2005/11/07 15:26:45 dbo 1.5.8.1: #i45197# revised code Issue number: Submitted by: Reviewed by:
86 lines
2.8 KiB
C++
86 lines
2.8 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: animationaudionode.hxx,v $
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*
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* $Revision: 1.6 $
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*
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* last change: $Author: rt $ $Date: 2006-07-26 07:29:16 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX
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#define INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX
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#include "basecontainernode.hxx"
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#include "soundplayer.hxx"
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#include "com/sun/star/animations/XAnimationNode.hpp"
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#include "com/sun/star/animations/XAudio.hpp"
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namespace presentation {
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namespace internal {
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/** Audio node.
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This animation node contains an audio effect. Duration and
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start/stop behaviour is affected by the referenced audio
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file.
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*/
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class AnimationAudioNode : public BaseNode, public AnimationEventHandler
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{
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public:
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AnimationAudioNode(
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::com::sun::star::uno::Reference<
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::com::sun::star::animations::XAnimationNode> const& xNode,
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::boost::shared_ptr<BaseContainerNode> const& pParent,
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NodeContext const& rContext );
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protected:
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virtual void dispose();
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private:
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virtual void activate_st();
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virtual void deactivate_st( NodeState eDestState, bool );
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virtual bool hasPendingAnimation() const;
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/// overriden, because we need to deal with STOPAUDIO commands
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virtual bool handleAnimationEvent( const AnimationNodeSharedPtr& rNode );
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private:
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::com::sun::star::uno::Reference<
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::com::sun::star::animations::XAudio > mxAudioNode;
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::rtl::OUString maSoundURL;
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mutable SoundPlayerSharedPtr mpPlayer;
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void createPlayer() const;
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void resetPlayer() const;
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};
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} // namespace internal
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} // namespace presentation
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#endif /* INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX */
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