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libreoffice/slideshow/source/engine/animationnodes/animationaudionode.hxx
Rüdiger Timm 60b80bcf07 INTEGRATION: CWS presfixes10 (1.5.8); FILE MERGED
2005/11/07 15:26:45 dbo 1.5.8.1: #i45197# revised code
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Submitted by:
Reviewed by:
2006-07-26 06:29:16 +00:00

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: animationaudionode.hxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: rt $ $Date: 2006-07-26 07:29:16 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX
#define INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX
#include "basecontainernode.hxx"
#include "soundplayer.hxx"
#include "com/sun/star/animations/XAnimationNode.hpp"
#include "com/sun/star/animations/XAudio.hpp"
namespace presentation {
namespace internal {
/** Audio node.
This animation node contains an audio effect. Duration and
start/stop behaviour is affected by the referenced audio
file.
*/
class AnimationAudioNode : public BaseNode, public AnimationEventHandler
{
public:
AnimationAudioNode(
::com::sun::star::uno::Reference<
::com::sun::star::animations::XAnimationNode> const& xNode,
::boost::shared_ptr<BaseContainerNode> const& pParent,
NodeContext const& rContext );
protected:
virtual void dispose();
private:
virtual void activate_st();
virtual void deactivate_st( NodeState eDestState, bool );
virtual bool hasPendingAnimation() const;
/// overriden, because we need to deal with STOPAUDIO commands
virtual bool handleAnimationEvent( const AnimationNodeSharedPtr& rNode );
private:
::com::sun::star::uno::Reference<
::com::sun::star::animations::XAudio > mxAudioNode;
::rtl::OUString maSoundURL;
mutable SoundPlayerSharedPtr mpPlayer;
void createPlayer() const;
void resetPlayer() const;
};
} // namespace internal
} // namespace presentation
#endif /* INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX */