openhardwaremonitor/GUI/PlotPanel.cs

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C#
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/*
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This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
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Copyright (C) 2009-2011 Michael Möller <mmoeller@openhardwaremonitor.org>
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*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
using OpenHardwareMonitor.Hardware;
namespace OpenHardwareMonitor.GUI {
public class PlotPanel : UserControl {
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private PersistentSettings settings;
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private DateTime now;
private List<ISensor> clocks = new List<ISensor>();
private List<ISensor> temperatures = new List<ISensor>();
private List<ISensor> fans = new List<ISensor>();
private IDictionary<ISensor, Color> colors;
private StringFormat centerlower;
private StringFormat centerleft;
private StringFormat lowerleft;
private Brush lightBrush;
private Pen lightPen;
private UserRadioGroup timeWindowRadioGroup;
public PlotPanel(PersistentSettings settings) {
this.settings = settings;
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this.SetStyle(ControlStyles.DoubleBuffer |
ControlStyles.UserPaint |
ControlStyles.AllPaintingInWmPaint |
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ControlStyles.ResizeRedraw, true);
this.UpdateStyles();
CreateContextMenu();
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centerlower = new StringFormat();
centerlower.Alignment = StringAlignment.Center;
centerlower.LineAlignment = StringAlignment.Near;
centerleft = new StringFormat();
centerleft.Alignment = StringAlignment.Far;
centerleft.LineAlignment = StringAlignment.Center;
lowerleft = new StringFormat();
lowerleft.Alignment = StringAlignment.Far;
lowerleft.LineAlignment = StringAlignment.Near;
lightBrush = new SolidBrush(Color.FromArgb(245, 245, 245));
lightPen = new Pen(Color.FromArgb(200, 200, 200));
}
private void CreateContextMenu() {
MenuItem timeWindow = new MenuItem("Time Scale");
MenuItem[] timeWindowMenuItems =
{ new MenuItem("Auto"),
new MenuItem("5 min"),
new MenuItem("10 min"),
new MenuItem("20 min"),
new MenuItem("30 min"),
new MenuItem("45 min"),
new MenuItem("1 h"),
new MenuItem("1.5 h"),
new MenuItem("2 h"),
new MenuItem("3 h"),
new MenuItem("6 h"),
new MenuItem("12 h"),
new MenuItem("24 h") };
foreach (MenuItem mi in timeWindowMenuItems)
timeWindow.MenuItems.Add(mi);
timeWindowRadioGroup = new UserRadioGroup("timeWindow", 0,
timeWindowMenuItems, settings);
this.ContextMenu = new ContextMenu();
this.ContextMenu.MenuItems.Add(timeWindow);
}
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private List<float> GetTemperatureGrid() {
float? minTempNullable = null;
float? maxTempNullable = null;
foreach (ISensor sensor in temperatures) {
IEnumerable<SensorValue> values = sensor.Values;
foreach (SensorValue value in values) {
if (!float.IsNaN(value.Value)) {
if (!minTempNullable.HasValue || minTempNullable > value.Value)
minTempNullable = value.Value;
if (!maxTempNullable.HasValue || maxTempNullable < value.Value)
maxTempNullable = value.Value;
}
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}
}
if (!minTempNullable.HasValue) {
minTempNullable = 20;
maxTempNullable = 30;
}
float maxTemp = (float)Math.Ceiling(maxTempNullable.Value / 10) * 10;
float minTemp = (float)Math.Floor(minTempNullable.Value / 10) * 10;
if (maxTemp == minTemp)
maxTemp += 10;
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int countTempMax = 4;
float deltaTemp = maxTemp - minTemp;
int countTemp = (int)Math.Round(deltaTemp / 2);
if (countTemp > countTempMax)
countTemp = (int)Math.Round(deltaTemp / 5);
if (countTemp > countTempMax)
countTemp = (int)Math.Round(deltaTemp / 10);
if (countTemp > countTempMax)
countTemp = (int)Math.Round(deltaTemp / 20);
List<float> grid = new List<float>(countTemp + 1);
for (int i = 0; i <= countTemp; i++) {
grid.Add(minTemp + i * deltaTemp / countTemp);
}
return grid;
}
private List<float> GetTimeGrid() {
float maxTime;
if (timeWindowRadioGroup.Value == 0) { // Auto
maxTime = 5;
if (temperatures.Count > 0) {
IEnumerator<SensorValue> enumerator =
temperatures[0].Values.GetEnumerator();
if (enumerator.MoveNext()) {
maxTime = (float)(now - enumerator.Current.Time).TotalMinutes;
}
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}
} else {
float[] maxTimes =
{ 5, 10, 20, 30, 45, 60, 90, 120, 180, 360, 720, 1440 };
maxTime = maxTimes[timeWindowRadioGroup.Value - 1];
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}
int countTime = 10;
float deltaTime = 5;
while (deltaTime + 1 <= maxTime && deltaTime < 10)
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deltaTime += 1;
while (deltaTime + 2 <= maxTime && deltaTime < 30)
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deltaTime += 2;
while (deltaTime + 5 <= maxTime && deltaTime < 100)
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deltaTime += 5;
while (deltaTime + 50 <= maxTime && deltaTime < 1000)
deltaTime += 50;
while (deltaTime + 100 <= maxTime && deltaTime < 10000)
deltaTime += 100;
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List<float> grid = new List<float>(countTime + 1);
for (int i = 0; i <= countTime; i++) {
grid.Add(i * deltaTime / countTime);
}
return grid;
}
protected override void OnPaint(PaintEventArgs e) {
now = DateTime.UtcNow - new TimeSpan(0, 0, 4);
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List<float> timeGrid = GetTimeGrid();
List<float> tempGrid = GetTemperatureGrid();
Graphics g = e.Graphics;
RectangleF r =
new RectangleF(0, 0, Bounds.Width, Bounds.Height);
float ml = 40;
float mr = 15;
float x0 = r.X + ml;
float w = r.Width - ml - mr;
float mt = 15;
float mb = 28;
float y0 = r.Y + mt;
float h = r.Height - mt - mb;
float leftScaleSpace = 5;
float bottomScaleSpace = 5;
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g.Clear(Color.White);
if (w > 0 && h > 0) {
g.FillRectangle(lightBrush, x0, y0, w, h);
g.SmoothingMode = SmoothingMode.HighQuality;
for (int i = 0; i < timeGrid.Count; i++) {
float x = x0 + i * w / (timeGrid.Count - 1);
g.DrawLine(lightPen, x, y0, x, y0 + h);
}
for (int i = 0; i < tempGrid.Count; i++) {
float y = y0 + i * h / (tempGrid.Count - 1);
g.DrawLine(lightPen, x0, y, x0 + w, y);
}
float deltaTemp = tempGrid[tempGrid.Count - 1] - tempGrid[0];
float deltaTime = timeGrid[timeGrid.Count - 1];
foreach (ISensor sensor in temperatures) {
using (Pen pen = new Pen(colors[sensor])) {
IEnumerable<SensorValue> values = sensor.Values;
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PointF last = new PointF();
bool first = true;
foreach (SensorValue v in values) {
if (!float.IsNaN(v.Value)) {
PointF point = new PointF(
x0 + w - w * (float)(now - v.Time).TotalMinutes / deltaTime,
y0 + h - h * (v.Value - tempGrid[0]) / deltaTemp);
if (!first)
g.DrawLine(pen, last, point);
last = point;
first = false;
} else {
first = true;
}
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}
}
}
g.SmoothingMode = SmoothingMode.None;
g.FillRectangle(Brushes.White, 0, 0, x0, r.Height);
g.FillRectangle(Brushes.White, x0 + w + 1, 0, r.Width - x0 - w,
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r.Height);
for (int i = 1; i < timeGrid.Count; i++) {
float x = x0 + (timeGrid.Count - 1 - i) * w / (timeGrid.Count - 1);
g.DrawString(timeGrid[i].ToString(), Font, Brushes.Black, x,
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y0 + h + bottomScaleSpace, centerlower);
}
for (int i = 0; i < tempGrid.Count - 1; i++) {
float y = y0 + (tempGrid.Count - 1 - i) * h / (tempGrid.Count - 1);
g.DrawString(tempGrid[i].ToString(), Font, Brushes.Black,
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x0 - leftScaleSpace, y, centerleft);
}
g.SmoothingMode = SmoothingMode.HighQuality;
g.DrawString("[°C]", Font, Brushes.Black, x0 - leftScaleSpace, y0,
lowerleft);
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g.DrawString("[min]", Font, Brushes.Black, x0 + w,
y0 + h + bottomScaleSpace, lowerleft);
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}
}
public void SetSensors(List<ISensor> sensors,
IDictionary<ISensor, Color> colors) {
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this.colors = colors;
List<ISensor> clocks = new List<ISensor>();
List<ISensor> temperatures = new List<ISensor>();
List<ISensor> fans = new List<ISensor>();
foreach (ISensor sensor in sensors)
switch (sensor.SensorType) {
case SensorType.Clock: clocks.Add(sensor); break;
case SensorType.Temperature: temperatures.Add(sensor); break;
case SensorType.Fan: fans.Add(sensor); break;
}
this.clocks = clocks;
this.temperatures = temperatures;
this.fans = fans;
Invalidate();
}
}
}