor( mrContext, maFillColor.AsArray() );
}
// -----------------------------------------------------------------------
static SalColor ImplGetROPSalColor( SalROPColor nROPColor )
{
SalColor nSalColor;
if ( nROPColor == SAL_ROP_0 )
nSalColor = MAKE_SALCOLOR( 0, 0, 0 );
else
nSalColor = MAKE_SALCOLOR( 255, 255, 255 );
return nSalColor;
}
void AquaSalGraphics::SetROPLineColor( SalROPColor nROPColor )
{
if( ! mbPrinter )
SetLineColor( ImplGetROPSalColor( nROPColor ) );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::SetROPFillColor( SalROPColor nROPColor )
{
if( ! mbPrinter )
SetFillColor( ImplGetROPSalColor( nROPColor ) );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::ImplDrawPixel( long nX, long nY, const RGBAColor& rColor )
{
if( !CheckContext() )
return;
// overwrite the fill color
CGContextSetFillColor( mrContext, rColor.AsArray() );
// draw 1x1 rect, there is no pixel drawing in Quartz
CGRect aDstRect = {{nX,nY,},{1,1}};
CGContextFillRect( mrContext, aDstRect );
RefreshRect( aDstRect );
// reset the fill color
CGContextSetFillColor( mrContext, maFillColor.AsArray() );
}
void AquaSalGraphics::drawPixel( long nX, long nY )
{
// draw pixel with current line color
ImplDrawPixel( nX, nY, maLineColor );
}
void AquaSalGraphics::drawPixel( long nX, long nY, SalColor nSalColor )
{
const RGBAColor aPixelColor( nSalColor );
ImplDrawPixel( nX, nY, aPixelColor );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::drawLine( long nX1, long nY1, long nX2, long nY2 )
{
if( !CheckContext() )
return;
CGContextBeginPath( mrContext );
CGContextMoveToPoint( mrContext, static_cast<float>(nX1)+0.5, static_cast<float>(nY1)+0.5 );
CGContextAddLineToPoint( mrContext, static_cast<float>(nX2)+0.5, static_cast<float>(nY2)+0.5 );
CGContextDrawPath( mrContext, kCGPathStroke );
Rectangle aRefreshRect( nX1, nY1, nX2, nY2 );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::drawRect( long nX, long nY, long nWidth, long nHeight )
{
if( !CheckContext() )
return;
CGRect aRect( CGRectMake(nX, nY, nWidth, nHeight) );
if( IsPenVisible() )
{
aRect.origin.x += 0.5;
aRect.origin.y += 0.5;
aRect.size.width -= 1;
aRect.size.height -= 1;
}
if( IsBrushVisible() )
CGContextFillRect( mrContext, aRect );
if( IsPenVisible() )
CGContextStrokeRect( mrContext, aRect );
RefreshRect( nX, nY, nWidth, nHeight );
}
// -----------------------------------------------------------------------
static void getBoundRect( ULONG nPoints, const SalPoint *pPtAry, long &rX, long& rY, long& rWidth, long& rHeight )
{
long nX1 = pPtAry->mnX;
long nX2 = nX1;
long nY1 = pPtAry->mnY;
long nY2 = nY1;
for( ULONG n = 1; n < nPoints; n++ )
{
if( pPtAry[n].mnX < nX1 )
nX1 = pPtAry[n].mnX;
else if( pPtAry[n].mnX > nX2 )
nX2 = pPtAry[n].mnX;
if( pPtAry[n].mnY < nY1 )
nY1 = pPtAry[n].mnY;
else if( pPtAry[n].mnY > nY2 )
nY2 = pPtAry[n].mnY;
}
rX = nX1;
rY = nY1;
rWidth = nX2 - nX1 + 1;
rHeight = nY2 - nY1 + 1;
}
static inline void alignLinePoint( const SalPoint* i_pIn, float& o_fX, float& o_fY )
{
o_fX = static_cast<float>(i_pIn->mnX ) + 0.5;
o_fY = static_cast<float>(i_pIn->mnY ) + 0.5;
}
void AquaSalGraphics::drawPolyLine( ULONG nPoints, const SalPoint *pPtAry )
{
if( nPoints < 1 )
return;
if( !CheckContext() )
return;
long nX = 0, nY = 0, nWidth = 0, nHeight = 0;
getBoundRect( nPoints, pPtAry, nX, nY, nWidth, nHeight );
float fX, fY;
CGContextBeginPath( mrContext );
alignLinePoint( pPtAry, fX, fY );
CGContextMoveToPoint( mrContext, fX, fY );
pPtAry++;
for( ULONG nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
{
alignLinePoint( pPtAry, fX, fY );
CGContextAddLineToPoint( mrContext, fX, fY );
}
CGContextDrawPath( mrContext, kCGPathStroke );
RefreshRect( nX, nY, nWidth, nHeight );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::drawPolygon( ULONG nPoints, const SalPoint *pPtAry )
{
if( nPoints <= 1 )
return;
if( !CheckContext() )
return;
long nX = 0, nY = 0, nWidth = 0, nHeight = 0;
getBoundRect( nPoints, pPtAry, nX, nY, nWidth, nHeight );
CGPathDrawingMode eMode;
if( IsBrushVisible() && IsPenVisible() )
eMode = kCGPathEOFillStroke;
else if( IsPenVisible() )
eMode = kCGPathStroke;
else if( IsBrushVisible() )
eMode = kCGPathEOFill;
else
return;
CGContextBeginPath( mrContext );
if( IsPenVisible() )
{
float fX, fY;
alignLinePoint( pPtAry, fX, fY );
CGContextMoveToPoint( mrContext, fX, fY );
pPtAry++;
for( ULONG nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
{
alignLinePoint( pPtAry, fX, fY );
CGContextAddLineToPoint( mrContext, fX, fY );
}
}
else
{
CGContextMoveToPoint( mrContext, pPtAry->mnX, pPtAry->mnY );
pPtAry++;
for( ULONG nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
CGContextAddLineToPoint( mrContext, pPtAry->mnX, pPtAry->mnY );
}
CGContextDrawPath( mrContext, eMode );
RefreshRect( nX, nY, nWidth, nHeight );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::drawPolyPolygon( ULONG nPolyCount, const ULONG *pPoints, PCONSTSALPOINT *ppPtAry )
{
if( nPolyCount <= 0 )
return;
if( !CheckContext() )
return;
// find bound rect
long leftX = 0, topY = 0, maxWidth = 0, maxHeight = 0;
getBoundRect( pPoints[0], ppPtAry[0], leftX, topY, maxWidth, maxHeight );
for( ULONG n = 1; n < nPolyCount; n++ )
{
long nX = leftX, nY = topY, nW = maxWidth, nH = maxHeight;
getBoundRect( pPoints[n], ppPtAry[n], nX, nY, nW, nH );
if( nX < leftX )
{
maxWidth += leftX - nX;
leftX = nX;
}
if( nY < topY )
{
maxHeight += topY - nY;
topY = nY;
}
if( nX + nW > leftX + maxWidth )
maxWidth = nX + nW - leftX;
if( nY + nH > topY + maxHeight )
maxHeight = nY + nH - topY;
}
// prepare drawing mode
CGPathDrawingMode eMode;
if( IsBrushVisible() && IsPenVisible() )
eMode = kCGPathEOFillStroke;
else if( IsPenVisible() )
eMode = kCGPathStroke;
else if( IsBrushVisible() )
eMode = kCGPathEOFill;
else
return;
// convert to CGPath
CGContextBeginPath( mrContext );
if( IsPenVisible() )
{
for( ULONG nPoly = 0; nPoly < nPolyCount; nPoly++ )
{
const ULONG nPoints = pPoints[nPoly];
if( nPoints > 1 )
{
const SalPoint *pPtAry = ppPtAry[nPoly];
float fX, fY;
alignLinePoint( pPtAry, fX, fY );
CGContextMoveToPoint( mrContext, fX, fY );
pPtAry++;
for( ULONG nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
{
alignLinePoint( pPtAry, fX, fY );
CGContextAddLineToPoint( mrContext, fX, fY );
}
CGContextClosePath(mrContext);
}
}
}
else
{
for( ULONG nPoly = 0; nPoly < nPolyCount; nPoly++ )
{
const ULONG nPoints = pPoints[nPoly];
if( nPoints > 1 )
{
const SalPoint *pPtAry = ppPtAry[nPoly];
CGContextMoveToPoint( mrContext, pPtAry->mnX, pPtAry->mnY );
pPtAry++;
for( ULONG nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
CGContextAddLineToPoint( mrContext, pPtAry->mnX, pPtAry->mnY );
CGContextClosePath(mrContext);
}
}
}
CGContextDrawPath( mrContext, eMode );
RefreshRect( leftX, topY, maxWidth, maxHeight );
}
// -----------------------------------------------------------------------
bool AquaSalGraphics::drawPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly,
double fTransparency )
{
// short circuit if there is nothing to do
const int nPolyCount = rPolyPoly.count();
if( nPolyCount <= 0 )
return true;
// setup poly-polygon path
CGMutablePathRef xPath = CGPathCreateMutable();
for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
{
const ::basegfx::B2DPolygon rPolygon = rPolyPoly.getB2DPolygon( nPolyIdx );
AddPolygonToPath( xPath, rPolygon, true, false );
}
CGContextSaveGState( mrContext );
CGContextBeginPath( mrContext );
CGContextAddPath( mrContext, xPath );
const CGRect aRefreshRect = CGPathGetBoundingBox( xPath );
CGPathRelease( xPath );
// draw path with antialiased polygon
CGContextSetShouldAntialias( mrContext, true );
CGContextSetAlpha( mrContext, 1.0 - fTransparency );
CGContextDrawPath( mrContext, kCGPathEOFillStroke );
CGContextRestoreGState( mrContext );
// mark modified rectangle as updated
RefreshRect( aRefreshRect );
return true;
}
// -----------------------------------------------------------------------
bool AquaSalGraphics::drawPolyLine( const ::basegfx::B2DPolygon& rPolyLine,
const ::basegfx::B2DVector& rLineWidths )
{
// short circuit if there is nothing to do
const int nPointCount = rPolyLine.count();
if( nPointCount <= 0 )
return true;
// setup poly-polygon path
CGMutablePathRef xPath = CGPathCreateMutable();
AddPolygonToPath( xPath, rPolyLine, false, false );
CGContextSaveGState( mrContext );
CGContextAddPath( mrContext, xPath );
const CGRect aRefreshRect = CGPathGetBoundingBox( xPath );
CGPathRelease( xPath );
// draw path with antialiased line
// CGContextSetAllowsAntialiasing( mrContext, true );
CGContextSetShouldAntialias( mrContext, true );
CGContextSetLineWidth( mrContext, rLineWidths.getX() );
CGContextDrawPath( mrContext, kCGPathStroke );
CGContextRestoreGState( mrContext );
// mark modified rectangle as updated
RefreshRect( aRefreshRect );
return true;
}
// -----------------------------------------------------------------------
sal_Bool AquaSalGraphics::drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry )
{
return sal_False;
}
// -----------------------------------------------------------------------
sal_Bool AquaSalGraphics::drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry )
{
return sal_False;
}
// -----------------------------------------------------------------------
sal_Bool AquaSalGraphics::drawPolyPolygonBezier( ULONG nPoly, const ULONG* pPoints,
const SalPoint* const* pPtAry, const BYTE* const* pFlgAry )
{
return sal_False;
}
// -----------------------------------------------------------------------
void AquaSalGraphics::copyBits( const SalTwoRect *pPosAry, SalGraphics *pSrcGraphics )
{
if( !pSrcGraphics )
pSrcGraphics = this;
//from unix salgdi2.cxx
//[FIXME] find a better way to prevent calc from crashing when width and height are negative
if( pPosAry->mnSrcWidth <= 0
|| pPosAry->mnSrcHeight <= 0
|| pPosAry->mnDestWidth <= 0
|| pPosAry->mnDestHeight <= 0 )
{
return;
}
// accelerate trivial operations
/*const*/ AquaSalGraphics* pSrc = static_cast<AquaSalGraphics*>(pSrcGraphics);
const bool bSameGraphics = (this == pSrc) || (mbWindow && mpFrame && pSrc->mbWindow && (mpFrame == pSrc->mpFrame));
if( bSameGraphics
&& (pPosAry->mnSrcWidth == pPosAry->mnDestWidth)
&& (pPosAry->mnSrcHeight == pPosAry->mnDestHeight))
{
// short circuit if there is nothing to do
if( (pPosAry->mnSrcX == pPosAry->mnDestX)
&& (pPosAry->mnSrcY == pPosAry->mnDestY))
return;
// use copyArea() if source and destination context are identical
copyArea( pPosAry->mnDestX, pPosAry->mnDestY, pPosAry->mnSrcX, pPosAry->mnSrcY,
pPosAry->mnSrcWidth, pPosAry->mnSrcHeight, 0 );
return;
}
ApplyXorContext();
pSrc->ApplyXorContext();
#if 0 // TODO: make AquaSalBitmap as fast as the alternative implementation below
SalBitmap* pBitmap = pSrc->getBitmap( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight );
if( pBitmap )
{
SalTwoRect aPosAry( *pPosAry );
aPosAry.mnSrcX = 0;
aPosAry.mnSrcY = 0;
drawBitmap( &aPosAry, *pBitmap );
delete pBitmap;
}
#else
DBG_ASSERT( pSrc->mxLayer!=NULL, "AquaSalGraphics::copyBits() from non-layered graphics" )
// in XOR mode the drawing context is redirected to the XOR mask
// if source and target are identical then copyBits() paints onto the target context though
CGContextRef xCopyContext = mrContext;
if( mpXorEmulation && mpXorEmulation->IsEnabled() )
if( pSrcGraphics == this )
xCopyContext = mpXorEmulation->GetTargetContext();
CGContextSaveGState( xCopyContext );
const CGRect aDstRect = { {pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight} };
CGContextClipToRect( xCopyContext, aDstRect );
// draw at new destination
// NOTE: flipped drawing gets disabled for this, else the subimage would be drawn upside down
if( pSrc->IsFlipped() )
{ CGContextTranslateCTM( xCopyContext, 0, +mnHeight ); CGContextScaleCTM( xCopyContext, +1, -1 ); }
// TODO: pSrc->size() != this->size()
const CGPoint aDstPoint = { +pPosAry->mnDestX - pPosAry->mnSrcX, pPosAry->mnDestY - pPosAry->mnSrcY };
if( !mnBitmapDepth || (aDstPoint.x + pSrc->mnWidth) <= mnWidth ) // workaround a Quartz crasher
::CGContextDrawLayerAtPoint( xCopyContext, aDstPoint, pSrc->mxLayer );
CGContextRestoreGState( xCopyContext );
// mark the destination rectangle as updated
RefreshRect( aDstRect );
#endif
}
// -----------------------------------------------------------------------
void AquaSalGraphics::copyArea( long nDstX, long nDstY,long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, USHORT nFlags )
{
ApplyXorContext();
#if 0 // TODO: make AquaSalBitmap as fast as the alternative implementation below
SalBitmap* pBitmap = getBitmap( nSrcX, nSrcY, nSrcWidth, nSrcHeight );
if( pBitmap )
{
SalTwoRect aPosAry;
aPosAry.mnSrcX = 0;
aPosAry.mnSrcY = 0;
aPosAry.mnSrcWidth = nSrcWidth;
aPosAry.mnSrcHeight = nSrcHeight;
aPosAry.mnDestX = nDstX;
aPosAry.mnDestY = nDstY;
aPosAry.mnDestWidth = nSrcWidth;
aPosAry.mnDestHeight = nSrcHeight;
drawBitmap( &aPosAry, *pBitmap );
delete pBitmap;
}
#else
DBG_ASSERT( mxLayer!=NULL, "AquaSalGraphics::copyArea() for non-layered graphics" )
// in XOR mode the drawing context is redirected to the XOR mask
// copyArea() always works on the target context though
CGContextRef xCopyContext = mrContext;
if( mpXorEmulation && mpXorEmulation->IsEnabled() )
xCopyContext = mpXorEmulation->GetTargetContext();
// drawing a layer onto its own context causes trouble on OSX => copy it first
// TODO: is it possible to get rid of this unneeded copy more often?
// e.g. on OSX>=10.5 only this situation causes problems:
// mnBitmapDepth && (aDstPoint.x + pSrc->mnWidth) > mnWidth
CGLayerRef xSrcLayer = mxLayer;
// TODO: if( mnBitmapDepth > 0 )
{
const CGSize aSrcSize = { nSrcWidth, nSrcHeight };
xSrcLayer = ::CGLayerCreateWithContext( xCopyContext, aSrcSize, NULL );
const CGContextRef xSrcContext = CGLayerGetContext( xSrcLayer );
CGPoint aSrcPoint = { -nSrcX, -nSrcY };
if( IsFlipped() )
{
::CGContextTranslateCTM( xSrcContext, 0, +nSrcHeight );
::CGContextScaleCTM( xSrcContext, +1, -1 );
aSrcPoint.y = (nSrcY + nSrcHeight) - mnHeight;
}
::CGContextDrawLayerAtPoint( xSrcContext, aSrcPoint, mxLayer );
}
// draw at new destination
const CGPoint aDstPoint = { +nDstX, +nDstY };
::CGContextDrawLayerAtPoint( xCopyContext, aDstPoint, xSrcLayer );
// cleanup
if( xSrcLayer != mxLayer )
CGLayerRelease( xSrcLayer );
// mark the destination rectangle as updated
RefreshRect( nDstX, nDstY, nSrcWidth, nSrcHeight );
#endif
}
// -----------------------------------------------------------------------
void AquaSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap )
{
if( !CheckContext() )
return;
const AquaSalBitmap& rBitmap = static_cast<const AquaSalBitmap&>(rSalBitmap);
CGImageRef xImage = rBitmap.CreateCroppedImage( (int)pPosAry->mnSrcX, (int)pPosAry->mnSrcY, (int)pPosAry->mnSrcWidth, (int)pPosAry->mnSrcHeight );
if( !xImage )
return;
const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}};
CGContextDrawImage( mrContext, aDstRect, xImage );
CGImageRelease( xImage );
RefreshRect( aDstRect );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap,SalColor nTransparentColor )
{
DBG_ERROR("not implemented for color masking!");
drawBitmap( pPosAry, rSalBitmap );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rTransparentBitmap )
{
if( !CheckContext() )
return;
const AquaSalBitmap& rBitmap = static_cast<const AquaSalBitmap&>(rSalBitmap);
const AquaSalBitmap& rMask = static_cast<const AquaSalBitmap&>(rTransparentBitmap);
CGImageRef xMaskedImage( rBitmap.CreateWithMask( rMask, pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ) );
if( !xMaskedImage )
return;
const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}};
CGContextDrawImage( mrContext, aDstRect, xMaskedImage );
CGImageRelease( xMaskedImage );
RefreshRect( aDstRect );
}
// -----------------------------------------------------------------------
void AquaSalGraphics::drawMask( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nMaskColor )
{
if( !CheckContext() )
return;
const AquaSalBitmap& rBitmap = static_cast<const AquaSalBitmap&>(rSalBitmap);
CGImageRef xImage = rBitmap.CreateColorMask( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight, nMaskColor );
if( !xImage )
return;
const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}};
CGContextDrawImage( mrContext, aDstRect, xImage );
CGImageRelease( xImage );
RefreshRect( aDstRect );
}
// -----------------------------------------------------------------------
SalBitmap* AquaSalGraphics::getBitmap( long nX, long nY, long nDX, long nDY )
{
DBG_ASSERT( mxLayer, "AquaSalGraphics::getBitmap() with no layer" )
ApplyXorContext();
AquaSalBitmap* pBitmap = new AquaSalBitmap;
if( !pBitmap->Create( mxLayer, mnBitmapDepth, nX, nY, nDX, nDY, !mbWindow ) )
{
delete pBitmap;
pBitmap = NULL;
}
return pBitmap;
}
// -----------------------------------------------------------------------
SalColor AquaSalGraphics::getPixel( long nX, long nY )
{
SalColor nSalColor = 0;
return nSalColor;
}
// -----------------------------------------------------------------------
void AquaSalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags )
{
if ( CheckContext() )
{
CGRect aCGRect = CGRectMake( nX, nY, nWidth, nHeight);
CGContextSaveGState(mrContext);
if ( nFlags & SAL_INVERT_TRACKFRAME )
{
const float dashLengths[2] = { 4.0, 4.0 }; // for drawing dashed line
CGContextSetBlendMode( mrContext, kCGBlendModeDifference );
CGContextSetRGBStrokeColor ( mrContext, 1.0, 1.0, 1.0, 1.0 );
CGContextSetLineDash ( mrContext, 0, dashLengths, 2 );
CGContextSetLineWidth( mrContext, 2.0);
CGContextStrokeRect ( mrContext, aCGRect );
}
else if ( nFlags & SAL_INVERT_50 )
{
//workaround
// no xor in Core Graphics, so just invert
CGContextSetBlendMode(mrContext, kCGBlendModeDifference);
CGContextSetRGBFillColor( mrContext,1.0, 1.0, 1.0 , 1.0 );
CGContextFillRect ( mrContext, aCGRect );
}
else // just invert
{
CGContextSetBlendMode(mrContext, kCGBlendModeDifference);
CGContextSetRGBFillColor ( mrContext,1.0, 1.0, 1.0 , 1.0 );
CGContextFillRect ( mrContext, aCGRect );
}
CGContextRestoreGState( mrContext);
RefreshRect( aCGRect );
}
}
// -----------------------------------------------------------------------
void AquaSalGraphics::invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nSalFlags )
{
CGPoint* CGpoints ;
if ( CheckContext() )
{
CGContextSaveGState(mrContext);
CGpoints = makeCGptArray(nPoints,pPtAry);
CGContextAddLines ( mrContext, CGpoints, nPoints );
if ( nSalFlags & SAL_INVERT_TRACKFRAME )
{
const float dashLengths[2] = { 4.0, 4.0 }; // for drawing dashed line
CGContextSetBlendMode( mrContext, kCGBlendModeDifference );
CGContextSetRGBStrokeColor ( mrContext, 1.0, 1.0, 1.0, 1.0 );
CGContextSetLineDash ( mrContext, 0, dashLengths, 2 );
CGContextSetLineWidth( mrContext, 2.0);
CGContextStrokePath ( mrContext );
}
else if ( nSalFlags & SAL_INVERT_50 )
{
// workaround
// no xor in Core Graphics, so just invert
CGContextSetBlendMode(mrContext, kCGBlendModeDifference);
CGContextSetRGBFillColor( mrContext,1.0, 1.0, 1.0 , 1.0 );
CGContextFillPath( mrContext );
}
else // just invert
{
CGContextSetBlendMode( mrContext, kCGBlendModeDifference );
CGContextSetRGBFillColor( mrContext, 1.0, 1.0, 1.0, 1.0 );
CGContextFillPath( mrContext );
}
const CGRect aRect = CGContextGetClipBoundingBox(mrContext);
CGContextRestoreGState( mrContext);
delete [] CGpoints;
RefreshRect( aRect );
}
}
// -----------------------------------------------------------------------
BOOL AquaSalGraphics::drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize )
{
return FALSE;
}
// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
bool AquaSalGraphics::drawAlphaBitmap( const SalTwoRect& rTR,
const SalBitmap& rSrcBitmap, const SalBitmap& rAlphaBmp )
{
// An image mask can't have a depth > 8 bits (should be 1 to 8 bits)
if( rAlphaBmp.GetBitCount() > 8 )
return false;
// are these two tests really necessary? (see vcl/unx/source/gdi/salgdi2.cxx)
// horizontal/vertical mirroring not implemented yet
if( rTR.mnDestWidth < 0 || rTR.mnDestHeight < 0 )
return false;
const AquaSalBitmap& rSrcSalBmp = static_cast<const AquaSalBitmap&>(rSrcBitmap);
const AquaSalBitmap& rMaskSalBmp = static_cast<const AquaSalBitmap&>(rAlphaBmp);
CGImageRef xMaskedImage = rSrcSalBmp.CreateWithMask( rMaskSalBmp, rTR.mnSrcX, rTR.mnSrcY, rTR.mnSrcWidth, rTR.mnSrcHeight );
if( !xMaskedImage )
return false;
if ( CheckContext() )
{
const CGRect aDstRect = {{rTR.mnDestX, rTR.mnDestY}, {rTR.mnDestWidth, rTR.mnDestHeight}};
CGContextDrawImage( mrContext, aDstRect, xMaskedImage );
RefreshRect( aDstRect );
}
CGImageRelease(xMaskedImage);
return true;
}
// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
bool AquaSalGraphics::drawAlphaRect( long nX, long nY, long nWidth,
long nHeight, sal_uInt8 nTransparency )
{
if( !CheckContext() )
return true;
// save the current state
CGContextSaveGState( mrContext );
CGContextSetAlpha( mrContext, (100-nTransparency) * (1.0/100) );
CGRect aRect = {{nX,nY},{nWidth-1,nHeight-1}};
if( IsPenVisible() )
{
aRect.origin.x += 0.5;
aRect.origin.y += 0.5;
}
CGContextBeginPath( mrContext );
CGContextAddRect( mrContext, aRect );
CGContextDrawPath( mrContext, kCGPathFill );
// restore state
CGContextRestoreGState(mrContext);
RefreshRect( aRect );
return true;
}
// -----------------------------------------------------------------------
void AquaSalGraphics::SetTextColor( SalColor nSalColor )
{
RGBColor color;
color.red = (unsigned short) ( SALCOLOR_RED(nSalColor) * 65535.0 / 255.0 );
color.green = (unsigned short) ( SALCOLOR_GREEN(nSalColor) * 65535.0 / 255.0 );
color.blue = (unsigned short) ( SALCOLOR_BLUE(nSalColor) * 65535.0 / 255.0 );
ATSUAttributeTag aTag = kATSUColorTag;
ByteCount aValueSize = sizeof( color );
ATSUAttributeValuePtr aValue = &color;
OSStatus err = ATSUSetAttributes( maATSUStyle, 1, &aTag, &aValueSize, &aValue );
DBG_ASSERT( (err==noErr), "AquaSalGraphics::SetTextColor() : Could not set font attributes!\n");
if( err != noErr )
return;
}
// -----------------------------------------------------------------------
void AquaSalGraphics::GetFontMetric( ImplFontMetricData* pMetric )
{
// get the ATSU font metrics (in point units)
// of the font that has eventually been size-limited
ATSUFontID fontId;
OSStatus err = ATSUGetAttribute( maATSUStyle, kATSUFontTag, sizeof(ATSUFontID), &fontId, 0 );
DBG_ASSERT( (err==noErr), "AquaSalGraphics::GetFontMetric() : could not get font id\n");
ATSFontMetrics aMetrics;
ATSFontRef rFont = FMGetATSFontRefFromFont( fontId );
err = ATSFontGetHorizontalMetrics ( rFont, kATSOptionFlagsDefault, &aMetrics );
DBG_ASSERT( (err==noErr), "AquaSalGraphics::GetFontMetric() : could not get font metrics\n");
if( err != noErr )
return;
// all ATS fonts are scalable fonts
pMetric->mbScalableFont = true;
// TODO: check if any kerning is possible
pMetric->mbKernableFont = true;
// convert into VCL font metrics (in unscaled pixel units)
Fixed ptSize;
err = ATSUGetAttribute( maATSUStyle, kATSUSizeTag, sizeof(Fixed), &ptSize, 0);
DBG_ASSERT( (err==noErr), "AquaSalGraphics::GetFontMetric() : could not get font size\n");
const double fPointSize = Fix2X( ptSize );
// convert quartz units to pixel units
// please see the comment in AquaSalGraphics::SetFont() for details
const double fPixelSize = (mfFontScale * mfFakeDPIScale * fPointSize);
pMetric->mnAscent = static_cast<long>(+aMetrics.ascent * fPixelSize + 0.5);
pMetric->mnDescent = static_cast<long>(-aMetrics.descent * fPixelSize + 0.5);
const long nExtDescent = static_cast<long>((-aMetrics.descent + aMetrics.leading) * fPixelSize + 0.5);
pMetric->mnExtLeading = nExtDescent - pMetric->mnDescent;
pMetric->mnIntLeading = 0;
// ATSFontMetrics.avgAdvanceWidth is obsolete, so it is usually set to zero
// since ImplFontMetricData::mnWidth is only used for stretching/squeezing fonts
// setting this width to the pixel height of the fontsize is good enough
// it also makes the calculation of the stretch factor simple
pMetric->mnWidth = static_cast<long>(mfFontStretch * fPixelSize + 0.5);
}
// -----------------------------------------------------------------------
ULONG AquaSalGraphics::GetKernPairs( ULONG nPairs, ImplKernPairData* pKernPairs )
{
return 0;
}
// -----------------------------------------------------------------------
static bool AddTempFontDir( const char* pDir )
{
FSRef aPathFSRef;
Boolean bIsDirectory = true;
OSStatus eStatus = FSPathMakeRef( reinterpret_cast<const UInt8*>(pDir), &aPathFSRef, &bIsDirectory );
if( eStatus != noErr )
return false;
FSSpec aPathFSSpec;
eStatus = ::FSGetCatalogInfo( &aPathFSRef, kFSCatInfoNone,
NULL, NULL, &aPathFSSpec, NULL );
if( eStatus != noErr )
return false;
// TODO: deactivate ATSFontContainerRef when closing app
ATSFontContainerRef aATSFontContainer;
const ATSFontContext eContext = kATSFontContextLocal; // TODO: *Global???
eStatus = ::ATSFontActivateFromFileSpecification( &aPathFSSpec,
eContext, kATSFontFormatUnspecified, NULL, kATSOptionFlagsDefault,
&aATSFontContainer );
if( eStatus != noErr )
return false;
return true;
}
static bool AddTempFontDir( void )
{
static bool bFirst = true;
if( !bFirst )
return false;
bFirst = false;
// add private font files found in brand and base layer
rtl::OUString aBrandStr( RTL_CONSTASCII_USTRINGPARAM( "$BRAND_BASE_DIR" ) );
rtl_bootstrap_expandMacros( &aBrandStr.pData );
rtl::OUString aBrandSysPath;
OSL_VERIFY( osl_getSystemPathFromFileURL( aBrandStr.pData, &aBrandSysPath.pData ) == osl_File_E_None );
rtl::OStringBuffer aBrandFontDir( aBrandSysPath.getLength()*2 );
aBrandFontDir.append( rtl::OUStringToOString( aBrandSysPath, RTL_TEXTENCODING_UTF8 ) );
aBrandFontDir.append( "/share/fonts/truetype/" );
bool bBrandSuccess = AddTempFontDir( aBrandFontDir.getStr() );
rtl::OUString aBaseStr( RTL_CONSTASCII_USTRINGPARAM( "$OOO_BASE_DIR" ) );
rtl_bootstrap_expandMacros( &aBaseStr.pData );
rtl::OUString aBaseSysPath;
OSL_VERIFY( osl_getSystemPathFromFileURL( aBaseStr.pData, &aBaseSysPath.pData ) == osl_File_E_None );
rtl::OStringBuffer aBaseFontDir( aBaseSysPath.getLength()*2 );
aBaseFontDir.append( rtl::OUStringToOString( aBaseSysPath, RTL_TEXTENCODING_UTF8 ) );
aBaseFontDir.append( "/share/fonts/truetype/" );
bool bBaseSuccess = AddTempFontDir( aBaseFontDir.getStr() );
return bBrandSuccess && bBaseSuccess;
}
void AquaSalGraphics::GetDevFontList( ImplDevFontList* pFontList )
{
DBG_ASSERT( pFontList, "AquaSalGraphics::GetDevFontList(NULL) !");
AddTempFontDir();
// The idea is to cache the list of system fonts once it has been generated.
// SalData seems to be a good place for this caching. However we have to
// carefully make the access to the font list thread-safe. If we register
// a font-change event handler to update the font list in case fonts have
// changed on the system we have to lock access to the list. The right
// way to do that is the solar mutex since GetDevFontList is protected
// through it as should be all event handlers
SalData* pSalData = GetSalData();
if (pSalData->mpFontList == NULL)
pSalData->mpFontList = new SystemFontList();
// Copy all ImplFontData objects contained in the SystemFontList
pSalData->mpFontList->AnnounceFonts( *pFontList );
}
// -----------------------------------------------------------------------
bool AquaSalGraphics::AddTempDevFont( ImplDevFontList* pFontList,
const String& rFontFileURL, const String& rFontName )
{
::rtl::OUString aUSytemPath;
OSL_VERIFY( !osl::FileBase::getSystemPathFromFileURL( rFontFileURL, aUSytemPath ) );
FSRef aNewRef;
Boolean bIsDirectory = true;
::rtl::OString aCFileName = rtl::OUStringToOString( aUSytemPath, RTL_TEXTENCODING_UTF8 );
OSStatus eStatus = FSPathMakeRef( (UInt8*)aCFileName.getStr(), &aNewRef, &bIsDirectory );
if( eStatus != noErr )
return false;
FSSpec aFontFSSpec;
eStatus = ::FSGetCatalogInfo( &aNewRef, kFSCatInfoNone,
NULL, NULL, &aFontFSSpec, NULL );
if( eStatus != noErr )
return false;
ATSFontContainerRef oContainer;
const ATSFontContext eContext = kATSFontContextLocal; // TODO: *Global???
eStatus = ::ATSFontActivateFromFileSpecification( &aFontFSSpec,
eContext, kATSFontFormatUnspecified, NULL, kATSOptionFlagsDefault,
&oContainer );
if( eStatus != noErr )
return false;
// TODO: ATSFontDeactivate( oContainer ) when fonts are no longer needed
// TODO: register new ImplMacFontdata in pFontList
return true;
}
// -----------------------------------------------------------------------
// callbacks from ATSUGlyphGetCubicPaths() fore GetGlyphOutline()
struct GgoData { basegfx::B2DPolygon maPolygon; basegfx::B2DPolyPolygon* mpPolyPoly; };
static OSStatus GgoLineToProc( const Float32Point* pPoint, void* pData )
{
basegfx::B2DPolygon& rPolygon = static_cast<GgoData*>(pData)->maPolygon;
const basegfx::B2DPoint aB2DPoint( pPoint->x, pPoint->y );
rPolygon.append( aB2DPoint );
return noErr;
}
static OSStatus GgoCurveToProc( const Float32Point* pCP1, const Float32Point* pCP2,
const Float32Point* pPoint, void* pData )
{
basegfx::B2DPolygon& rPolygon = static_cast<GgoData*>(pData)->maPolygon;
const sal_uInt32 nPointCount = rPolygon.count();
const basegfx::B2DPoint aB2DControlPoint1( pCP1->x, pCP1->y );
rPolygon.setNextControlPoint( nPointCount-1, aB2DControlPoint1 );
const basegfx::B2DPoint aB2DEndPoint( pPoint->x, pPoint->y );
rPolygon.append( aB2DEndPoint );
const basegfx::B2DPoint aB2DControlPoint2( pCP2->x, pCP2->y );
rPolygon.setPrevControlPoint( nPointCount, aB2DControlPoint2 );
return noErr;
}
static OSStatus GgoClosePathProc( void* pData )
{
GgoData* pGgoData = static_cast<GgoData*>(pData);
basegfx::B2DPolygon& rPolygon = pGgoData->maPolygon;
if( rPolygon.count() > 0 )
pGgoData->mpPolyPoly->append( rPolygon );
rPolygon.clear();
return noErr;
}
static OSStatus GgoMoveToProc( const Float32Point* pPoint, void* pData )
{
GgoClosePathProc( pData );
OSStatus eStatus = GgoLineToProc( pPoint, pData );
return eStatus;
}
BOOL AquaSalGraphics::GetGlyphOutline( long nGlyphId, basegfx::B2DPolyPolygon& rPolyPoly )
{
GgoData aGgoData;
aGgoData.mpPolyPoly = &rPolyPoly;
rPolyPoly.clear();
ATSUStyle rATSUStyle = maATSUStyle; // TODO: handle glyph fallback when CWS pdffix02 is integrated
OSStatus eGgoStatus = noErr;
OSStatus eStatus = ATSUGlyphGetCubicPaths( rATSUStyle, nGlyphId,
GgoMoveToProc, GgoLineToProc, GgoCurveToProc, GgoClosePathProc,
&aGgoData, &eGgoStatus );
if( (eStatus != noErr) ) // TODO: why is (eGgoStatus!=noErr) when curves are involved?
return false;
GgoClosePathProc( &aGgoData );
if( mfFontScale != 1.0 ) {
basegfx::B2DHomMatrix aScale;
aScale.scale( +mfFontScale, +mfFontScale );
rPolyPoly.transform( aScale );
}
return true;
}
// -----------------------------------------------------------------------
long AquaSalGraphics::GetGraphicsWidth() const
{
if( mrContext && (mbWindow || mbVirDev) )
{
return mnWidth; //CGBitmapContextGetWidth( mrContext );
}
else
return 0;
}
// -----------------------------------------------------------------------
BOOL AquaSalGraphics::GetGlyphBoundRect( long nIndex, Rectangle& )
{
return sal_False;
}
// -----------------------------------------------------------------------
void AquaSalGraphics::GetDevFontSubstList( OutputDevice* )
{
// nothing to do since there are no device-specific fonts on Aqua
}
// -----------------------------------------------------------------------
void AquaSalGraphics::DrawServerFontLayout( const ServerFontLayout& )
{
}
// -----------------------------------------------------------------------
USHORT AquaSalGraphics::SetFont( ImplFontSelectData* pReqFont, int nFallbackLevel )
{
if( !pReqFont )
{
ATSUClearStyle( maATSUStyle );
mpMacFontData = NULL;
return 0;
}
// store the requested device font entry
const ImplMacFontData* pMacFont = static_cast<const ImplMacFontData*>( pReqFont->mpFontData );
mpMacFontData = pMacFont;
// convert pixel units (as seen by upper layers) to typographic point units
double fScaledAtsHeight = pReqFont->mfExactHeight;
// avoid Fixed16.16 overflows by limiting the ATS font size
static const float fMaxAtsHeight = 144.0;
if( fScaledAtsHeight <= fMaxAtsHeight )
mfFontScale = 1.0;
else
{
mfFontScale = fScaledAtsHeight / fMaxAtsHeight;
fScaledAtsHeight = fMaxAtsHeight;
}
Fixed fFixedSize = FloatToFixed( fScaledAtsHeight );
// enable bold-emulation if needed
Boolean bFakeBold = FALSE;
if( (pReqFont->GetWeight() >= WEIGHT_BOLD)
&& (pMacFont->GetWeight() < WEIGHT_SEMIBOLD) )
bFakeBold = TRUE;
// enable italic-emulation if needed
Boolean bFakeItalic = FALSE;
if( ((pReqFont->GetSlant() == ITALIC_NORMAL) || (pReqFont->GetSlant() == ITALIC_OBLIQUE))
&& !((pMacFont->GetSlant() == ITALIC_NORMAL) || (pMacFont->GetSlant() == ITALIC_OBLIQUE)) )
bFakeItalic = TRUE;
// enable/disable antialiased text
mbNonAntialiasedText = pReqFont->mbNonAntialiased;
UInt32 nStyleRenderingOptions = kATSStyleNoOptions;
if( pReqFont->mbNonAntialiased )
nStyleRenderingOptions |= kATSStyleNoAntiAliasing;
// set horizontal/vertical mode
ATSUVerticalCharacterType aVerticalCharacterType = kATSUStronglyHorizontal;
if( pReqFont->mbVertical )
aVerticalCharacterType = kATSUStronglyVertical;
// prepare ATS-fontid as type matching to the kATSUFontTag request
ATSUFontID nFontID = static_cast<ATSUFontID>(pMacFont->GetFontId());
// update ATSU style attributes with requested font parameters
// TODO: no need to set styles which are already defaulted
const ATSUAttributeTag aTag[] =
{
kATSUFontTag,
kATSUSizeTag,
kATSUQDBoldfaceTag,
kATSUQDItalicTag,
kATSUStyleRenderingOptionsTag,
kATSUVerticalCharacterTag
};
const ByteCount aValueSize[] =
{
sizeof(ATSUFontID),
sizeof(fFixedSize),
sizeof(bFakeBold),
sizeof(bFakeItalic),
sizeof(nStyleRenderingOptions),
sizeof(aVerticalCharacterType)
};
const ATSUAttributeValuePtr aValue[] =
{
&nFontID,
&fFixedSize,
&bFakeBold,
&bFakeItalic,
&nStyleRenderingOptions,
&aVerticalCharacterType
};
static const int nTagCount = sizeof(aTag) / sizeof(*aTag);
OSStatus eStatus = ATSUSetAttributes( maATSUStyle, nTagCount,
aTag, aValueSize, aValue );
DBG_ASSERT( (eStatus==noErr), "AquaSalGraphics::SetFont() : Could not set font attributes!\n");
// prepare font stretching
const ATSUAttributeTag aMatrixTag = kATSUFontMatrixTag;
if( (pReqFont->mnWidth == 0) || (pReqFont->mnWidth == pReqFont->mnHeight) )
{
mfFontStretch = 1.0;
ATSUClearAttributes( maATSUStyle, 1, &aMatrixTag );
}
else
{
mfFontStretch = (float)pReqFont->mnWidth / pReqFont->mnHeight;
CGAffineTransform aMatrix = CGAffineTransformMakeScale( mfFontStretch, 1.0F );
const ATSUAttributeValuePtr aAttr = &aMatrix;
const ByteCount aMatrixBytes = sizeof(aMatrix);
eStatus = ATSUSetAttributes( maATSUStyle, 1, &aMatrixTag, &aMatrixBytes, &aAttr );
DBG_ASSERT( (eStatus==noErr), "AquaSalGraphics::SetFont() : Could not set font matrix\n");
}
// prepare font rotation
mnATSUIRotation = FloatToFixed( pReqFont->mnOrientation / 10.0 );
#if OSL_DEBUG_LEVEL > 3
fprintf( stderr, "SetFont to (\"%s\", \"%s\", fontid=%d) for (\"%s\" \"%s\" weight=%d, slant=%d size=%dx%d orientation=%d)\n",
::rtl::OUStringToOString( pMacFont->GetFamilyName(), RTL_TEXTENCODING_UTF8 ).getStr(),
::rtl::OUStringToOString( pMacFont->GetStyleName(), RTL_TEXTENCODING_UTF8 ).getStr(),
(int)nFontID,
::rtl::OUStringToOString( pReqFont->GetFamilyName(), RTL_TEXTENCODING_UTF8 ).getStr(),
::rtl::OUStringToOString( pReqFont->GetStyleName(), RTL_TEXTENCODING_UTF8 ).getStr(),
pReqFont->GetWeight(),
pReqFont->GetSlant(),
pReqFont->mnHeight,
pReqFont->mnWidth,
pReqFont->mnOrientation);
#endif
return 0;
}
// -----------------------------------------------------------------------
ImplFontCharMap* AquaSalGraphics::GetImplFontCharMap() const
{
if( !mpMacFontData )
return ImplFontCharMap::GetDefaultMap();
return mpMacFontData->GetImplFontCharMap();
}
// -----------------------------------------------------------------------
// fake a SFNT font directory entry for a font table
// see http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6.html#Directory
static void FakeDirEntry( FourCharCode eFCC, ByteCount nOfs, ByteCount nLen,
const unsigned char* /*pData*/, unsigned char*& rpDest )
{
// write entry tag
rpDest[ 0] = (char)(eFCC >> 24);
rpDest[ 1] = (char)(eFCC >> 16);
rpDest[ 2] = (char)(eFCC >> 8);
rpDest[ 3] = (char)(eFCC >> 0);
// TODO: get entry checksum and write it
// not too important since the subsetter doesn't care currently
// for( pData+nOfs ... pData+nOfs+nLen )
// write entry offset
rpDest[ 8] = (char)(nOfs >> 24);
rpDest[ 9] = (char)(nOfs >> 16);
rpDest[10] = (char)(nOfs >> 8);
rpDest[11] = (char)(nOfs >> 0);
// write entry length
rpDest[12] = (char)(nLen >> 24);
rpDest[13] = (char)(nLen >> 16);
rpDest[14] = (char)(nLen >> 8);
rpDest[15] = (char)(nLen >> 0);
// advance to next entry
rpDest += 16;
}
static bool GetRawFontData( const ImplFontData* pFontData,
ByteVector& rBuffer )
{
const ImplMacFontData* pMacFont = static_cast<const ImplMacFontData*>(pFontData);
const ATSUFontID nFontId = static_cast<ATSUFontID>(pMacFont->GetFontId());
ATSFontRef rFont = FMGetATSFontRefFromFont( nFontId );
// get font table availability and size in bytes
ByteCount nHeadLen = 0;
OSStatus eStatus = ATSFontGetTable( rFont, GetTag("head"), 0, 0, NULL, &nHeadLen);
if( (eStatus != noErr) || (nHeadLen <= 0) )
return false;
ByteCount nMaxpLen = 0;
eStatus = ATSFontGetTable( rFont, GetTag("maxp"), 0, 0, NULL, &nMaxpLen);
if( (eStatus != noErr) || (nMaxpLen <= 0) )
return false;
ByteCount nCmapLen = 0;
eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, 0, NULL, &nCmapLen);
if( (eStatus != noErr) || (nCmapLen <= 0) )
return false;
ByteCount nLocaLen = 0;
eStatus = ATSFontGetTable( rFont, GetTag("loca"), 0, 0, NULL, &nLocaLen);
if( (eStatus != noErr) || (nLocaLen <= 0) )
return false;
ByteCount nGlyfLen = 0;
eStatus = ATSFontGetTable( rFont, GetTag("glyf"), 0, 0, NULL, &nGlyfLen);
if( (eStatus != noErr) || (nGlyfLen <= 0) )
return false;
ByteCount nNameLen = 0;
eStatus = ATSFontGetTable( rFont, GetTag("name"), 0, 0, NULL, &nNameLen);
if( (eStatus != noErr) || (nNameLen <= 0) )
return false;
ByteCount nHheaLen = 0;
eStatus = ATSFontGetTable( rFont, GetTag("hhea"), 0, 0, NULL, &nHheaLen);
if( (eStatus != noErr) || (nHheaLen <= 0) )
return false;
ByteCount nHmtxLen = 0;
eStatus = ATSFontGetTable( rFont, GetTag("hmtx"), 0, 0, NULL, &nHmtxLen);
if( (eStatus != noErr) || (nHmtxLen <= 0) )
return false;
ByteCount nPrepLen=0, nCvtLen=0, nFpgmLen=0;
if( 1 ) // TODO: reduce PDF size by making hint subsetting optional
{
eStatus = ATSFontGetTable( rFont, GetTag("prep"), 0, 0, NULL, &nPrepLen);
eStatus = ATSFontGetTable( rFont, GetTag("cvt "), 0, 0, NULL, &nCvtLen);
eStatus = ATSFontGetTable( rFont, GetTag("fpgm"), 0, 0, NULL, &nFpgmLen);
}
// prepare a byte buffer for a fake font
int nTableCount = 8;
nTableCount += (nPrepLen>0) + (nCvtLen>0) + (nFpgmLen>0);
const ByteCount nFdirLen = 12 + 16*nTableCount;
ByteCount nTotalLen = nFdirLen;
nTotalLen += nHeadLen + nMaxpLen + nNameLen + nCmapLen + nLocaLen + nGlyfLen;
nTotalLen += nHheaLen + nHmtxLen;
nTotalLen += nPrepLen + nCvtLen + nFpgmLen;
rBuffer.resize( nTotalLen );
// fake a SFNT font directory header
if( nTableCount < 16 )
{
int nLog2 = 0;
while( (nTableCount >> nLog2) > 1 ) ++nLog2;
rBuffer[ 1] = 1; // Win-TTF style scaler
rBuffer[ 5] = nTableCount; // table count
rBuffer[ 7] = nLog2*16; // searchRange
rBuffer[ 9] = nLog2; // entrySelector
rBuffer[11] = (nTableCount-nLog2)*16; // rangeShift
}
// get font table raw data and update the fake directory entries
ByteCount nOfs = nFdirLen;
unsigned char* pFakeEntry = &rBuffer[12];
eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, nCmapLen, (void*)&rBuffer[nOfs], &nCmapLen);
FakeDirEntry( GetTag("cmap"), nOfs, nCmapLen, &rBuffer[0], pFakeEntry );
nOfs += nCmapLen;
if( nCvtLen ) {
eStatus = ATSFontGetTable( rFont, GetTag("cvt "), 0, nCvtLen, (void*)&rBuffer[nOfs], &nCvtLen);
FakeDirEntry( GetTag("cvt "), nOfs, nCvtLen, &rBuffer[0], pFakeEntry );
nOfs += nCvtLen;
}
if( nFpgmLen ) {
eStatus = ATSFontGetTable( rFont, GetTag("fpgm"), 0, nFpgmLen, (void*)&rBuffer[nOfs], &nFpgmLen);
FakeDirEntry( GetTag("fpgm"), nOfs, nFpgmLen, &rBuffer[0], pFakeEntry );
nOfs += nFpgmLen;
}
eStatus = ATSFontGetTable( rFont, GetTag("glyf"), 0, nGlyfLen, (void*)&rBuffer[nOfs], &nGlyfLen);
FakeDirEntry( GetTag("glyf"), nOfs, nGlyfLen, &rBuffer[0], pFakeEntry );
nOfs += nGlyfLen;
eStatus = ATSFontGetTable( rFont, GetTag("head"), 0, nHeadLen, (void*)&rBuffer[nOfs], &nHeadLen);
FakeDirEntry( GetTag("head"), nOfs, nHeadLen, &rBuffer[0], pFakeEntry );
nOfs += nHeadLen;
eStatus = ATSFontGetTable( rFont, GetTag("hhea"), 0, nHheaLen, (void*)&rBuffer[nOfs], &nHheaLen);
FakeDirEntry( GetTag("hhea"), nOfs, nHheaLen, &rBuffer[0], pFakeEntry );
nOfs += nHheaLen;
eStatus = ATSFontGetTable( rFont, GetTag("hmtx"), 0, nHmtxLen, (void*)&rBuffer[nOfs], &nHmtxLen);
FakeDirEntry( GetTag("hmtx"), nOfs, nHmtxLen, &rBuffer[0], pFakeEntry );
nOfs += nHmtxLen;
eStatus = ATSFontGetTable( rFont, GetTag("loca"), 0, nLocaLen, (void*)&rBuffer[nOfs], &nLocaLen);
FakeDirEntry( GetTag("loca"), nOfs, nLocaLen, &rBuffer[0], pFakeEntry );
nOfs += nLocaLen;
eStatus = ATSFontGetTable( rFont, GetTag("maxp"), 0, nMaxpLen, (void*)&rBuffer[nOfs], &nMaxpLen);
FakeDirEntry( GetTag("maxp"), nOfs, nMaxpLen, &rBuffer[0], pFakeEntry );
nOfs += nMaxpLen;
eStatus = ATSFontGetTable( rFont, GetTag("name"), 0, nNameLen, (void*)&rBuffer[nOfs], &nNameLen);
FakeDirEntry( GetTag("name"), nOfs, nNameLen, &rBuffer[0], pFakeEntry );
nOfs += nNameLen;
if( nPrepLen ) {
eStatus = ATSFontGetTable( rFont, GetTag("prep"), 0, nPrepLen, (void*)&rBuffer[nOfs], &nPrepLen);
FakeDirEntry( GetTag("prep"), nOfs, nPrepLen, &rBuffer[0], pFakeEntry );
nOfs += nPrepLen;
}
DBG_ASSERT( (nOfs==nTotalLen), "AquaSalGraphics::CreateFontSubset (nOfs!=nTotalLen)");
return true;
}
BOOL AquaSalGraphics::CreateFontSubset( const rtl::OUString& rToFile,
const ImplFontData* pFontData, long* pGlyphIDs, sal_uInt8* pEncoding,
sal_Int32* pGlyphWidths, int nGlyphCount, FontSubsetInfo& rInfo )
{
ByteVector aBuffer;
if( !GetRawFontData( pFontData, aBuffer ) )
return sal_False;
// TODO: modernize psprint's horrible fontsubset C-API
// this probably only makes sense after the switch to another SCM
// that can preserve change history after file renames
// prepare data for psprint's font subsetter
TrueTypeFont* pSftFont = NULL;
int nRC = ::OpenTTFontBuffer( (void*)&aBuffer[0], aBuffer.size(), 0, &pSftFont);
if( nRC != SF_OK )
return sal_False;
// get details about the subsetted font
TTGlobalFontInfo aTTInfo;
::GetTTGlobalFontInfo( pSftFont, &aTTInfo );
rInfo.m_nFontType = SAL_FONTSUBSETINFO_TYPE_TRUETYPE;
rInfo.m_aPSName = String( aTTInfo.psname, RTL_TEXTENCODING_UTF8 );
rInfo.m_aFontBBox = Rectangle( Point( aTTInfo.xMin, aTTInfo.yMin ),
Point( aTTInfo.xMax, aTTInfo.yMax ) );
rInfo.m_nCapHeight = aTTInfo.yMax; // Well ...
rInfo.m_nAscent = +aTTInfo.winAscent;
rInfo.m_nDescent = -aTTInfo.winDescent;
// mac fonts usually do not have an OS2-table
// => get valid ascent/descent values from other tables
if( !rInfo.m_nAscent )
rInfo.m_nAscent = +aTTInfo.typoAscender;
if( !rInfo.m_nAscent )
rInfo.m_nAscent = +aTTInfo.ascender;
if( !rInfo.m_nDescent )
rInfo.m_nDescent = +aTTInfo.typoDescender;
if( !rInfo.m_nDescent )
rInfo.m_nDescent = -aTTInfo.descender;
// subset glyphs and get their properties
// take care that subset fonts require the NotDef glyph in pos 0
int nOrigCount = nGlyphCount;
USHORT aShortIDs[ 256 ];
sal_uInt8 aTempEncs[ 256 ];
int nNotDef = -1;
for( int i = 0; i < nGlyphCount; ++i )
{
aTempEncs[i] = pEncoding[i];
sal_uInt32 nGlyphIdx = pGlyphIDs[i] & GF_IDXMASK;
if( pGlyphIDs[i] & GF_ISCHAR )
{
bool bVertical = (pGlyphIDs[i] & GF_ROTMASK) != 0;
nGlyphIdx = ::MapChar( pSftFont, static_cast<sal_uInt16>(nGlyphIdx), bVertical );
if( nGlyphIdx == 0 && pFontData->IsSymbolFont() )
{
// #i12824# emulate symbol aliasing U+FXXX <-> U+0XXX
nGlyphIdx = pGlyphIDs[i] & GF_IDXMASK;
nGlyphIdx = (nGlyphIdx & 0xF000) ? (nGlyphIdx & 0x00FF) : (nGlyphIdx | 0xF000 );
nGlyphIdx = ::MapChar( pSftFont, static_cast<sal_uInt16>(nGlyphIdx), bVertical );
}
}
aShortIDs[i] = static_cast<USHORT>( nGlyphIdx );
if( !nGlyphIdx )
if( nNotDef < 0 )
nNotDef = i; // first NotDef glyph found
}
if( nNotDef != 0 )
{
// add fake NotDef glyph if needed
if( nNotDef < 0 )
nNotDef = nGlyphCount++;
// NotDef glyph must be in pos 0 => swap glyphids
aShortIDs[ nNotDef ] = aShortIDs[0];
aTempEncs[ nNotDef ] = aTempEncs[0];
aShortIDs[0] = 0;
aTempEncs[0] = 0;
}
DBG_ASSERT( nGlyphCount < 257, "too many glyphs for subsetting" );
// TODO: where to get bVertical?
const bool bVertical = false;
// fill the pGlyphWidths array
// while making sure that the NotDef glyph is at index==0
TTSimpleGlyphMetrics* pGlyphMetrics =
::GetTTSimpleGlyphMetrics( pSftFont, aShortIDs, nGlyphCount, bVertical );
if( !pGlyphMetrics )
return FALSE;
sal_uInt16 nNotDefAdv = pGlyphMetrics[0].adv;
pGlyphMetrics[0].adv = pGlyphMetrics[nNotDef].adv;
pGlyphMetrics[nNotDef].adv = nNotDefAdv;
for( int i = 0; i < nOrigCount; ++i )
pGlyphWidths[i] = pGlyphMetrics[i].adv;
free( pGlyphMetrics );
// write subset into destination file
rtl::OUString aSysPath;
if( osl_File_E_None != osl_getSystemPathFromFileURL( rToFile.pData, &aSysPath.pData ) )
return FALSE;
rtl_TextEncoding aThreadEncoding = osl_getThreadTextEncoding();
ByteString aToFile( rtl::OUStringToOString( aSysPath, aThreadEncoding ) );
nRC = ::CreateTTFromTTGlyphs( pSftFont, aToFile.GetBuffer(), aShortIDs,
aTempEncs, nGlyphCount, 0, NULL, 0 );
::CloseTTFont(pSftFont);
return (nRC == SF_OK);
}
// -----------------------------------------------------------------------
void AquaSalGraphics::GetGlyphWidths( const ImplFontData* pFontData, bool bVertical,
Int32Vector& rGlyphWidths, Ucs2UIntMap& rUnicodeEnc )
{
rGlyphWidths.clear();
rUnicodeEnc.clear();
if( pFontData->IsSubsettable() )
{
ByteVector aBuffer;
if( !GetRawFontData( pFontData, aBuffer ) )
return;
// TODO: modernize psprint's horrible fontsubset C-API
// this probably only makes sense after the switch to another SCM
// that can preserve change history after file renames
// use the font subsetter to get the widths
TrueTypeFont* pSftFont = NULL;
int nRC = ::OpenTTFontBuffer( (void*)&aBuffer[0], aBuffer.size(), 0, &pSftFont);
if( nRC != SF_OK )
return;
const int nGlyphCount = ::GetTTGlyphCount( pSftFont );
if( nGlyphCount > 0 )
{
// get glyph metrics
rGlyphWidths.resize(nGlyphCount);
std::vector<sal_uInt16> aGlyphIds(nGlyphCount);
for( int i = 0; i < nGlyphCount; i++ )
aGlyphIds[i] = static_cast<sal_uInt16>(i);
const TTSimpleGlyphMetrics* pGlyphMetrics = ::GetTTSimpleGlyphMetrics(
pSftFont, &aGlyphIds[0], nGlyphCount, bVertical );
if( pGlyphMetrics )
{
for( int i = 0; i < nGlyphCount; ++i )
rGlyphWidths[i] = pGlyphMetrics[i].adv;
free( (void*)pGlyphMetrics );
}
const ImplFontCharMap* pMap = mpMacFontData->GetImplFontCharMap();
DBG_ASSERT( pMap && pMap->GetCharCount(), "no charmap" );
// get unicode<->glyph encoding
int nCharCount = pMap->GetCharCount();
sal_uInt32 nChar = pMap->GetFirstChar();
for(; --nCharCount >= 0; nChar = pMap->GetNextChar( nChar ) )
{
if( nChar > 0xFFFF ) // TODO: allow UTF-32 chars
break;
sal_Ucs nUcsChar = static_cast<sal_Ucs>(nChar);
sal_uInt32 nGlyph = ::MapChar( pSftFont, nUcsChar, bVertical );
if( nGlyph > 0 )
rUnicodeEnc[ nUcsChar ] = nGlyph;
}
}
::CloseTTFont( pSftFont );
}
else if( pFontData->IsEmbeddable() )
{
// get individual character widths
#if 0 // FIXME
rWidths.reserve( 224 );
for( sal_Unicode i = 32; i < 256; ++i )
{
int nCharWidth = 0;
if( ::GetCharWidth32W( mhDC, i, i, &nCharWidth ) )
{
rUnicodeEnc[ i ] = rWidths.size();
rWidths.push_back( nCharWidth );
}
}
#else
DBG_ERROR("not implemented for non-subsettable fonts!\n");
#endif
}
}
// -----------------------------------------------------------------------
const Ucs2SIntMap* AquaSalGraphics::GetFontEncodingVector(
const ImplFontData* pFontData, const Ucs2OStrMap** ppNonEncoded )
{
return NULL;
}
// -----------------------------------------------------------------------
const void* AquaSalGraphics::GetEmbedFontData( const ImplFontData* pFontData,
const sal_Ucs* pUnicodes,
sal_Int32* pWidths,
FontSubsetInfo& rInfo,
long* pDataLen )
{
// TODO: are the non-subsettable fonts on OSX that are embeddable?
return NULL;
}
// -----------------------------------------------------------------------
void AquaSalGraphics::FreeEmbedFontData( const void* pData, long nDataLen )
{
// TODO: implementing this only makes sense when the implementation of
// AquaSalGraphics::GetEmbedFontData() returns non-NULL
DBG_ASSERT( (pData!=NULL), "AquaSalGraphics::FreeEmbedFontData() is not implemented\n");
}
// -----------------------------------------------------------------------
SystemGraphicsData AquaSalGraphics::GetGraphicsData() const
{
SystemGraphicsData aRes;
aRes.nSize = sizeof(aRes);
aRes.rCGContext = mrContext;
return aRes;
}
// -----------------------------------------------------------------------
void AquaSalGraphics::SetXORMode( BOOL bSet )
{
// return early if XOR mode remains unchanged
if( mbPrinter )
return;
if( (mpXorEmulation == NULL) && !bSet )
return;
if( (mpXorEmulation != NULL) && (bSet == mpXorEmulation->IsEnabled()) )
return;
if( !CheckContext() )
return;
// prepare XOR emulation
if( !mpXorEmulation )
{
mpXorEmulation = new XorEmulation();
mpXorEmulation->SetTarget( mnWidth, mnHeight, mnBitmapDepth, mrContext, mxLayer );
}
// change the XOR mode
if( bSet )
{
mpXorEmulation->Enable();
mrContext = mpXorEmulation->GetMaskContext();
}
else
{
mpXorEmulation->UpdateTarget();
mpXorEmulation->Disable();
mrContext = mpXorEmulation->GetTargetContext();
}
}
// -----------------------------------------------------------------------
// apply the XOR mask to the target context if active and dirty
void AquaSalGraphics::ApplyXorContext()
{
if( !mpXorEmulation )
return;
if( mpXorEmulation->UpdateTarget() )
RefreshRect( 0, 0, mnWidth, mnHeight ); // TODO: refresh minimal changerect
}
// ======================================================================
XorEmulation::XorEmulation()
: mxTargetLayer( NULL )
, mxTargetContext( NULL )
, mxMaskContext( NULL )
, mxTempContext( NULL )
, mpMaskBuffer( NULL )
, mpTempBuffer( NULL )
, mnBufferLongs( 0 )
, mbIsEnabled( false )
{}
// ----------------------------------------------------------------------
XorEmulation::~XorEmulation()
{
Disable();
SetTarget( 0, 0, 0, NULL, NULL );
}
// -----------------------------------------------------------------------
void XorEmulation::SetTarget( int nWidth, int nHeight, int nTargetDepth,
CGContextRef xTargetContext, CGLayerRef xTargetLayer )
{
// prepare to replace old mask+temp context
if( mxMaskContext )
{
// cleanup the mask context
CGContextRelease( mxMaskContext );
delete[] mpMaskBuffer;
mxMaskContext = NULL;
mpMaskBuffer = NULL;
// cleanup the temp context if needed
if( mxTempContext )
{
CGContextRelease( mxTempContext );
delete[] mpTempBuffer;
mxTempContext = NULL;
mpTempBuffer = NULL;
}
}
// return early if there is nothing more to do
if( !xTargetContext )
return;
// retarget drawing operations to the XOR mask
mxTargetLayer = xTargetLayer;
mxTargetContext = xTargetContext;
// prepare creation of matching CGBitmaps
CGColorSpaceRef aCGColorSpace = GetSalData()->mxRGBSpace;
CGBitmapInfo aCGBmpInfo = kCGImageAlphaNoneSkipFirst;
int nBitDepth = nTargetDepth;
if( !nBitDepth )
nBitDepth = 32;
int nBytesPerRow = (nBitDepth == 16) ? 2 : 4;
const size_t nBitsPerComponent = (nBitDepth == 16) ? 5 : 8;
if( nBitDepth <= 8 )
{
aCGColorSpace = GetSalData()->mxGraySpace;
aCGBmpInfo = kCGImageAlphaNone;
nBytesPerRow = 1;
}
nBytesPerRow *= nWidth;
mnBufferLongs = (nHeight * nBytesPerRow + sizeof(ULONG)-1) / sizeof(ULONG);
// create a XorMask context
mpMaskBuffer = new ULONG[ mnBufferLongs ];
mxMaskContext = ::CGBitmapContextCreate( mpMaskBuffer,
nWidth, nHeight, nBitsPerComponent, nBytesPerRow,
aCGColorSpace, aCGBmpInfo );
// reset the XOR mask to black
memset( mpMaskBuffer, 0, mnBufferLongs * sizeof(ULONG) );
// a bitmap context will be needed for manual XORing
// create one unless the target context is a bitmap context
if( nTargetDepth )
mpTempBuffer = (ULONG*)CGBitmapContextGetData( mxTargetContext );
if( !mpTempBuffer )
{
// create a bitmap context matching to the target context
mpTempBuffer = new ULONG[ mnBufferLongs ];
mxTempContext = ::CGBitmapContextCreate( mpTempBuffer,
nWidth, nHeight, nBitsPerComponent, nBytesPerRow,
aCGColorSpace, aCGBmpInfo );
}
// initialize XOR mask context for drawing
CGContextSetFillColorSpace( mxMaskContext, aCGColorSpace );
CGContextSetStrokeColorSpace( mxMaskContext, aCGColorSpace );
CGContextSetShouldAntialias( mxMaskContext, false );
// improve the XorMask's XOR emulation a litte
// NOTE: currently only enabled for monochrome contexts
if( aCGColorSpace == GetSalData()->mxGraySpace )
CGContextSetBlendMode( mxMaskContext, kCGBlendModeDifference );
// intialize the transformation matrix to the drawing target
const CGAffineTransform aCTM = CGContextGetCTM( xTargetContext );
CGContextConcatCTM( mxMaskContext, aCTM );
if( mxTempContext )
CGContextConcatCTM( mxTempContext, aCTM );
// initialize the default XorMask graphics state
CGContextSaveGState( mxMaskContext );
}
// ----------------------------------------------------------------------
bool XorEmulation::UpdateTarget()
{
if( !IsEnabled() )
return false;
// update the temp bitmap buffer if needed
if( mxTempContext )
CGContextDrawLayerAtPoint( mxTempContext, CGPointZero, mxTargetLayer );
// do a manual XOR with the XorMask
// this approach suffices for simple color manipulations
// and also the complex-clipping-XOR-trick used in metafiles
const ULONG* pSrc = mpMaskBuffer;
ULONG* pDst = mpTempBuffer;
for( int i = mnBufferLongs; --i >= 0;)
*(pDst++) ^= *(pSrc++);
// write back the XOR results to the target context
if( mxTempContext )
{
CGImageRef xXorImage = CGBitmapContextCreateImage( mxTempContext );
const int nWidth = (int)CGImageGetWidth( xXorImage );
const int nHeight = (int)CGImageGetHeight( xXorImage );
// TODO: update minimal changerect
const CGRect aFullRect = {{0,0},{nWidth,nHeight}};
CGContextDrawImage( mxTargetContext, aFullRect, xXorImage );
CGImageRelease( xXorImage );
}
// reset the XorMask to black again
// TODO: not needed for last update
memset( mpMaskBuffer, 0, mnBufferLongs * sizeof(ULONG) );
// TODO: return FALSE if target was not changed
return true;
}
// =======================================================================