Files
libreoffice/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
Jens-Heiner Rechtien db75fe5503 CWS-TOOLING: integrate CWS aw059
2008-12-16 16:15:40 +0100 aw  r265557 : #i95645# avoid expensive tries to stream in graphic data when stream is at end anyways
2008-12-15 16:49:58 +0100 wg  r265512 : i97278
2008-12-12 16:02:15 +0100 aw  r265427 : #i95645# new formulation was wrong in two places; thanks go to THB. Thanks!
2008-12-12 15:49:06 +0100 aw  r265425 : #i95645# refined formulation of AA on/off constraints for VCLCanvas
2008-12-12 14:51:26 +0100 aw  r265420 : #i95645# workaround for DrawTransparent of button hilighting when remote displayed; somehow GDI+ does bad dithering in that case
2008-12-12 13:23:00 +0100 aw  r265414 : removed temporary build hack; it made it's way in using the rebase; with SVN the rebase is not based on pure checkouts, but uses local changes.
2008-12-11 19:35:59 +0100 aw  r265352 : #i95645# need to switch off AA for WNT and UNX, the VCLCanvas is currently not able to handle AA correctly
2008-12-11 16:05:17 +0100 thb  r265327 : #i95645# Changed defaults to on; as for the while svx dialog is not changed
2008-12-10 13:40:38 +0100 aw  r265180 : #i95645# changed pixel snap to basegfx::fround
2008-12-10 13:25:45 +0100 aw  r265177 : corrected linux warning
2008-12-10 12:28:02 +0100 aw  r265167 : #i95645# added support for pixel snap/linux resp. no AA for mac (also pixel snap) when AA is switched off to the basegfx::B2DPolyPolygon painting VCL methods; needed for e.g. selection in SC and SW
2008-12-09 18:44:39 +0100 aw  r265136 : #i95645# corrected filled path construction
2008-12-09 18:12:40 +0100 aw  r265133 : #i95645# added support for non-AAd transparent paints
2008-12-09 18:11:58 +0100 aw  r265132 : #i95645# forced selection without AA
2008-12-09 18:11:29 +0100 aw  r265131 : #i88893# smoothed/corrected SW selection rects for transparent selection, forced selection without AA
2008-12-09 15:21:39 +0100 aw  r265094 : #i95645# corrected FormControl full drag
2008-12-09 15:11:26 +0100 aw  r265093 : #i95645# make gdiplus usages more safe when no line or fill color is selected
2008-12-09 14:30:09 +0100 aw  r265085 : #i95645# added GDIPlus support
2008-12-09 13:41:06 +0100 aw  r265081 : #i95645# added simple AA using GDIPlis to VCL
2008-12-09 13:40:46 +0100 aw  r265080 : #i95645# added simple AA using GDIPlis to VCL
2008-12-09 13:40:29 +0100 aw  r265079 : #i95645# added simple AA using GDIPlis to VCL
2008-12-09 13:33:16 +0100 aw  r265078 : #i95645# changes to requirements, discussed with FPE
2008-12-08 14:11:39 +0100 aw  r264995 : #i95646# added missing extra-wireframe for SdrDragObjOwn implementations when object has no border
2008-12-08 14:11:00 +0100 aw  r264994 : #i95646# corrected RenderMarkerArrayPrimitive2D OutDev usage in VclProcessor2D
2008-12-08 12:15:10 +0100 ufi  r264987 : aw059
2008-12-08 12:14:40 +0100 ufi  r264986 : aw059
2008-12-05 13:16:18 +0100 aw  r264905 : CWS-TOOLING: rebase CWS aw059 to trunk@264807 (milestone: DEV300:m37)
2008-12-04 11:29:48 +0100 aw  r264827 : #i95645# corrected warning
2008-12-03 14:43:39 +0100 aw  r264783 : #i95645# simplified overlay manager and objects to stl vector; added stuff to render some more overlay to primitive renderer to get AA support for WIN32
2008-12-03 14:42:43 +0100 aw  r264782 : #i95645# added test for WIN32 for AA if cairo canvas is available
2008-12-03 14:42:13 +0100 aw  r264781 : #i95645# removed unused options for writer selection overlay
2008-12-03 14:41:51 +0100 aw  r264780 : #i95645# removed unused options for calc overlay
2008-12-03 14:41:21 +0100 aw  r264779 : #i95645# small corrections in canvas renderer
2008-12-02 18:32:31 +0100 aw  r264730 : #i95646# merged cairo version from THB's CWS cairosource01
2008-12-02 15:25:45 +0100 aw  r264705 : #i95645# added helpers for the MarkerArrayPrimitive2D change which support buffered creation of the most used markers
2008-12-02 12:50:01 +0100 aw  r264690 : #i95645# added a non-saved method IsAAPossibleOnThisSystem to SvtOptionsDrawinglayer to quickly test if AA can be offered on the system, added buffering of that check.
2008-12-02 12:48:51 +0100 aw  r264689 : #i95645# unified MarkerArrayPrimitive2D to work bitmap-orientated, adapted usages. Added buffered preparation for needed markers. Minor adaptions for AA
2008-12-02 12:47:53 +0100 aw  r264688 : #i95645# unified MarkerArrayPrimitive2D to no longer work on a enum and types of markers, but to use a BitmapEx (or any other Bitmap object) which will be displayed centerd and in discrete coordinates at positions. Adapted decomposition and all usages. Corrected minor stuff with grid primitive
2008-11-28 17:11:12 +0100 thb  r264565 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities
2008-11-28 17:03:27 +0100 thb  r264563 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities
2008-11-28 17:00:07 +0100 thb  r264562 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities
2008-11-28 16:59:51 +0100 thb  r264561 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities
2008-11-27 19:13:42 +0100 aw  r264519 : #i95646# optimized getLength() a little bit
2008-11-27 19:12:50 +0100 aw  r264518 : #i95646# corrected AA expansion of invalidate frame; buffered discrete distance at OM
2008-11-27 18:50:05 +0100 aw  r264516 : #i95646# corrected fit to frame texts for WIN32
2008-11-27 15:32:15 +0100 aw  r264496 : #i95646# helplines corrected
2008-11-27 15:32:05 +0100 aw  r264495 : #i95646# helplines corrected
2008-11-27 15:01:30 +0100 aw  r264492 : #i95646# enable AA support for old polygons, especially to get support for MetaFile output
2008-11-27 14:33:28 +0100 aw  r264489 : #i95646# AA support for wireframe overlays
2008-11-27 13:40:54 +0100 aw  r264485 : #i95646# added full repaint when AA option changes
2008-11-27 13:29:19 +0100 aw  r264482 : #i95646# corrected handling of bSolidDragging config entries
2008-11-27 13:29:08 +0100 aw  r264481 : #i95646# corrected handling of bSolidDragging config entries
2008-11-27 11:30:12 +0100 aw  r264469 : #i95646# corrected IsAAPossibleOnThisSystem implementation
2008-11-26 16:33:04 +0100 aw  r264420 : #i95646# adapted OfaViewTabPage to use disable mechanism for AA and HWAccel
2008-11-26 15:49:19 +0100 aw  r264406 : #i95646# added DlgEdObj::getFullDragClone() to create specialized simple SdrUnoObj clones for solid dragging
2008-11-26 15:48:11 +0100 aw  r264405 : #i95646# changed derivation of ViewObjectContactOfUnoControl to get a valid isPrimitiveVisible() implementation
2008-11-26 14:11:37 +0100 aw  r264385 : #i88893# added new look for selection in sw
2008-11-26 11:32:33 +0100 aw  r264360 : corrected compiler warning
2008-11-25 18:46:29 +0100 aw  r264328 : #i95646# snapshot with FullDrag clones
2008-11-25 18:46:07 +0100 aw  r264327 : #i95646# snapshot with FullDrag clones
2008-11-25 18:45:43 +0100 aw  r264326 : #i95646# snapshot with FullDrag clones
2008-11-25 18:19:04 +0100 thb  r264324 : #i96585# Added missing inline specifier
2008-11-25 13:16:25 +0100 aw  r264285 : #i95646# next snapshot
2008-11-25 13:15:33 +0100 aw  r264284 : #i95646# next snapshot
2008-11-25 13:15:12 +0100 aw  r264283 : #i95646# next snapshot
2008-11-25 13:14:51 +0100 aw  r264282 : #i95646# next snapshot
2008-11-20 13:40:49 +0100 aw  r264045 : #i95646# stable snapshot
2008-11-20 13:40:29 +0100 aw  r264044 : #i95646# stable snapshot
2008-11-20 13:40:06 +0100 aw  r264043 : #i95646# stable snapshot
2008-11-20 13:39:45 +0100 aw  r264042 : #i95646# stable snapshot
2008-11-18 11:53:39 +0100 aw  r263758 : #i95646# snapshot for linux test build
2008-11-18 11:52:54 +0100 aw  r263757 : #i95646# snapshot for linux test build
2008-11-18 11:52:02 +0100 aw  r263756 : #i95646# snapshot for linux test build
2008-11-14 18:17:49 +0100 aw  r263692 : #i95646# snapshot with most stuff working
2008-11-14 18:14:26 +0100 aw  r263691 : #i95646# snapshot with most stuff working
2008-11-14 18:12:50 +0100 aw  r263690 : #i95646# snapshot with most stuff working
2008-11-14 18:12:16 +0100 aw  r263689 : #i95646# snapshot with most stuff working
2008-11-14 18:11:41 +0100 aw  r263688 : #i95646# snapshot with most stuff working
2008-11-07 18:44:22 +0100 aw  r263479 : #i95968# better support PrefMapMode; special for MAP_PIXEL was missing
2008-11-05 17:39:15 +0100 aw  r263356 : #i95644# #i95645# #i95646# bigger change done, saving for another experiment
2008-11-05 17:39:02 +0100 aw  r263355 : #i95644# #i95645# #i95646# bigger change done, saving for another experiment
2008-11-05 12:28:32 +0100 aw  r263350 : #i95644# #i95645# #i95646# in-between state before bigger change
2008-11-05 12:27:51 +0100 aw  r263349 : #i95644# #i95645# #i95646# in-between state before bigger change
2008-11-05 12:26:58 +0100 aw  r263348 : #i95644# #i95645# #i95646# in-between state before bigger change
2008-11-05 12:26:17 +0100 aw  r263347 : #i95644# #i95645# #i95646# in-between state before bigger change
2008-11-05 12:25:55 +0100 aw  r263346 : #i95644# #i95645# #i95646# in-between state before bigger change
2009-01-05 13:44:12 +00:00

495 lines
24 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: vclpixelprocessor2d.cxx,v $
*
* $Revision: 1.16 $
*
* last change: $Author: aw $ $Date: 2008-06-26 16:21:48 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
#include <vcl/outdev.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#include <drawinglayer/primitive2d/alphaprimitive2d.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
#include <com/sun/star/awt/XWindow2.hpp>
#include <drawinglayer/primitive2d/unifiedalphaprimitive2d.hxx>
#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
#include <drawinglayer/primitive2d/chartprimitive2d.hxx>
#include <helperchartrenderer.hxx>
#include <helperwrongspellrenderer.hxx>
#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <vcl/hatch.hxx>
#include <tools/diagnose_ex.h>
#include <com/sun/star/awt/PosSize.hpp>
#include <cstdio>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor2d
{
VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
: VclProcessor2D(rViewInformation, rOutDev),
maOriginalMapMode(rOutDev.GetMapMode())
{
// prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
// prepare output directly to pixels
mpOutputDevice->Push(PUSH_MAPMODE);
mpOutputDevice->SetMapMode();
// react on AntiAliasing settings
if(getOptionsDrawinglayer().IsAntiAliasing())
{
mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW);
}
else
{
mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
}
}
VclPixelProcessor2D::~VclPixelProcessor2D()
{
// restore MapMode
mpOutputDevice->Pop();
// restore AntiAliasing
mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
}
void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
{
switch(rCandidate.getPrimitiveID())
{
case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
{
// directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
static bool bHandleWrongSpellDirectly(true);
if(bHandleWrongSpellDirectly)
{
const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
if(!renderWrongSpellPrimitive2D(
rWrongSpellPrimitive,
*mpOutputDevice,
maCurrentTransformation,
maBColorModifierStack))
{
// fallback to decomposition (MetaFile)
process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
}
}
else
{
process(rCandidate.get2DDecomposition(getViewInformation2D()));
}
break;
}
case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
{
// directdraw of text simple portion; added test possibility to check text decompose
static bool bHandleSimpleTextDirectly(true);
// Adapt evtl. used special DrawMode
const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
adaptTextToFillDrawMode();
if(bHandleSimpleTextDirectly)
{
RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
}
else
{
process(rCandidate.get2DDecomposition(getViewInformation2D()));
}
// restore DrawMode
mpOutputDevice->SetDrawMode(nOriginalDrawMode);
break;
}
case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
{
// directdraw of text simple portion; added test possibility to check text decompose
static bool bHandleComplexTextDirectly(false);
// Adapt evtl. used special DrawMode
const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
adaptTextToFillDrawMode();
if(bHandleComplexTextDirectly)
{
RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
}
else
{
process(rCandidate.get2DDecomposition(getViewInformation2D()));
}
// restore DrawMode
mpOutputDevice->SetDrawMode(nOriginalDrawMode);
break;
}
case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
{
// direct draw of hairline
RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
{
// direct draw of transformed BitmapEx primitive
RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D :
{
// direct draw of fillBitmapPrimitive
RenderFillBitmapPrimitive2D(static_cast< const primitive2d::FillBitmapPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
{
if(getOptionsDrawinglayer().IsAntiAliasing())
{
// For AA, direct render has to be avoided since it uses XOR maskings which will not
// work with AA. Instead, the decompose which uses MaskPrimitive2D with fillings is
// used
process(rCandidate.get2DDecomposition(getViewInformation2D()));
}
else
{
// direct draw of gradient
RenderPolyPolygonGradientPrimitive2D(static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate));
}
break;
}
case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
{
// direct draw of PolyPolygon with color
RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
{
// direct draw of MetaFile
RenderMetafilePrimitive2D(static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
{
// mask group.
RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
{
// modified color group. Force output to unified color.
RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_UNIFIEDALPHAPRIMITIVE2D :
{
// Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
// use the faster OutputDevice::DrawTransparent method
const primitive2d::UnifiedAlphaPrimitive2D& rUniAlphaCandidate = static_cast< const primitive2d::UnifiedAlphaPrimitive2D& >(rCandidate);
const primitive2d::Primitive2DSequence rContent = rUniAlphaCandidate.getChildren();
bool bDrawTransparentUsed(false);
// since DEV300 m33 DrawTransparent is supported in VCL (for some targets
// natively), so i am now enabling this shortcut
static bool bAllowUsingDrawTransparent(true);
if(bAllowUsingDrawTransparent && rContent.hasElements() && 1 == rContent.getLength())
{
const primitive2d::Primitive2DReference xReference(rContent[0]);
const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = dynamic_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(xReference.get());
if(pPoPoColor && PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D == pPoPoColor->getPrimitiveID())
{
// single transparent PolyPolygon identified, use directly
const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(pPoPoColor->getBColor()));
mpOutputDevice->SetFillColor(Color(aPolygonColor));
mpOutputDevice->SetLineColor();
basegfx::B2DPolyPolygon aLocalPolyPolygon(pPoPoColor->getB2DPolyPolygon());
aLocalPolyPolygon.transform(maCurrentTransformation);
mpOutputDevice->DrawTransparent(aLocalPolyPolygon, rUniAlphaCandidate.getAlpha());
bDrawTransparentUsed = true;
}
}
if(!bDrawTransparentUsed)
{
// unified sub-transparence. Draw to VDev first.
RenderUnifiedAlphaPrimitive2D(rUniAlphaCandidate);
}
break;
}
case PRIMITIVE2D_ID_ALPHAPRIMITIVE2D :
{
// sub-transparence group. Draw to VDev first.
RenderAlphaPrimitive2D(static_cast< const primitive2d::AlphaPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
{
// transform group.
RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
{
// new XDrawPage for ViewInformation2D
RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
{
// marker array
RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
{
// point array
RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
break;
}
case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
{
// control primitive
const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
try
{
// remember old graphics and create new
uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
if(xNewGraphics.is())
{
// link graphics and view
xControlView->setGraphics(xNewGraphics);
// get position
const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
// find out if the control is already visualized as a VCL-ChildWindow. If yes,
// it does not need to be painted at all.
uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
if(!bControlIsVisibleAsChildWindow)
{
// draw it. Do not forget to use the evtl. offsetted origin of the target device,
// e.g. when used with mask/transparence buffer device
const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
xControlView->draw(
aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
}
// restore original graphics
xControlView->setGraphics(xOriginalGraphics);
}
}
catch(const uno::Exception&)
{
DBG_UNHANDLED_EXCEPTION();
// process recursively and use the decomposition as Bitmap
process(rCandidate.get2DDecomposition(getViewInformation2D()));
}
break;
}
case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
{
// the stroke primitive may be decomposed to filled polygons. To keep
// evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
// DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
// working, these need to be copied to the corresponding fill modes
const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
adaptLineToFillDrawMode();
// polygon stroke primitive
static bool bSuppressFatToHairlineCorrection(false);
if(getOptionsDrawinglayer().IsAntiAliasing() || bSuppressFatToHairlineCorrection)
{
// remeber that we enter a PolygonStrokePrimitive2D decomposition,
// used for AA thick line drawing
mnPolygonStrokePrimitive2D++;
// with AA there is no need to handle thin lines special
process(rCandidate.get2DDecomposition(getViewInformation2D()));
// leave PolygonStrokePrimitive2D
mnPolygonStrokePrimitive2D--;
}
else
{
// Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
// as filled polygons is geometrically corret but looks wrong since polygon filling avoids
// the right and bottom pixels. The used method evaluates that and takes the correct action,
// including calling recursively with decomposition if line is wide enough
const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive);
}
// restore DrawMode
mpOutputDevice->SetDrawMode(nOriginalDrawMode);
break;
}
case PRIMITIVE2D_ID_CHARTPRIMITIVE2D :
{
// chart primitive in pixel renderer; restore original DrawMode during call
// since the evtl. used ChartPrettyPainter will use the MapMode
const primitive2d::ChartPrimitive2D& rChartPrimitive = static_cast< const primitive2d::ChartPrimitive2D& >(rCandidate);
mpOutputDevice->Push(PUSH_MAPMODE);
mpOutputDevice->SetMapMode(maOriginalMapMode);
if(!renderChartPrimitive2D(rChartPrimitive, *mpOutputDevice))
{
// fallback to decomposition (MetaFile)
process(rChartPrimitive.get2DDecomposition(getViewInformation2D()));
}
mpOutputDevice->Pop();
break;
}
case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
{
static bool bForceIgnoreHatchSmoothing(false);
if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
{
// if AA is used (or ignore smoothing is on), there is no need to smooth
// hatch painting, use decomposition
process(rCandidate.get2DDecomposition(getViewInformation2D()));
}
else
{
// without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
// and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
// This is wrong in principle, but looks nicer. This could also be done here directly
// without VCL usage if needed
const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
// create hatch polygon in range size and discrete coordinates
basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange());
aHatchRange.transform(maCurrentTransformation);
const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
// set hatch line color
const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
mpOutputDevice->SetFillColor();
mpOutputDevice->SetLineColor(Color(aHatchColor));
// get hatch style
const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
HatchStyle eHatchStyle(HATCH_SINGLE);
switch(rFillHatchAttributes.getStyle())
{
default : // HATCHSTYLE_SINGLE
{
break;
}
case attribute::HATCHSTYLE_DOUBLE :
{
eHatchStyle = HATCH_DOUBLE;
break;
}
case attribute::HATCHSTYLE_TRIPLE :
{
eHatchStyle = HATCH_TRIPLE;
break;
}
}
// create hatch
const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
// draw hatch using VCL
mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
}
break;
}
default :
{
// process recursively
process(rCandidate.get2DDecomposition(getViewInformation2D()));
break;
}
}
}
} // end of namespace processor2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof