594 lines
24 KiB
C++
594 lines
24 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: canvasbitmaphelper.cxx,v $
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* $Revision: 1.12 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_canvas.hxx"
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#include <canvas/debug.hxx>
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#include <com/sun/star/rendering/IntegerBitmapFormat.hpp>
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#include <com/sun/star/rendering/Endianness.hpp>
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#include <rtl/logfile.hxx>
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#include <rtl/math.hxx>
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#include <tools/poly.hxx>
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#include <vcl/window.hxx>
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#include <vcl/bitmapex.hxx>
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#include <vcl/bmpacc.hxx>
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#include <vcl/canvastools.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/tools/canvastools.hxx>
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#include <basegfx/numeric/ftools.hxx>
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#include <canvas/canvastools.hxx>
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#include "canvasbitmap.hxx"
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#include "canvasbitmaphelper.hxx"
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using namespace ::com::sun::star;
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namespace vclcanvas
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{
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CanvasBitmapHelper::CanvasBitmapHelper() :
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mpBackBuffer()
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{
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}
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void CanvasBitmapHelper::setBitmap( const BitmapEx& rBitmap )
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{
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ENSURE_AND_THROW( mpDevice && mpDevice->getOutDev(),
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"CanvasBitmapHelper::setBitmap(): Invalid reference device" );
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mpBackBuffer.reset( new BitmapBackBuffer( rBitmap,
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*mpDevice->getOutDev() ) );
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// tell canvas helper about the new target OutDev (don't
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// protect state, it's our own VirDev, anyways)
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setOutDev( mpBackBuffer, false );
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}
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void CanvasBitmapHelper::init( const BitmapEx& rBitmap,
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SpriteCanvas& rSpriteCanvas )
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{
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ENSURE_AND_THROW( rSpriteCanvas.getOutDev(),
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"CanvasBitmapHelper::setBitmap(): Invalid reference device" );
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mpBackBuffer.reset( new BitmapBackBuffer( rBitmap,
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*rSpriteCanvas.getOutDev() ) );
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// forward new settings to base class (ref device, output
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// surface, no protection (own backbuffer), alpha depends on
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// whether BmpEx is transparent or not)
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CanvasHelper::init( rSpriteCanvas,
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mpBackBuffer,
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false,
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rBitmap.IsTransparent() );
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}
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void CanvasBitmapHelper::disposing()
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{
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mpBackBuffer.reset();
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// forward to base class
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CanvasHelper::disposing();
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}
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geometry::IntegerSize2D CanvasBitmapHelper::getSize()
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{
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if( !mpBackBuffer )
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return geometry::IntegerSize2D();
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return ::vcl::unotools::integerSize2DFromSize( mpBackBuffer->getBitmapReference().GetSizePixel() );
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}
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uno::Reference< rendering::XBitmap > CanvasBitmapHelper::getScaledBitmap( const geometry::RealSize2D& newSize,
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sal_Bool beFast )
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{
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ENSURE_AND_THROW( mpDevice,
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"CanvasBitmapHelper::getScaledBitmap(): disposed CanvasHelper" );
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RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getScaledBitmap()" );
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if( !mpBackBuffer )
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return uno::Reference< rendering::XBitmap >(); // we're disposed
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BitmapEx aRes( mpBackBuffer->getBitmapReference() );
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aRes.Scale( ::vcl::unotools::sizeFromRealSize2D(newSize),
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beFast ? BMP_SCALE_FAST : BMP_SCALE_INTERPOLATE );
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return uno::Reference< rendering::XBitmap >(
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new CanvasBitmap( aRes, mpDevice ) );
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}
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uno::Sequence< sal_Int8 > CanvasBitmapHelper::getData( rendering::IntegerBitmapLayout& aLayout,
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const geometry::IntegerRectangle2D& rect )
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{
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RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getData()" );
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if( !mpBackBuffer )
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return uno::Sequence< sal_Int8 >(); // we're disposed
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const sal_Int32 nWidth( rect.X2 - rect.X1 );
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const sal_Int32 nHeight( rect.Y2 - rect.Y1 );
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aLayout.ScanLines = nHeight;
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aLayout.ScanLineBytes = nWidth*4;
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aLayout.ScanLineStride = aLayout.ScanLineBytes;
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aLayout.PlaneStride = 0;
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aLayout.ColorSpace.set( mpDevice );
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aLayout.NumComponents = 4;
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aLayout.ComponentMasks.realloc(4);
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aLayout.ComponentMasks[0] = 0x00FF0000;
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aLayout.ComponentMasks[1] = 0x0000FF00;
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aLayout.ComponentMasks[2] = 0x000000FF;
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aLayout.ComponentMasks[3] = 0xFF000000;
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aLayout.Palette.clear();
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aLayout.Endianness = rendering::Endianness::LITTLE;
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aLayout.Format = rendering::IntegerBitmapFormat::CHUNKY_32BIT;
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aLayout.IsMsbFirst = sal_False;
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Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
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Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
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ScopedBitmapReadAccess pReadAccess( aBitmap.AcquireReadAccess(),
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aBitmap );
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ScopedBitmapReadAccess pAlphaReadAccess( aAlpha.IsEmpty() ?
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(BitmapReadAccess*)NULL : aAlpha.AcquireReadAccess(),
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aAlpha );
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if( pReadAccess.get() != NULL )
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{
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// TODO(F1): Support more formats.
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const Size aBmpSize( aBitmap.GetSizePixel() );
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// for the time being, always return as BGRA
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uno::Sequence< sal_Int8 > aRes( 4*aBmpSize.Width()*aBmpSize.Height() );
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sal_Int8* pRes = aRes.getArray();
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int nCurrPos(0);
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for( int y=rect.Y1;
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y<aBmpSize.Height() && y<rect.Y2;
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++y )
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{
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if( pAlphaReadAccess.get() != NULL )
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{
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for( int x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetBlue();
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pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetGreen();
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pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetRed();
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pRes[ nCurrPos++ ] = pAlphaReadAccess->GetPixel( y, x ).GetIndex();
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}
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}
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else
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{
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for( int x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetBlue();
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pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetGreen();
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pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetRed();
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pRes[ nCurrPos++ ] = sal_uInt8(255);
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}
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}
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}
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return aRes;
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}
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return uno::Sequence< sal_Int8 >();
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}
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void CanvasBitmapHelper::setData( const uno::Sequence< sal_Int8 >& data,
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const rendering::IntegerBitmapLayout& ,
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const geometry::IntegerRectangle2D& rect )
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{
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RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::setData()" );
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if( !mpBackBuffer )
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return; // we're disposed
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// retrieve local copies from the BitmapEx, which are later
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// stored back. Unfortunately, the BitmapEx does not permit
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// in-place modifications, as they are necessary here.
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Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
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Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
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bool bCopyBack( false ); // only copy something back, if we
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// actually changed a pixel
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{
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ScopedBitmapWriteAccess pWriteAccess( aBitmap.AcquireWriteAccess(),
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aBitmap );
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ScopedBitmapWriteAccess pAlphaWriteAccess( aAlpha.IsEmpty() ?
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(BitmapWriteAccess*)NULL : aAlpha.AcquireWriteAccess(),
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aAlpha );
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if( pAlphaWriteAccess.get() )
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{
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DBG_ASSERT( pAlphaWriteAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ||
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pAlphaWriteAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_TC_MASK,
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"CanvasBitmapHelper::setData(): non-8bit alpha not supported!" );
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}
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if( pWriteAccess.get() != NULL )
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{
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// TODO(F1): Support more formats.
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const Size aBmpSize( aBitmap.GetSizePixel() );
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// for the time being, always read as BGRA
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int x, y, nCurrPos(0);
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for( y=rect.Y1;
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y<aBmpSize.Height() && y<rect.Y2;
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++y )
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{
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if( pAlphaWriteAccess.get() != NULL )
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{
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switch( pWriteAccess->GetScanlineFormat() )
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{
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case BMP_FORMAT_8BIT_PAL:
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{
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Scanline pScan = pWriteAccess->GetScanline( y );
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Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
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for( x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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*pScan++ = (BYTE)pWriteAccess->GetBestPaletteIndex(
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BitmapColor( data[ nCurrPos+2 ],
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data[ nCurrPos+1 ],
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data[ nCurrPos ] ) );
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nCurrPos += 3;
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// cast to unsigned byte, for correct subtraction result
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*pAScan++ = static_cast<BYTE>(255 -
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static_cast<sal_uInt8>(data[ nCurrPos++ ]));
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}
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}
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break;
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case BMP_FORMAT_24BIT_TC_BGR:
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{
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Scanline pScan = pWriteAccess->GetScanline( y );
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Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
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for( x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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*pScan++ = data[ nCurrPos ];
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*pScan++ = data[ nCurrPos+1 ];
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*pScan++ = data[ nCurrPos+2 ];
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nCurrPos += 3;
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// cast to unsigned byte, for correct subtraction result
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*pAScan++ = static_cast<BYTE>(255 -
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static_cast<sal_uInt8>(data[ nCurrPos++ ]));
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}
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}
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break;
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case BMP_FORMAT_24BIT_TC_RGB:
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{
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Scanline pScan = pWriteAccess->GetScanline( y );
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Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
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for( x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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*pScan++ = data[ nCurrPos+2 ];
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*pScan++ = data[ nCurrPos+1 ];
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*pScan++ = data[ nCurrPos ];
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nCurrPos += 3;
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// cast to unsigned byte, for correct subtraction result
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*pAScan++ = static_cast<BYTE>(255 -
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static_cast<sal_uInt8>(data[ nCurrPos++ ]));
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}
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}
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break;
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default:
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{
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for( x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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pWriteAccess->SetPixel( y, x, BitmapColor( data[ nCurrPos+2 ],
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data[ nCurrPos+1 ],
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data[ nCurrPos ] ) );
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nCurrPos += 3;
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// cast to unsigned byte, for correct subtraction result
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pAlphaWriteAccess->SetPixel( y, x,
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BitmapColor(
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static_cast<BYTE>(255 -
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static_cast<sal_uInt8>(data[ nCurrPos++ ])) ) );
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}
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}
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break;
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}
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}
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else
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{
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// TODO(Q3): This is copy'n'pasted from
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// canvashelper.cxx, unify!
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switch( pWriteAccess->GetScanlineFormat() )
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{
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case BMP_FORMAT_8BIT_PAL:
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{
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Scanline pScan = pWriteAccess->GetScanline( y );
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for( x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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*pScan++ = (BYTE)pWriteAccess->GetBestPaletteIndex(
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BitmapColor( data[ nCurrPos+2 ],
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data[ nCurrPos+1 ],
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data[ nCurrPos ] ) );
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nCurrPos += 4; // skip three colors, _plus_ alpha
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}
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}
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break;
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case BMP_FORMAT_24BIT_TC_BGR:
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{
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Scanline pScan = pWriteAccess->GetScanline( y );
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for( x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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*pScan++ = data[ nCurrPos ];
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*pScan++ = data[ nCurrPos+1 ];
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*pScan++ = data[ nCurrPos+2 ];
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nCurrPos += 4; // skip three colors, _plus_ alpha
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}
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}
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break;
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case BMP_FORMAT_24BIT_TC_RGB:
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{
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Scanline pScan = pWriteAccess->GetScanline( y );
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for( x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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*pScan++ = data[ nCurrPos+2 ];
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*pScan++ = data[ nCurrPos+1 ];
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*pScan++ = data[ nCurrPos ];
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nCurrPos += 4; // skip three colors, _plus_ alpha
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}
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}
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break;
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default:
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{
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for( x=rect.X1;
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x<aBmpSize.Width() && x<rect.X2;
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++x )
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{
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pWriteAccess->SetPixel( y, x, BitmapColor( data[ nCurrPos+2 ],
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data[ nCurrPos+1 ],
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data[ nCurrPos ] ) );
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nCurrPos += 4; // skip three colors, _plus_ alpha
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}
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}
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break;
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}
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}
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bCopyBack = true;
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}
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}
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}
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// copy back only here, since the BitmapAccessors must be
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// destroyed beforehand
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if( bCopyBack )
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{
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if( aAlpha.IsEmpty() )
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setBitmap( BitmapEx( aBitmap ) );
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else
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setBitmap( BitmapEx( aBitmap,
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AlphaMask( aAlpha ) ) );
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}
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}
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void CanvasBitmapHelper::setPixel( const uno::Sequence< sal_Int8 >& color,
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const rendering::IntegerBitmapLayout& ,
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const geometry::IntegerPoint2D& pos )
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{
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RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::setPixel()" );
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if( !mpBackBuffer )
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return; // we're disposed
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const Size aBmpSize( mpBackBuffer->getBitmapReference().GetSizePixel() );
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CHECK_AND_THROW( pos.X >= 0 && pos.X < aBmpSize.Width(),
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"CanvasBitmapHelper::setPixel: X coordinate out of bounds" );
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CHECK_AND_THROW( pos.Y >= 0 && pos.Y < aBmpSize.Height(),
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"CanvasBitmapHelper::setPixel: Y coordinate out of bounds" );
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CHECK_AND_THROW( color.getLength() > 3,
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"CanvasBitmapHelper::setPixel: not enough color components" );
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// retrieve local copies from the BitmapEx, which are later
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// stored back. Unfortunately, the BitmapEx does not permit
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// in-place modifications, as they are necessary here.
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Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
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Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
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bool bCopyBack( false ); // only copy something back, if we
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// actually changed a pixel
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{
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ScopedBitmapWriteAccess pWriteAccess( aBitmap.AcquireWriteAccess(),
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aBitmap );
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ScopedBitmapWriteAccess pAlphaWriteAccess( aAlpha.IsEmpty() ?
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(BitmapWriteAccess*)NULL : aAlpha.AcquireWriteAccess(),
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aAlpha );
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if( pWriteAccess.get() != NULL )
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{
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pWriteAccess->SetPixel( pos.Y, pos.X, BitmapColor( color[ 2 ],
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color[ 1 ],
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color[ 0 ] ) );
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if( pAlphaWriteAccess.get() != NULL )
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pAlphaWriteAccess->SetPixel( pos.Y, pos.X, BitmapColor( 255 - color[ 3 ] ) );
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bCopyBack = true;
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}
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}
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// copy back only here, since the BitmapAccessors must be
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// destroyed beforehand
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if( bCopyBack )
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{
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if( aAlpha.IsEmpty() )
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setBitmap( BitmapEx( aBitmap ) );
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else
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setBitmap( BitmapEx( aBitmap,
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AlphaMask( aAlpha ) ) );
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}
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}
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uno::Sequence< sal_Int8 > CanvasBitmapHelper::getPixel( rendering::IntegerBitmapLayout& ,
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const geometry::IntegerPoint2D& pos )
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{
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RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getPixel()" );
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|
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if( !mpBackBuffer )
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return uno::Sequence< sal_Int8 >(); // we're disposed
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const Size aBmpSize( mpBackBuffer->getBitmapReference().GetSizePixel() );
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CHECK_AND_THROW( pos.X >= 0 && pos.X < aBmpSize.Width(),
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"CanvasBitmapHelper::getPixel: X coordinate out of bounds" );
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CHECK_AND_THROW( pos.Y >= 0 && pos.Y < aBmpSize.Height(),
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"CanvasBitmapHelper::getPixel: Y coordinate out of bounds" );
|
|
|
|
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
|
|
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
|
|
|
|
ScopedBitmapReadAccess pReadAccess( aBitmap.AcquireReadAccess(),
|
|
aBitmap );
|
|
ScopedBitmapReadAccess pAlphaReadAccess( aAlpha.IsEmpty() ?
|
|
(BitmapReadAccess*)NULL : aAlpha.AcquireReadAccess(),
|
|
aAlpha );
|
|
|
|
if( pReadAccess.get() != NULL )
|
|
{
|
|
// for the time being, always return as BGRA
|
|
uno::Sequence< sal_Int8 > aRes( 4 );
|
|
sal_Int8* pRes = aRes.getArray();
|
|
|
|
const BitmapColor aColor( pReadAccess->GetColor( pos.Y, pos.X ) );
|
|
pRes[ 3 ] = aColor.GetRed();
|
|
pRes[ 2 ] = aColor.GetGreen();
|
|
pRes[ 1 ] = aColor.GetBlue();
|
|
|
|
if( pAlphaReadAccess.get() != NULL )
|
|
pRes[ 3 ] = pAlphaReadAccess->GetPixel( pos.Y, pos.X ).GetIndex();
|
|
else
|
|
pRes[ 3 ] = sal_uInt8(255);
|
|
|
|
return aRes;
|
|
}
|
|
|
|
return uno::Sequence< sal_Int8 >();
|
|
}
|
|
|
|
uno::Reference< rendering::XBitmapPalette > CanvasBitmapHelper::getPalette()
|
|
{
|
|
// TODO(F1): Provide palette support
|
|
return uno::Reference< rendering::XBitmapPalette >();
|
|
}
|
|
|
|
rendering::IntegerBitmapLayout CanvasBitmapHelper::getMemoryLayout()
|
|
{
|
|
// TODO(F1): finish that one
|
|
rendering::IntegerBitmapLayout aLayout;
|
|
|
|
if( !mpBackBuffer )
|
|
return aLayout; // we're disposed
|
|
|
|
const BitmapEx& rBmpEx( mpBackBuffer->getBitmapReference() );
|
|
const Size aBmpSize( rBmpEx.GetSizePixel() );
|
|
|
|
aLayout.ScanLines = aBmpSize.Height();
|
|
aLayout.ScanLineBytes = aBmpSize.Width()*4;
|
|
aLayout.ScanLineStride = aLayout.ScanLineBytes;
|
|
aLayout.PlaneStride = 0;
|
|
// cast away const, need to change refcount (as this is
|
|
// ~invisible to client code, still logically const)
|
|
aLayout.ColorSpace.set( mpDevice );
|
|
aLayout.NumComponents = 4;
|
|
aLayout.ComponentMasks.realloc(4);
|
|
aLayout.ComponentMasks[0] = 0x00FF0000;
|
|
aLayout.ComponentMasks[1] = 0x0000FF00;
|
|
aLayout.ComponentMasks[2] = 0x000000FF;
|
|
aLayout.ComponentMasks[3] = 0xFF000000;
|
|
aLayout.Palette.clear();
|
|
aLayout.Endianness = rendering::Endianness::LITTLE;
|
|
aLayout.Format = rendering::IntegerBitmapFormat::CHUNKY_32BIT;
|
|
aLayout.IsMsbFirst = sal_False;
|
|
|
|
return aLayout;
|
|
}
|
|
|
|
BitmapEx CanvasBitmapHelper::getBitmap() const
|
|
{
|
|
if( !mpBackBuffer )
|
|
return BitmapEx(); // we're disposed
|
|
else
|
|
return mpBackBuffer->getBitmapReference();
|
|
}
|
|
|
|
}
|