More than two lines are removed for readability. Change-Id: Ibff6cf68d7c512e240a54065b54a225bb23a782b
492 lines
18 KiB
C++
492 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <hintids.hxx>
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#include <editeng/brshitem.hxx>
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#include <flyfrm.hxx>
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#include <rootfrm.hxx>
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#include <txtfrm.hxx>
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#include <sectfrm.hxx>
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#include <section.hxx>
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#include <viewsh.hxx>
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#include <viewopt.hxx>
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#include <doc.hxx>
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#include <frmatr.hxx>
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#include <pagefrm.hxx>
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#include <pagedesc.hxx>
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#include <fmtanchr.hxx>
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#include <fldbas.hxx>
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#include <dcontact.hxx>
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#include <accmap.hxx>
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#include <accfrmobjslist.hxx>
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#include <accfrmobjmap.hxx>
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#include <accframe.hxx>
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using namespace sw::access;
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// Regarding visibilily (or in terms of accessibility: regarding the showing
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// state): A frame is visible and therfor contained in the tree if its frame
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// size overlaps with the visible area. The bounding box however is the
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// frame's paint area.
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/* static */ sal_Int32 SwAccessibleFrame::GetChildCount( SwAccessibleMap& rAccMap,
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const SwRect& rVisArea,
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const SwFrm *pFrm,
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sal_Bool bInPagePreview )
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{
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sal_Int32 nCount = 0;
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const SwAccessibleChildSList aVisList( rVisArea, *pFrm, rAccMap );
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SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
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while( aIter != aVisList.end() )
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{
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const SwAccessibleChild& rLower = *aIter;
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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nCount++;
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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nCount += GetChildCount( rAccMap,
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rVisArea, rLower.GetSwFrm(),
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bInPagePreview );
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}
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++aIter;
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}
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return nCount;
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}
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/* static */ SwAccessibleChild SwAccessibleFrame::GetChild(
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SwAccessibleMap& rAccMap,
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const SwRect& rVisArea,
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const SwFrm& rFrm,
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sal_Int32& rPos,
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sal_Bool bInPagePreview )
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{
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SwAccessibleChild aRet;
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if( rPos >= 0 )
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{
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if( SwAccessibleChildMap::IsSortingRequired( rFrm ) )
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{
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// We need a sorted list here
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const SwAccessibleChildMap aVisMap( rVisArea, rFrm, rAccMap );
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SwAccessibleChildMap::const_iterator aIter( aVisMap.begin() );
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while( aIter != aVisMap.end() && !aRet.IsValid() )
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{
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const SwAccessibleChild& rLower = (*aIter).second;
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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if( 0 == rPos )
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aRet = rLower;
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else
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rPos--;
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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aRet = GetChild( rAccMap,
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rVisArea, *(rLower.GetSwFrm()), rPos,
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bInPagePreview );
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}
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++aIter;
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}
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}
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else
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{
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// The unsorted list is sorted enough, because it return lower
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// frames in the correct order.
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const SwAccessibleChildSList aVisList( rVisArea, rFrm, rAccMap );
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SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
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while( aIter != aVisList.end() && !aRet.IsValid() )
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{
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const SwAccessibleChild& rLower = *aIter;
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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if( 0 == rPos )
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aRet = rLower;
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else
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rPos--;
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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aRet = GetChild( rAccMap,
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rVisArea, *(rLower.GetSwFrm()), rPos,
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bInPagePreview );
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}
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++aIter;
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}
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}
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}
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return aRet;
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}
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/* static */ sal_Bool SwAccessibleFrame::GetChildIndex(
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SwAccessibleMap& rAccMap,
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const SwRect& rVisArea,
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const SwFrm& rFrm,
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const SwAccessibleChild& rChild,
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sal_Int32& rPos,
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sal_Bool bInPagePreview )
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{
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sal_Bool bFound = sal_False;
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if( SwAccessibleChildMap::IsSortingRequired( rFrm ) )
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{
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// We need a sorted list here
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const SwAccessibleChildMap aVisMap( rVisArea, rFrm, rAccMap );
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SwAccessibleChildMap::const_iterator aIter( aVisMap.begin() );
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while( aIter != aVisMap.end() && !bFound )
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{
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const SwAccessibleChild& rLower = (*aIter).second;
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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if( rChild == rLower )
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bFound = sal_True;
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else
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rPos++;
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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bFound = GetChildIndex( rAccMap,
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rVisArea, *(rLower.GetSwFrm()), rChild,
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rPos, bInPagePreview );
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}
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++aIter;
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}
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}
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else
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{
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// The unsorted list is sorted enough, because it return lower
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// frames in the correct order.
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const SwAccessibleChildSList aVisList( rVisArea, rFrm, rAccMap );
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SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
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while( aIter != aVisList.end() && !bFound )
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{
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const SwAccessibleChild& rLower = *aIter;
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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if( rChild == rLower )
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bFound = sal_True;
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else
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rPos++;
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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bFound = GetChildIndex( rAccMap,
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rVisArea, *(rLower.GetSwFrm()), rChild,
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rPos, bInPagePreview );
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}
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++aIter;
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}
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}
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return bFound;
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}
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SwAccessibleChild SwAccessibleFrame::GetChildAtPixel( const SwRect& rVisArea,
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const SwFrm& rFrm,
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const Point& rPixPos,
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sal_Bool bInPagePreview,
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SwAccessibleMap& rAccMap )
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{
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SwAccessibleChild aRet;
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if( SwAccessibleChildMap::IsSortingRequired( rFrm ) )
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{
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// We need a sorted list here, and we have to reverse iterate,
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// because objects in front should be returned.
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const SwAccessibleChildMap aVisMap( rVisArea, rFrm, rAccMap );
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SwAccessibleChildMap::const_reverse_iterator aRIter( aVisMap.rbegin() );
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while( aRIter != aVisMap.rend() && !aRet.IsValid() )
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{
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const SwAccessibleChild& rLower = (*aRIter).second;
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// A frame is returned if it's frame size is inside the visarea
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// and the positiion is inside the frame's paint area.
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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SwRect aLogBounds( rLower.GetBounds( rAccMap ) );
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if( !aLogBounds.IsEmpty() )
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{
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Rectangle aPixBounds( rAccMap.CoreToPixel( aLogBounds.SVRect() ) );
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if( aPixBounds.IsInside( rPixPos ) )
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aRet = rLower;
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}
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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aRet = GetChildAtPixel( rVisArea, *(rLower.GetSwFrm()), rPixPos,
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bInPagePreview, rAccMap );
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}
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++aRIter;
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}
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}
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else
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{
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// The unsorted list is sorted enough, because it returns lower
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// frames in the correct order. Morover, we can iterate forward,
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// because the lowers don't overlap!
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const SwAccessibleChildSList aVisList( rVisArea, rFrm, rAccMap );
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SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
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while( aIter != aVisList.end() && !aRet.IsValid() )
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{
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const SwAccessibleChild& rLower = *aIter;
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// A frame is returned if it's frame size is inside the visarea
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// and the positiion is inside the frame's paint area.
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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SwRect aLogBounds( rLower.GetBounds( rAccMap ) );
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if( !aLogBounds.IsEmpty() )
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{
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Rectangle aPixBounds( rAccMap.CoreToPixel( aLogBounds.SVRect() ) );
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if( aPixBounds.IsInside( rPixPos ) )
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aRet = rLower;
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}
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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aRet = GetChildAtPixel( rVisArea, *(rLower.GetSwFrm()), rPixPos,
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bInPagePreview, rAccMap );
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}
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++aIter;
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}
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}
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return aRet;
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}
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/* static */ void SwAccessibleFrame::GetChildren( SwAccessibleMap& rAccMap,
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const SwRect& rVisArea,
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const SwFrm& rFrm,
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::std::list< SwAccessibleChild >& rChildren,
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sal_Bool bInPagePreview )
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{
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if( SwAccessibleChildMap::IsSortingRequired( rFrm ) )
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{
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// We need a sorted list here
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const SwAccessibleChildMap aVisMap( rVisArea, rFrm, rAccMap );
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SwAccessibleChildMap::const_iterator aIter( aVisMap.begin() );
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while( aIter != aVisMap.end() )
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{
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const SwAccessibleChild& rLower = (*aIter).second;
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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rChildren.push_back( rLower );
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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GetChildren( rAccMap, rVisArea, *(rLower.GetSwFrm()),
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rChildren, bInPagePreview );
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}
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++aIter;
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}
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}
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else
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{
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// The unsorted list is sorted enough, because it return lower
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// frames in the correct order.
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const SwAccessibleChildSList aVisList( rVisArea, rFrm, rAccMap );
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SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
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while( aIter != aVisList.end() )
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{
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const SwAccessibleChild& rLower = *aIter;
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if( rLower.IsAccessible( bInPagePreview ) )
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{
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rChildren.push_back( rLower );
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}
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else if( rLower.GetSwFrm() )
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{
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// There are no unaccessible SdrObjects that count
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GetChildren( rAccMap, rVisArea, *(rLower.GetSwFrm()),
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rChildren, bInPagePreview );
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}
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++aIter;
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}
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}
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}
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SwRect SwAccessibleFrame::GetBounds( const SwAccessibleMap& rAccMap,
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const SwFrm *pFrm )
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{
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if( !pFrm )
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pFrm = GetFrm();
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SwAccessibleChild aFrm( pFrm );
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SwRect aBounds( aFrm.GetBounds( rAccMap ).Intersection( maVisArea ) );
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return aBounds;
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}
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sal_Bool SwAccessibleFrame::IsEditable( ViewShell *pVSh ) const
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{
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const SwFrm *pFrm = GetFrm();
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if( !pFrm )
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return sal_False;
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OSL_ENSURE( pVSh, "no view shell" );
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if( pVSh && (pVSh->GetViewOptions()->IsReadonly() ||
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pVSh->IsPreView()) )
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return sal_False;
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if( !pFrm->IsRootFrm() && pFrm->IsProtected() )
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return sal_False;
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return sal_True;
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}
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sal_Bool SwAccessibleFrame::IsOpaque( ViewShell *pVSh ) const
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{
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SwAccessibleChild aFrm( GetFrm() );
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if( !aFrm.GetSwFrm() )
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return sal_False;
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OSL_ENSURE( pVSh, "no view shell" );
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if( !pVSh )
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return sal_False;
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const SwViewOption *pVOpt = pVSh->GetViewOptions();
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do
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{
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const SwFrm *pFrm = aFrm.GetSwFrm();
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if( pFrm->IsRootFrm() )
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return sal_True;
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if( pFrm->IsPageFrm() && !pVOpt->IsPageBack() )
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return sal_False;
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const SvxBrushItem &rBack = pFrm->GetAttrSet()->GetBackground();
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if( !rBack.GetColor().GetTransparency() ||
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rBack.GetGraphicPos() != GPOS_NONE )
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return sal_True;
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// If a fly frame has a transparent background color, we have to consider the background.
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// But a background color "no fill"/"auto fill" has *not* to be considered.
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if( pFrm->IsFlyFrm() &&
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(rBack.GetColor().GetTransparency() != 0) &&
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(rBack.GetColor() != COL_TRANSPARENT)
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)
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return sal_True;
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if( pFrm->IsSctFrm() )
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{
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const SwSection* pSection = ((SwSectionFrm*)pFrm)->GetSection();
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if( pSection && ( TOX_HEADER_SECTION == pSection->GetType() ||
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TOX_CONTENT_SECTION == pSection->GetType() ) &&
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!pVOpt->IsReadonly() &&
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SwViewOption::IsIndexShadings() )
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return sal_True;
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}
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if( pFrm->IsFlyFrm() )
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aFrm = static_cast<const SwFlyFrm*>(pFrm)->GetAnchorFrm();
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else
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aFrm = pFrm->GetUpper();
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} while( aFrm.GetSwFrm() && !aFrm.IsAccessible( IsInPagePreview() ) );
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return sal_False;
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}
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SwAccessibleFrame::SwAccessibleFrame( const SwRect& rVisArea,
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const SwFrm *pF,
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sal_Bool bIsPagePreview ) :
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maVisArea( rVisArea ),
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mpFrm( pF ),
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mbIsInPagePreview( bIsPagePreview )
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{
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}
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SwAccessibleFrame::~SwAccessibleFrame()
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{
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}
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/* static */ const SwFrm* SwAccessibleFrame::GetParent( const SwAccessibleChild& rFrmOrObj,
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sal_Bool bInPagePreview )
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{
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return rFrmOrObj.GetParent( bInPagePreview );
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}
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String SwAccessibleFrame::GetFormattedPageNumber() const
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{
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sal_uInt16 nPageNum = GetFrm()->GetVirtPageNum();
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sal_uInt32 nFmt = GetFrm()->FindPageFrm()->GetPageDesc()
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->GetNumType().GetNumberingType();
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if( SVX_NUM_NUMBER_NONE == nFmt )
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nFmt = SVX_NUM_ARABIC;
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String sRet( FormatNumber( nPageNum, nFmt ) );
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return sRet;
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}
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sal_Int32 SwAccessibleFrame::GetChildCount( SwAccessibleMap& rAccMap ) const
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{
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return GetChildCount( rAccMap, maVisArea, mpFrm, IsInPagePreview() );
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}
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sw::access::SwAccessibleChild SwAccessibleFrame::GetChild(
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SwAccessibleMap& rAccMap,
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sal_Int32 nPos ) const
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{
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return SwAccessibleFrame::GetChild( rAccMap, maVisArea, *mpFrm, nPos, IsInPagePreview() );
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}
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sal_Int32 SwAccessibleFrame::GetChildIndex( SwAccessibleMap& rAccMap,
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const sw::access::SwAccessibleChild& rChild ) const
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{
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sal_Int32 nPos = 0;
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return GetChildIndex( rAccMap, maVisArea, *mpFrm, rChild, nPos, IsInPagePreview() )
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? nPos
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: -1L;
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}
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sw::access::SwAccessibleChild SwAccessibleFrame::GetChildAtPixel(
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const Point& rPos,
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SwAccessibleMap& rAccMap ) const
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{
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return GetChildAtPixel( maVisArea, *mpFrm, rPos, IsInPagePreview(), rAccMap );
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}
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void SwAccessibleFrame::GetChildren( SwAccessibleMap& rAccMap,
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::std::list< sw::access::SwAccessibleChild >& rChildren ) const
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{
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GetChildren( rAccMap, maVisArea, *mpFrm, rChildren, IsInPagePreview() );
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}
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sal_Bool SwAccessibleFrame::IsShowing( const SwAccessibleMap& rAccMap,
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const sw::access::SwAccessibleChild& rFrmOrObj ) const
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{
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return IsShowing( rFrmOrObj.GetBox( rAccMap ) );
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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