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libreoffice/canvas/source/directx/dx_spritecanvashelper.hxx
Jens-Heiner Rechtien d034efa5dd INTEGRATION: CWS dxliberate01 (1.1.2); FILE ADDED
2007/07/23 12:05:08 thb 1.1.2.1: #i48454# dxcanvas is now part of OOo
2007-11-01 17:00:10 +00:00

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: dx_spritecanvashelper.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: hr $ $Date: 2007-11-01 17:57:33 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _DXCANVAS_SPRITECANVASHELPER_HXX_
#define _DXCANVAS_SPRITECANVASHELPER_HXX_
#include <com/sun/star/rendering/XSpriteCanvas.hpp>
#include <com/sun/star/rendering/XIntegerBitmap.hpp>
#include <canvas/spriteredrawmanager.hxx>
#include "dx_canvashelper.hxx"
#include "dx_impltools.hxx"
#include "dx_rendermodule.hxx"
#include "dx_bitmap.hxx"
#ifndef _BGFX_RANGE_B2IRECTANGLE_HXX
#include <basegfx/range/b2irectangle.hxx>
#endif
namespace dxcanvas
{
class SpriteCanvas;
class SpriteCanvasHelper : public CanvasHelper
{
public:
SpriteCanvasHelper();
void init( ::canvas::SpriteRedrawManager& rManager,
const IDXRenderModuleSharedPtr& rRenderModule,
const ::canvas::ISurfaceProxyManagerSharedPtr& rSurfaceProxy,
const DXBitmapSharedPtr& rBackBuffer,
const ::basegfx::B2ISize& rOutputOffset );
/// Dispose all internal references
void disposing();
// XSpriteCanvas
::com::sun::star::uno::Reference<
::com::sun::star::rendering::XAnimatedSprite > createSpriteFromAnimation(
const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation );
::com::sun::star::uno::Reference<
::com::sun::star::rendering::XAnimatedSprite > createSpriteFromBitmaps(
const ::com::sun::star::uno::Sequence<
::com::sun::star::uno::Reference<
::com::sun::star::rendering::XBitmap > >& animationBitmaps,
sal_Int8 interpolationMode );
::com::sun::star::uno::Reference<
::com::sun::star::rendering::XCustomSprite > createCustomSprite(
const ::com::sun::star::geometry::RealSize2D& spriteSize );
::com::sun::star::uno::Reference<
::com::sun::star::rendering::XSprite > createClonedSprite(
const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original );
/** Actually perform the screen update
@param rCurrArea
Current window area in absolute screen coordinates
@param bUpdateAll
sal_True, if everything must be updated, not only changed
sprites
@param io_bSurfaceDirty
In/out parameter, whether backbuffer surface is dirty (if
yes, we're performing a full update, anyway)
*/
sal_Bool updateScreen( const ::basegfx::B2IRectangle& rCurrArea,
sal_Bool bUpdateAll,
bool& io_bSurfaceDirty );
// SpriteRedrawManager functor calls
// -------------------------------------------------
/** Gets called for simple background repaints
*/
void backgroundPaint( const ::basegfx::B2DRange& rUpdateRect );
/** Gets called when area can be handled by scrolling.
Called method must copy screen content from rMoveStart to
rMoveEnd, and restore the background in the uncovered
areas.
@param rMoveStart
Source rect of the scroll
@param rMoveEnd
Dest rect of the scroll
@param rUpdateArea
All info necessary, should rMoveStart be partially or
fully outside the outdev
*/
void scrollUpdate( const ::basegfx::B2DRange& rMoveStart,
const ::basegfx::B2DRange& rMoveEnd,
const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea );
void opaqueUpdate( const ::basegfx::B2DRange& rTotalArea,
const ::std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites );
void genericUpdate( const ::basegfx::B2DRange& rTotalArea,
const ::std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites );
private:
/// Set from the SpriteCanvas: instance coordinating sprite redraw
::canvas::SpriteRedrawManager* mpRedrawManager;
/// DX device, handling all low-level rendering
IDXRenderModuleSharedPtr mpRenderModule;
::canvas::ISurfaceProxyManagerSharedPtr mpSurfaceProxy;
/// Backbuffer, contains the static canvas render output
DXBitmapSharedPtr mpBackBuffer;
/// Completely temporary rect storage (used by sprite repaint)
mutable ::basegfx::B2IRange maUpdateRect;
/// Completely temporary rect storage (used by sprite repaint)
mutable ::basegfx::B2IRange maScrapRect;
/// When true, show small bound rects around each sprite
bool mbShowSpriteBounds;
};
}
#endif /* _DXCANVAS_SPRITECANVASHELPER_HXX_ */