2007/01/31 16:00:16 aw 1.3.44.1.12.1: #i73602# flag for DrawOverlay() to not be forced to delete the PreRenderDevice
289 lines
8.6 KiB
C++
289 lines
8.6 KiB
C++
/*************************************************************************
|
|
*
|
|
* OpenOffice.org - a multi-platform office productivity suite
|
|
*
|
|
* $RCSfile: sdrpaintwindow.cxx,v $
|
|
*
|
|
* $Revision: 1.5 $
|
|
*
|
|
* last change: $Author: kz $ $Date: 2007-02-12 14:40:57 $
|
|
*
|
|
* The Contents of this file are made available subject to
|
|
* the terms of GNU Lesser General Public License Version 2.1.
|
|
*
|
|
*
|
|
* GNU Lesser General Public License Version 2.1
|
|
* =============================================
|
|
* Copyright 2005 by Sun Microsystems, Inc.
|
|
* 901 San Antonio Road, Palo Alto, CA 94303, USA
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License version 2.1, as published by the Free Software Foundation.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
|
|
* MA 02111-1307 USA
|
|
*
|
|
************************************************************************/
|
|
|
|
// MARKER(update_precomp.py): autogen include statement, do not remove
|
|
#include "precompiled_svx.hxx"
|
|
|
|
#ifndef _SDRPAINTWINDOW_HXX
|
|
#include <sdrpaintwindow.hxx>
|
|
#endif
|
|
|
|
#ifndef _SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX
|
|
#include <svx/sdr/overlay/overlaymanagerbuffered.hxx>
|
|
#endif
|
|
|
|
#ifndef _SVDPNTV_HXX
|
|
#include <svdpntv.hxx>
|
|
#endif
|
|
|
|
#ifndef _SV_GDIMTF_HXX
|
|
#include <vcl/gdimtf.hxx>
|
|
#endif
|
|
|
|
#ifndef _SV_SVAPP_HXX //autogen
|
|
#include <vcl/svapp.hxx>
|
|
#endif
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
SdrPreRenderDevice::SdrPreRenderDevice(OutputDevice& rOriginal)
|
|
: mrOutputDevice(rOriginal)
|
|
{
|
|
}
|
|
|
|
SdrPreRenderDevice::~SdrPreRenderDevice()
|
|
{
|
|
}
|
|
|
|
void SdrPreRenderDevice::PreparePreRenderDevice()
|
|
{
|
|
// compare size of maPreRenderDevice with size of visible area
|
|
if(maPreRenderDevice.GetOutputSizePixel() != mrOutputDevice.GetOutputSizePixel())
|
|
{
|
|
maPreRenderDevice.SetOutputSizePixel(mrOutputDevice.GetOutputSizePixel());
|
|
}
|
|
|
|
// Also compare the MapModes for zoom/scroll changes
|
|
if(maPreRenderDevice.GetMapMode() != mrOutputDevice.GetMapMode())
|
|
{
|
|
maPreRenderDevice.SetMapMode(mrOutputDevice.GetMapMode());
|
|
}
|
|
|
|
// #i29186#
|
|
maPreRenderDevice.SetDrawMode(mrOutputDevice.GetDrawMode());
|
|
maPreRenderDevice.SetSettings(mrOutputDevice.GetSettings());
|
|
}
|
|
|
|
void SdrPreRenderDevice::OutputPreRenderDevice(const Region& rExpandedRegion)
|
|
{
|
|
// expand the ClipRegion if it's a window and we are in paint
|
|
if(!(rExpandedRegion.IsEmpty() || rExpandedRegion.IsNull())
|
|
&& OUTDEV_WINDOW == mrOutputDevice.GetOutDevType())
|
|
{
|
|
((Window&)mrOutputDevice).ExpandPaintClipRegion(rExpandedRegion);
|
|
}
|
|
|
|
// calculate the to-be-refreshed rectangle
|
|
Rectangle aPaintRect(rExpandedRegion.GetBoundRect());
|
|
Rectangle aPaintRectPixel = mrOutputDevice.LogicToPixel(aPaintRect);
|
|
|
|
// paint using prepared, pre-rendered VirtualDevice
|
|
sal_Bool bMapModeWasEnabledDest(mrOutputDevice.IsMapModeEnabled());
|
|
sal_Bool bMapModeWasEnabledSource(maPreRenderDevice.IsMapModeEnabled());
|
|
mrOutputDevice.EnableMapMode(sal_False);
|
|
maPreRenderDevice.EnableMapMode(sal_False);
|
|
|
|
Size aPaintSizePixel = aPaintRectPixel.GetSize();
|
|
mrOutputDevice.DrawOutDev(
|
|
aPaintRectPixel.TopLeft(), aPaintSizePixel,
|
|
aPaintRectPixel.TopLeft(), aPaintSizePixel,
|
|
maPreRenderDevice);
|
|
|
|
mrOutputDevice.EnableMapMode(bMapModeWasEnabledDest);
|
|
maPreRenderDevice.EnableMapMode(bMapModeWasEnabledSource);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void SdrPaintWindow::impCreateOverlayManager()
|
|
{
|
|
// not yet one created?
|
|
if(!mpOverlayManager)
|
|
{
|
|
// is it a window?
|
|
if(OUTDEV_WINDOW == GetOutputDevice().GetOutDevType())
|
|
{
|
|
// decide which OverlayManager to use
|
|
if(GetPaintView().IsBufferedOverlayAllowed())
|
|
{
|
|
// buffered OverlayManager, buffers it's background and refreshes from there
|
|
// for pure overlay changes (no system redraw). The 2nd parameter specifies
|
|
// if that refresh itself will use a 2nd vdev to avoid flickering.
|
|
mpOverlayManager = new ::sdr::overlay::OverlayManagerBuffered(GetOutputDevice(), sal_True);
|
|
}
|
|
else
|
|
{
|
|
// unbuffered OverlayManager, just invalidates places where changes
|
|
// take place
|
|
mpOverlayManager = new ::sdr::overlay::OverlayManager(GetOutputDevice());
|
|
}
|
|
|
|
OSL_ENSURE(mpOverlayManager, "SdrPaintWindow::SdrPaintWindow: Could not allocate an overlayManager (!)");
|
|
|
|
Color aColA(GetPaintView().getOptionsDrawinglayer().GetStripeColorA());
|
|
Color aColB(GetPaintView().getOptionsDrawinglayer().GetStripeColorB());
|
|
|
|
if(Application::GetSettings().GetStyleSettings().GetHighContrastMode())
|
|
{
|
|
aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor();
|
|
aColB.Invert();
|
|
}
|
|
|
|
mpOverlayManager->setStripeColorA(aColA);
|
|
mpOverlayManager->setStripeColorB(aColB);
|
|
mpOverlayManager->setStripeLengthPixel(GetPaintView().getOptionsDrawinglayer().GetStripeLength());
|
|
}
|
|
}
|
|
}
|
|
|
|
SdrPaintWindow::SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut)
|
|
: mrOutputDevice(rOut),
|
|
mrPaintView(rNewPaintView),
|
|
mpOverlayManager(0L),
|
|
mpPreRenderDevice(0L),
|
|
mbTemporaryTarget(false) // #i72889#
|
|
{
|
|
}
|
|
|
|
SdrPaintWindow::~SdrPaintWindow()
|
|
{
|
|
if(mpOverlayManager)
|
|
{
|
|
delete mpOverlayManager;
|
|
mpOverlayManager = 0L;
|
|
}
|
|
|
|
DestroyPreRenderDevice();
|
|
}
|
|
|
|
::sdr::overlay::OverlayManager* SdrPaintWindow::GetOverlayManager() const
|
|
{
|
|
if(!mpOverlayManager)
|
|
{
|
|
const_cast< SdrPaintWindow* >(this)->impCreateOverlayManager();
|
|
}
|
|
|
|
return mpOverlayManager;
|
|
}
|
|
|
|
Rectangle SdrPaintWindow::GetVisibleArea() const
|
|
{
|
|
Size aVisSizePixel(GetOutputDevice().GetOutputSizePixel());
|
|
return Rectangle(GetOutputDevice().PixelToLogic(Rectangle(Point(0,0), aVisSizePixel)));
|
|
}
|
|
|
|
sal_Bool SdrPaintWindow::OutputToRecordingMetaFile() const
|
|
{
|
|
GDIMetaFile* pMetaFile = mrOutputDevice.GetConnectMetaFile();
|
|
return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
|
|
}
|
|
|
|
void SdrPaintWindow::PreparePreRenderDevice()
|
|
{
|
|
const sal_Bool bPrepareBufferedOutput(
|
|
mrPaintView.IsBufferedOutputAllowed()
|
|
&& !OutputToPrinter()
|
|
&& !OutputToVirtualDevice()
|
|
&& !OutputToRecordingMetaFile());
|
|
|
|
if(bPrepareBufferedOutput)
|
|
{
|
|
if(!mpPreRenderDevice)
|
|
{
|
|
mpPreRenderDevice = new SdrPreRenderDevice(mrOutputDevice);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DestroyPreRenderDevice();
|
|
}
|
|
|
|
if(mpPreRenderDevice)
|
|
{
|
|
mpPreRenderDevice->PreparePreRenderDevice();
|
|
}
|
|
}
|
|
|
|
void SdrPaintWindow::DestroyPreRenderDevice()
|
|
{
|
|
if(mpPreRenderDevice)
|
|
{
|
|
delete mpPreRenderDevice;
|
|
mpPreRenderDevice = 0L;
|
|
}
|
|
}
|
|
|
|
void SdrPaintWindow::OutputPreRenderDevice(const Region& rExpandedRegion)
|
|
{
|
|
if(mpPreRenderDevice)
|
|
{
|
|
mpPreRenderDevice->OutputPreRenderDevice(rExpandedRegion);
|
|
}
|
|
}
|
|
|
|
// #i73602# add flag if buffer shall be used
|
|
void SdrPaintWindow::DrawOverlay(const Region& rRegion, bool bUseBuffer)
|
|
{
|
|
// ## force creation of OverlayManager since the first repaint needs to
|
|
// save the background to get a controlled start into overlay mechanism
|
|
impCreateOverlayManager();
|
|
|
|
if(mpOverlayManager && !OutputToPrinter())
|
|
{
|
|
if(mpPreRenderDevice && bUseBuffer)
|
|
{
|
|
mpOverlayManager->completeRedraw(rRegion, &mpPreRenderDevice->GetPreRenderDevice());
|
|
}
|
|
else
|
|
{
|
|
mpOverlayManager->completeRedraw(rRegion);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SdrPaintWindow::HideOverlay(const Region& rRegion)
|
|
{
|
|
if(mpOverlayManager && !OutputToPrinter())
|
|
{
|
|
if(!mpPreRenderDevice)
|
|
{
|
|
mpOverlayManager->restoreBackground(rRegion);
|
|
}
|
|
}
|
|
}
|
|
|
|
const Region& SdrPaintWindow::GetRedrawRegion() const
|
|
{
|
|
return maRedrawRegion;
|
|
}
|
|
|
|
void SdrPaintWindow::SetRedrawRegion(const Region& rNew)
|
|
{
|
|
maRedrawRegion = rNew;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// eof
|