Files
libreoffice/canvas/source/directx/dx_spritecanvas.hxx
Jens-Heiner Rechtien d034efa5dd INTEGRATION: CWS dxliberate01 (1.1.2); FILE ADDED
2007/07/23 12:05:08 thb 1.1.2.1: #i48454# dxcanvas is now part of OOo
2007-11-01 17:00:10 +00:00

162 lines
7.4 KiB
C++
Executable File

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: dx_spritecanvas.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: hr $ $Date: 2007-11-01 17:57:08 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _DXCANVAS_SPRITECANVAS_HXX_
#define _DXCANVAS_SPRITECANVAS_HXX_
#include <rtl/ref.hxx>
#include <com/sun/star/uno/XComponentContext.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/lang/XServiceName.hpp>
#include <com/sun/star/awt/XWindowListener.hpp>
#include <com/sun/star/util/XUpdatable.hpp>
#include <com/sun/star/rendering/XSpriteCanvas.hpp>
#include <com/sun/star/rendering/XIntegerBitmap.hpp>
#include <com/sun/star/rendering/XGraphicDevice.hpp>
#include <com/sun/star/rendering/XBufferController.hpp>
#include <com/sun/star/rendering/XColorSpace.hpp>
#include <com/sun/star/rendering/XParametricPolyPolygon2DFactory.hpp>
#include <cppuhelper/compbase10.hxx>
#include <comphelper/uno3.hxx>
#include <canvas/base/spritecanvasbase.hxx>
#include <canvas/base/basemutexhelper.hxx>
#include <canvas/base/windowgraphicdevicebase.hxx>
#include "dx_spritecanvashelper.hxx"
#include "dx_impltools.hxx"
#include "dx_devicehelper.hxx"
namespace dxcanvas
{
typedef ::cppu::WeakComponentImplHelper10< ::com::sun::star::rendering::XSpriteCanvas,
::com::sun::star::rendering::XIntegerBitmap,
::com::sun::star::rendering::XGraphicDevice,
::com::sun::star::rendering::XParametricPolyPolygon2DFactory,
::com::sun::star::rendering::XBufferController,
::com::sun::star::rendering::XColorSpace,
::com::sun::star::awt::XWindowListener,
::com::sun::star::util::XUpdatable,
::com::sun::star::beans::XPropertySet,
::com::sun::star::lang::XServiceName > WindowGraphicDeviceBase_Base;
typedef ::canvas::WindowGraphicDeviceBase< ::canvas::BaseMutexHelper< WindowGraphicDeviceBase_Base >,
DeviceHelper,
::osl::MutexGuard,
::cppu::OWeakObject > SpriteCanvasBase_Base;
/** Mixin SpriteSurface
Have to mixin the SpriteSurface before deriving from
::canvas::SpriteCanvasBase, as this template should already
implement some of those interface methods.
The reason why this appears kinda convoluted is the fact that
we cannot specify non-IDL types as WeakComponentImplHelperN
template args, and furthermore, don't want to derive
::canvas::SpriteCanvasBase directly from
::canvas::SpriteSurface (because derivees of
::canvas::SpriteCanvasBase have to explicitely forward the
XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS)
anyway). Basically, ::canvas::CanvasCustomSpriteBase should
remain a base class that provides implementation, not to
enforce any specific interface on its derivees.
*/
class SpriteCanvasBaseSpriteSurface_Base : public SpriteCanvasBase_Base,
public ::canvas::SpriteSurface
{
};
typedef ::canvas::SpriteCanvasBase< SpriteCanvasBaseSpriteSurface_Base,
SpriteCanvasHelper,
::osl::MutexGuard,
::cppu::OWeakObject > SpriteCanvasBaseT;
/** Product of this component's factory.
The SpriteCanvas object combines the actual Window canvas with
the XGraphicDevice interface. This is because there's a
one-to-one relation between them, anyway, since each window
can have exactly one canvas and one associated
XGraphicDevice. And to avoid messing around with circular
references, this is implemented as one single object.
*/
class SpriteCanvas : public SpriteCanvasBaseT
{
public:
SpriteCanvas( const ::com::sun::star::uno::Sequence<
::com::sun::star::uno::Any >& aArguments,
const ::com::sun::star::uno::Reference<
::com::sun::star::uno::XComponentContext >& rxContext );
void initialize( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any >& aArguments );
/// Dispose all internal references
virtual void SAL_CALL disposing();
// Forwarding the XComponent implementation to the
// cppu::ImplHelper templated base
// Classname Base doing refcounting Base implementing the XComponent interface
// | | |
// V V V
DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( SpriteCanvas, WindowGraphicDeviceBase_Base, ::cppu::WeakComponentImplHelperBase );
// XBufferController (partial)
virtual ::sal_Bool SAL_CALL showBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
virtual ::sal_Bool SAL_CALL switchBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
// XSpriteCanvas (partial)
virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
// XServiceName
virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException);
/// Retrieve rendermodule object for this Canvas
const IDXRenderModuleSharedPtr& getRenderModule() const;
/// Get backbuffer for this canvas
const DXBitmapSharedPtr& getBackBuffer() const;
private:
::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext;
};
typedef ::rtl::Reference< SpriteCanvas > SpriteCanvasRef;
typedef ::rtl::Reference< SpriteCanvas > DeviceRef;
}
#endif