221 lines
10 KiB
C++
221 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_SOURCE_INC_FMTEXTCONTROLSHELL_HXX
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#define INCLUDED_SVX_SOURCE_INC_FMTEXTCONTROLSHELL_HXX
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#include <com/sun/star/frame/XDispatchProvider.hpp>
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#include <com/sun/star/awt/XTextComponent.hpp>
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#include <com/sun/star/frame/XStatusListener.hpp>
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#include <com/sun/star/awt/XFocusListener.hpp>
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#include <com/sun/star/awt/XMouseListener.hpp>
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#include <com/sun/star/form/runtime/XFormController.hpp>
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#include <com/sun/star/awt/XControl.hpp>
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#include <com/sun/star/util/XURLTransformer.hpp>
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#include <comphelper/implementationreference.hxx>
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#include <tools/link.hxx>
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#include <vcl/timer.hxx>
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#include "fmslotinvalidator.hxx"
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#include <vector>
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#include <map>
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class SfxRequest;
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class SfxItemSet;
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class SfxAllItemSet;
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class SfxBindings;
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class SfxViewFrame;
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class SfxApplication;
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//........................................................................
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namespace svx
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{
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//........................................................................
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class FmFocusListenerAdapter;
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class FmTextControlFeature;
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class FmMouseListenerAdapter;
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//====================================================================
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//= IFocusObserver
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//====================================================================
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class IFocusObserver
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{
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public:
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virtual void focusGained( const ::com::sun::star::awt::FocusEvent& _rEvent ) = 0;
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virtual void focusLost( const ::com::sun::star::awt::FocusEvent& _rEvent ) = 0;
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protected:
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~IFocusObserver() {}
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};
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//====================================================================
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//= IFocusObserver
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//====================================================================
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class IContextRequestObserver
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{
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public:
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virtual void contextMenuRequested( const ::com::sun::star::awt::MouseEvent& _rEvent ) = 0;
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protected:
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~IContextRequestObserver() {}
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};
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//====================================================================
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//= FmTextControlShell
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//====================================================================
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class FmTextControlShell :public IFocusObserver
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,public ISlotInvalidator
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,public IContextRequestObserver
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{
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private:
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::com::sun::star::uno::Reference< ::com::sun::star::util::XURLTransformer > m_xURLTransformer;
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::com::sun::star::uno::Reference< ::com::sun::star::awt::XControl > m_xActiveControl;
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::com::sun::star::uno::Reference< ::com::sun::star::awt::XTextComponent > m_xActiveTextComponent;
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::com::sun::star::uno::Reference< ::com::sun::star::form::runtime::XFormController > m_xActiveController;
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#ifndef DONT_REMEMBER_LAST_CONTROL
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// without this define, m_xActiveControl remembers the *last* active control, even
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// if it, in the meantime, already lost the focus
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bool m_bActiveControl;
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// so we need an additional boolean flag telling whether the active cotrol
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// is really focused
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#endif
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bool m_bActiveControlIsReadOnly;
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bool m_bActiveControlIsRichText;
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// listening at all controls of the active controller for focus changes
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typedef ::comphelper::ImplementationReference< FmFocusListenerAdapter, ::com::sun::star::awt::XFocusListener >
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FocusListenerAdapter;
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typedef ::std::vector< FocusListenerAdapter > FocusListenerAdapters;
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FocusListenerAdapters m_aControlObservers;
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typedef ::comphelper::ImplementationReference< FmMouseListenerAdapter, ::com::sun::star::awt::XMouseListener >
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MouseListenerAdapter;
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MouseListenerAdapter m_aContextMenuObserver;
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// translating between "slots" of the framework and "features" of the active control
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typedef ::comphelper::ImplementationReference< FmTextControlFeature, ::com::sun::star::frame::XStatusListener >
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ControlFeature;
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typedef ::std::map< SfxSlotId, ControlFeature, ::std::less< SfxSlotId > > ControlFeatures;
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ControlFeatures m_aControlFeatures;
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SfxViewFrame* m_pViewFrame;
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// invalidating slots
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SfxBindings& m_rBindings;
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Link m_aControlActivationHandler;
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AutoTimer m_aClipboardInvalidation;
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bool m_bNeedClipboardInvalidation;
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public:
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FmTextControlShell( SfxViewFrame* _pFrame );
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virtual ~FmTextControlShell();
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// clean up any resources associated with this instance
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void dispose();
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void ExecuteTextAttribute( SfxRequest& _rReq );
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void GetTextAttributeState( SfxItemSet& _rSet );
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bool IsActiveControl( bool _bCountRichTextOnly = false ) const;
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void ForgetActiveControl();
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void SetControlActivationHandler( const Link& _rHdl ) { m_aControlActivationHandler = _rHdl; }
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/** to be called when a form in our document has been activated
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*/
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void formActivated( const ::com::sun::star::uno::Reference< ::com::sun::star::form::runtime::XFormController >& _rxController );
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/** to be called when a form in our document has been deactivated
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*/
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void formDeactivated( const ::com::sun::star::uno::Reference< ::com::sun::star::form::runtime::XFormController >& _rxController );
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/** notifies the instance that the design mode has changed
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*/
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void designModeChanged( bool _bNewDesignMode );
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protected:
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// IFocusObserver
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virtual void focusGained( const ::com::sun::star::awt::FocusEvent& _rEvent );
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virtual void focusLost( const ::com::sun::star::awt::FocusEvent& _rEvent );
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// IContextRequestObserver
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virtual void contextMenuRequested( const ::com::sun::star::awt::MouseEvent& _rEvent );
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// ISlotInvalidator
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virtual void Invalidate( SfxSlotId _nSlot );
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protected:
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enum AttributeSet { eCharAttribs, eParaAttribs };
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void executeAttributeDialog( AttributeSet _eSet, SfxRequest& _rReq );
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bool executeSelectAll( );
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bool executeClipboardSlot( SfxSlotId _nSlot );
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private:
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inline bool isControllerListening() const { return !m_aControlObservers.empty(); }
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FmTextControlFeature*
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implGetFeatureDispatcher(
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const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider >& _rxProvider,
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SfxApplication* _pApplication,
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SfxSlotId _nSlot
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);
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// fills the given structure with dispatchers for the given slots, for the given control
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void fillFeatureDispatchers(
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const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XControl > _rxControl,
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SfxSlotId* _pZeroTerminatedSlots,
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ControlFeatures& _rDispatchers
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);
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/// creates SfxPoolItes for all features in the given set, and puts them into the given SfxAllItemSet
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void transferFeatureStatesToItemSet(
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ControlFeatures& _rDispatchers,
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SfxAllItemSet& _rSet,
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bool _bTranslateLatin = false
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);
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/// to be called when a control has been activated
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void controlActivated( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XControl >& _rxControl );
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/// to be called when the currently active control has been deactivated
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void controlDeactivated( );
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void implClearActiveControlRef();
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/** starts listening at all controls of the given controller for focus events
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@precond
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we don't have an active controller currently
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*/
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void startControllerListening( const ::com::sun::star::uno::Reference< ::com::sun::star::form::runtime::XFormController >& _rxController );
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/** stops listening at the active controller
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@precond
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we have an active controller currently
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*/
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void stopControllerListening( );
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/** parses the given URL's Complete member, by calling XURLTransformer::parseString
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*/
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void impl_parseURL_nothrow( ::com::sun::star::util::URL& _rURL );
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DECL_LINK( OnInvalidateClipboard, void* );
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};
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//........................................................................
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} // namespace svx
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//........................................................................
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#endif // INCLUDED_SVX_SOURCE_INC_FMTEXTCONTROLSHELL_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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