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libreoffice/canvas/source/directx/dx_canvashelper.cxx
Rüdiger Timm 213de4560c INTEGRATION: CWS changefileheader (1.3.16); FILE MERGED
2008/03/28 16:35:00 rt 1.3.16.1: #i87441# Change license header to LPGL v3.
2008-04-11 08:07:52 +00:00

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42 KiB
C++
Executable File

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: dx_canvashelper.cxx,v $
* $Revision: 1.4 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include <canvas/debug.hxx>
#include <rtl/logfile.hxx>
#include <rtl/math.hxx>
#include <com/sun/star/rendering/IntegerBitmapFormat.hpp>
#include <com/sun/star/rendering/Endianness.hpp>
#include <com/sun/star/rendering/TexturingMode.hpp>
#include <com/sun/star/rendering/CompositeOperation.hpp>
#include <com/sun/star/rendering/RepaintResult.hpp>
#include <com/sun/star/rendering/PathCapType.hpp>
#include <com/sun/star/rendering/PathJoinType.hpp>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <comphelper/sequence.hxx>
#include <canvas/canvastools.hxx>
#include "dx_spritecanvas.hxx"
#include "dx_impltools.hxx"
#include "dx_canvasfont.hxx"
#include "dx_textlayout.hxx"
#include "dx_canvashelper.hxx"
#include <algorithm>
using namespace ::com::sun::star;
namespace dxcanvas
{
namespace
{
Gdiplus::LineCap gdiCapFromCap( sal_Int8 nCapType )
{
switch( nCapType )
{
case rendering::PathCapType::BUTT:
return Gdiplus::LineCapFlat;
case rendering::PathCapType::ROUND:
return Gdiplus::LineCapRound;
case rendering::PathCapType::SQUARE:
return Gdiplus::LineCapSquare;
default:
ENSURE_AND_THROW( false,
"gdiCapFromCap(): Unexpected cap type" );
}
return Gdiplus::LineCapFlat;
}
Gdiplus::LineJoin gdiJoinFromJoin( sal_Int8 nJoinType )
{
switch( nJoinType )
{
case rendering::PathJoinType::NONE:
OSL_ENSURE( false,
"gdiJoinFromJoin(): Join NONE not possible, mapping to MITER" );
// FALLTHROUGH intended
case rendering::PathJoinType::MITER:
return Gdiplus::LineJoinMiter;
case rendering::PathJoinType::ROUND:
return Gdiplus::LineJoinRound;
case rendering::PathJoinType::BEVEL:
return Gdiplus::LineJoinBevel;
default:
ENSURE_AND_THROW( false,
"gdiJoinFromJoin(): Unexpected join type" );
}
return Gdiplus::LineJoinMiter;
}
}
CanvasHelper::CanvasHelper() :
mpDevice( NULL ),
mpTarget(),
mpGdiPlusUser( GDIPlusUser::createInstance() ),
maOutputOffset()
{
}
void CanvasHelper::disposing()
{
mpGdiPlusUser.reset();
mpDevice = NULL;
mpTarget.reset();
}
void CanvasHelper::setDevice( SpriteCanvas& rDevice )
{
mpDevice = &rDevice;
}
void CanvasHelper::setTarget( const DXBitmapSharedPtr& rTarget )
{
ENSURE_AND_THROW( rTarget,
"CanvasHelper::setTarget(): Invalid target" );
ENSURE_AND_THROW( !mpTarget.get(),
"CanvasHelper::setTarget(): target set, old target would be overwritten" );
mpTarget = rTarget;
}
void CanvasHelper::setTarget( const DXBitmapSharedPtr& rTarget,
const ::basegfx::B2ISize& rOutputOffset )
{
ENSURE_AND_THROW( rTarget,
"CanvasHelper::setTarget(): invalid target" );
ENSURE_AND_THROW( !mpTarget.get(),
"CanvasHelper::setTarget(): target set, old target would be overwritten" );
mpTarget = rTarget;
maOutputOffset = rOutputOffset;
}
void CanvasHelper::clear()
{
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
Gdiplus::Color aClearColor = hasAlpha() ?
Gdiplus::Color( 0,255,255,255 ) : Gdiplus::Color((Gdiplus::ARGB)Gdiplus::Color::White);
ENSURE_AND_THROW(
Gdiplus::Ok == (*aGraphics.get())->SetCompositingMode(
Gdiplus::CompositingModeSourceCopy ), // force set, don't blend
"CanvasHelper::clear(): GDI+ SetCompositingMode call failed" );
ENSURE_AND_THROW(
Gdiplus::Ok == (*aGraphics)->Clear( aClearColor ),
"CanvasHelper::clear(): GDI+ Clear call failed" );
}
}
void CanvasHelper::drawPoint( const rendering::XCanvas* /*pCanvas*/,
const geometry::RealPoint2D& aPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
Gdiplus::SolidBrush aBrush(
Gdiplus::Color(
tools::sequenceToArgb(renderState.DeviceColor)) );
// determine size of one-by-one device pixel ellipse
Gdiplus::Matrix aMatrix;
(*aGraphics)->GetTransform(&aMatrix);
aMatrix.Invert();
Gdiplus::PointF vector(1, 1);
aMatrix.TransformVectors(&vector);
// paint a one-by-one circle, with the given point
// in the middle (rounded to float)
ENSURE_AND_THROW(
Gdiplus::Ok == (*aGraphics)->FillEllipse( &aBrush,
// disambiguate call
Gdiplus::REAL(aPoint.X),
Gdiplus::REAL(aPoint.Y),
Gdiplus::REAL(vector.X),
Gdiplus::REAL(vector.Y) ),
"CanvasHelper::drawPoint(): GDI+ call failed" );
}
}
void CanvasHelper::drawLine( const rendering::XCanvas* /*pCanvas*/,
const geometry::RealPoint2D& aStartPoint,
const geometry::RealPoint2D& aEndPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
Gdiplus::Pen aPen(
Gdiplus::Color(
tools::sequenceToArgb(renderState.DeviceColor)),
Gdiplus::REAL(0.0) );
// #122683# Switched precedence of pixel offset
// mode. Seemingly, polygon stroking needs
// PixelOffsetModeNone to achieve visually pleasing
// results, whereas all other operations (e.g. polygon
// fills, bitmaps) look better with PixelOffsetModeHalf.
const Gdiplus::PixelOffsetMode aOldMode(
(*aGraphics)->GetPixelOffsetMode() );
(*aGraphics)->SetPixelOffsetMode( Gdiplus::PixelOffsetModeNone );
Gdiplus::Status hr = (*aGraphics)->DrawLine( &aPen,
Gdiplus::REAL(aStartPoint.X), // disambiguate call
Gdiplus::REAL(aStartPoint.Y),
Gdiplus::REAL(aEndPoint.X),
Gdiplus::REAL(aEndPoint.Y) );
(*aGraphics)->SetPixelOffsetMode( aOldMode );
ENSURE_AND_THROW(
Gdiplus::Ok == hr,
"CanvasHelper::drawLine(): GDI+ call failed" );
}
}
void CanvasHelper::drawBezier( const rendering::XCanvas* /*pCanvas*/,
const geometry::RealBezierSegment2D& aBezierSegment,
const geometry::RealPoint2D& aEndPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
Gdiplus::Pen aPen(
Gdiplus::Color(
tools::sequenceToArgb(renderState.DeviceColor)),
Gdiplus::REAL(0.0) );
// #122683# Switched precedence of pixel offset
// mode. Seemingly, polygon stroking needs
// PixelOffsetModeNone to achieve visually pleasing
// results, whereas all other operations (e.g. polygon
// fills, bitmaps) look better with PixelOffsetModeHalf.
const Gdiplus::PixelOffsetMode aOldMode(
(*aGraphics)->GetPixelOffsetMode() );
(*aGraphics)->SetPixelOffsetMode( Gdiplus::PixelOffsetModeNone );
Gdiplus::Status hr = (*aGraphics)->DrawBezier( &aPen,
Gdiplus::REAL(aBezierSegment.Px), // disambiguate call
Gdiplus::REAL(aBezierSegment.Py),
Gdiplus::REAL(aBezierSegment.C1x),
Gdiplus::REAL(aBezierSegment.C1y),
Gdiplus::REAL(aEndPoint.X),
Gdiplus::REAL(aEndPoint.Y),
Gdiplus::REAL(aBezierSegment.C2x),
Gdiplus::REAL(aBezierSegment.C2y) );
(*aGraphics)->SetPixelOffsetMode( aOldMode );
ENSURE_AND_THROW(
Gdiplus::Ok == hr,
"CanvasHelper::drawBezier(): GDI+ call failed" );
}
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
ENSURE_AND_THROW( xPolyPolygon.is(),
"CanvasHelper::drawPolyPolygon: polygon is NULL");
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
Gdiplus::Pen aPen(
Gdiplus::Color(
tools::sequenceToArgb(renderState.DeviceColor)),
Gdiplus::REAL(0.0) );
// #122683# Switched precedence of pixel offset
// mode. Seemingly, polygon stroking needs
// PixelOffsetModeNone to achieve visually pleasing
// results, whereas all other operations (e.g. polygon
// fills, bitmaps) look better with PixelOffsetModeHalf.
const Gdiplus::PixelOffsetMode aOldMode(
(*aGraphics)->GetPixelOffsetMode() );
(*aGraphics)->SetPixelOffsetMode( Gdiplus::PixelOffsetModeNone );
GraphicsPathSharedPtr pPath( tools::graphicsPathFromXPolyPolygon2D( xPolyPolygon ) );
// TODO(E1): Return value
Gdiplus::Status hr = (*aGraphics)->DrawPath( &aPen, pPath.get() );
(*aGraphics)->SetPixelOffsetMode( aOldMode );
ENSURE_AND_THROW(
Gdiplus::Ok == hr,
"CanvasHelper::drawPolyPolygon(): GDI+ call failed" );
}
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokePolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
const rendering::StrokeAttributes& strokeAttributes )
{
ENSURE_AND_THROW( xPolyPolygon.is(),
"CanvasHelper::drawPolyPolygon: polygon is NULL");
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
// Setup stroke pen
// ----------------
Gdiplus::Pen aPen(
Gdiplus::Color(
tools::sequenceToArgb(renderState.DeviceColor)),
static_cast< Gdiplus::REAL >(strokeAttributes.StrokeWidth) );
// #122683# Switched precedence of pixel offset
// mode. Seemingly, polygon stroking needs
// PixelOffsetModeNone to achieve visually pleasing
// results, whereas all other operations (e.g. polygon
// fills, bitmaps) look better with PixelOffsetModeHalf.
const Gdiplus::PixelOffsetMode aOldMode(
(*aGraphics)->GetPixelOffsetMode() );
(*aGraphics)->SetPixelOffsetMode( Gdiplus::PixelOffsetModeNone );
aPen.SetMiterLimit( static_cast< Gdiplus::REAL >(strokeAttributes.MiterLimit) );
const ::std::vector< Gdiplus::REAL >& rDashArray(
::comphelper::sequenceToContainer< ::std::vector< Gdiplus::REAL > >(
strokeAttributes.DashArray ) );
if( !rDashArray.empty() )
{
aPen.SetDashPattern( &rDashArray[0],
rDashArray.size() );
}
aPen.SetLineCap( gdiCapFromCap(strokeAttributes.StartCapType),
gdiCapFromCap(strokeAttributes.EndCapType),
Gdiplus::DashCapFlat );
aPen.SetLineJoin( gdiJoinFromJoin(strokeAttributes.JoinType) );
GraphicsPathSharedPtr pPath( tools::graphicsPathFromXPolyPolygon2D( xPolyPolygon ) );
// TODO(E1): Return value
Gdiplus::Status hr = (*aGraphics)->DrawPath( &aPen, pPath.get() );
(*aGraphics)->SetPixelOffsetMode( aOldMode );
ENSURE_AND_THROW(
Gdiplus::Ok == hr,
"CanvasHelper::strokePolyPolygon(): GDI+ call failed" );
}
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTexturedPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const uno::Sequence< rendering::Texture >& /*textures*/,
const rendering::StrokeAttributes& /*strokeAttributes*/ )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTextureMappedPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const uno::Sequence< rendering::Texture >& /*textures*/,
const uno::Reference< geometry::XMapping2D >& /*xMapping*/,
const rendering::StrokeAttributes& /*strokeAttributes*/ )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XPolyPolygon2D > CanvasHelper::queryStrokeShapes( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const rendering::StrokeAttributes& /*strokeAttributes*/ )
{
// TODO
return uno::Reference< rendering::XPolyPolygon2D >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
ENSURE_AND_THROW( xPolyPolygon.is(),
"CanvasHelper::fillPolyPolygon: polygon is NULL");
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
Gdiplus::SolidBrush aBrush(
tools::sequenceToArgb(renderState.DeviceColor));
GraphicsPathSharedPtr pPath( tools::graphicsPathFromXPolyPolygon2D( xPolyPolygon ) );
// TODO(F1): FillRule
ENSURE_AND_THROW( Gdiplus::Ok == (*aGraphics)->FillPath( &aBrush, pPath.get() ),
"CanvasHelper::fillPolyPolygon(): GDI+ call failed " );
}
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTextureMappedPolyPolygon( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/,
const rendering::ViewState& /*viewState*/,
const rendering::RenderState& /*renderState*/,
const uno::Sequence< rendering::Texture >& /*textures*/,
const uno::Reference< geometry::XMapping2D >& /*xMapping*/ )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCanvasFont > CanvasHelper::createFont( const rendering::XCanvas* /*pCanvas*/,
const rendering::FontRequest& fontRequest,
const uno::Sequence< beans::PropertyValue >& extraFontProperties,
const geometry::Matrix2D& fontMatrix )
{
if( needOutput() )
{
return uno::Reference< rendering::XCanvasFont >(
new CanvasFont(fontRequest, extraFontProperties, fontMatrix ) );
}
return uno::Reference< rendering::XCanvasFont >();
}
uno::Sequence< rendering::FontInfo > CanvasHelper::queryAvailableFonts( const rendering::XCanvas* /*pCanvas*/,
const rendering::FontInfo& /*aFilter*/,
const uno::Sequence< beans::PropertyValue >& /*aFontProperties*/ )
{
// TODO
return uno::Sequence< rendering::FontInfo >();
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawText( const rendering::XCanvas* /*pCanvas*/,
const rendering::StringContext& text,
const uno::Reference< rendering::XCanvasFont >& xFont,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
sal_Int8 /*textDirection*/ )
{
ENSURE_AND_THROW( xFont.is(),
"CanvasHelper::drawText: font is NULL");
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
Gdiplus::SolidBrush aBrush(
Gdiplus::Color(
tools::sequenceToArgb(renderState.DeviceColor)));
CanvasFont::ImplRef pFont(
tools::canvasFontFromXFont(xFont) );
// Move glyphs up, such that output happens at the font
// baseline.
Gdiplus::PointF aPoint( 0.0,
static_cast<Gdiplus::REAL>(-(pFont->getFont()->GetSize()*
pFont->getCellAscent() /
pFont->getEmHeight())) );
// TODO(F1): According to
// http://support.microsoft.com/default.aspx?scid=kb;EN-US;Q307208,
// we might have to revert to GDI and ExTextOut here,
// since GDI+ takes the scalability a little bit too
// far...
// TODO(F2): Proper layout (BiDi, CTL)! IMHO must use
// DrawDriverString here, and perform layouting myself...
ENSURE_AND_THROW(
Gdiplus::Ok == (*aGraphics)->DrawString( reinterpret_cast<LPCWSTR>(text.Text.copy( text.StartPosition,
text.Length ).getStr()),
text.Length,
pFont->getFont().get(),
aPoint,
&aBrush ),
"CanvasHelper::drawText(): GDI+ call failed" );
}
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawTextLayout( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XTextLayout >& xLayoutetText,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
ENSURE_AND_THROW( xLayoutetText.is(),
"CanvasHelper::drawTextLayout: layout is NULL");
if( needOutput() )
{
TextLayout* pTextLayout =
dynamic_cast< TextLayout* >( xLayoutetText.get() );
ENSURE_AND_THROW( pTextLayout,
"CanvasHelper::drawTextLayout(): TextLayout not compatible with this canvas" );
pTextLayout->draw( mpTarget,
viewState,
renderState,
maOutputOffset,
mpDevice );
}
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmap( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XBitmap >& xBitmap,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
ENSURE_AND_THROW( xBitmap.is(),
"CanvasHelper::drawBitmap: bitmap is NULL");
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
Gdiplus::PointF aPoint;
tools::drawXBitmap( aGraphics, xBitmap );
}
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmapModulated( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XBitmap >& xBitmap,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
ENSURE_AND_THROW( xBitmap.is(),
"CanvasHelper::drawBitmap: bitmap is NULL");
// no color set -> this is equivalent to a plain drawBitmap(), then
if( renderState.DeviceColor.getLength() < 3 )
return drawBitmap( pCanvas, xBitmap, viewState, renderState );
if( needOutput() )
{
SurfaceGraphicsSharedPtr aGraphics( mpTarget->getGraphics() );
setupGraphicsState( aGraphics, viewState, renderState );
BitmapSharedPtr pBitmap( tools::bitmapFromXBitmap( xBitmap ) );
Gdiplus::Rect aRect( 0, 0,
pBitmap->GetWidth(),
pBitmap->GetHeight() );
// Setup an ImageAttributes with an alpha-modulating
// color matrix.
double nRed;
double nGreen;
double nBlue;
double nAlpha;
::canvas::tools::getDeviceColor( nRed, nGreen, nBlue, nAlpha,
renderState );
Gdiplus::ImageAttributes aImgAttr;
tools::setModulateImageAttributes( aImgAttr,
nRed, nGreen, nBlue, nAlpha );
ENSURE_AND_THROW(
Gdiplus::Ok == (*aGraphics)->DrawImage( pBitmap.get(),
aRect,
0, 0,
pBitmap->GetWidth(),
pBitmap->GetHeight(),
Gdiplus::UnitPixel,
&aImgAttr,
NULL,
NULL ),
"CanvasHelper::drawBitmapModulated(): GDI+ call failed" );
}
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XGraphicDevice > CanvasHelper::getDevice()
{
return uno::Reference< rendering::XGraphicDevice >(mpDevice);
}
void CanvasHelper::copyRect( const rendering::XCanvas* /*pCanvas*/,
const uno::Reference< rendering::XBitmapCanvas >& /*sourceCanvas*/,
const geometry::RealRectangle2D& /*sourceRect*/,
const rendering::ViewState& /*sourceViewState*/,
const rendering::RenderState& /*sourceRenderState*/,
const geometry::RealRectangle2D& /*destRect*/,
const rendering::ViewState& /*destViewState*/,
const rendering::RenderState& /*destRenderState*/ )
{
// TODO(F2): copyRect NYI
}
geometry::IntegerSize2D CanvasHelper::getSize()
{
if( !mpTarget )
geometry::IntegerSize2D(1, 1); // we're disposed
return ::basegfx::unotools::integerSize2DFromB2ISize(mpTarget->getSize());
}
uno::Reference< rendering::XBitmap > CanvasHelper::getScaledBitmap( const geometry::RealSize2D& /*newSize*/,
sal_Bool /*beFast*/ )
{
// TODO(F1):
return uno::Reference< rendering::XBitmap >();
}
uno::Sequence< sal_Int8 > CanvasHelper::getData( rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerRectangle2D& rect )
{
RTL_LOGFILE_CONTEXT( aLog, "::dxcanvas::CanvasHelper::getData()" );
ENSURE_AND_THROW( mpTarget,
"::dxcanvas::CanvasHelper::getData(): disposed" );
if( !mpTarget )
return uno::Sequence< sal_Int8 >();
return mpTarget->getData(bitmapLayout,rect);
}
void CanvasHelper::setData( const uno::Sequence< sal_Int8 >& data,
const rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerRectangle2D& rect )
{
RTL_LOGFILE_CONTEXT( aLog, "::dxcanvas::CanvasHelper::setData()" );
ENSURE_AND_THROW( mpTarget,
"::dxcanvas::CanvasHelper::setData(): disposed" );
if( !mpTarget )
return;
mpTarget->setData(data,bitmapLayout,rect);
}
void CanvasHelper::setPixel( const uno::Sequence< sal_Int8 >& color,
const rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerPoint2D& pos )
{
RTL_LOGFILE_CONTEXT( aLog, "::dxcanvas::CanvasHelper::setPixel()" );
ENSURE_AND_THROW( mpTarget,
"::dxcanvas::CanvasHelper::setPixel(): disposed" );
if( !mpTarget )
return;
mpTarget->setPixel(color,bitmapLayout,pos);
}
uno::Sequence< sal_Int8 > CanvasHelper::getPixel( rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerPoint2D& pos )
{
RTL_LOGFILE_CONTEXT( aLog, "::dxcanvas::CanvasHelper::getPixel()" );
ENSURE_AND_THROW( mpTarget,
"::dxcanvas::CanvasHelper::getPixel(): disposed" );
if( !mpTarget )
return uno::Sequence< sal_Int8 >();
return mpTarget->getPixel(bitmapLayout,pos);
}
uno::Reference< rendering::XBitmapPalette > CanvasHelper::getPalette()
{
// TODO(F1): Palette bitmaps NYI
return uno::Reference< rendering::XBitmapPalette >();
}
rendering::IntegerBitmapLayout CanvasHelper::getMemoryLayout()
{
// TODO(F1): finish memory layout initialization
rendering::IntegerBitmapLayout aLayout;
const geometry::IntegerSize2D& rBmpSize( getSize() );
aLayout.ScanLines = rBmpSize.Width;
aLayout.ScanLineBytes = rBmpSize.Height * 4;
aLayout.ScanLineStride = aLayout.ScanLineBytes;
aLayout.PlaneStride = 0;
aLayout.ColorSpace.set( mpDevice );
aLayout.NumComponents = 4;
aLayout.ComponentMasks.realloc(4);
aLayout.ComponentMasks[0] = 0x00FF0000;
aLayout.ComponentMasks[1] = 0x0000FF00;
aLayout.ComponentMasks[2] = 0x000000FF;
aLayout.ComponentMasks[3] = 0xFF000000;
aLayout.Palette.clear();
aLayout.Endianness = rendering::Endianness::LITTLE;
aLayout.Format = rendering::IntegerBitmapFormat::CHUNKY_32BIT;
aLayout.IsMsbFirst = sal_False;
return aLayout;
}
// private helper
// --------------------------------------------------
Gdiplus::CompositingMode CanvasHelper::calcCompositingMode( sal_Int8 nMode )
{
Gdiplus::CompositingMode aRet( Gdiplus::CompositingModeSourceOver );
switch( nMode )
{
case rendering::CompositeOperation::OVER:
// FALLTHROUGH intended
case rendering::CompositeOperation::CLEAR:
aRet = Gdiplus::CompositingModeSourceOver;
break;
case rendering::CompositeOperation::SOURCE:
aRet = Gdiplus::CompositingModeSourceCopy;
break;
case rendering::CompositeOperation::DESTINATION:
// FALLTHROUGH intended
case rendering::CompositeOperation::UNDER:
// FALLTHROUGH intended
case rendering::CompositeOperation::INSIDE:
// FALLTHROUGH intended
case rendering::CompositeOperation::INSIDE_REVERSE:
// FALLTHROUGH intended
case rendering::CompositeOperation::OUTSIDE:
// FALLTHROUGH intended
case rendering::CompositeOperation::OUTSIDE_REVERSE:
// FALLTHROUGH intended
case rendering::CompositeOperation::ATOP:
// FALLTHROUGH intended
case rendering::CompositeOperation::ATOP_REVERSE:
// FALLTHROUGH intended
case rendering::CompositeOperation::XOR:
// FALLTHROUGH intended
case rendering::CompositeOperation::ADD:
// FALLTHROUGH intended
case rendering::CompositeOperation::SATURATE:
// TODO(F2): Problem, because GDI+ only knows about two compositing modes
aRet = Gdiplus::CompositingModeSourceOver;
break;
default:
ENSURE_AND_THROW( false, "CanvasHelper::calcCompositingMode: unexpected mode" );
break;
}
return aRet;
}
void CanvasHelper::setupGraphicsState( SurfaceGraphicsSharedPtr& rGraphics,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
ENSURE_AND_THROW( needOutput(),
"CanvasHelper::setupGraphicsState: primary graphics invalid" );
ENSURE_AND_THROW( mpDevice,
"CanvasHelper::setupGraphicsState: reference device invalid" );
// setup view transform first. Clipping e.g. depends on it
::basegfx::B2DHomMatrix aTransform;
::canvas::tools::getViewStateTransform(aTransform, viewState);
// add output offset
if( !maOutputOffset.equalZero() )
{
::basegfx::B2DHomMatrix aOutputOffset;
aOutputOffset.translate( maOutputOffset.getX(),
maOutputOffset.getY() );
aTransform = aOutputOffset * aTransform;
}
Gdiplus::Matrix aMatrix;
tools::gdiPlusMatrixFromB2DHomMatrix( aMatrix, aTransform );
ENSURE_AND_THROW(
Gdiplus::Ok == (*rGraphics)->SetTransform( &aMatrix ),
"CanvasHelper::setupGraphicsState(): Failed to set GDI+ transformation" );
// setup view and render state clipping
ENSURE_AND_THROW(
Gdiplus::Ok == (*rGraphics)->ResetClip(),
"CanvasHelper::setupGraphicsState(): Failed to reset GDI+ clip" );
if( viewState.Clip.is() )
{
GraphicsPathSharedPtr aClipPath( tools::graphicsPathFromXPolyPolygon2D( viewState.Clip ) );
// TODO(P3): Cache clip. SetClip( GraphicsPath ) performs abyssmally on GDI+.
// Try SetClip( Rect ) or similar for simple clip paths (need some support in
// LinePolyPolygon, then)
ENSURE_AND_THROW(
Gdiplus::Ok == (*rGraphics)->SetClip( aClipPath.get(),
Gdiplus::CombineModeIntersect ),
"CanvasHelper::setupGraphicsState(): Cannot set GDI+ clip" );
}
// setup overall transform only now. View clip above was relative to
// view transform
::canvas::tools::mergeViewAndRenderTransform(aTransform,
viewState,
renderState);
// add output offset
if( !maOutputOffset.equalZero() )
{
::basegfx::B2DHomMatrix aOutputOffset;
aOutputOffset.translate( maOutputOffset.getX(),
maOutputOffset.getY() );
aTransform = aOutputOffset * aTransform;
}
tools::gdiPlusMatrixFromB2DHomMatrix( aMatrix, aTransform );
ENSURE_AND_THROW(
Gdiplus::Ok == (*rGraphics)->SetTransform( &aMatrix ),
"CanvasHelper::setupGraphicsState(): Cannot set GDI+ transformation" );
if( renderState.Clip.is() )
{
GraphicsPathSharedPtr aClipPath( tools::graphicsPathFromXPolyPolygon2D( renderState.Clip ) );
// TODO(P3): Cache clip. SetClip( GraphicsPath ) performs abyssmally on GDI+.
// Try SetClip( Rect ) or similar for simple clip paths (need some support in
// LinePolyPolygon, then)
ENSURE_AND_THROW(
Gdiplus::Ok == (*rGraphics)->SetClip( aClipPath.get(),
Gdiplus::CombineModeIntersect ),
"CanvasHelper::setupGraphicsState(): Cannot set GDI+ clip" );
}
// setup compositing
const Gdiplus::CompositingMode eCompositing( calcCompositingMode( renderState.CompositeOperation ) );
ENSURE_AND_THROW(
Gdiplus::Ok == (*rGraphics)->SetCompositingMode( eCompositing ),
"CanvasHelper::setupGraphicsState(): Cannot set GDI* compositing mode)" );
}
void CanvasHelper::flush() const
{
if( needOutput() )
{
(*mpTarget->getGraphics())->Flush( Gdiplus::FlushIntentionSync );
}
}
bool CanvasHelper::hasAlpha() const
{
return mpTarget ? mpTarget->hasAlpha() : false;
}
}