163 lines
4.6 KiB
C++
163 lines
4.6 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: selctrl.cxx,v $
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*
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* $Revision: 1.6 $
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*
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* last change: $Author: obo $ $Date: 2006-10-12 13:05:20 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_svx.hxx"
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// include ---------------------------------------------------------------
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#ifndef _SHL_HXX
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#include <tools/shl.hxx>
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#endif
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#ifndef _STATUS_HXX //autogen
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#include <vcl/status.hxx>
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#endif
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#ifndef _SFXINTITEM_HXX
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#include <svtools/intitem.hxx>
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#endif
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#ifndef _SFXDISPATCH_HXX //autogen
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#include <sfx2/dispatch.hxx>
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#endif
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#include <tools/urlobj.hxx>
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#define _SVX_SELCTRL_CXX
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#include "selctrl.hxx"
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#include "dialmgr.hxx"
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#include "dialogs.hrc"
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#define PAINT_OFFSET 5
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SFX_IMPL_STATUSBAR_CONTROL(SvxSelectionModeControl, SfxUInt16Item);
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// class SvxSelectionModeControl -----------------------------------------
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SvxSelectionModeControl::SvxSelectionModeControl( USHORT _nSlotId,
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USHORT _nId,
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StatusBar& rStb ) :
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SfxStatusBarControl( _nSlotId, _nId, rStb ),
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nState( 0 )
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{
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}
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// -----------------------------------------------------------------------
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void SvxSelectionModeControl::StateChanged( USHORT, SfxItemState eState,
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const SfxPoolItem* pState )
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{
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if ( SFX_ITEM_AVAILABLE != eState )
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GetStatusBar().SetItemText( GetId(), String() );
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else
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{
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DBG_ASSERT( pState->ISA( SfxUInt16Item ), "invalid item type" );
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SfxUInt16Item* pItem = (SfxUInt16Item*)pState;
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nState = pItem->GetValue();
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DrawItemText_Impl();
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}
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}
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// -----------------------------------------------------------------------
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void SvxSelectionModeControl::Click()
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{
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if ( !GetStatusBar().GetItemText( GetId() ).Len() )
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return;
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nState++;
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if ( nState > 2 )
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nState = 0;
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::com::sun::star::uno::Any a;
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SfxUInt16Item aState( GetSlotId(), nState );
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INetURLObject aObj( m_aCommandURL );
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::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue > aArgs( 1 );
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aArgs[0].Name = aObj.GetURLPath();
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aState.QueryValue( a );
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aArgs[0].Value = a;
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execute( aArgs );
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}
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// -----------------------------------------------------------------------
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void SvxSelectionModeControl::Paint( const UserDrawEvent& )
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{
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DrawItemText_Impl();
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}
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// -----------------------------------------------------------------------
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void SvxSelectionModeControl::DrawItemText_Impl()
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{
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String sTxt;
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USHORT _nId = 0;
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switch ( nState )
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{
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case 0:
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_nId = RID_SVXSTR_SELMODE_STD;
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break;
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case 1:
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_nId = RID_SVXSTR_SELMODE_ER;
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break;
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case 2:
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_nId = RID_SVXSTR_SELMODE_ERG;
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break;
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default: DBG_ERROR( "invalid selection mode!" );
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}
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if ( _nId )
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sTxt = SVX_RESSTR( _nId );
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GetStatusBar().SetItemText( GetId(), sTxt );
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}
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ULONG SvxSelectionModeControl::GetDefItemWidth(const StatusBar& rStb)
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{
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long nWidth1 = rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_SELMODE_STD));
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long nWidth2 = rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_SELMODE_ER));
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long nWidth3 = rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_SELMODE_ERG));
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if(nWidth1<nWidth2)
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nWidth1=nWidth2;
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if(nWidth1<nWidth3)
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nWidth1=nWidth3;
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return nWidth1+PAINT_OFFSET;
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}
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