Now the dashed lines are evenly placed on screen. For now, horizontal lines only. I'll work on vertical lines later. Change-Id: I474e9c8214e5f079ea2cfca12b35381d8fcf2ae1
1038 lines
50 KiB
C++
1038 lines
50 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include "vclpixelprocessor2d.hxx"
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#include <vcl/outdev.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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#include <drawinglayer/primitive2d/textprimitive2d.hxx>
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#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
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#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
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#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
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#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
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#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
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#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
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#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
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#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
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#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
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#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
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#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
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#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
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#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
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#include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
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#include <com/sun/star/awt/XWindow2.hpp>
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#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
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#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
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#include <helperwrongspellrenderer.hxx>
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#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <vcl/hatch.hxx>
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#include <tools/diagnose_ex.h>
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#include <com/sun/star/awt/PosSize.hpp>
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#include <drawinglayer/primitive2d/invertprimitive2d.hxx>
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#include <cstdio>
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#include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <drawinglayer/primitive2d/epsprimitive2d.hxx>
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#include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
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#include <toolkit/helper/vclunohelper.hxx>
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#include <vcl/window.hxx>
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#include <svtools/borderhelper.hxx>
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#include <com/sun/star/table/BorderLineStyle.hpp>
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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namespace {
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basegfx::B2DPolygon makeRectPolygon( double fX, double fY, double fW, double fH )
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{
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basegfx::B2DPolygon aPoly;
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aPoly.append(basegfx::B2DPoint(fX, fY));
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aPoly.append(basegfx::B2DPoint(fX+fW, fY));
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aPoly.append(basegfx::B2DPoint(fX+fW, fY+fH));
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aPoly.append(basegfx::B2DPoint(fX, fY+fH));
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aPoly.setClosed(true);
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return aPoly;
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}
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}
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namespace drawinglayer
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{
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namespace processor2d
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{
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struct VclPixelProcessor2D::Impl
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{
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sal_uInt16 m_nOrigAntiAliasing;
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explicit Impl(OutputDevice const& rOutDev)
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: m_nOrigAntiAliasing(rOutDev.GetAntialiasing())
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{ }
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};
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VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
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: VclProcessor2D(rViewInformation, rOutDev)
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, m_pImpl(new Impl(rOutDev))
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{
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// prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
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maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
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// prepare output directly to pixels
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mpOutputDevice->Push(PUSH_MAPMODE);
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mpOutputDevice->SetMapMode();
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// react on AntiAliasing settings
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if(getOptionsDrawinglayer().IsAntiAliasing())
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{
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mpOutputDevice->SetAntialiasing(
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m_pImpl->m_nOrigAntiAliasing | ANTIALIASING_ENABLE_B2DDRAW);
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}
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else
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{
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mpOutputDevice->SetAntialiasing(
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m_pImpl->m_nOrigAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
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}
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}
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VclPixelProcessor2D::~VclPixelProcessor2D()
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{
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// restore MapMode
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mpOutputDevice->Pop();
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// restore AntiAliasing
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mpOutputDevice->SetAntialiasing(m_pImpl->m_nOrigAntiAliasing);
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}
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bool VclPixelProcessor2D::tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D& rSource, double fTransparency)
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{
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basegfx::B2DPolyPolygon aLocalPolyPolygon(rSource.getB2DPolyPolygon());
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if(!aLocalPolyPolygon.count())
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{
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// no geometry, done
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return true;
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}
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const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
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mpOutputDevice->SetFillColor(Color(aPolygonColor));
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mpOutputDevice->SetLineColor();
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aLocalPolyPolygon.transform(maCurrentTransformation);
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mpOutputDevice->DrawTransparent(
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aLocalPolyPolygon,
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fTransparency);
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return true;
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}
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bool VclPixelProcessor2D::tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D& rSource, double fTransparency)
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{
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basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
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if(!aLocalPolygon.count())
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{
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// no geometry, done
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return true;
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}
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const basegfx::BColor aLineColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
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mpOutputDevice->SetFillColor();
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mpOutputDevice->SetLineColor(Color(aLineColor));
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aLocalPolygon.transform(maCurrentTransformation);
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// try drawing; if it did not work, use standard fallback
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if(mpOutputDevice->TryDrawPolyLineDirect(
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aLocalPolygon,
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0.0,
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fTransparency))
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{
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return true;
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}
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return false;
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}
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bool VclPixelProcessor2D::tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D& rSource, double fTransparency)
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{
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basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
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if(!aLocalPolygon.count())
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{
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// no geometry, done
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return true;
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}
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aLocalPolygon = basegfx::tools::simplifyCurveSegments(aLocalPolygon);
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basegfx::B2DPolyPolygon aHairLinePolyPolygon;
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if(rSource.getStrokeAttribute().isDefault() || 0.0 == rSource.getStrokeAttribute().getFullDotDashLen())
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{
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// no line dashing, just copy
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aHairLinePolyPolygon.append(aLocalPolygon);
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}
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else
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{
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// apply LineStyle
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basegfx::tools::applyLineDashing(
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aLocalPolygon,
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rSource.getStrokeAttribute().getDotDashArray(),
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&aHairLinePolyPolygon,
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0,
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rSource.getStrokeAttribute().getFullDotDashLen());
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}
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if(!aHairLinePolyPolygon.count())
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{
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// no geometry, done
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return true;
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}
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const basegfx::BColor aLineColor(
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maBColorModifierStack.getModifiedColor(
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rSource.getLineAttribute().getColor()));
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mpOutputDevice->SetFillColor();
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mpOutputDevice->SetLineColor(Color(aLineColor));
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aHairLinePolyPolygon.transform(maCurrentTransformation);
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double fLineWidth(rSource.getLineAttribute().getWidth());
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if(basegfx::fTools::more(fLineWidth, 0.0))
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{
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basegfx::B2DVector aLineWidth(fLineWidth, 0.0);
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aLineWidth = maCurrentTransformation * aLineWidth;
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fLineWidth = aLineWidth.getLength();
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}
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bool bHasPoints(false);
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bool bTryWorked(false);
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for(sal_uInt32 a(0); a < aHairLinePolyPolygon.count(); a++)
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{
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const basegfx::B2DPolygon aSingle(aHairLinePolyPolygon.getB2DPolygon(a));
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if(aSingle.count())
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{
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bHasPoints = true;
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if(mpOutputDevice->TryDrawPolyLineDirect(
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aSingle,
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fLineWidth,
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fTransparency,
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rSource.getLineAttribute().getLineJoin(),
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rSource.getLineAttribute().getLineCap()))
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{
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bTryWorked = true;
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}
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}
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}
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if(!bTryWorked && !bHasPoints)
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{
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// no geometry despite try
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bTryWorked = true;
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}
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return bTryWorked;
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}
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bool VclPixelProcessor2D::tryDrawBorderLinePrimitive2DDirect(
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const drawinglayer::primitive2d::BorderLinePrimitive2D& rSource)
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{
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const basegfx::B2DPoint& rS = rSource.getStart();
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const basegfx::B2DPoint& rE = rSource.getEnd();
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double fX1 = rS.getX();
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double fY1 = rS.getY();
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double fX2 = rE.getX();
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double fY2 = rE.getY();
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switch (rSource.getStyle())
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{
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case table::BorderLineStyle::SOLID:
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{
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if (fY1 == fY2)
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{
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// Horizontal line. Draw it as a rectangle.
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const basegfx::BColor aLineColor =
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maBColorModifierStack.getModifiedColor(rSource.getRGBColorLeft());
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double nThick = rtl::math::round(rSource.getLeftWidth());
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basegfx::B2DPolygon aTarget = makeRectPolygon(fX1, fY1, fX2-fX1, nThick);
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aTarget.transform(maCurrentTransformation);
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basegfx::B2DRange aRange = aTarget.getB2DRange();
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double fH = aRange.getHeight();
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if (fH <= 1.0)
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{
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// Draw it as a line.
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aTarget.clear();
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aTarget.append(basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY()));
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aTarget.append(basegfx::B2DPoint(aRange.getMaxX(), aRange.getMinY()));
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mpOutputDevice->SetFillColor();
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mpOutputDevice->SetLineColor(Color(aLineColor));
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mpOutputDevice->DrawPolyLine(aTarget);
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return true;
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}
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mpOutputDevice->SetFillColor(Color(aLineColor));
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mpOutputDevice->SetLineColor();
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mpOutputDevice->DrawPolygon(aTarget);
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return true;
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}
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}
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break;
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case table::BorderLineStyle::DOTTED:
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case table::BorderLineStyle::DASHED:
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case table::BorderLineStyle::FINE_DASHED:
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{
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double fH = rtl::math::round(rSource.getLeftWidth());
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if (fY1 == fY2)
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{
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// Horizontal line.
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basegfx::B2DPolyPolygon aDashes;
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std::vector<double> aPattern =
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svtools::GetLineDashing(rSource.getStyle(), rSource.getPatternScale()*10.0);
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if (aPattern.empty())
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// Failed to get pattern values.
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return false;
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// Create a dash unit polygon set.
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std::vector<double>::const_iterator it = aPattern.begin(), itEnd = aPattern.end();
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for (; it != itEnd; ++it)
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{
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double fW = *it;
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aDashes.append(makeRectPolygon(0, 0, fW, fH));
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}
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aDashes.transform(maCurrentTransformation);
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rtl::math::setNan(&fH);
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// Pixelize the dash unit. We use the same height for
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// all dash polygons.
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basegfx::B2DPolyPolygon aDashesPix;
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for (sal_uInt32 i = 0, n = aDashes.count(); i < n; ++i)
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{
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basegfx::B2DPolygon aPoly = aDashes.getB2DPolygon(i);
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basegfx::B2DRange aRange = aPoly.getB2DRange();
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double fW = rtl::math::round(aRange.getWidth());
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if (rtl::math::isNan(fH))
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fH = rtl::math::round(aRange.getHeight());
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aDashesPix.append(makeRectPolygon(0, 0, fW, fH));
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}
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// Transform the current line range before using it for rendering.
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basegfx::B2DRange aRange(fX1, fY1, fX2, fY2);
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aRange.transform(maCurrentTransformation);
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fX1 = aRange.getMinX();
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fX2 = aRange.getMaxX();
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fY1 = aRange.getMinY();
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fY2 = aRange.getMaxY();
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// Make all dash polygons and render them.
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basegfx::B2DPolyPolygon aTarget;
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double fX = fX1;
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bool bLine = true;
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sal_uInt32 i = 0, n = aDashesPix.count();
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while (fX <= fX2)
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{
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basegfx::B2DPolygon aPoly = aDashesPix.getB2DPolygon(i);
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aRange = aPoly.getB2DRange();
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if (bLine)
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{
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double fBlockW = aRange.getWidth();
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if (fX + fBlockW > fX2)
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// Clip the right end in case it spills over the range.
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fBlockW = fX2 - fX + 1;
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aTarget.append(makeRectPolygon(fX, fY1, fBlockW, aRange.getHeight()));
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}
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bLine = !bLine; // line and blank alternate.
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fX += aRange.getWidth();
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++i;
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if (i >= n)
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i = 0;
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}
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const basegfx::BColor aLineColor =
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maBColorModifierStack.getModifiedColor(rSource.getRGBColorLeft());
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mpOutputDevice->SetFillColor(Color(aLineColor));
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mpOutputDevice->SetLineColor();
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mpOutputDevice->DrawPolyPolygon(aTarget);
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return true;
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}
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}
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break;
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default:
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;
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}
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return false;
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}
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void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
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{
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switch(rCandidate.getPrimitive2DID())
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{
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case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
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{
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// directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
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static bool bHandleWrongSpellDirectly(true);
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if(bHandleWrongSpellDirectly)
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{
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const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
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if(!renderWrongSpellPrimitive2D(
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rWrongSpellPrimitive,
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*mpOutputDevice,
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maCurrentTransformation,
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maBColorModifierStack))
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{
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// fallback to decomposition (MetaFile)
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process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
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}
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}
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else
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{
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process(rCandidate.get2DDecomposition(getViewInformation2D()));
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}
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break;
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}
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case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
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{
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// directdraw of text simple portion; added test possibility to check text decompose
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static bool bForceSimpleTextDecomposition(false);
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// Adapt evtl. used special DrawMode
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const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
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adaptTextToFillDrawMode();
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if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
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{
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RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
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}
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else
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{
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process(rCandidate.get2DDecomposition(getViewInformation2D()));
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}
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// restore DrawMode
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mpOutputDevice->SetDrawMode(nOriginalDrawMode);
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break;
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}
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case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
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{
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// directdraw of decorated text portion; added test possibility to check text decompose
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static bool bForceComplexTextDecomposition(false);
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// Adapt evtl. used special DrawMode
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const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
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adaptTextToFillDrawMode();
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if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
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{
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RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
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}
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else
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{
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process(rCandidate.get2DDecomposition(getViewInformation2D()));
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}
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// restore DrawMode
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mpOutputDevice->SetDrawMode(nOriginalDrawMode);
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break;
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}
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case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
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{
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// try to use directly
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const primitive2d::PolygonHairlinePrimitive2D& rPolygonHairlinePrimitive2D = static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate);
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static bool bAllowed(true);
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if(bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(rPolygonHairlinePrimitive2D, 0.0))
|
|
{
|
|
break;
|
|
}
|
|
|
|
// direct draw of hairline
|
|
RenderPolygonHairlinePrimitive2D(rPolygonHairlinePrimitive2D, true);
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
|
|
{
|
|
// direct draw of transformed BitmapEx primitive
|
|
const primitive2d::BitmapPrimitive2D& rBitmapCandidate = static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate);
|
|
|
|
// check if graphic content is inside discrete local ViewPort
|
|
const basegfx::B2DRange& rDiscreteViewPort(getViewInformation2D().getDiscreteViewport());
|
|
const basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
|
|
|
|
if(!rDiscreteViewPort.isEmpty())
|
|
{
|
|
basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
|
|
|
|
aUnitRange.transform(aLocalTransform);
|
|
|
|
if(!aUnitRange.overlaps(rDiscreteViewPort))
|
|
{
|
|
// content is outside discrete local ViewPort
|
|
break;
|
|
}
|
|
}
|
|
|
|
RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D :
|
|
{
|
|
// direct draw of fillBitmapPrimitive
|
|
RenderFillGraphicPrimitive2D(static_cast< const primitive2d::FillGraphicPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
|
|
{
|
|
// direct draw of gradient
|
|
const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate = static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate);
|
|
const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient());
|
|
basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor()));
|
|
basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor()));
|
|
basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
|
|
|
|
if(aLocalPolyPolygon.count())
|
|
{
|
|
aLocalPolyPolygon.transform(maCurrentTransformation);
|
|
|
|
if(aStartColor == aEndColor)
|
|
{
|
|
// no gradient at all, draw as polygon in AA and non-AA case
|
|
mpOutputDevice->SetLineColor();
|
|
mpOutputDevice->SetFillColor(Color(aStartColor));
|
|
mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
|
|
}
|
|
else
|
|
{
|
|
// use the primitive decomposition of the metafile
|
|
process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_POLYPOLYGONGRAPHICPRIMITIVE2D :
|
|
{
|
|
// direct draw of bitmap
|
|
RenderPolyPolygonGraphicPrimitive2D(static_cast< const primitive2d::PolyPolygonGraphicPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
|
|
{
|
|
// try to use directly
|
|
const primitive2d::PolyPolygonColorPrimitive2D& rPolyPolygonColorPrimitive2D = static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate);
|
|
basegfx::B2DPolyPolygon aLocalPolyPolygon;
|
|
static bool bAllowed(true);
|
|
|
|
if(bAllowed && tryDrawPolyPolygonColorPrimitive2DDirect(rPolyPolygonColorPrimitive2D, 0.0))
|
|
{
|
|
// okay, done. In this case no gaps should have to be repaired, too
|
|
}
|
|
else
|
|
{
|
|
// direct draw of PolyPolygon with color
|
|
const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
|
|
|
|
mpOutputDevice->SetFillColor(Color(aPolygonColor));
|
|
mpOutputDevice->SetLineColor();
|
|
aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
|
|
aLocalPolyPolygon.transform(maCurrentTransformation);
|
|
mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
|
|
}
|
|
|
|
// when AA is on and this filled polygons are the result of stroked line geometry,
|
|
// draw the geometry once extra as lines to avoid AA 'gaps' between partial polygons
|
|
// Caution: This is needed in both cases (!)
|
|
if(mnPolygonStrokePrimitive2D
|
|
&& getOptionsDrawinglayer().IsAntiAliasing()
|
|
&& (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW))
|
|
{
|
|
const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
|
|
sal_uInt32 nCount(aLocalPolyPolygon.count());
|
|
|
|
if(!nCount)
|
|
{
|
|
aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
|
|
aLocalPolyPolygon.transform(maCurrentTransformation);
|
|
nCount = aLocalPolyPolygon.count();
|
|
}
|
|
|
|
mpOutputDevice->SetFillColor();
|
|
mpOutputDevice->SetLineColor(Color(aPolygonColor));
|
|
|
|
for(sal_uInt32 a(0); a < nCount; a++)
|
|
{
|
|
mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
|
|
{
|
|
// #i98289#
|
|
const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
|
|
const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
|
|
|
|
if(bForceLineSnap)
|
|
{
|
|
mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
|
|
}
|
|
|
|
const primitive2d::MetafilePrimitive2D& rMetafilePrimitive( static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate) );
|
|
|
|
static bool bTestMetaFilePrimitiveDecomposition( true );
|
|
if( bTestMetaFilePrimitiveDecomposition && !rMetafilePrimitive.getMetaFile().GetUseCanvas() )
|
|
{
|
|
// use new Metafile decomposition
|
|
// TODO EMF+ stuffed into METACOMMENT support required
|
|
process(rCandidate.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
else
|
|
{
|
|
// direct draw of MetaFile
|
|
RenderMetafilePrimitive2D( rMetafilePrimitive );
|
|
}
|
|
|
|
if(bForceLineSnap)
|
|
{
|
|
mpOutputDevice->SetAntialiasing(nOldAntiAliase);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
|
|
{
|
|
// mask group.
|
|
RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
|
|
{
|
|
// modified color group. Force output to unified color.
|
|
RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
|
|
{
|
|
// Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
|
|
// use the faster OutputDevice::DrawTransparent method
|
|
const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
|
|
const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
|
|
|
|
if(rContent.hasElements())
|
|
{
|
|
if(0.0 == rUniTransparenceCandidate.getTransparence())
|
|
{
|
|
// not transparent at all, use content
|
|
process(rUniTransparenceCandidate.getChildren());
|
|
}
|
|
else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
|
|
{
|
|
bool bDrawTransparentUsed(false);
|
|
|
|
// since DEV300 m33 DrawTransparent is supported in VCL (for some targets
|
|
// natively), so i am now enabling this shortcut
|
|
static bool bAllowUsingDrawTransparent(true);
|
|
|
|
if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
|
|
{
|
|
const primitive2d::Primitive2DReference xReference(rContent[0]);
|
|
const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
|
|
|
|
if(pBasePrimitive)
|
|
{
|
|
switch(pBasePrimitive->getPrimitive2DID())
|
|
{
|
|
case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
|
|
{
|
|
// single transparent PolyPolygon identified, use directly
|
|
const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
|
|
OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
|
|
bDrawTransparentUsed = tryDrawPolyPolygonColorPrimitive2DDirect(*pPoPoColor, rUniTransparenceCandidate.getTransparence());
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
|
|
{
|
|
// single transparent PolygonHairlinePrimitive2D identified, use directly
|
|
const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
|
|
OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
|
|
|
|
// do no tallow by default - problem is that self-overlapping parts of this geometry will
|
|
// not be in a all-same transparency but will already alpha-cover themselves with blending.
|
|
// This is not what the UnifiedTransparencePrimitive2D defines: It requires all it's
|
|
// content to be uniformely transparent.
|
|
// For hairline the effect is pretty minimal, but still not correct.
|
|
static bool bAllowed(false);
|
|
|
|
bDrawTransparentUsed = bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(*pPoHair, rUniTransparenceCandidate.getTransparence());
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
|
|
{
|
|
// single transparent PolygonStrokePrimitive2D identified, use directly
|
|
const primitive2d::PolygonStrokePrimitive2D* pPoStroke = static_cast< const primitive2d::PolygonStrokePrimitive2D* >(pBasePrimitive);
|
|
OSL_ENSURE(pPoStroke, "OOps, PrimitiveID and PrimitiveType do not match (!)");
|
|
|
|
// do no tallow by default - problem is that self-overlapping parts of this geometry will
|
|
// not be in a all-same transparency but will already alpha-cover themselves with blending.
|
|
// This is not what the UnifiedTransparencePrimitive2D defines: It requires all it's
|
|
// content to be uniformely transparent.
|
|
// To check, acitvate and draw a wide transparent self-crossing line/curve
|
|
static bool bAllowed(false);
|
|
|
|
bDrawTransparentUsed = bAllowed && tryDrawPolygonStrokePrimitive2DDirect(*pPoStroke, rUniTransparenceCandidate.getTransparence());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!bDrawTransparentUsed)
|
|
{
|
|
// unified sub-transparence. Draw to VDev first.
|
|
RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
|
|
{
|
|
// sub-transparence group. Draw to VDev first.
|
|
RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
|
|
{
|
|
// transform group.
|
|
RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
|
|
{
|
|
// new XDrawPage for ViewInformation2D
|
|
RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
|
|
{
|
|
// marker array
|
|
RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
|
|
{
|
|
// point array
|
|
RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
|
|
{
|
|
// control primitive
|
|
const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
|
|
const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
|
|
|
|
try
|
|
{
|
|
// remember old graphics and create new
|
|
uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
|
|
const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
|
|
const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
|
|
|
|
if(xNewGraphics.is())
|
|
{
|
|
// link graphics and view
|
|
xControlView->setGraphics(xNewGraphics);
|
|
|
|
// get position
|
|
const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
|
|
const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
|
|
|
|
// find out if the control is already visualized as a VCL-ChildWindow. If yes,
|
|
// it does not need to be painted at all.
|
|
uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
|
|
const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
|
|
|
|
if(!bControlIsVisibleAsChildWindow)
|
|
{
|
|
// draw it. Do not forget to use the evtl. offsetted origin of the target device,
|
|
// e.g. when used with mask/transparence buffer device
|
|
const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
|
|
xControlView->draw(
|
|
aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
|
|
aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
|
|
}
|
|
|
|
// restore original graphics
|
|
xControlView->setGraphics(xOriginalGraphics);
|
|
}
|
|
}
|
|
catch(const uno::Exception&)
|
|
{
|
|
// #i116763# removing since there is a good alternative when the xControlView
|
|
// is not found and it is allowed to happen
|
|
// DBG_UNHANDLED_EXCEPTION();
|
|
|
|
// process recursively and use the decomposition as Bitmap
|
|
process(rCandidate.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
|
|
{
|
|
// try to use directly
|
|
const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive2D = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
|
|
|
|
if(tryDrawPolygonStrokePrimitive2DDirect(rPolygonStrokePrimitive2D, 0.0))
|
|
{
|
|
break;
|
|
}
|
|
|
|
// the stroke primitive may be decomposed to filled polygons. To keep
|
|
// evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
|
|
// DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
|
|
// working, these need to be copied to the corresponding fill modes
|
|
const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
|
|
adaptLineToFillDrawMode();
|
|
|
|
// polygon stroke primitive
|
|
static bool bSuppressFatToHairlineCorrection(false);
|
|
|
|
if(bSuppressFatToHairlineCorrection)
|
|
{
|
|
// remember that we enter a PolygonStrokePrimitive2D decomposition,
|
|
// used for AA thick line drawing
|
|
mnPolygonStrokePrimitive2D++;
|
|
|
|
// with AA there is no need to handle thin lines special
|
|
process(rCandidate.get2DDecomposition(getViewInformation2D()));
|
|
|
|
// leave PolygonStrokePrimitive2D
|
|
mnPolygonStrokePrimitive2D--;
|
|
}
|
|
else
|
|
{
|
|
// Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
|
|
// as filled polygons is geometrically corret but looks wrong since polygon filling avoids
|
|
// the right and bottom pixels. The used method evaluates that and takes the correct action,
|
|
// including calling recursively with decomposition if line is wide enough
|
|
RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive2D);
|
|
}
|
|
|
|
// restore DrawMode
|
|
mpOutputDevice->SetDrawMode(nOriginalDrawMode);
|
|
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
|
|
{
|
|
static bool bForceIgnoreHatchSmoothing(false);
|
|
|
|
if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
|
|
{
|
|
// if AA is used (or ignore smoothing is on), there is no need to smooth
|
|
// hatch painting, use decomposition
|
|
process(rCandidate.get2DDecomposition(getViewInformation2D()));
|
|
}
|
|
else
|
|
{
|
|
// without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
|
|
// and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
|
|
// This is wrong in principle, but looks nicer. This could also be done here directly
|
|
// without VCL usage if needed
|
|
const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
|
|
const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
|
|
|
|
// create hatch polygon in range size and discrete coordinates
|
|
basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange());
|
|
aHatchRange.transform(maCurrentTransformation);
|
|
const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
|
|
|
|
if(rFillHatchAttributes.isFillBackground())
|
|
{
|
|
// #i111846# background fill is active; draw fill polygon
|
|
const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
|
|
|
|
mpOutputDevice->SetFillColor(Color(aPolygonColor));
|
|
mpOutputDevice->SetLineColor();
|
|
mpOutputDevice->DrawPolygon(aHatchPolygon);
|
|
}
|
|
|
|
// set hatch line color
|
|
const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
|
|
mpOutputDevice->SetFillColor();
|
|
mpOutputDevice->SetLineColor(Color(aHatchColor));
|
|
|
|
// get hatch style
|
|
HatchStyle eHatchStyle(HATCH_SINGLE);
|
|
|
|
switch(rFillHatchAttributes.getStyle())
|
|
{
|
|
default : // HATCHSTYLE_SINGLE
|
|
{
|
|
break;
|
|
}
|
|
case attribute::HATCHSTYLE_DOUBLE :
|
|
{
|
|
eHatchStyle = HATCH_DOUBLE;
|
|
break;
|
|
}
|
|
case attribute::HATCHSTYLE_TRIPLE :
|
|
{
|
|
eHatchStyle = HATCH_TRIPLE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// create hatch
|
|
const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
|
|
const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
|
|
const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
|
|
::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
|
|
|
|
// draw hatch using VCL
|
|
mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
|
|
}
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
|
|
{
|
|
// #i98404# Handle directly, especially when AA is active
|
|
const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
|
|
const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
|
|
|
|
// switch AA off in all cases
|
|
mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
|
|
|
|
// create color for fill
|
|
const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
|
|
mpOutputDevice->SetFillColor(Color(aPolygonColor));
|
|
mpOutputDevice->SetLineColor();
|
|
|
|
// create rectangle for fill
|
|
const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
|
|
const Rectangle aRectangle(
|
|
(sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
|
|
(sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
|
|
mpOutputDevice->DrawRect(aRectangle);
|
|
|
|
// restore AA setting
|
|
mpOutputDevice->SetAntialiasing(nOriginalAA);
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
|
|
{
|
|
// #i97628#
|
|
// This primitive means that the content is derived from an active text edit,
|
|
// not from model data itself. Some renderers need to suppress this content, e.g.
|
|
// the pixel renderer used for displaying the edit view (like this one). It's
|
|
// not to be suppressed by the MetaFile renderers, so that the edited text is
|
|
// part of the MetaFile, e.g. needed for presentation previews.
|
|
// Action: Ignore here, do nothing.
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
|
|
{
|
|
// invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
|
|
// Set OutDev to XOR and switch AA off (XOR does not work with AA)
|
|
mpOutputDevice->Push();
|
|
mpOutputDevice->SetRasterOp( ROP_XOR );
|
|
const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
|
|
mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
|
|
|
|
// process content recursively
|
|
process(rCandidate.get2DDecomposition(getViewInformation2D()));
|
|
|
|
// restore OutDev
|
|
mpOutputDevice->Pop();
|
|
mpOutputDevice->SetAntialiasing(nAntiAliasing);
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
|
|
{
|
|
RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D:
|
|
{
|
|
RenderSvgLinearAtomPrimitive2D(static_cast< const primitive2d::SvgLinearAtomPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D:
|
|
{
|
|
RenderSvgRadialAtomPrimitive2D(static_cast< const primitive2d::SvgRadialAtomPrimitive2D& >(rCandidate));
|
|
break;
|
|
}
|
|
case PRIMITIVE2D_ID_BORDERLINEPRIMITIVE2D:
|
|
{
|
|
// process recursively, but turn off anti-aliasing. Border
|
|
// lines are always rectangular, and look horrible when
|
|
// the anti-aliasing is enabled.
|
|
sal_uInt16 nAntiAliasing = mpOutputDevice->GetAntialiasing();
|
|
mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
|
|
|
|
const drawinglayer::primitive2d::BorderLinePrimitive2D& rBorder =
|
|
static_cast<const drawinglayer::primitive2d::BorderLinePrimitive2D&>(rCandidate);
|
|
|
|
if (!tryDrawBorderLinePrimitive2DDirect(rBorder))
|
|
process(rCandidate.get2DDecomposition(getViewInformation2D()));
|
|
|
|
mpOutputDevice->SetAntialiasing(nAntiAliasing);
|
|
break;
|
|
}
|
|
default :
|
|
{
|
|
// process recursively
|
|
process(rCandidate.get2DDecomposition(getViewInformation2D()));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} // end of namespace processor2d
|
|
} // end of namespace drawinglayer
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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