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libreoffice/canvas/source/null/null_canvashelper.cxx
Rüdiger Timm 13bbd35d4f INTEGRATION: CWS changefileheader (1.5.50); FILE MERGED
2008/03/28 16:35:08 rt 1.5.50.1: #i87441# Change license header to LPGL v3.
2008-04-11 08:29:01 +00:00

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19 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: null_canvashelper.cxx,v $
* $Revision: 1.6 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_canvas.hxx"
#include <canvas/debug.hxx>
#include <rtl/logfile.hxx>
#include <rtl/math.hxx>
#include <com/sun/star/rendering/IntegerBitmapFormat.hpp>
#include <com/sun/star/rendering/Endianness.hpp>
#include <com/sun/star/rendering/TexturingMode.hpp>
#include <com/sun/star/rendering/CompositeOperation.hpp>
#include <com/sun/star/rendering/RepaintResult.hpp>
#include <com/sun/star/rendering/PathCapType.hpp>
#include <com/sun/star/rendering/PathJoinType.hpp>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <comphelper/sequence.hxx>
#include <canvas/canvastools.hxx>
#include "null_spritecanvas.hxx"
#include "null_canvasfont.hxx"
#include "null_textlayout.hxx"
#include "null_canvashelper.hxx"
#include <algorithm>
using namespace ::com::sun::star;
namespace nullcanvas
{
CanvasHelper::CanvasHelper() :
mpDevice( NULL ),
maSize(),
mbHaveAlpha()
{
}
void CanvasHelper::disposing()
{
mpDevice = NULL;
}
void CanvasHelper::init( const ::basegfx::B2ISize& rSize,
SpriteCanvas& rDevice,
bool bHasAlpha )
{
mpDevice = &rDevice;
maSize = rSize;
mbHaveAlpha = bHasAlpha;
}
void CanvasHelper::clear()
{
}
void CanvasHelper::drawPoint( const rendering::XCanvas* /*pCanvas*/,
const geometry::RealPoint2D& /*aPoint*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/ )
{
}
void CanvasHelper::drawLine( const rendering::XCanvas* /*pCanvas*/,
const geometry::RealPoint2D& /*aPoint1*/,
const geometry::RealPoint2D& /*aPoint2*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/ )
{
}
void CanvasHelper::drawBezier( const rendering::XCanvas* /*pCanvas*/,
const geometry::RealBezierSegment2D& /*aBezierSegment*/,
const geometry::RealPoint2D& /*aEndPoint*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/ )
{
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/ )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokePolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const rendering::StrokeAttributes& /*strokeAttributes*/ )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTexturedPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const uno::Sequence< rendering::Texture >& /*textures*/,
const rendering::StrokeAttributes& /*strokeAttributes*/ )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTextureMappedPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const uno::Sequence< rendering::Texture >& /*textures*/,
const uno::Reference< geometry::XMapping2D >& /*xMapping*/,
const rendering::StrokeAttributes& /*strokeAttributes*/ )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XPolyPolygon2D > CanvasHelper::queryStrokeShapes( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const rendering::StrokeAttributes& /*strokeAttributes*/ )
{
// TODO
return uno::Reference< rendering::XPolyPolygon2D >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/ )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTexturedPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const uno::Sequence< rendering::Texture >& /*textures*/ )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTextureMappedPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const uno::Sequence< rendering::Texture >& /*textures*/,
const uno::Reference< geometry::XMapping2D >& /*xMapping*/ )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCanvasFont > CanvasHelper::createFont( const rendering::XCanvas* /*pCanvas*/,
const rendering::FontRequest& fontRequest,
const uno::Sequence< beans::PropertyValue >& extraFontProperties,
const geometry::Matrix2D& fontMatrix )
{
return uno::Reference< rendering::XCanvasFont >(
new CanvasFont(fontRequest, extraFontProperties, fontMatrix ) );
}
uno::Sequence< rendering::FontInfo > CanvasHelper::queryAvailableFonts( const rendering::XCanvas* /*pCanvas*/,
const rendering::FontInfo& /*aFilter*/,
const uno::Sequence< beans::PropertyValue >& /*aFontProperties*/ )
{
// TODO
return uno::Sequence< rendering::FontInfo >();
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawText( const rendering::XCanvas* /*pCanvas*/,
const rendering::StringContext& /*text*/,
const uno::Reference< rendering::XCanvasFont >& /*xFont*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
sal_Int8 /*textDirection*/ )
{
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawTextLayout( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XTextLayout >& xLayoutetText,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
ENSURE_AND_THROW( xLayoutetText.is(),
"CanvasHelper::drawTextLayout: layout is NULL");
TextLayout* pTextLayout =
dynamic_cast< TextLayout* >( xLayoutetText.get() );
ENSURE_AND_THROW( pTextLayout,
"CanvasHelper::drawTextLayout(): TextLayout not compatible with this canvas" );
pTextLayout->draw( viewState,
renderState,
mpDevice );
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmap( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XBitmap >& /*xBitmap*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/ )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmapModulated( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XBitmap >& /*xBitmap*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/ )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XGraphicDevice > CanvasHelper::getDevice()
{
return uno::Reference< rendering::XGraphicDevice >(mpDevice);
}
void CanvasHelper::copyRect( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XBitmapCanvas >& /*sourceCanvas*/,
const geometry::RealRectangle2D& /*sourceRect*/,
const rendering::ViewState& /*sourceViewState*/,
const rendering::RenderState& /*sourceRenderState*/,
const geometry::RealRectangle2D& /*destRect*/,
const rendering::ViewState& /*destViewState*/,
const rendering::RenderState& /*destRenderState*/ )
{
// TODO(F2): copyRect NYI
}
geometry::IntegerSize2D CanvasHelper::getSize()
{
if( !mpDevice )
geometry::IntegerSize2D(1, 1); // we're disposed
return ::basegfx::unotools::integerSize2DFromB2ISize( maSize );
}
uno::Reference< rendering::XBitmap > CanvasHelper::getScaledBitmap( const geometry::RealSize2D& /*newSize*/,
sal_Bool /*beFast*/ )
{
// TODO(F1):
return uno::Reference< rendering::XBitmap >();
}
uno::Sequence< sal_Int8 > CanvasHelper::getData( rendering::IntegerBitmapLayout& /*bitmapLayout*/,
const geometry::IntegerRectangle2D& /*rect*/ )
{
// TODO
return uno::Sequence< sal_Int8 >();
}
void CanvasHelper::setData( const uno::Sequence< sal_Int8 >& /*data*/,
const rendering::IntegerBitmapLayout& /*bitmapLayout*/,
const geometry::IntegerRectangle2D& /*rect*/ )
{
}
void CanvasHelper::setPixel( const uno::Sequence< sal_Int8 >& /*color*/,
const rendering::IntegerBitmapLayout& /*bitmapLayout*/,
const geometry::IntegerPoint2D& /*pos*/ )
{
}
uno::Sequence< sal_Int8 > CanvasHelper::getPixel( rendering::IntegerBitmapLayout& /*bitmapLayout*/,
const geometry::IntegerPoint2D& /*pos*/ )
{
return uno::Sequence< sal_Int8 >();
}
uno::Reference< rendering::XBitmapPalette > CanvasHelper::getPalette()
{
// TODO(F1): Palette bitmaps NYI
return uno::Reference< rendering::XBitmapPalette >();
}
rendering::IntegerBitmapLayout CanvasHelper::getMemoryLayout()
{
// TODO(F1): finish memory layout initialization
rendering::IntegerBitmapLayout aLayout;
const geometry::IntegerSize2D& rBmpSize( getSize() );
aLayout.ScanLines = rBmpSize.Width;
aLayout.ScanLineBytes = rBmpSize.Height * 4;
aLayout.ScanLineStride = aLayout.ScanLineBytes;
aLayout.PlaneStride = 0;
aLayout.ColorSpace.set( mpDevice );
aLayout.NumComponents = 4;
aLayout.ComponentMasks.realloc(4);
aLayout.ComponentMasks[0] = 0x00FF0000;
aLayout.ComponentMasks[1] = 0x0000FF00;
aLayout.ComponentMasks[2] = 0x000000FF;
aLayout.ComponentMasks[3] = 0xFF000000;
aLayout.Palette.clear();
aLayout.Endianness = rendering::Endianness::LITTLE;
aLayout.Format = rendering::IntegerBitmapFormat::CHUNKY_32BIT;
aLayout.IsMsbFirst = sal_False;
return aLayout;
}
void CanvasHelper::flush() const
{
}
bool CanvasHelper::hasAlpha() const
{
return mbHaveAlpha;
}
}