2003/11/04 10:46:34 as 1.1.2.3: #102620# split sequenceadapter into different files/classes 2003/10/17 04:38:58 as 1.1.2.2: #102620# fixes for type detection of types without filters but using frame loaders (db); solve refcount problem of loadenv class 2003/08/21 11:13:16 as 1.1.2.1: #102620# first revision
213 lines
8.5 KiB
C++
213 lines
8.5 KiB
C++
/*************************************************************************
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*
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* $RCSfile: loaddispatcher.cxx,v $
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*
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* $Revision: 1.2 $
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*
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* last change: $Author: kz $ $Date: 2004-01-28 14:29:18 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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//_______________________________________________
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// my own includes
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#ifndef __FRAMEWORK_DISPATCH_LOADDISPATCHER_HXX_
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#include <dispatch/loaddispatcher.hxx>
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#endif
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#ifndef __FRAMEWORK_THREADHELP_READGUARD_HXX_
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#include <threadhelp/readguard.hxx>
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#endif
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#ifndef __FRAMEWORK_THREADHELP_WRITEGUARD_HXX_
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#include <threadhelp/writeguard.hxx>
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#endif
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//_______________________________________________
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// interface includes
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#ifndef _COM_SUN_STAR_FRAME_DISPATCHRESULTSTATE_HPP_
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#include <com/sun/star/frame/DispatchResultState.hpp>
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#endif
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//_______________________________________________
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// includes of other projects
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//_______________________________________________
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// namespace
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namespace framework{
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namespace css = ::com::sun::star;
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//_______________________________________________
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// declarations
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/*-----------------------------------------------
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20.08.2003 09:52
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-----------------------------------------------*/
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LoadDispatcher::LoadDispatcher(const css::uno::Reference< css::lang::XMultiServiceFactory >& xSMGR ,
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const css::uno::Reference< css::frame::XFrame >& xOwnerFrame ,
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const ::rtl::OUString sTargetName ,
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sal_Int32 nSearchFlags)
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: ThreadHelpBase( )
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, m_xSMGR (xSMGR )
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, m_aLoader (xSMGR )
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, m_xOwnerFrame (xOwnerFrame )
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, m_sTarget (sTargetName )
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, m_nSearchFlags(nSearchFlags)
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{
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}
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/*-----------------------------------------------
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20.08.2003 09:12
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-----------------------------------------------*/
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LoadDispatcher::~LoadDispatcher()
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{
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m_xSMGR.clear();
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}
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/*-----------------------------------------------
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20.08.2003 09:58
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-----------------------------------------------*/
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void SAL_CALL LoadDispatcher::dispatchWithNotification(const css::util::URL& aURL ,
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const css::uno::Sequence< css::beans::PropertyValue >& lArguments,
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const css::uno::Reference< css::frame::XDispatchResultListener >& xListener )
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throw(css::uno::RuntimeException)
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{
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// Attention: May be nobody outside hold such temp. dispatch object alive (because
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// the container in which we resists isnt implemented threadsafe but updated by a timer
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// and clear our reference ...) we should hold us self alive!
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css::uno::Reference< css::uno::XInterface > xThis(static_cast< css::frame::XNotifyingDispatch* >(this), css::uno::UNO_QUERY);
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// SAFE -> ----------------------------------
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ReadGuard aReadLock(m_aLock);
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// We are the only client of this load env object ... but
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// may a dispatch request before is still in progress (?!).
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// Then we should wait a little bit and block this new request.
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// In case we run into the timeout, we should reject this new request
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// and return "FAILED" as result. Otherwhise we can start this new operation.
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if (!m_aLoader.waitWhileLoading(2000)) // => 2 sec.
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{
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if (xListener.is())
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xListener->dispatchFinished(
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css::frame::DispatchResultEvent(xThis, css::frame::DispatchResultState::DONTKNOW, css::uno::Any())); // DONTKNOW? ... not realy started ... not realy failed :-)
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}
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css::uno::Reference< css::frame::XFrame > xBaseFrame(m_xOwnerFrame.get(), css::uno::UNO_QUERY);
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if (!xBaseFrame.is())
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{
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if (xListener.is())
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xListener->dispatchFinished(
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css::frame::DispatchResultEvent(xThis, css::frame::DispatchResultState::FAILURE, css::uno::Any()));
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}
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// OK ... now the internal loader seems to be useable for new requests
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// and our owner frame seems to be valid for such operations.
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// Initialize it with all new but needed properties and start the loading.
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try
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{
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m_aLoader.initializeLoading(aURL.Complete, lArguments, xBaseFrame, m_sTarget, m_nSearchFlags, (LoadEnv::EFeature)(LoadEnv::E_ALLOW_CONTENTHANDLER | LoadEnv::E_WORK_WITH_UI));
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m_aLoader.startLoading();
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}
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catch(const LoadEnvException&)
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{
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if (xListener.is())
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xListener->dispatchFinished(
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css::frame::DispatchResultEvent(xThis, css::frame::DispatchResultState::FAILURE, css::uno::Any()));
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}
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/*TODO implement listener support inside LoadEnv member ... */
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// But dont wait for the results here.
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// In case loading will be synchronous, the listener will be notified immediatly.
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// In case it will be asynchronous such event will occure next time.
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// But we block further requests on THIS dispatch object, till our internal
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// used loader isnt still in progress any longer.
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aReadLock.unlock();
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// <- SAFE ----------------------------------
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}
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/*-----------------------------------------------
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20.08.2003 09:16
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-----------------------------------------------*/
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void SAL_CALL LoadDispatcher::dispatch(const css::util::URL& aURL ,
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const css::uno::Sequence< css::beans::PropertyValue >& lArguments)
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throw(css::uno::RuntimeException)
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{
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dispatchWithNotification(aURL, lArguments, css::uno::Reference< css::frame::XDispatchResultListener >());
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}
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/*-----------------------------------------------
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20.08.2003 10:48
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-----------------------------------------------*/
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void SAL_CALL LoadDispatcher::addStatusListener(const css::uno::Reference< css::frame::XStatusListener >& xListener,
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const css::util::URL& aURL )
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throw(css::uno::RuntimeException)
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{
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}
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/*-----------------------------------------------
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20.08.2003 10:49
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-----------------------------------------------*/
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void SAL_CALL LoadDispatcher::removeStatusListener(const css::uno::Reference< css::frame::XStatusListener >& xListener,
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const css::util::URL& aURL )
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throw(css::uno::RuntimeException)
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{
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}
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} // namespace framework
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