362 lines
8.6 KiB
C++
362 lines
8.6 KiB
C++
/*************************************************************************
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*
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* $RCSfile: sound.cxx,v $
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*
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* $Revision: 1.1.1.1 $
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*
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* last change: $Author: hr $ $Date: 2000-09-18 17:05:35 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#define _SV_SOUND_CXX
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#ifndef _SV_SVSYS_HXX
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#include <svsys.h>
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#endif
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#ifndef REMOTE_APPSERVER
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#ifndef _SV_SALSOUND_HXX
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#include <salsound.hxx>
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#endif
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#ifndef _SV_SALFRAME_HXX
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#include <salframe.hxx>
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#endif
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#else
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#include <rmwindow.hxx>
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#include <rmsound.hxx>
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#endif
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#ifndef _DEBUG_HXX
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#include <tools/debug.hxx>
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#endif
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#ifndef _NEW_HXX
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#include <tools/new.hxx>
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#endif
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#ifndef _SV_SVDATA_HXX
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#include <svdata.hxx>
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#endif
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#ifndef _SV_WINDOW_HXX
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#include <window.hxx>
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#endif
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#ifndef _SV_SALSOUND_HXX
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#include <salsound.hxx>
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#endif
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#ifndef _SV_SALBTYPE_HXX
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#include <salbtype.hxx>
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#endif
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#ifndef _SV_SOUND_HXX
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#include <sound.hxx>
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#endif
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#pragma hdrstop
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// ----------------------
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// - SalSound-Callback -
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// ----------------------
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#ifndef REMOTE_APPSERVER
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void SalSoundProc( void* pInst, SoundNotification eNotification, ULONG nError )
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{
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( (Sound*) pInst )->ImplNotify( eNotification, nError );
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}
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#endif
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// ---------
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// - Sound -
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// ---------
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Sound::Sound( Window* pWindow ) :
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mpWindow ( pWindow ),
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mpSoundData ( NULL ),
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mnDataLen ( 0UL ),
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mnSoundLen ( 0UL ),
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mnStartTime ( 0UL ),
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mnPlayTime ( SOUND_PLAYALL ),
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mnErrorCode ( 0UL ),
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meNotification ( SOUND_NOTIFY_SUCCESS ),
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mbPlaying ( FALSE ),
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mbLoopMode ( FALSE )
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{
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#ifndef REMOTE_APPSERVER
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mpSound = new SalSound;
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mpSound->Create();
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if( mpSound->IsValid() )
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mpSound->SetNotifyProc( this, SalSoundProc );
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#else
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mpSound = new RMSound;
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mpSound->Create( this );
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#endif
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}
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// -----------------------------------------------------------------------
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Sound::~Sound()
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{
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if( mpSoundData )
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SvMemFree( mpSoundData );
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delete mpSound;
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}
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// -----------------------------------------------------------------------
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void Sound::ImplNotify( SoundNotification eNotification, ULONG nError )
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{
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meNotification = eNotification;
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mbPlaying = FALSE;
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if( SOUND_NOTIFY_ERROR == meNotification )
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mnErrorCode = nError;
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Notify();
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if( maNotifyHdl.IsSet() )
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maNotifyHdl.Call( this );
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}
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// -----------------------------------------------------------------------
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void Sound::Notify()
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{
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}
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// -----------------------------------------------------------------------
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BOOL Sound::SetSoundName( const XubString& rSoundName )
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{
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BOOL bRet;
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if( !rSoundName.Len() )
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{
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mnDataLen = 0UL;
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mnSoundLen = 0UL;
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mnStartTime = 0UL;
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mnPlayTime = SOUND_PLAYALL;
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mnErrorCode = 0UL;
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meNotification = SOUND_NOTIFY_SUCCESS;
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mbPlaying = FALSE;
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mbLoopMode = FALSE;
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bRet = TRUE;
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#ifdef REMOTE_APPSERVER
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if( mpSoundData )
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{
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SvMemFree( mpSoundData );
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mpSoundData = NULL;
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}
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// if IFace is init., destroy it and create a new one
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if( maSoundName.Len() )
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{
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delete mpSound;
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mpSound = new RMSound;
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mpSound->Create( this );
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}
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#else
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mpSound->Init( NULL, rSoundName, mnSoundLen );
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#endif
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}
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else if( mpSound->IsValid() )
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bRet = mpSound->Init( NULL, rSoundName, mnSoundLen );
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else
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bRet = FALSE;
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maSoundName = rSoundName;
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// if sound could not be initialized, but we've gotten _no_
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// notification ==> create common error notification
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if( !bRet && !mnErrorCode )
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ImplNotify( SOUND_NOTIFY_ERROR, SOUNDERR_GENERAL_ERROR );
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return bRet;
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}
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// -----------------------------------------------------------------------
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BOOL Sound::SetSoundData( const BYTE* pSoundData, ULONG nDataLen )
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{
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BOOL bRet;
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if( mpSoundData )
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SvMemFree( mpSoundData );
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mpSoundData = (BYTE*) SvMemAlloc( mnDataLen = nDataLen );
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HMEMCPY( mpSoundData, pSoundData, nDataLen );
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if( mpSound->IsValid() )
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bRet = mpSound->Init( NULL, mpSoundData, mnDataLen, mnSoundLen );
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else
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bRet = FALSE;
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// if sound could not be initialized, but we've gotten _no_
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// notification ==> create common error notification
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if( !bRet && !mnErrorCode )
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ImplNotify( SOUND_NOTIFY_ERROR, SOUNDERR_GENERAL_ERROR );
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return bRet;
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}
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// -----------------------------------------------------------------------
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void Sound::SetStartTime( ULONG nStartTime )
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{
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mnStartTime = nStartTime;
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#ifdef REMOTE_APPSERVER
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mpSound->SetStartTime( nStartTime );
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#endif
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}
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// -----------------------------------------------------------------------
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void Sound::SetPlayTime( ULONG nPlayTime )
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{
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mnPlayTime = nPlayTime;
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#ifdef REMOTE_APPSERVER
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mpSound->SetStartTime( nPlayTime );
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#endif
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}
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// -----------------------------------------------------------------------
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void Sound::SetLoopMode( BOOL bLoop )
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{
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mbLoopMode = bLoop;
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#ifdef REMOTE_APPSERVER
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mpSound->SetStartTime( bLoop );
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#endif
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}
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// -----------------------------------------------------------------------
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void Sound::ClearError()
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{
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mnErrorCode = 0;
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#ifdef REMOTE_APPSERVER
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mpSound->ClearError();
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#endif
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}
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// -----------------------------------------------------------------------
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void Sound::Play()
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{
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BOOL bRet;
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if( mpSound->IsValid() && !mnErrorCode )
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{
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#ifndef REMOTE_APPSERVER
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mpSound->Play( mnStartTime, mnPlayTime, mbLoopMode );
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#else
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mpSound->Play();
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#endif
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mbPlaying = TRUE;
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}
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else
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bRet = FALSE;
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}
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// -----------------------------------------------------------------------
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void Sound::Stop()
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{
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mbPlaying = FALSE;
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if( mpSound->IsValid() )
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mpSound->Stop();
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}
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// -----------------------------------------------------------------------
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void Sound::Pause()
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{
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mbPlaying = FALSE;
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if( mpSound->IsValid() )
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mpSound->Pause();
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}
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// -----------------------------------------------------------------------
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void Sound::Beep( SoundType eType, Window* pWindow )
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{
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if( !pWindow )
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ImplGetDefaultWindow()->ImplGetFrame()->Beep( eType );
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else
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pWindow->ImplGetFrame()->Beep( eType );
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}
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// -----------------------------------------------------------------------
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void Sound::SetSoundPath( const XubString& rSoundPath )
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{
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}
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// -----------------------------------------------------------------------
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const XubString& Sound::GetSoundPath()
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{
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return ImplGetSVEmptyStr();
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}
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