Files
libreoffice/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx
Vladimir Glazounov 027d39d2f7 INTEGRATION: CWS chart2mst3 (1.1.2); FILE ADDED
2006/12/07 23:22:13 iha 1.1.2.9: #i67833# simple 3D look - bring light to front
2006/06/13 19:14:17 iha 1.1.2.8: also rotate lights when rotating diagram
2005/11/03 16:16:06 bm 1.1.2.7: live-preview changes, lock controllers for multiple changes
2005/11/02 13:49:18 bm 1.1.2.6: scene properties changed from SceneDescriptor property to the D3D properties offered by SceneProperties.hxx (this way XML im-/export works with the xmloff helper)
2005/10/11 09:20:14 bm 1.1.2.5: license header change
2004/06/11 15:24:13 iha 1.1.2.4: changed control order
2004/06/07 17:52:48 iha 1.1.2.3: implementation
2004/06/04 12:19:43 iha 1.1.2.2: implement 3D View / Effects dialog
2004/06/01 17:33:30 iha 1.1.2.1: new 3D view/effects dialog
2007-05-22 16:43:11 +00:00

165 lines
4.8 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: tp_3D_SceneIllumination.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: vg $ $Date: 2007-05-22 17:43:11 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX
#define _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX
#include "ModifyListenerCallBack.hxx"
#include "TimerTriggeredControllerLock.hxx"
// #ifndef _COM_SUN_STAR_CHART2_SCENEDESCRIPTOR_HPP_
// #include <com/sun/star/chart2/SceneDescriptor.hpp>
// #endif
#ifndef _COM_SUN_STAR_BEANS_XPROPERTYSET_HPP_
#include <com/sun/star/beans/XPropertySet.hpp>
#endif
// header for class TabPage
#ifndef _SV_TABPAGE_HXX
#include <vcl/tabpage.hxx>
#endif
// header for class FixedText
#ifndef _SV_FIXED_HXX
#include <vcl/fixed.hxx>
#endif
// header for class CheckBox
#ifndef _SV_BUTTON_HXX
#include <vcl/button.hxx>
#endif
// header for class ColorLB
#ifndef _SVX_DLG_CTRL_HXX
#include <svx/dlgctrl.hxx>
#endif
// header for class SvxLightCtl3D
#ifndef _SVX_DLGCTL3D_HXX
#include <svx/dlgctl3d.hxx>
#endif
//.............................................................................
namespace chart
{
//.............................................................................
class LightButton : public ImageButton
{
public:
LightButton( Window* pParent, const ResId& rResId, sal_Int32 nLightNumber );
virtual ~LightButton();
void switchLightOn(bool bOn);
bool isLightOn() const;
private:
bool m_bLightOn;
};
class ColorButton : public ImageButton
{
public:
ColorButton( Window* pParent, const ResId& rResId );
virtual ~ColorButton();
};
struct LightSourceInfo;
class ThreeD_SceneIllumination_TabPage : public TabPage
{
public:
ThreeD_SceneIllumination_TabPage(
Window* pWindow,
const ::com::sun::star::uno::Reference<
::com::sun::star::beans::XPropertySet > & xSceneProperties,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& xChartModel,
XColorTable* pColorTable=0 );
virtual ~ThreeD_SceneIllumination_TabPage();
// has to be called in case the dialog was closed with OK
void commitPendingChanges();
private:
DECL_LINK( ClickLightSourceButtonHdl, LightButton* );
DECL_LINK( SelectColorHdl, ColorLB* );
DECL_LINK( ColorDialogHdl, Button* );
DECL_LINK( PreviewChangeHdl, void* );
DECL_LINK( PreviewSelectHdl, void* );
void updatePreview();
private:
DECL_LINK(fillControlsFromModel, void *);
void applyLightSourceToModel( Base3DLightNumber nLightNumber );
void applyLightSourcesToModel();
FixedText m_aFT_LightSource;
LightButton m_aBtn_Light1;
LightButton m_aBtn_Light2;
LightButton m_aBtn_Light3;
LightButton m_aBtn_Light4;
LightButton m_aBtn_Light5;
LightButton m_aBtn_Light6;
LightButton m_aBtn_Light7;
LightButton m_aBtn_Light8;
ColorLB m_aLB_LightSource;
ColorButton m_aBtn_LightSource_Color;
FixedText m_aFT_AmbientLight;
ColorLB m_aLB_AmbientLight;
ColorButton m_aBtn_AmbientLight_Color;
SvxLightCtl3D m_aCtl_Preview;
LightSourceInfo* m_pLightSourceInfoList;
::com::sun::star::uno::Reference<
::com::sun::star::beans::XPropertySet > m_xSceneProperties;
TimerTriggeredControllerLock m_aTimerTriggeredControllerLock;
bool m_bInCommitToModel;
ModifyListenerCallBack m_aModelChangeListener;
::com::sun::star::uno::Reference<
::com::sun::star::frame::XModel > m_xChartModel;
};
//.............................................................................
} //namespace chart
//.............................................................................
#endif