2007/03/20 14:57:29 aw 1.10.198.1: #i75482# use BeginCompleteRedraw/DoCompleteRedraw/EndCompleteRedraw in ContourWindow::Paint like in GraphCtrl::Paint
384 lines
10 KiB
C++
384 lines
10 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: contwnd.cxx,v $
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*
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* $Revision: 1.11 $
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*
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* last change: $Author: ihi $ $Date: 2007-03-26 12:36:26 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_svx.hxx"
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#ifndef _XOUTX_HXX //autogen
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#include <xoutx.hxx>
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#endif
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#include <xoutbmp.hxx>
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#include <dialogs.hrc>
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#include <svxids.hrc>
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#include <contdlg.hrc>
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#include <contwnd.hxx>
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#include "svdpage.hxx"
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#include "svdopath.hxx"
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#include "xfltrit.hxx"
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#ifndef _SVX_FILLITEM_HXX //autogen
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#include <xfillit.hxx>
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#endif
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#ifndef _BGFX_POLYGON_B2DPOLYGON_HXX
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#include <basegfx/polygon/b2dpolygon.hxx>
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#endif
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#ifndef _BGFX_POLYPOLYGON_B2DPOLYGONTOOLS_HXX
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#endif
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// #i75482#
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#ifndef _SDRPAINTWINDOW_HXX
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#include "sdrpaintwindow.hxx"
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#endif
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#ifdef MAC
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#define TRANSCOL Color( COL_LIGHTGRAY )
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#else
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#define TRANSCOL Color( COL_WHITE )
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#endif
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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ContourWindow::ContourWindow( Window* pParent, const ResId& rResId ) :
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GraphCtrl ( pParent, rResId ),
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aWorkRect ( 0, 0, 0, 0 ),
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bPipetteMode ( FALSE ),
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bWorkplaceMode ( FALSE ),
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bClickValid ( FALSE )
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{
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SetWinStyle( WB_SDRMODE );
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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ContourWindow::~ContourWindow()
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{
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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void ContourWindow::SetPolyPolygon( const PolyPolygon& rPolyPoly )
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{
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SdrPage* pPage = (SdrPage*) pModel->GetPage( 0 );
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const USHORT nPolyCount = rPolyPoly.Count();
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// zuerst alle Zeichenobjekte loeschen
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aPolyPoly = rPolyPoly;
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// #117412#
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// To avoid to have destroyed objects which are still selected, it is necessary to deselect
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// them first (!)
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pView->UnmarkAllObj();
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pPage->Clear();
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for ( USHORT i = 0; i < nPolyCount; i++ )
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{
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basegfx::B2DPolyPolygon aPolyPolygon;
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aPolyPolygon.append(aPolyPoly[ i ].getB2DPolygon());
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SdrPathObj* pPathObj = new SdrPathObj( OBJ_PATHFILL, aPolyPolygon );
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if ( pPathObj )
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{
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SfxItemSet aSet( pModel->GetItemPool() );
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aSet.Put( XFillStyleItem( XFILL_SOLID ) );
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aSet.Put( XFillColorItem( String(), TRANSCOL ) );
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aSet.Put( XFillTransparenceItem( 50 ) );
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//pPathObj->SetItemSetAndBroadcast(aSet);
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pPathObj->SetMergedItemSetAndBroadcast(aSet);
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pPage->InsertObject( pPathObj );
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}
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}
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if ( nPolyCount )
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{
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pView->MarkAll();
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pView->CombineMarkedObjects( sal_False );
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}
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pModel->SetChanged( sal_False );
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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const PolyPolygon& ContourWindow::GetPolyPolygon()
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{
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if ( pModel->IsChanged() )
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{
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SdrPage* pPage = (SdrPage*) pModel->GetPage( 0 );
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aPolyPoly = PolyPolygon();
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if ( pPage && pPage->GetObjCount() )
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{
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SdrPathObj* pPathObj = (SdrPathObj*)pPage->GetObj(0L);
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const basegfx::B2DPolyPolygon aB2DPolyPolygon(basegfx::tools::adaptiveSubdivideByAngle(pPathObj->GetPathPoly()));
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aPolyPoly = PolyPolygon(aB2DPolyPolygon);
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}
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pModel->SetChanged( sal_False );
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}
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return aPolyPoly;
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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void ContourWindow::InitSdrModel()
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{
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GraphCtrl::InitSdrModel();
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SfxItemSet aSet( pModel->GetItemPool() );
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aSet.Put( XFillColorItem( String(), TRANSCOL ) );
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aSet.Put( XFillTransparenceItem( 50 ) );
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pView->SetAttributes( aSet );
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pView->SetFrameDragSingles( TRUE );
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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void ContourWindow::SdrObjCreated( const SdrObject& )
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{
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pView->MarkAll();
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pView->CombineMarkedObjects( sal_False );
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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BOOL ContourWindow::IsContourChanged() const
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{
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SdrPage* pPage = (SdrPage*) pModel->GetPage( 0 );
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BOOL bRet = FALSE;
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if ( pPage && pPage->GetObjCount() )
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bRet = ( (SdrPathObj*) pPage->GetObj( 0 ) )->GetPathPoly().count() && pModel->IsChanged();
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return bRet;
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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void ContourWindow::MouseButtonDown( const MouseEvent& rMEvt )
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{
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if ( bWorkplaceMode )
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{
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const Point aLogPt( PixelToLogic( rMEvt.GetPosPixel() ) );
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SetPolyPolygon( PolyPolygon() );
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aWorkRect = Rectangle( aLogPt, aLogPt );
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Paint( Rectangle( Point(), GetGraphicSize() ) );
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SetEditMode( TRUE );
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}
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if ( !bPipetteMode )
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GraphCtrl::MouseButtonDown( rMEvt );
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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void ContourWindow::MouseMove( const MouseEvent& rMEvt )
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{
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bClickValid = FALSE;
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if ( bPipetteMode )
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{
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const Point aLogPt( PixelToLogic( rMEvt.GetPosPixel() ) );
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aPipetteColor = GetPixel( aLogPt );
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Control::MouseMove( rMEvt );
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if ( aPipetteLink.IsSet() && Rectangle( Point(), GetGraphicSize() ).IsInside( aLogPt ) )
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{
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SetPointer( POINTER_REFHAND );
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aPipetteLink.Call( this );
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}
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}
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else
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GraphCtrl::MouseMove( rMEvt );
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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void ContourWindow::MouseButtonUp(const MouseEvent& rMEvt)
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{
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Point aTmpPoint;
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const Rectangle aGraphRect( aTmpPoint, GetGraphicSize() );
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const Point aLogPt( PixelToLogic( rMEvt.GetPosPixel() ) );
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bClickValid = aGraphRect.IsInside( aLogPt );
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ReleaseMouse();
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if ( bPipetteMode )
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{
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Control::MouseButtonUp( rMEvt );
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if ( aPipetteClickLink.IsSet() )
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aPipetteClickLink.Call( this );
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}
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else if ( bWorkplaceMode )
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{
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GraphCtrl::MouseButtonUp( rMEvt );
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aWorkRect.Right() = aLogPt.X();
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aWorkRect.Bottom() = aLogPt.Y();
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aWorkRect.Intersection( aGraphRect );
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aWorkRect.Justify();
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if ( aWorkRect.Left() != aWorkRect.Right() && aWorkRect.Top() != aWorkRect.Bottom() )
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{
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PolyPolygon _aPolyPoly( GetPolyPolygon() );
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_aPolyPoly.Clip( aWorkRect );
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SetPolyPolygon( _aPolyPoly );
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pView->SetWorkArea( aWorkRect );
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}
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else
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pView->SetWorkArea( aGraphRect );
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Invalidate( aGraphRect );
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if ( aWorkplaceClickLink.IsSet() )
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aWorkplaceClickLink.Call( this );
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}
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else
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GraphCtrl::MouseButtonUp( rMEvt );
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}
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/*************************************************************************
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|*
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|*
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|*
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\************************************************************************/
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void ContourWindow::Paint( const Rectangle& rRect )
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{
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// #i75482#
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// encapsulate the redraw using Begin/End and use the returned
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// data to get the target output device (e.g. when pre-rendering)
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SdrPaintWindow* pPaintWindow = pView->BeginCompleteRedraw(this);
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OutputDevice& rTarget = pPaintWindow->GetTargetOutputDevice();
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const Graphic& rGraphic = GetGraphic();
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const Color& rOldLineColor = GetLineColor();
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const Color& rOldFillColor = GetFillColor();
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rTarget.SetLineColor( Color( COL_BLACK ) );
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rTarget.SetFillColor( Color( COL_WHITE ) );
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rTarget.DrawRect( Rectangle( Point(), GetGraphicSize() ) );
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rTarget.SetLineColor( rOldLineColor );
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rTarget.SetFillColor( rOldFillColor );
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if ( rGraphic.GetType() != GRAPHIC_NONE )
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rGraphic.Draw( &rTarget, Point(), GetGraphicSize() );
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if ( aWorkRect.Left() != aWorkRect.Right() && aWorkRect.Top() != aWorkRect.Bottom() )
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{
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PolyPolygon _aPolyPoly( 2, 2 );
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const Color aOldFillColor( GetFillColor() );
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_aPolyPoly.Insert( Rectangle( Point(), GetGraphicSize() ) );
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_aPolyPoly.Insert( aWorkRect );
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rTarget.SetFillColor( COL_LIGHTRED );
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rTarget.DrawTransparent( _aPolyPoly, 50 );
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rTarget.SetFillColor( aOldFillColor );
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}
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// #i75482#
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const Region aRepaintRegion(rRect);
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pView->DoCompleteRedraw(*pPaintWindow, aRepaintRegion);
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pView->EndCompleteRedraw(*pPaintWindow, aRepaintRegion);
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}
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// eof
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