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libreoffice/vcl/source/bitmap/bitmapscalesuper.cxx
Caolán McNamara f658532d2c coverity#1222230 Division or modulo by zero
Change-Id: I98ccd214be79f3d95c023fd5134d09c1cff3ee32
2014-06-10 16:08:00 +01:00

1042 lines
38 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <vcl/bmpacc.hxx>
#include <vcl/bitmapscalesuper.hxx>
#include <boost/scoped_array.hpp>
#define MAP( cVal0, cVal1, nFrac ) ((sal_uInt8)((((long)(cVal0)<<7L)+nFrac*((long)(cVal1)-(cVal0)))>>7L))
void generateMap(long nW, long nDstW, bool bHMirr, long* pMapIX, long* pMapFX)
{
const double fRevScaleX = (nDstW > 1L) ? (double) (nW - 1) / (nDstW - 1) : 0.0;
long nTemp = nW - 2L;
long nTempX = nW - 1L;
for (long nX = 0L; nX < nDstW; nX++)
{
double fTemp = nX * fRevScaleX;
if (bHMirr)
fTemp = nTempX - fTemp;
pMapIX[nX] = MinMax((long) fTemp, 0, nTemp);
pMapFX[nX] = (long) (fTemp - pMapIX[nX]) * 128.0;
}
}
void scalePallete8bit(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTempY = pMapIY[ nY ];
long nTempFY = pMapFY[ nY ];
Scanline pLine0 = pAcc->GetScanline( nTempY );
Scanline pLine1 = pAcc->GetScanline( ++nTempY );
for(long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
{
long nTempX = pMapIX[ nX ];
long nTempFX = pMapFX[ nX ];
const BitmapColor& rCol0 = pAcc->GetPaletteColor( pLine0[ nTempX ] );
const BitmapColor& rCol2 = pAcc->GetPaletteColor( pLine1[ nTempX ] );
const BitmapColor& rCol1 = pAcc->GetPaletteColor( pLine0[ ++nTempX ] );
const BitmapColor& rCol3 = pAcc->GetPaletteColor( pLine1[ nTempX ] );
sal_uInt8 cR0 = MAP( rCol0.GetRed(), rCol1.GetRed(), nTempFX );
sal_uInt8 cG0 = MAP( rCol0.GetGreen(), rCol1.GetGreen(), nTempFX );
sal_uInt8 cB0 = MAP( rCol0.GetBlue(), rCol1.GetBlue(), nTempFX );
sal_uInt8 cR1 = MAP( rCol2.GetRed(), rCol3.GetRed(), nTempFX );
sal_uInt8 cG1 = MAP( rCol2.GetGreen(), rCol3.GetGreen(), nTempFX );
sal_uInt8 cB1 = MAP( rCol2.GetBlue(), rCol3.GetBlue(), nTempFX );
BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
MAP( cG0, cG1, nTempFY ),
MAP( cB0, cB1, nTempFY ) );
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scalePalleteGeneral(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTempY = pMapIY[ nY ];
long nTempFY = pMapFY[ nY ];
for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
{
long nTempX = pMapIX[ nX ];
long nTempFX = pMapFX[ nX ];
BitmapColor aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, nTempX ) );
BitmapColor aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, ++nTempX ) );
sal_uInt8 cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
sal_uInt8 cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
sal_uInt8 cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( ++nTempY, nTempX ) );
aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY--, --nTempX ) );
sal_uInt8 cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
sal_uInt8 cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
sal_uInt8 cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
MAP( cG0, cG1, nTempFY ),
MAP( cB0, cB1, nTempFY ) );
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scale24bitBGR(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTempY = pMapIY[ nY ];
long nTempFY = pMapFY[ nY ];
Scanline pLine0 = pAcc->GetScanline( nTempY );
Scanline pLine1 = pAcc->GetScanline( ++nTempY );
for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
{
long nOff = 3L * pMapIX[ nX ];
long nTempFX = pMapFX[ nX ];
Scanline pTmp0 = pLine0 + nOff ;
Scanline pTmp1 = pTmp0 + 3L;
sal_uInt8 cB0 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp0++; pTmp1++;
sal_uInt8 cG0 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp0++; pTmp1++;
sal_uInt8 cR0 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L;
sal_uInt8 cB1 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp0++; pTmp1++;
sal_uInt8 cG1 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp0++; pTmp1++;
sal_uInt8 cR1 = MAP( *pTmp0, *pTmp1, nTempFX );
BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
MAP( cG0, cG1, nTempFY ),
MAP( cB0, cB1, nTempFY ) );
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scale24bitRGB(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTempY = pMapIY[ nY ];
long nTempFY = pMapFY[ nY ];
Scanline pLine0 = pAcc->GetScanline( nTempY );
Scanline pLine1 = pAcc->GetScanline( ++nTempY );
for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
{
long nOff = 3L * pMapIX[ nX ];
long nTempFX = pMapFX[ nX ];
Scanline pTmp0 = pLine0 + nOff;
Scanline pTmp1 = pTmp0 + 3L;
sal_uInt8 cR0 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp0++; pTmp1++;
sal_uInt8 cG0 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp0++; pTmp1++;
sal_uInt8 cB0 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L;
sal_uInt8 cR1 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp0++; pTmp1++;
sal_uInt8 cG1 = MAP( *pTmp0, *pTmp1, nTempFX );
pTmp0++; pTmp1++;
sal_uInt8 cB1 = MAP( *pTmp0, *pTmp1, nTempFX );
BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
MAP( cG0, cG1, nTempFY ),
MAP( cB0, cB1, nTempFY ) );
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scaleNonPalleteGeneral(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTempY = pMapIY[ nY ];
long nTempFY = pMapFY[ nY ];
for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
{
long nTempX = pMapIX[ nX ];
long nTempFX = pMapFX[ nX ];
BitmapColor aCol0 = pAcc->GetPixel( nTempY, nTempX );
BitmapColor aCol1 = pAcc->GetPixel( nTempY, ++nTempX );
sal_uInt8 cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
sal_uInt8 cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
sal_uInt8 cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
aCol1 = pAcc->GetPixel( ++nTempY, nTempX );
aCol0 = pAcc->GetPixel( nTempY--, --nTempX );
sal_uInt8 cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
sal_uInt8 cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
sal_uInt8 cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
MAP( cG0, cG1, nTempFY ),
MAP( cB0, cB1, nTempFY ) );
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scalePallete8bit2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
const long nMax = 1 << 7L;
for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTop = bVMirr ? ( nY + 1 ) : nY;
long nBottom = bVMirr ? nY : ( nY + 1 ) ;
long nLineStart, nLineRange;
if( nY == nEndY )
{
nLineStart = pMapIY[ nY ];
nLineRange = 0;
}
else
{
nLineStart = pMapIY[ nTop ] ;
nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
}
for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
{
long nLeft = bHMirr ? ( nX + 1 ) : nX;
long nRight = bHMirr ? nX : ( nX + 1 ) ;
long nRowStart;
long nRowRange;
if( nX == nEndX )
{
nRowStart = pMapIX[ nX ];
nRowRange = 0;
}
else
{
nRowStart = pMapIX[ nLeft ];
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
}
long nSumR = 0;
long nSumG = 0;
long nSumB = 0;
long nTotalWeightY = 0;
for(int i = 0; i<= nLineRange; i++)
{
Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
long nSumRowR = 0;
long nSumRowG = 0;
long nSumRowB = 0;
long nTotalWeightX = 0;
for(int j = 0; j <= nRowRange; j++)
{
const BitmapColor& rCol = pAcc->GetPaletteColor( pTmpY[ nRowStart + j ] );
if(nX == nEndX )
{
nSumRowB += rCol.GetBlue() << 7L;
nSumRowG += rCol.GetGreen() << 7L;
nSumRowR += rCol.GetRed() << 7L;
nTotalWeightX += 1 << 7L;
}
else if( j == 0 )
{
long nWeightX = (nMax- pMapFX[ nLeft ]) ;
nSumRowB += ( nWeightX *rCol.GetBlue()) ;
nSumRowG += ( nWeightX *rCol.GetGreen()) ;
nSumRowR += ( nWeightX *rCol.GetRed()) ;
nTotalWeightX += nWeightX;
}
else if ( nRowRange == j )
{
long nWeightX = pMapFX[ nRight ] ;
nSumRowB += ( nWeightX *rCol.GetBlue() );
nSumRowG += ( nWeightX *rCol.GetGreen() );
nSumRowR += ( nWeightX *rCol.GetRed() );
nTotalWeightX += nWeightX;
}
else
{
nSumRowB += rCol.GetBlue() << 7L;
nSumRowG += rCol.GetGreen() << 7L;
nSumRowR += rCol.GetRed() << 7L;
nTotalWeightX += 1 << 7L;
}
}
long nWeightY = nMax;
if( nY == nEndY )
nWeightY = nMax;
else if( i == 0 )
nWeightY = nMax - pMapFY[ nTop ];
else if( nLineRange == 1 )
nWeightY = pMapFY[ nTop ];
else if ( nLineRange == i )
nWeightY = pMapFY[ nBottom ];
nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
nTotalWeightY += nWeightY;
}
if (nTotalWeightY)
{
nSumR /= nTotalWeightY;
nSumG /= nTotalWeightY;
nSumB /= nTotalWeightY;
}
BitmapColor aColRes((sal_uInt8)nSumR, (sal_uInt8)nSumG, (sal_uInt8)nSumB);
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scalePalleteGeneral2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
const long nMax = 1 << 7L;
for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTop = bVMirr ? ( nY + 1 ) : nY;
long nBottom = bVMirr ? nY : ( nY + 1 ) ;
long nLineStart, nLineRange;
if( nY ==nEndY )
{
nLineStart = pMapIY[ nY ];
nLineRange = 0;
}
else
{
nLineStart = pMapIY[ nTop ] ;
nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
}
for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
{
long nLeft = bHMirr ? ( nX + 1 ) : nX;
long nRight = bHMirr ? nX : ( nX + 1 ) ;
long nRowStart, nRowRange;
if( nX == nEndX )
{
nRowStart = pMapIX[ nX ];
nRowRange = 0;
}
else
{
nRowStart = pMapIX[ nLeft ];
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
}
long nSumR = 0;
long nSumG = 0;
long nSumB = 0;
long nTotalWeightY = 0;
for(int i = 0; i<= nLineRange; i++)
{
long nSumRowR = 0;
long nSumRowG = 0;
long nSumRowB = 0;
long nTotalWeightX = 0;
for(int j = 0; j <= nRowRange; j++)
{
BitmapColor aCol0 = pAcc->GetPaletteColor ( pAcc->GetPixelIndex( nLineStart + i, nRowStart + j ) );
if(nX == nEndX )
{
nSumRowB += aCol0.GetBlue() << 7L;
nSumRowG += aCol0.GetGreen() << 7L;
nSumRowR += aCol0.GetRed() << 7L;
nTotalWeightX += 1 << 7L;
}
else if( j == 0 )
{
long nWeightX = (nMax- pMapFX[ nLeft ]) ;
nSumRowB += ( nWeightX *aCol0.GetBlue()) ;
nSumRowG += ( nWeightX *aCol0.GetGreen()) ;
nSumRowR += ( nWeightX *aCol0.GetRed()) ;
nTotalWeightX += nWeightX;
}
else if ( nRowRange == j )
{
long nWeightX = pMapFX[ nRight ] ;
nSumRowB += ( nWeightX *aCol0.GetBlue() );
nSumRowG += ( nWeightX *aCol0.GetGreen() );
nSumRowR += ( nWeightX *aCol0.GetRed() );
nTotalWeightX += nWeightX;
}
else
{
nSumRowB += aCol0.GetBlue() << 7L;
nSumRowG += aCol0.GetGreen() << 7L;
nSumRowR += aCol0.GetRed() << 7L;
nTotalWeightX += 1 << 7L;
}
}
long nWeightY = nMax;
if( nY == nEndY )
nWeightY = nMax;
else if( i == 0 )
nWeightY = nMax - pMapFY[ nTop ];
else if( nLineRange == 1 )
nWeightY = pMapFY[ nTop ];
else if ( nLineRange == i )
nWeightY = pMapFY[ nBottom ];
if (nTotalWeightX)
{
nSumRowB /= nTotalWeightX;
nSumRowG /= nTotalWeightX;
nSumRowR /= nTotalWeightX;
}
nSumB += nWeightY * nSumRowB;
nSumG += nWeightY * nSumRowG;
nSumR += nWeightY * nSumRowR;
nTotalWeightY += nWeightY;
}
if (nTotalWeightY)
{
nSumR /= nTotalWeightY;
nSumG /= nTotalWeightY;
nSumB /= nTotalWeightY;
}
BitmapColor aColRes((sal_uInt8)nSumR, (sal_uInt8)nSumG, (sal_uInt8)nSumB);
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scale24bitBGR2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
const long nMax = 1 << 7L;
for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTop = bVMirr ? ( nY + 1 ) : nY;
long nBottom = bVMirr ? nY : ( nY + 1 ) ;
long nLineStart;
long nLineRange;
if( nY ==nEndY )
{
nLineStart = pMapIY[ nY ];
nLineRange = 0;
}
else
{
nLineStart = pMapIY[ nTop ] ;
nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
}
for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
{
long nLeft = bHMirr ? ( nX + 1 ) : nX;
long nRight = bHMirr ? nX : ( nX + 1 ) ;
long nRowStart;
long nRowRange;
if( nX == nEndX )
{
nRowStart = pMapIX[ nX ];
nRowRange = 0;
}
else
{
nRowStart = pMapIX[ nLeft ];
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
}
long nSumR = 0;
long nSumG = 0;
long nSumB = 0;
long nTotalWeightY = 0;
for(int i = 0; i<= nLineRange; i++)
{
Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
Scanline pTmpX = pTmpY + 3L * nRowStart;
long nSumRowR = 0;
long nSumRowG = 0;
long nSumRowB = 0;
long nTotalWeightX = 0;
for(int j = 0; j <= nRowRange; j++)
{
if(nX == nEndX )
{
nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
nTotalWeightX += 1 << 7L;
}
else if( j == 0 )
{
long nWeightX = (nMax- pMapFX[ nLeft ]) ;
nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++;
nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++;
nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++;
nTotalWeightX += nWeightX;
}
else if ( nRowRange == j )
{
long nWeightX = pMapFX[ nRight ] ;
nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++;
nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++;
nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++;
nTotalWeightX += nWeightX;
}
else
{
nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
nTotalWeightX += 1 << 7L;
}
}
long nWeightY = nMax;
if( nY == nEndY )
nWeightY = nMax;
else if( i == 0 )
nWeightY = nMax - pMapFY[ nTop ];
else if( nLineRange == 1 )
nWeightY = pMapFY[ nTop ];
else if ( nLineRange == i )
nWeightY = pMapFY[ nBottom ];
nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
nTotalWeightY += nWeightY;
}
BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scale24bitRGB2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
const long nMax = 1 << 7L;
for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTop = bVMirr ? ( nY + 1 ) : nY;
long nBottom = bVMirr ? nY : ( nY + 1 ) ;
long nLineStart, nLineRange;
if( nY ==nEndY )
{
nLineStart = pMapIY[ nY ];
nLineRange = 0;
}
else
{
nLineStart = pMapIY[ nTop ] ;
nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
}
for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
{
long nLeft = bHMirr ? ( nX + 1 ) : nX;
long nRight = bHMirr ? nX : ( nX + 1 ) ;
long nRowStart, nRowRange;
if( nX == nEndX )
{
nRowStart = pMapIX[ nX ];
nRowRange = 0;
}
else
{
nRowStart = pMapIX[ nLeft ];
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
}
long nSumR = 0;
long nSumG = 0;
long nSumB = 0;
long nTotalWeightY = 0;
for(int i = 0; i<= nLineRange; i++)
{
Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
Scanline pTmpX = pTmpY + 3L * nRowStart;
long nSumRowR = 0;
long nSumRowG = 0;
long nSumRowB = 0;
long nTotalWeightX = 0;
for(int j = 0; j <= nRowRange; j++)
{
if(nX == nEndX )
{
nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
nTotalWeightX += 1 << 7L;
}
else if( j == 0 )
{
long nWeightX = (nMax- pMapFX[ nLeft ]) ;
nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++;
nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++;
nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++;
nTotalWeightX += nWeightX;
}
else if ( nRowRange == j )
{
long nWeightX = pMapFX[ nRight ] ;
nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++;
nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++;
nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++;
nTotalWeightX += nWeightX;
}
else
{
nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
nTotalWeightX += 1 << 7L;
}
}
long nWeightY = nMax;
if( nY == nEndY )
nWeightY = nMax;
else if( i == 0 )
nWeightY = nMax - pMapFY[ nTop ];
else if( nLineRange == 1 )
nWeightY = pMapFY[ nTop ];
else if ( nLineRange == i )
nWeightY = pMapFY[ nBottom ];
nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
nTotalWeightY += nWeightY;
}
BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
void scaleNonPalleteGeneral2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
long nStartX, long nEndX, long nStartY, long nEndY,
bool bVMirr, bool bHMirr)
{
boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
const long nMax = 1 << 7L;
for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
{
long nTop = bVMirr ? ( nY + 1 ) : nY;
long nBottom = bVMirr ? nY : ( nY + 1 ) ;
long nLineStart, nLineRange;
if( nY ==nEndY )
{
nLineStart = pMapIY[ nY ];
nLineRange = 0;
}
else
{
nLineStart = pMapIY[ nTop ] ;
nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
}
for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
{
long nLeft = bHMirr ? ( nX + 1 ) : nX;
long nRight = bHMirr ? nX : ( nX + 1 ) ;
long nRowStart, nRowRange;
if( nX == nEndX )
{
nRowStart = pMapIX[ nX ];
nRowRange = 0;
}
else
{
nRowStart = pMapIX[ nLeft ];
nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
}
long nSumR = 0;
long nSumG = 0;
long nSumB = 0;
long nTotalWeightY = 0;
for(int i = 0; i<= nLineRange; i++)
{
long nSumRowR = 0;
long nSumRowG = 0;
long nSumRowB = 0;
long nTotalWeightX = 0;
for(int j = 0; j <= nRowRange; j++)
{
BitmapColor aCol0 = pAcc->GetPixel( nLineStart + i, nRowStart + j );
if(nX == nEndX )
{
nSumRowB += aCol0.GetBlue() << 7L;
nSumRowG += aCol0.GetGreen() << 7L;
nSumRowR += aCol0.GetRed() << 7L;
nTotalWeightX += 1 << 7L;
}
else if( j == 0 )
{
long nWeightX = (nMax- pMapFX[ nLeft ]) ;
nSumRowB += ( nWeightX *aCol0.GetBlue()) ;
nSumRowG += ( nWeightX *aCol0.GetGreen()) ;
nSumRowR += ( nWeightX *aCol0.GetRed()) ;
nTotalWeightX += nWeightX;
}
else if ( nRowRange == j )
{
long nWeightX = pMapFX[ nRight ] ;
nSumRowB += ( nWeightX *aCol0.GetBlue() );
nSumRowG += ( nWeightX *aCol0.GetGreen() );
nSumRowR += ( nWeightX *aCol0.GetRed() );
nTotalWeightX += nWeightX;
}
else
{
nSumRowB += aCol0.GetBlue() << 7L;
nSumRowG += aCol0.GetGreen() << 7L;
nSumRowR += aCol0.GetRed() << 7L;
nTotalWeightX += 1 << 7L;
}
}
long nWeightY = nMax;
if( nY == nEndY )
nWeightY = nMax;
else if( i == 0 )
nWeightY = nMax - pMapFY[ nTop ];
else if( nLineRange == 1 )
nWeightY = pMapFY[ nTop ];
else if ( nLineRange == i )
nWeightY = pMapFY[ nBottom ];
if (nTotalWeightX)
{
nSumRowB /= nTotalWeightX;
nSumRowG /= nTotalWeightX;
nSumRowR /= nTotalWeightX;
}
nSumB += nWeightY * nSumRowB;
nSumG += nWeightY * nSumRowG;
nSumR += nWeightY * nSumRowR;
nTotalWeightY += nWeightY;
}
if (nTotalWeightY)
{
nSumR /= nTotalWeightY;
nSumG /= nTotalWeightY;
nSumB /= nTotalWeightY;
}
BitmapColor aColRes((sal_uInt8)nSumR, (sal_uInt8)nSumR, (sal_uInt8)nSumB);
pWAcc->SetPixel( nYDst, nXDst++, aColRes );
}
}
}
BitmapScaleSuper::BitmapScaleSuper(const double& rScaleX, const double& rScaleY) :
mrScaleX(rScaleX),
mrScaleY(rScaleY)
{}
BitmapScaleSuper::~BitmapScaleSuper()
{}
bool BitmapScaleSuper::filter(Bitmap& rBitmap)
{
bool bRet = false;
const Size aSizePix(rBitmap.GetSizePixel());
bool bHMirr = mrScaleX < 0;
bool bVMirr = mrScaleY < 0;
double fScaleX = std::fabs(mrScaleX);
double fScaleY = std::fabs(mrScaleY);
const long nDstW = FRound(aSizePix.Width() * fScaleX);
const long nDstH = FRound(aSizePix.Height() * fScaleY);
const double fScaleThresh = 0.6;
if (nDstW <= 1L || nDstH <= 1L)
return false;
Bitmap::ScopedReadAccess pReadAccess(rBitmap);
Bitmap aOutBmp(Size(nDstW, nDstH), 24);
Bitmap::ScopedWriteAccess pWriteAccess(aOutBmp);
const long nStartX = 0;
const long nStartY = 0;
const long nEndX = nDstW - 1L;
const long nEndY = nDstH - 1L;
if (pReadAccess && pWriteAccess)
{
if( pReadAccess->HasPalette() )
{
if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
{
if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
{
scalePallete8bit(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
else
{
scalePallete8bit2(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
}
else
{
if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
{
scalePalleteGeneral(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
else
{
scalePalleteGeneral2(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
}
}
else
{
if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
{
if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
{
scale24bitBGR(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
else
{
scale24bitBGR2(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
}
else if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB )
{
if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
{
scale24bitRGB(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
else
{
scale24bitRGB2(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
}
else
{
if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
{
scaleNonPalleteGeneral(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
else
{
scaleNonPalleteGeneral2(pReadAccess.get(), pWriteAccess.get(),
nStartX, nEndX, nStartY, nEndY,
bVMirr, bHMirr);
}
}
}
bRet = true;
}
if( bRet )
{
rBitmap.AdaptBitCount(aOutBmp);
rBitmap = aOutBmp;
}
return bRet;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */