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libreoffice/svx/source/dialog/SpellAttrib.hxx
Vladimir Glazounov f4a19db22e INTEGRATION: CWS internatiodel (1.3.244); FILE MERGED
2006/02/10 19:27:47 er 1.3.244.1: #i52115# move LangIDs and ISO conversion from tools to i18npool; introduce class MsLangId and libi18nisolang
2006-04-07 12:58:36 +00:00

131 lines
4.8 KiB
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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: SpellAttrib.hxx,v $
*
* $Revision: 1.4 $
*
* last change: $Author: vg $ $Date: 2006-04-07 13:58:36 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _SVX_SPELL_ATTRIB
#define _SVX_SPELL_ATTRIB
#ifndef _TXTATTR_HXX
#include <svtools/txtattr.hxx>
#endif
#ifndef INCLUDED_I18NPOOL_LANG_H
#include <i18npool/lang.h>
#endif
#ifndef _COM_SUN_STAR_UNO_REFERENCE_H_
#include <com/sun/star/uno/Reference.h>
#endif
#ifndef _TOOLS_COLOR_HXX
#include <tools/color.hxx>
#endif
namespace com{ namespace sun{ namespace star{ namespace linguistic2{
class XSpellAlternatives;
}}}}
#define TEXTATTR_SPELL_ERROR (TEXTATTR_USER_START + 1)
#define TEXTATTR_SPELL_LANGUAGE (TEXTATTR_USER_START + 2)
#define TEXTATTR_SPELL_BACKGROUND (TEXTATTR_USER_START + 3)
namespace svx{
/* -----------------10.09.2003 14:23-----------------
--------------------------------------------------*/
class SpellErrorAttrib : public TextAttrib
{
com::sun::star::uno::Reference<com::sun::star::linguistic2::XSpellAlternatives> m_xAlternatives;
//not accessible
SpellErrorAttrib();
public:
SpellErrorAttrib(com::sun::star::uno::Reference<com::sun::star::linguistic2::XSpellAlternatives> xAlternatives);
SpellErrorAttrib( const SpellErrorAttrib& rAttr );
~SpellErrorAttrib();
com::sun::star::uno::Reference<com::sun::star::linguistic2::XSpellAlternatives>
GetAlternatives() const { return m_xAlternatives;}
void SetAlternatives(com::sun::star::uno::Reference<com::sun::star::linguistic2::XSpellAlternatives> xAlt)
{m_xAlternatives = xAlt;}
virtual void SetFont( Font& rFont ) const;
virtual TextAttrib* Clone() const;
virtual int operator==( const TextAttrib& rAttr ) const;
};
/* -----------------10.09.2003 14:23-----------------
--------------------------------------------------*/
class SpellLanguageAttrib : public TextAttrib
{
LanguageType m_eLanguage;
//not accessible
SpellLanguageAttrib();
public:
SpellLanguageAttrib(LanguageType eLanguage);
SpellLanguageAttrib( const SpellLanguageAttrib& rAttr );
~SpellLanguageAttrib();
LanguageType GetLanguage() const {return m_eLanguage;}
void SetLanguage(LanguageType eLang)
{m_eLanguage = eLang;}
virtual void SetFont( Font& rFont ) const;
virtual TextAttrib* Clone() const;
virtual int operator==( const TextAttrib& rAttr ) const;
};
/* -----------------31.10.2003 16:01-----------------
--------------------------------------------------*/
class SpellBackgroundAttrib : public TextAttrib
{
Color m_aBackgroundColor;
//not accessible
SpellBackgroundAttrib();
public:
SpellBackgroundAttrib(const Color& rCol);
SpellBackgroundAttrib( const SpellBackgroundAttrib& rAttr );
~SpellBackgroundAttrib();
const Color& GetColor() const { return m_aBackgroundColor;}
void SetColor( const Color& rNewCol ){m_aBackgroundColor = rNewCol;}
virtual void SetFont( Font& rFont ) const;
virtual TextAttrib* Clone() const;
virtual int operator==( const TextAttrib& rAttr ) const;
};
}//namespace svx
#endif