Oliver Bolte 78af352976 INTEGRATION: CWS thbpp6 (1.6.44); FILE MERGED
2006/12/21 17:20:52 thb 1.6.44.1: #121806# Now keeping full precision of the mtf logic coordinates across mtf->XCanvas conversion
2007-01-22 10:49:16 +00:00

90 lines
3.3 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: bitmapaction.hxx,v $
*
* $Revision: 1.7 $
*
* last change: $Author: obo $ $Date: 2007-01-22 11:49:16 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _CPPCANVAS_BITMAPACTION_HXX
#define _CPPCANVAS_BITMAPACTION_HXX
#include <cppcanvas/canvas.hxx>
#include <action.hxx>
namespace basegfx {
class B2DPoint;
class B2DVector;
}
class BitmapEx;
/* Definition of internal::BitmapActionFactory class */
namespace cppcanvas
{
namespace internal
{
struct OutDevState;
/** Creates encapsulated converters between GDIMetaFile and
XCanvas. The Canvas argument is deliberately placed at the
constructor, to force reconstruction of this object for a
new canvas. This considerably eases internal state
handling, since a lot of the internal state (e.g. fonts,
text layout) is Canvas-dependent.
*/
class BitmapActionFactory
{
public:
/// Unscaled bitmap action, only references destination point
static ActionSharedPtr createBitmapAction( const ::BitmapEx&,
const ::basegfx::B2DPoint& rDstPoint,
const CanvasSharedPtr&,
const OutDevState& );
/// Scaled bitmap action, dest point and dest size
static ActionSharedPtr createBitmapAction( const ::BitmapEx&,
const ::basegfx::B2DPoint& rDstPoint,
const ::basegfx::B2DVector& rDstSize,
const CanvasSharedPtr&,
const OutDevState& );
private:
// static factory, disable big four
BitmapActionFactory();
~BitmapActionFactory();
BitmapActionFactory(const BitmapActionFactory&);
BitmapActionFactory& operator=( const BitmapActionFactory& );
};
}
}
#endif /*_CPPCANVAS_BITMAPACTION_HXX */