2007/04/23 12:32:34 ihi 1.1.2.6: #i72301# German removed 2005/10/11 09:20:14 bm 1.1.2.5: license header change 2004/08/10 12:16:17 bm 1.1.2.4: resource changes (removal of translations and change to de, en-US and x-comment 2004/06/12 13:39:04 iha 1.1.2.3: added keyboard shortcuts 2004/06/11 15:24:36 iha 1.1.2.2: changed control order 2004/06/01 17:33:49 iha 1.1.2.1: new 3D view/effects dialog
171 lines
5.2 KiB
Plaintext
171 lines
5.2 KiB
Plaintext
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: tp_3D_SceneIllumination.src,v $
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*
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* $Revision: 1.2 $
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*
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* last change: $Author: vg $ $Date: 2007-05-22 17:43:21 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#include "tp_3D_SceneIllumination.hrc"
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#include "dlg_View3D.hrc"
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#include "SchSlotIds.hxx"
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#define WIDTH_HEAD 108
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#define WIDTH_FT 41
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#define WIDTH_LB 57
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#define WIDTH_IB 12
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#define BUTTON_DISTANCE 14
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#define HEIGHT_IB 12
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#define HEIGHT_FT 10
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#define HEIGHT_LB 12
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#define POS_X_0 6
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#define POS_X_1 (POS_X_0+WIDTH_LB+4)
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#define POS_X_2 (POS_X_1+WIDTH_IB+6)
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#define WIDTH_PREVIEW (VIEW3D_PAGE_WIDTH-POS_X_2-6)
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#define POS_Y_LIGHTSOURCE_HEAD 3
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#define POS_Y_LIGHTSOURCE_BUTTONS (POS_Y_LIGHTSOURCE_HEAD+12)
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#define POS_Y_LIGHTSOURCE_BUTTONS_2 (POS_Y_LIGHTSOURCE_BUTTONS+HEIGHT_IB+2)
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#define POS_Y_LIGHTSOURCE (POS_Y_LIGHTSOURCE_BUTTONS_2+16)
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#define POS_Y_AMBIENT_HEAD (POS_Y_LIGHTSOURCE+18)
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#define POS_Y_AMBIENT (POS_Y_AMBIENT_HEAD+12)
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#define POS_Y_PREVIEW POS_Y_LIGHTSOURCE_BUTTONS
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#define HEIGHT_PREVIEW POS_Y_AMBIENT+HEIGHT_LB-POS_Y_PREVIEW
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TabPage TP_3D_SCENEILLUMINATION
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{
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OutputSize = TRUE ;
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SVLook = TRUE ;
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Hide = TRUE ;
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Size = MAP_APPFONT ( VIEW3D_PAGE_WIDTH , VIEW3D_PAGE_HEIGHT ) ;
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FixedText FT_LIGHTSOURCE
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{
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_LIGHTSOURCE_HEAD ) ;
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Size = MAP_APPFONT ( WIDTH_HEAD , HEIGHT_FT ) ;
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Text [ en-US ] = "~Light source" ;
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};
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ImageButton BTN_LIGHT_1
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{
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_LIGHTSOURCE_BUTTONS ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_2
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{
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Pos = MAP_APPFONT ( POS_X_0+BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_3
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{
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Pos = MAP_APPFONT ( POS_X_0+2*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_4
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{
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Pos = MAP_APPFONT ( POS_X_0+3*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_5
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{
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_LIGHTSOURCE_BUTTONS_2 ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_6
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{
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Pos = MAP_APPFONT ( POS_X_0+1*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS_2 ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_7
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{
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Pos = MAP_APPFONT ( POS_X_0+2*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS_2 ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_8
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{
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Pos = MAP_APPFONT ( POS_X_0+3*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS_2 ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ListBox LB_LIGHTSOURCE
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{
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Border = TRUE ;
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_LIGHTSOURCE ) ;
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Size = MAP_APPFONT ( WIDTH_LB , HEIGHT_LB ) ;
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TabStop = TRUE ;
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DropDown = TRUE ;
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};
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ImageButton BTN_LIGHTSOURCE_COLOR
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{
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Pos = MAP_APPFONT ( POS_X_1 , POS_Y_LIGHTSOURCE ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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TabStop = TRUE ;
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};
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FixedText FT_AMBIENTLIGHT
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{
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_AMBIENT_HEAD ) ;
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Size = MAP_APPFONT ( WIDTH_HEAD , HEIGHT_FT ) ;
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Text [ en-US ] = "~Ambient light" ;
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};
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ListBox LB_AMBIENTLIGHT
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{
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Border = TRUE ;
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_AMBIENT ) ;
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Size = MAP_APPFONT ( WIDTH_LB , HEIGHT_LB ) ;
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TabStop = TRUE ;
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DropDown = TRUE ;
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};
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ImageButton BTN_AMBIENT_COLOR
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{
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Pos = MAP_APPFONT ( POS_X_1 , POS_Y_AMBIENT ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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TabStop = TRUE ;
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};
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Control CTL_LIGHT_PREVIEW
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{
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Border = TRUE ;
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Pos = MAP_APPFONT ( POS_X_2 , POS_Y_PREVIEW ) ;
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Size = MAP_APPFONT ( WIDTH_PREVIEW , HEIGHT_PREVIEW ) ;
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TabStop = TRUE ;
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};
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};
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